77 Commits

Author SHA1 Message Date
Johannes Schmelz
eb54fb1d14 build correct 2024-12-10 14:12:28 +01:00
Johannes Schmelz
40c550cc4d mortage 2024-12-10 14:10:17 +01:00
Johannes Schmelz
18300987a4 demo 2024-12-10 12:13:40 +01:00
Johannes Schmelz
df4a81cbf2 disable snow 2024-12-10 11:23:49 +01:00
Johannes Schmelz
c635df9369 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 11:23:10 +01:00
Johannes Schmelz
c6ad605021 basic camera movement 2024-12-10 11:22:21 +01:00
Luca Puderbach
1e20a2ac6e Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 10:32:08 +01:00
Luca Puderbach
36a9a7addf Karten add 2024-12-10 10:29:51 +01:00
Johannes Schmelz
e1190cd4a2 cleanup 2024-12-10 10:23:33 +01:00
Johannes Schmelz
34ecd2277b cleanup 2024-12-10 10:19:59 +01:00
Johannes Schmelz
5959f36a21 new background 2024-12-10 10:14:06 +01:00
Simon Wilkening
1db2d9ebac Fixed "Spieler" in ...Trade-Popups 2024-12-10 08:27:23 +01:00
Yvonne Schmidt
54bac50a7e Merge remote-tracking branch 'origin/gui' into gui 2024-12-10 07:17:33 +01:00
Yvonne Schmidt
274ed2b25d added new background 2024-12-10 07:17:18 +01:00
Johannes Schmelz
371fa83319 remove deck cards 2024-12-10 06:15:13 +01:00
Simon Wilkening
c1faf91188 Fixed Containers for Buildings 2024-12-10 04:36:55 +01:00
Johannes Schmelz
617d707df8 fixed GateFieldPopUp 2024-12-10 04:07:30 +01:00
Johannes Schmelz
d18cea435c Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 03:56:01 +01:00
Johannes Schmelz
1543f0dcea more models 2024-12-10 03:55:57 +01:00
Johannes Schmelz
ae181e4eff more models 2024-12-10 03:55:44 +01:00
Johannes Schmelz
fa96324c15 mode models 2024-12-10 03:55:33 +01:00
Johannes Schmelz
9f559fe0d7 more models 2024-12-10 03:55:08 +01:00
Johannes Schmelz
cf6ee535b8 remove old textures 2024-12-10 03:54:56 +01:00
Johannes Schmelz
be89bf1a27 haus models 2024-12-10 03:54:29 +01:00
Yvonne Schmidt
6f2027c2fb added toolbar spacer 2024-12-10 03:45:08 +01:00
Yvonne Schmidt
6e99f17787 adjusted font 2024-12-10 03:40:04 +01:00
Yvonne Schmidt
b7e2e3213a Merge remote-tracking branch 'origin/gui' into gui 2024-12-10 03:27:59 +01:00
Yvonne Schmidt
3ea6452d6d fixed font 2024-12-10 03:27:36 +01:00
Luca Puderbach
fd3c141967 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 03:27:06 +01:00
Luca Puderbach
b3d2dfed08 Kamera Update T1 2024-12-10 03:26:55 +01:00
Simon Wilkening
5306208107 Containers PropertyCards 2024-12-10 03:22:26 +01:00
Yvonne Schmidt
2a7cbeed89 fixed bankrupt warning 2024-12-10 03:08:36 +01:00
Yvonne Schmidt
0a34751825 resized startmenu logos 2024-12-10 02:40:32 +01:00
Johannes Schmelz
996bc0118a Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 02:32:11 +01:00
Johannes Schmelz
bbcb12c131 working tank model 2024-12-10 02:32:07 +01:00
Yvonne Schmidt
1969afc58f Merge remote-tracking branch 'origin/gui' into gui 2024-12-10 02:24:41 +01:00
Yvonne Schmidt
ad0c432102 added greyed button 2024-12-10 02:24:29 +01:00
Johannes Schmelz
315739646c free cam 2024-12-10 01:12:56 +01:00
Luca Puderbach
330e788498 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-10 00:52:41 +01:00
Luca Puderbach
fc5a2809c8 Jägermeister 2024-12-10 00:52:30 +01:00
Luca Puderbach
0acb63adb6 Mac Blocker 2024-12-10 00:48:43 +01:00
Johannes Schmelz
b4c664927b Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 23:57:49 +01:00
Johannes Schmelz
ed27e0aaf1 popUp 2024-12-09 23:57:45 +01:00
Yvonne Schmidt
98f453d7f8 added javadoc 2024-12-09 22:38:02 +01:00
Yvonne Schmidt
8de7499c21 added spacer to toolbar 2024-12-09 22:16:53 +01:00
Johannes Schmelz
b680d7bc58 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 21:37:58 +01:00
Yvonne Schmidt
30559bf443 set all popups to same layer 2024-12-09 21:22:07 +01:00
Johannes Schmelz
8774c4246d added panzer 2024-12-09 21:10:57 +01:00
Luca Puderbach
7b82b20736 HoHoHo 2024-12-09 20:22:17 +01:00
Luca Puderbach
698937e77c Bayblade Mode activated 2024-12-09 19:53:47 +01:00
Yvonne Schmidt
7cbf000c44 readjusted popup layering 2024-12-09 17:57:00 +01:00
Johannes Schmelz
e98e17f6d7 cleanup 2024-12-09 13:55:04 +01:00
Johannes Schmelz
e337303408 fixed offset 2024-12-09 13:37:30 +01:00
Johannes Schmelz
97619fe662 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 13:29:03 +01:00
Johannes Schmelz
246566a211 aussetzen 2024-12-09 13:28:59 +01:00
Luca Puderbach
96a78ee61b Animation Hinzugefügt 2024-12-09 08:17:07 +01:00
Yvonne Schmidt
c9e99ee9ff Merge remote-tracking branch 'origin/gui' into gui 2024-12-09 05:53:08 +01:00
Yvonne Schmidt
111f2b1283 rescaled dice 2024-12-09 05:52:52 +01:00
Johannes Schmelz
93386fa77a Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 05:32:16 +01:00
Johannes Schmelz
6cdf0eee53 disable buttons when having to pause one round 2024-12-09 05:32:11 +01:00
Yvonne Schmidt
b6803c562c recolored selection containers 2024-12-09 05:31:22 +01:00
Johannes Schmelz
38699ac07a added App icon 2024-12-09 05:23:52 +01:00
Luca Puderbach
f396ef52f2 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 05:15:14 +01:00
Luca Puderbach
73bf147817 uniman2 2024-12-09 05:15:10 +01:00
Yvonne Schmidt
80f9054add recolored selection containers 2024-12-09 04:56:28 +01:00
Luca Puderbach
b819e1ca9b Figurenbewegung 2024-12-09 04:19:00 +01:00
Luca Puderbach
c4955e0b57 uniman 2024-12-09 04:14:34 +01:00
Johannes Schmelz
008cb1ebe4 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 03:25:44 +01:00
Johannes Schmelz
723c934d73 added cards and changed camera 2024-12-09 03:25:39 +01:00
Yvonne Schmidt
4eac2e3312 adjusted sound effects 2024-12-09 02:58:56 +01:00
Yvonne Schmidt
fef881f42c Merge remote-tracking branch 'origin/gui' into gui 2024-12-09 02:46:03 +01:00
Yvonne Schmidt
eeaf29a646 resolved popup overlap 2024-12-09 02:45:46 +01:00
Johannes Schmelz
2eae0fce2a Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 02:31:45 +01:00
Johannes Schmelz
aa9e8ed3f0 add and remove houses and hotel models 2024-12-09 02:31:41 +01:00
Yvonne Schmidt
3e14a2674f resolved popup overlap 2024-12-09 02:30:45 +01:00
Luca Puderbach
815899fa8d Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-09 01:47:35 +01:00
Luca Puderbach
793e93ef24 Map Update 2024-12-09 01:47:29 +01:00
88 changed files with 1731 additions and 1074 deletions

View File

@@ -19,6 +19,8 @@ import java.util.Deque;
import static java.lang.Math.max;
import java.lang.System.Logger;
/**
* Manages dialog boxes within the application, handling their display, positioning, and focus.
*/
@@ -28,11 +30,15 @@ public class DialogManager {
*/
private final SimpleApplication app;
private final static Logger LOGGER = System.getLogger(DialogManager.class.getName());
/**
* A stack to keep track of the dialogs.
*/
private final Deque<Dialog> dialogStack = new ArrayDeque<>();
private final Deque<PopupDialog> popUpStack = new ArrayDeque<>();
/**
* Constructs a DialogManager for the specified application.
*
@@ -112,11 +118,45 @@ public class DialogManager {
* @param dialog the dialog to open
*/
public void open(Dialog dialog) {
if(dialog instanceof PopupDialog) {
popUpStack.push((PopupDialog) dialog);
processPopUps();
} else {
showDialog(dialog);
}
}
private void showDialog(Dialog dialog) {
dialogStack.push(dialog);
if(dialog instanceof PopupDialog) {
((PopupDialog)dialog).show();
}
dialog.update();
app.getGuiNode().attachChild(dialog);
}
private void processPopUps() {
if (popUpStack.isEmpty()) {
return; // Nothing to process
}
// Check if a popup dialog is already on top
if (dialogStack.peek() instanceof PopupDialog) {
LOGGER.log(Logger.Level.DEBUG, "Popup dialog already on top");
return; // Already a popup dialog on top
} else {
// Pop the next popup from the stack and validate before showing
PopupDialog popUp = popUpStack.pop();
showDialog( (Dialog) popUp);
}
}
/**
* Checks if the specified dialog is the topmost dialog in the dialog stack.
*
@@ -140,6 +180,8 @@ public class DialogManager {
if (!dialogStack.isEmpty())
dialogStack.peek().update();
app.getGuiNode().detachChild(dialog);
processPopUps();
}
/**

View File

@@ -0,0 +1,5 @@
package pp.dialog;
public interface PopupDialog {
void show();
}

View File

@@ -101,6 +101,13 @@ selector("label-Text", "pp") {
color = buttonEnabledColor
}
selector("label-player", "pp") {
insets = new Insets3f(2, 2, 2, 2)
font = font("Interface/Fonts/Metropolis/Metropolis-Bold-32.fnt")
fontSize = 20
color = buttonEnabledColor
}
selector("label-account", "pp") {
insets = new Insets3f(2, 2, 2, 2)
fontSize = 25
@@ -398,3 +405,44 @@ selector("button-clear", "pp") { playerColor ->
textHAlignment = HAlignment.Center // Text-Zentrierung
textVAlignment = VAlignment.Center // Text-Zentrierung
}
def enabledCommandToolbar2= new Command<Button>() {
void execute(Button source) {
if (source.isEnabled()){
source.setColor(ColorRGBA.White)
def orangeBackground = new QuadBackgroundComponent(color(1, 0.5, 0, 1)); // Orange background
source.setBackground(orangeBackground);
} else{
source.setColor(ColorRGBA.White)
def grayBackground = new QuadBackgroundComponent(ColorRGBA.Gray); // Gray background
source.setBackground(grayBackground);
}
}
}
def stdButtonCommandsToolbar2 =[
(ButtonAction.Down) : [pressedCommand],
(ButtonAction.Up) : [pressedCommand],
(ButtonAction.Enabled) : [enabledCommandToolbar2],
(ButtonAction.Disabled): [enabledCommandToolbar2]
]
selector("button-toolbar2", "pp") {
def outerBackground = new QuadBackgroundComponent(color(1, 0.5, 0, 1)) // Orange border
def innerBackground = new QuadBackgroundComponent(buttonBgColor) // Inner button background
// Apply the outer border as the main background
background = outerBackground
// Use insets to create a margin/padding effect for the inner background
insets = new Insets3f(3, 3, 3, 3) // Adjust the border thickness
textHAlignment = HAlignment.Center
textVAlignment = VAlignment.Center
buttonCommands = stdButtonCommandsToolbar2
}

View File

@@ -3,32 +3,35 @@ package pp.monopoly.client;
import com.jme3.app.Application;
import com.jme3.app.state.AppStateManager;
import com.jme3.asset.AssetManager;
import com.jme3.effect.ParticleEmitter;
import com.jme3.effect.ParticleMesh;
import com.jme3.effect.shapes.EmitterSphereShape;
import com.jme3.light.AmbientLight;
import com.jme3.light.DirectionalLight;
import com.jme3.material.Material;
import com.jme3.material.RenderState.FaceCullMode;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
import com.jme3.renderer.queue.RenderQueue;
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Box;
import com.jme3.scene.shape.Cylinder;
import com.jme3.shadow.DirectionalLightShadowRenderer;
import com.jme3.shadow.EdgeFilteringMode;
import com.jme3.texture.Texture;
import com.jme3.util.SkyFactory;
import com.jme3.util.TangentBinormalGenerator;
import pp.monopoly.client.gui.BobTheBuilder;
import pp.monopoly.client.gui.CameraController;
import pp.monopoly.client.gui.CameraInputHandler;
import pp.monopoly.client.gui.Toolbar;
import pp.monopoly.model.Board;
import static pp.util.FloatMath.TWO_PI;
import static pp.util.FloatMath.cos;
import static pp.util.FloatMath.sin;
import static pp.util.FloatMath.sqrt;
/**
* Manages the rendering and visual aspects of the sea and sky in the Battleship game.
@@ -40,6 +43,7 @@ public class BoardAppState extends MonopolyAppState {
* The path to the unshaded texture material.
*/
private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
private static final String LIGHTING = "Common/MatDefs/Light/Lighting.j3md";
/**
* The path to the sea texture material.
@@ -64,7 +68,12 @@ public class BoardAppState extends MonopolyAppState {
/**
* The pop-up manager for displaying messages and notifications.
*/
private PopUpManager popUpManager;;
private PopUpManager popUpManager;
private CameraController cameraController;
private CameraInputHandler cameraInputHandler;
/**
* Initializes the state by setting up the sky, lights, and other visual components.
@@ -76,10 +85,19 @@ public class BoardAppState extends MonopolyAppState {
@Override
public void initialize(AppStateManager stateManager, Application application) {
super.initialize(stateManager, application);
// Initialisiere den CameraController zuerst
cameraController = new CameraController(getApp().getCamera(), getApp());
// Danach den CameraInputHandler mit dem initialisierten CameraController
cameraInputHandler = new CameraInputHandler(cameraController, getApp().getInputManager());
popUpManager = new PopUpManager(getApp());
viewNode.attachChild(sceneNode);
setupLights();
setupSky();
// setupSky();
getApp().getViewPort().setBackgroundColor(new com.jme3.math.ColorRGBA(0.5f, 0.7f, 1.0f, 1.0f));
}
/**
@@ -91,40 +109,19 @@ public class BoardAppState extends MonopolyAppState {
getApp().getRootNode().detachAllChildren();
getApp().getGuiNode().detachAllChildren();
getApp().getDialogManager().close(getApp().getDialogManager().getDialogStack().peek());
new Toolbar(getApp()).open();
sceneNode.detachAllChildren();
setupScene();
if (bobTheBuilder == null) {
bobTheBuilder = new BobTheBuilder(getApp(), getApp().getRootNode());
System.out.println("LISTENER IS REGISTEDDDDDDDDDDDDDDDDDDDDDDDDDDDDDD");
bobTheBuilder = new BobTheBuilder(getApp(), sceneNode);
getGameLogic().addListener(bobTheBuilder);
}
getApp().getRootNode().attachChild(viewNode);
}
//TODO remove this only for camera testing
private static final float ABOVE_SEA_LEVEL = 10f;
private static final float INCLINATION = 2.5f;
private float cameraAngle;
/**
* Adjusts the camera position and orientation to create a circular motion around
* the center of the map. This provides a dynamic view of the sea and surrounding environment.
*/
private void adjustCamera() {
final Board board = getGameLogic().getBoard();
final float mx = 0.5f * board.getWidth();
final float my = 0.5f * board.getHeight();
final float radius = 2f * sqrt(mx * mx + my + my);
final float cos = radius * cos(cameraAngle);
final float sin = radius * sin(cameraAngle);
final float x = mx - cos;
final float y = my - sin;
final Camera camera = getApp().getCamera();
camera.setLocation(new Vector3f(x, ABOVE_SEA_LEVEL, y));
camera.lookAt(new Vector3f(0,0, 0),
Vector3f.UNIT_Y);
camera.update();
}
/**
* Disables the sea and sky state, removing visual elements from the scene and unregistering listeners.
@@ -139,18 +136,7 @@ public class BoardAppState extends MonopolyAppState {
}
}
/**
* Updates the state each frame, moving the camera to simulate it circling around the map.
*
* @param tpf the time per frame (seconds)
*/
@Override
public void update(float tpf) {
super.update(tpf);
//TODO remove this only for camera testing
cameraAngle += TWO_PI * 0.05f * tpf;
adjustCamera();
}
/**
* Sets up the lighting for the scene, including directional and ambient lights.
@@ -169,7 +155,8 @@ public class BoardAppState extends MonopolyAppState {
viewNode.addLight(sun);
shRend.setLight(sun);
final AmbientLight ambientLight = new AmbientLight(new ColorRGBA(1f, 1f, 1f, 1f));
final AmbientLight ambientLight = new AmbientLight();
// ambientLight.setColor(ColorRGBA.White.mult(0.f)); // brightness
viewNode.addLight(ambientLight);
}
@@ -179,17 +166,79 @@ public class BoardAppState extends MonopolyAppState {
*/
private void setupSky() {
final AssetManager assetManager = getApp().getAssetManager();
final Texture west = assetManager.loadTexture("Pictures/Backdrop/west.jpg"); //NON-NLS
final Texture east = assetManager.loadTexture("Pictures/Backdrop/ost.jpg"); //NON-NLS
final Texture north = assetManager.loadTexture("Pictures/Backdrop/nord.jpg"); //NON-NLS
final Texture south = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
final Texture up = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
final Texture down = assetManager.loadTexture("Pictures/Backdrop/sued.jpg"); //NON-NLS
final Spatial sky = SkyFactory.createSky(assetManager, west, east, north, south, up, down);
// sky.rotate(0, PI, 0);
viewNode.attachChild(sky);
// Create a cylinder for the sky
float radius = 500f; // Adjust radius as needed
float height = 200f; // Height of the cylinder
int radialSamples = 64; // Number of radial segments for smoothness
int axisSamples = 2; // No vertical divisions (flat vertical surface)
Cylinder skyCylinder = new Cylinder(axisSamples, radialSamples, radius, height, true);
// Create a geometry for the cylinder
Geometry skyGeometry = new Geometry("CylinderSky", skyCylinder);
// Load the cylindrical texture
Texture cylinderTexture = assetManager.loadTexture("Textures/CylinderMap.jpg");
// Create a material and apply the texture
Material skyMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
skyMaterial.setTexture("ColorMap", cylinderTexture);
skyMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render inside of the cylinder
// Assign material to the geometry
skyGeometry.setMaterial(skyMaterial);
skyGeometry.rotate(-FastMath.HALF_PI, 0, 0); // Rotate 90° along the Y-axis
// Position and attach the cylinder to the scene
skyGeometry.setQueueBucket(RenderQueue.Bucket.Sky); // Ensure it's rendered in the background
skyGeometry.setCullHint(Spatial.CullHint.Never); // Always render the sky
viewNode.attachChild(skyGeometry);
addCylinderCaps();
}
/**
* Adds top and bottom caps to the cylinder sky.
*/
private void addCylinderCaps() {
final AssetManager assetManager = getApp().getAssetManager();
float radius = 500f; // Match the cylinder's radius
float height = 225f; // Match the cylinder's height
int radialSamples = 64; // Match the cylinder's radial samples
// Bottom Cap
Cylinder bottomCap = new Cylinder(2, radialSamples, radius, 0.01f, true, false); // Thin bottom cap
Geometry bottomGeometry = new Geometry("BottomCap", bottomCap);
bottomGeometry.setLocalTranslation(0, -height / 2, 0); // Position at the bottom
bottomGeometry.rotate(FastMath.HALF_PI, 0, 0); // Rotate to make it horizontal
Material bottomMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
bottomMaterial.setTexture("ColorMap", assetManager.loadTexture("Textures/grass.jpg")); // Bottom texture
bottomMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render both sides
bottomGeometry.setMaterial(bottomMaterial);
bottomGeometry.setQueueBucket(RenderQueue.Bucket.Sky);
bottomGeometry.setCullHint(Spatial.CullHint.Never);
// Top Cap
Cylinder topCap = new Cylinder(2, radialSamples, radius, 0.01f, true, false); // Thin top cap
Geometry topGeometry = new Geometry("TopCap", topCap);
topGeometry.setLocalTranslation(0, height / 2, 0); // Position at the top
topGeometry.rotate(FastMath.HALF_PI, 0, 0); // Rotate to make it horizontal
Material topMaterial = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
topMaterial.setTexture("ColorMap", assetManager.loadTexture("Textures/Top.png")); // Top texture
topMaterial.getAdditionalRenderState().setFaceCullMode(FaceCullMode.Off); // Render both sides
topGeometry.setMaterial(topMaterial);
topGeometry.setQueueBucket(RenderQueue.Bucket.Sky);
topGeometry.setCullHint(Spatial.CullHint.Never);
// Attach caps to the view node
viewNode.attachChild(bottomGeometry);
viewNode.attachChild(topGeometry);
}
/**
* Sets up the sea surface in the scene. This includes creating the sea mesh,
* applying textures, and enabling shadows.
@@ -199,17 +248,107 @@ public class BoardAppState extends MonopolyAppState {
final float x = board.getWidth();
final float y = board.getHeight();
final Box seaMesh = new Box(y, 0.1f, x);
final Geometry seaGeo = new Geometry("sea", seaMesh); //NONs-NLS
final Geometry seaGeo = new Geometry("sea", seaMesh); //NON-NLS
seaGeo.setLocalTranslation(new Vector3f(0, -0.1f, 0));
Quaternion rotation = new com.jme3.math.Quaternion();
rotation.fromAngleAxis(FastMath.HALF_PI, com.jme3.math.Vector3f.UNIT_Y);
Quaternion rotation = new Quaternion();
rotation.fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
seaGeo.setLocalRotation(rotation);
final Material seaMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
Texture texture = getApp().getAssetManager().loadTexture("Pictures/board2.png");
texture.setMagFilter(Texture.MagFilter.Bilinear);
texture.setMinFilter(Texture.MinFilter.Trilinear);
seaMat.setTexture("DiffuseMap", texture);
// Add specular highlights
// seaMat.setBoolean("UseMaterialColors", true);
seaMat.setColor("Diffuse", ColorRGBA.White);
seaMat.setColor("Specular", ColorRGBA.White);
// seaMat.setFloat("Shininess", 16f);
seaGeo.setMaterial(seaMat);
seaGeo.setShadowMode(ShadowMode.CastAndReceive);
TangentBinormalGenerator.generate(seaGeo);
sceneNode.attachChild(createCardDeck());
sceneNode.attachChild(seaGeo);
// Schneefall hinzufügen
// addSnowEffect(sceneNode);
}
private Node createCardDeck() {
Node cardDeck = new Node("cardDeck");
// Ereigniskarten
Vector3f basePosition1 = new Vector3f(3.1f, 0.4f, 3.8f); // Basisposition für Ereigniskarten
float baseRotation1 = -60; // Basisrotation in Grad
for (int i = 0; i < 6; i++) {
Box box = new Box(1.2f, 0.05f, 1.8f); // Sehr flaches Rechteck
Geometry flatCard = new Geometry("Ereigniskarten_" + i, box);
Material mat = new Material(getApp().getAssetManager(), UNSHADED);
mat.setTexture("ColorMap", getApp().getAssetManager().loadTexture("Textures/Ereigniskarten.png"));
flatCard.setMaterial(mat);
// Position und Rotation für die Karte
flatCard.setLocalTranslation(basePosition1.x, basePosition1.y - (i * 0.08f), basePosition1.z);
flatCard.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.DEG_TO_RAD * (baseRotation1 - (i * 5)), Vector3f.UNIT_Y));
cardDeck.attachChild(flatCard);
}
// Gemeinschaftskarten
Vector3f basePosition2 = new Vector3f(-3.3f, 0.4f, -3.8f); // Basisposition für Gemeinschaftskarten
float baseRotation2 = -220; // Basisrotation in Grad
for (int i = 0; i < 6; i++) {
Box box = new Box(1.2f, 0.04f, 1.8f); // Sehr flaches Rechteck
Geometry flatCard = new Geometry("Gemeinschaftskarten_" + i, box);
Material mat = new Material(getApp().getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
mat.setTexture("ColorMap", getApp().getAssetManager().loadTexture("Textures/Gemeinschaftskarten.png"));
flatCard.setMaterial(mat);
// Position und Rotation für die Karte
flatCard.setLocalTranslation(basePosition2.x, basePosition2.y - (i * 0.08f), basePosition2.z);
flatCard.setLocalRotation(new Quaternion().fromAngleAxis(FastMath.DEG_TO_RAD * (baseRotation2 - (i * 5)), Vector3f.UNIT_Y));
cardDeck.attachChild(flatCard);
}
return cardDeck;
}
private void addSnowEffect(Node parentNode) {
// ParticleEmitter für Schnee
ParticleEmitter snowEmitter = new ParticleEmitter("Snow", ParticleMesh.Type.Triangle, 5000);
Material snowMat = new Material(getApp().getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
snowMat.setTexture("Texture", getApp().getAssetManager().loadTexture("Textures/snowflake.png")); // Schneeflocken-Textur
snowEmitter.setMaterial(snowMat);
// Eigenschaften für Schneepartikel
snowEmitter.setImagesX(1);
snowEmitter.setImagesY(1);
snowEmitter.setEndColor(new ColorRGBA(1f, 1f, 1f, 0.5f)); // Weiß, halbtransparent
snowEmitter.setStartColor(new ColorRGBA(1f, 1f, 1f, 1f)); // Vollweiß
snowEmitter.setStartSize(0.1f);
snowEmitter.setEndSize(0.2f);
snowEmitter.setGravity(0, 0.5f, 0); // Langsames Fallen
snowEmitter.setLowLife(3f);
snowEmitter.setHighLife(15f);
snowEmitter.getParticleInfluencer().setInitialVelocity(new Vector3f(0, -1, 0));
snowEmitter.getParticleInfluencer().setVelocityVariation(0.3f);
// Spawn-Bereich für Schneeflocken definieren
snowEmitter.setParticlesPerSec(200);
snowEmitter.setLocalTranslation(0, 10, 0);
snowEmitter.setShape(new EmitterSphereShape(new Vector3f(0, 0, 0), 15)); // Bereich von -15 bis 15
// Emitter zur Szene hinzufügen
parentNode.attachChild(snowEmitter);
}
@Override
public void update(float tpf) {
super.update(tpf);
cameraController.update(tpf);
}
}

View File

@@ -120,6 +120,7 @@ public class GameSound extends AbstractAppState implements GameEventListener {
winnerSound = loadSound(app, "Sound/Effects/winner.ogg");
looserSound = loadSound(app, "Sound/Effects/loser.ogg");
buttonSound = loadSound(app, "Sound/Effects/button.ogg");
setVolume(volumeInPreferences());
}
/**

View File

@@ -15,6 +15,9 @@ import java.lang.System.Logger.Level;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.logging.LogManager;
import java.awt.Image;
import javax.imageio.ImageIO;
import com.jme3.app.DebugKeysAppState;
import com.jme3.app.SimpleApplication;
@@ -169,6 +172,16 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
private AppSettings makeSettings() {
final AppSettings settings = new AppSettings(true);
settings.setTitle(lookup("monopoly.name"));
try {
// Prüfen, ob das Betriebssystem ein Mac-System ist
if (!System.getProperty("os.name").toLowerCase().contains("mac")) {
settings.setIcons(new Image[]{ImageIO.read(new File("src/main/resources/icons/Uniman.png"))});
} else {
LOGGER.log(Level.INFO, "Icon setting skipped on macOS due to system restrictions.");
}
} catch (IOException e) {
LOGGER.log(Level.ERROR, e.getMessage());
}
settings.setResolution(config.getResolutionWidth(), config.getResolutionHeight());
settings.setFullscreen(config.fullScreen());
settings.setUseRetinaFrameBuffer(config.useRetinaFrameBuffer());
@@ -280,6 +293,8 @@ public class MonopolyApp extends SimpleApplication implements MonopolyClient, Ga
stateManager.attach(stats);
}
flyCam.setEnabled(false);
flyCam.setMoveSpeed(4f); // Setzt die Bewegungsgeschwindigkeit der Kamera (Standardwert ist 1f)
stateManager.detach(stateManager.getState(StatsAppState.class));
stateManager.detach(stateManager.getState(DebugKeysAppState.class));

View File

@@ -106,6 +106,26 @@ public class MonopolyAppConfig extends MonopolyClientConfig {
@Property("overlay.top.color") //NON-NLS
private ColorRGBA topColor = ColorRGBA.White;
private ColorRGBA applyGammaCorrection(ColorRGBA color) {
return new ColorRGBA(
correctGamma(color.r),
correctGamma(color.g),
correctGamma(color.b),
color.a // Alpha bleibt unverändert
);
}
private float correctGamma(float channel) {
// Formel: ((RGB / 255)^2.2) * 255
float normalized = channel / 255.0f; // RGB normalisieren (0-1)
float gammaCorrected = (float) Math.pow(normalized, 2.2); // ^2.2
return gammaCorrected * 255.0f; // Zurückskalieren auf 0-255
}
private float correctGamma(float channel, float gamma) {
return (float) Math.pow(channel, gamma);
}
/**
* Creates a default {@code MonopolyAppConfig} with predefined values.
*/

View File

@@ -56,7 +56,7 @@ public class PopUpManager implements GameEventListener {
}
});
}
}, 2500);
}, 8000);
} else if (event.msg().equals("Winner")) {
new WinnerPopUp(app).open();
} else if (event.msg().equals("Looser")) {

View File

@@ -3,6 +3,9 @@ package pp.monopoly.client.gui;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.queue.RenderQueue.ShadowMode;
import com.jme3.scene.Geometry;
import com.jme3.scene.Node;
@@ -36,14 +39,17 @@ public class BobTheBuilder extends GameBoardSynchronizer {
@Override
public Spatial visit(Figure figure) {
final Node node = new Node(FIGURE);
node.attachChild(createFigure(figure));
Spatial spatial = createFigure(figure);
node.attachChild(spatial);
// Setze die Position basierend auf der Feld-ID
node.setLocalTranslation(figure.getPos());
// Setze die Rotation basierend auf der Feld-ID
node.setLocalRotation(figure.getRot().toQuaternion());
node.addControl(new FigureControl(figure));
// Setze die Anfangsrotation auf 90 Grad nach links
Quaternion initialRotation = new Quaternion().fromAngleAxis(FastMath.HALF_PI, Vector3f.UNIT_Y);
node.setLocalRotation(initialRotation);
node.addControl(new FigureControl(node, figure, app));
return node;
}
@@ -80,7 +86,7 @@ public class BobTheBuilder extends GameBoardSynchronizer {
private Spatial createFigure(Figure figure) {
// Lade das Modell
Spatial model = app.getAssetManager().loadModel("models/" + "Spielfiguren/" + figure.getType() + "/" + figure.getType() + ".j3o");
// Skaliere und positioniere das Modell
model.scale(0.5f);
@@ -138,9 +144,4 @@ public class BobTheBuilder extends GameBoardSynchronizer {
material.setColor(COLOR, color);
return material;
}
@Override
public void receivedEvent(UpdatePlayerView event) {
//TODO player move animation
}
}

View File

@@ -3,64 +3,106 @@ package pp.monopoly.client.gui;
import com.jme3.math.Vector3f;
import com.jme3.renderer.Camera;
/**
* Controls the movement of the camera within the scene.
*/
public class CameraController {
import pp.monopoly.client.MonopolyApp; // Import MonopolyApp
import pp.monopoly.game.server.PlayerHandler;
import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.UpdatePlayerView;
public class CameraController implements GameEventListener{
public enum CameraMode {
FOCUS_CURRENT_PLAYER,
FOCUS_SELF,
FREECAM
}
private final Camera camera;
private final float height = 25; // Height of the camera above the game board
private CameraMode currentMode;
/**
* Constructor for the CameraController.
*
* @param camera The camera to be controlled
*/
public CameraController(Camera camera) {
private PlayerHandler playerHandler; // Reference to PlayerHandler for player data
private final MonopolyApp app; // Reference to MonopolyApp for self ID
public CameraController(Camera camera, MonopolyApp app) {
this.camera = camera;
setPosition(0);
camera.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
this.playerHandler = app.getGameLogic().getPlayerHandler();
this.app = app;
app.getGameLogic().addListener(this);
setMode(CameraMode.FOCUS_SELF); // Initialize the camera mode
}
public void setMode(CameraMode mode) {
this.currentMode = mode;
}
/**
* Updates the camera's position and orientation.
*
* @param tpf Time per frame
*/
public void update(float tpf) {
camera.lookAt(Vector3f.ZERO, Vector3f.UNIT_Y);
switch (currentMode) {
case FOCUS_CURRENT_PLAYER:
updatePosition();
break;
case FOCUS_SELF:
updatePosition();
break;
case FREECAM:
break;
default:
break;
}
}
/**
* Sets the camera's position based on the field ID.
*
* @param fieldID The ID of the field to which the camera should move
*/
public void setPosition(int fieldID) {
camera.setLocation(fieldIdToVector(fieldID));
public void updatePosition() {
Vector3f newPosition = getPos();
camera.setLocation(newPosition);
camera.lookAt(app.getGameLogic().getBoard().getFigure(app.getId()).getPos(), Vector3f.UNIT_Y);
camera.update();
}
/**
* Sets the camera's position using specific coordinates.
*
* @param x The X-coordinate of the new camera position
* @param y The Y-coordinate of the new camera position
*/
public void setPosition(float x, float y) {
camera.setLocation(new Vector3f(x, height, y));
private Vector3f getPos() {
Vector3f pos = new Vector3f();
switch (currentMode) {
case FOCUS_CURRENT_PLAYER:
pos = app.getGameLogic().getBoard().getFigure(playerHandler.getPlayerById(0).getId()).getPos();
case FOCUS_SELF:
pos = app.getGameLogic().getBoard().getFigure(app.getId()).getPos();
case FREECAM:
break;
default:
break;
}
Vector3f offset = getOffset();
pos = new Vector3f(pos.getX() + offset.getX(), pos.getY() + offset.getY(), pos.getZ() + offset.getZ());
return pos;
}
/**
* Maps a field ID to its corresponding position in the game world.
*
* @param fieldID The ID of the field
* @return The position of the field as a {@link Vector3f}
* @throws IllegalArgumentException If the field ID is invalid
*/
private Vector3f fieldIdToVector(int fieldID) {
if (fieldID <= 10) return new Vector3f(30, height, 0);
if (fieldID <= 20) return new Vector3f(0, height, 30);
if (fieldID <= 30) return new Vector3f(-30, height, 0);
if (fieldID <= 40) return new Vector3f(0, height, -30);
else throw new IllegalArgumentException();
private Vector3f getOffset() {
Vector3f offset = new Vector3f();
int fieldId = playerHandler.getPlayerById( (currentMode == CameraMode.FOCUS_SELF ? app.getId() : playerHandler.getPlayerAtIndex(0).getId()) ).getFieldID();
// System.out.println();
if(fieldId < 10) {
offset = new Vector3f(0, 10, -15);
} else if(fieldId < 20) {
offset = new Vector3f(15 , 10, 0);
} else if(fieldId < 30) {
offset = new Vector3f(0, 10, 15 );
} else {
offset = new Vector3f(-15, 10, 0);
}
return offset;
}
}
@Override
public void receivedEvent(UpdatePlayerView event) {
playerHandler = app.getGameLogic().getPlayerHandler();
}
}

View File

@@ -1,60 +1,31 @@
//package pp.monopoly.client.gui;
//
//import com.jme3.input.InputManager;
//import com.jme3.input.KeyInput;
//import com.jme3.input.controls.ActionListener;
//import com.jme3.input.controls.KeyTrigger;
//
///**
// * Handhabt die Eingaben für die Kamera.
// */
//public class CameraInputHandler {
//
// private CameraController cameraController; // Kamera-Controller
//
// /**
// * Konstruktor für den CameraInputHandler.
// *
// * @param cameraController Der Kamera-Controller, der gesteuert werden soll.
// * @param inputManager Der InputManager, um Eingaben zu registrieren.
// */
// public CameraInputHandler(CameraController cameraController, InputManager inputManager) {
// if (cameraController == null || inputManager == null) {
// throw new IllegalArgumentException("CameraController und InputManager dürfen nicht null sein");
// }
// this.cameraController = cameraController;
//
// // Mappings für Kamerasteuerung
// inputManager.addMapping("FocusCurrentPlayer", new KeyTrigger(KeyInput.KEY_1)); // Modus 1
// inputManager.addMapping("FocusSelf", new KeyTrigger(KeyInput.KEY_2)); // Modus 2
// inputManager.addMapping("FreeCam", new KeyTrigger(KeyInput.KEY_3)); // Modus 3
//
// // Listener für die Kameramodi
// inputManager.addListener(actionListener, "FocusCurrentPlayer", "FocusSelf", "FreeCam");
// }
//
// /**
// * ActionListener für die Kamerasteuerung.
// */
// private final ActionListener actionListener = (name, isPressed, tpf) -> {
// if (!isPressed) return;
//
// // Umschalten der Kamera-Modi basierend auf der Eingabe
// switch (name) {
// case "FocusCurrentPlayer" -> {
// cameraController.setMode(CameraController.CameraMode.FOCUS_CURRENT_PLAYER);
// System.out.println("Kameramodus: Fokus auf aktuellen Spieler");
// }
// case "FocusSelf" -> {
// cameraController.setMode(CameraController.CameraMode.FOCUS_SELF);
// System.out.println("Kameramodus: Fokus auf eigene Figur");
// }
// case "FreeCam" -> {
// cameraController.setMode(CameraController.CameraMode.FREECAM);
// System.out.println("Kameramodus: Freie Kamera");
// }
// default -> System.err.println("Unbekannter Kameramodus: " + name);
// }
// };
//}
//
package pp.monopoly.client.gui;
import com.jme3.input.InputManager;
import com.jme3.input.KeyInput;
import com.jme3.input.controls.ActionListener;
import com.jme3.input.controls.KeyTrigger;
public class CameraInputHandler {
private CameraController cameraController;
public CameraInputHandler(CameraController cameraController, InputManager inputManager) {
this.cameraController = cameraController;
// Tasten für die verschiedenen Kameramodi registrieren
inputManager.addMapping("FocusCurrentPlayer", new KeyTrigger(KeyInput.KEY_1));
inputManager.addMapping("FocusSelf", new KeyTrigger(KeyInput.KEY_2));
inputManager.addMapping("FreeCam", new KeyTrigger(KeyInput.KEY_3));
inputManager.addListener(actionListener, "FocusCurrentPlayer", "FocusSelf", "FreeCam");
}
private final ActionListener actionListener = (name, isPressed, tpf) -> {
if (!isPressed) return;
switch (name) {
case "FocusCurrentPlayer" -> cameraController.setMode(CameraController.CameraMode.FOCUS_CURRENT_PLAYER);
case "FocusSelf" -> cameraController.setMode(CameraController.CameraMode.FOCUS_SELF);
case "FreeCam" -> cameraController.setMode(CameraController.CameraMode.FREECAM);
}
};
}

View File

@@ -1,28 +1,158 @@
package pp.monopoly.client.gui;
import com.jme3.math.FastMath;
import com.jme3.math.Quaternion;
import com.jme3.math.Vector3f;
import com.jme3.renderer.RenderManager;
import com.jme3.renderer.ViewPort;
import com.jme3.scene.Node;
import com.jme3.scene.control.AbstractControl;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.game.client.ClientGameLogic;
import pp.monopoly.model.Figure;
import pp.monopoly.notification.GameEventListener;
import pp.monopoly.notification.UpdatePlayerView;
public class FigureControl extends AbstractControl {
// import java.lang.System.Logger;
// import java.lang.System.Logger.Level;
import java.util.LinkedList;
import java.util.Queue;
public class FigureControl extends AbstractControl implements GameEventListener {
// // // private static final Logger LOGGER = System.getLogger(FigureControl.class.getName());
private final Figure figure;
private final Node spatial;
private final MonopolyApp app;
private Queue<Vector3f> path; // Path to follow
private Vector3f currentTarget;
private float animationTime = 0f; // Time elapsed for the current movement
private final float durationPerField = 0.5f; // Time to move between fields
private float delayTime = 3f; // Verzögerung in Sekunden
private float delayElapsed = 0f; // Zeit, die seit dem Start der Verzögerung vergangen ist
public FigureControl(Figure figure) {
public FigureControl(Node spatial, Figure figure, MonopolyApp app) {
super();
this.figure = figure;
this.spatial = spatial;
this.app = app;
this.path = new LinkedList<>();
app.getGameLogic().addListener(this);
}
@Override
protected void controlUpdate(float tpf) {
//TODO: animation
if (delayTime > 0) {
delayElapsed += tpf;
if (delayElapsed < delayTime) {
return; // Warte, bis die Verzögerung abgeschlossen ist
}
delayTime = 0; // Verzögerung abgeschlossen
}
if (currentTarget == null && !path.isEmpty()) {
// Hole das nächste Ziel aus dem Pfad
currentTarget = path.poll();
animationTime = 0f;
// Prüfe, ob eine Drehung erforderlich ist (Felder 0, 10, 20, 30)
int currentField = figure.getCurrentFieldID();
int nextField = nextField(currentField);
if ((nextField(currentField) == 10) ||
(nextField(currentField) == 20) ||
(nextField(currentField) == 30) ||
(nextField(currentField) == 0)) {
Quaternion rotation = spatial.getLocalRotation();
Quaternion turnRight = new Quaternion().fromAngleAxis(-FastMath.HALF_PI, Vector3f.UNIT_Y);
spatial.setLocalRotation(rotation.mult(turnRight));
}
}
if (currentTarget != null) {
animationTime += tpf;
Vector3f startPosition = spatial.getLocalTranslation();
Vector3f interpolatedPosition = startPosition.interpolateLocal(
currentTarget,
animationTime / durationPerField
);
// Hüpfeffekt hinzufügen
float hopHeight = 0.5f * FastMath.sin(FastMath.PI * (animationTime / durationPerField));
interpolatedPosition.setY(hopHeight );
spatial.setLocalTranslation(interpolatedPosition);
// Ziel erreicht
if (animationTime >= durationPerField) {
spatial.setLocalTranslation(currentTarget);
figure.moveTo(currentTarget); // Synchronisiere die interne Position
currentTarget = null; // Setze Ziel zurück
}
}
}
private int nextField(int currentField) {
return (currentField + 1) % 40;
}
@Override
protected void controlRender(RenderManager rm, ViewPort vp) {
// No rendering required
// No rendering logic required
}
public void setPath(int startField, int endField) {
// LOGGER.log(Level.TRACE, "setPath called with startField: {0} to endField {1}", startField, endField);
path.clear();
for (int fieldId = startField; fieldId != endField; fieldId = (fieldId + 1) % 40) {
Vector3f position = figure.calculateFieldPosition(fieldId);
// LOGGER.log(Level.DEBUG, "Adding postition to path: {0}", position);
path.add(position);
}
Vector3f finalPosition = figure.calculateFieldPosition(endField);
path.add(finalPosition);
// LOGGER.log(Level.DEBUG, "Final position added to path: {0}", finalPosition);
// LOGGER.log(Level.TRACE, "Path size: {0}", path.size());
}
@Override
public void receivedEvent(UpdatePlayerView event) {
// LOGGER.log(Level.TRACE, "receivedEvent called with event: {0}", event);
int newPos = app.getGameLogic().getPlayerHandler().getPlayerById(figure.getId()).getFieldID();
int currentField = figure.getCurrentFieldID();
if (currentField == newPos) {
// LOGGER.log(Level.DEBUG, "No movement required. Current field: {0}, New field: {1}", currentField, newPos);
return;
}
// LOGGER.log(Level.DEBUG, "Movement required. Current field: {0}, New field: {1}", currentField, newPos);
setPath(currentField, newPos);
delayTime = 3f; // Verzögerung zurücksetzen
delayElapsed = 0f; // Timer zurücksetzen
}
}

View File

@@ -154,6 +154,7 @@ public class LobbyMenu extends Dialog {
figures.add("Katze");
figures.add("OOP");
figures.add("Handyholster");
figures.add("Panzer");
figureDropdown = new Selector<>(figures, "glass");
@@ -325,7 +326,6 @@ public class LobbyMenu extends Dialog {
figure = selector.getSelectedItem();
break;
}
System.out.println("FIGUR:::::"+figure);
}
/**

View File

@@ -65,7 +65,7 @@ public class StartMenu extends Dialog {
app.getGuiNode().attachChild(centerMenu);
// Load the Monopoly logo as a texture
Texture logoTexture = app.getAssetManager().loadTexture("Pictures/logo-monopoly.png");
Texture logoTexture = app.getAssetManager().loadTexture("Pictures/logo-monopolyw.png");
// Create a container for the logo
Container logoContainer = new Container();
@@ -91,8 +91,8 @@ public class StartMenu extends Dialog {
QuadBackgroundComponent unibwBackground = new QuadBackgroundComponent(unibwTexture);
unibwContainer.setBackground(unibwBackground);
float unibwWidth = 512;
float unibwHeight = 128;
float unibwWidth = 662;
float unibwHeight = 180;
unibwContainer.setPreferredSize(new Vector3f(unibwWidth, unibwHeight, 0));
unibwContainer.setLocalTranslation(new Vector3f(

View File

@@ -99,7 +99,9 @@ public class Toolbar extends Dialog implements GameEventListener {
container.setBackground(background);
setupBorders(container);
setupSpacer(container);
setupPlayerInfoSection(container);
setupSpacer(container);
setupDiceSection(container);
setupActionMenu(container);
@@ -135,6 +137,17 @@ public class Toolbar extends Dialog implements GameEventListener {
app.getGuiNode().attachChild(border);
}
/**
* Adds a spacer to the specified container.
*
* @param container the container to which the spacer is added
*/
private void setupSpacer(Container container) {
Container spacer = container.addChild(new Container());
spacer.setPreferredSize(new Vector3f(20, 10, 0));
spacer.setBackground(null);
}
/**
* Sets up the player information section of the toolbar interface.
*
@@ -183,16 +196,6 @@ public class Toolbar extends Dialog implements GameEventListener {
menuContainer.setBackground(null);
}
/**
* Returns the color of the current player.
*
* @return The color of the current player.
*/
private ColorRGBA getCurrentPlayerColor() {
Player currentPlayer = playerHandler.getPlayerById(app.getId());
return Player.getColor(currentPlayer.getId()).getColor();
}
/**
* Creates the dice display section of the toolbar interface.
*
@@ -247,7 +250,7 @@ public class Toolbar extends Dialog implements GameEventListener {
private Label createDiceLabel(String iconPath) {
Label label = new Label("");
IconComponent icon = new IconComponent(iconPath);
icon.setIconSize(new Vector2f(100, 100));
icon.setIconSize(new Vector2f(80, 80));
label.setIcon(icon);
return label;
}
@@ -270,15 +273,15 @@ public class Toolbar extends Dialog implements GameEventListener {
* Handles the dice roll event.
*/
private void handleDiceRoll() {
ifTopDialog(() -> {
if (!canRollDice) return;
canRollDice = false;
if (endTurnButton != null) endTurnButton.setEnabled(true);
startDiceAnimation();
app.getGameLogic().send(new RollDice());
app.getGameLogic().playSound(Sound.BUTTON);
});
}
ifTopDialog(() -> {
if (!canRollDice) return;
canRollDice = false;
if (endTurnButton != null) endTurnButton.setEnabled(true);
startDiceAnimation();
app.getGameLogic().send(new RollDice());
app.getGameLogic().playSound(Sound.BUTTON);
});
}
private Button createTradeButton() {
@@ -295,6 +298,7 @@ public class Toolbar extends Dialog implements GameEventListener {
tradeButton.addClickCommands(s -> ifTopDialog(() -> {
new ChoosePartner(app).open();
}));
return tradeButton;
@@ -334,25 +338,12 @@ public class Toolbar extends Dialog implements GameEventListener {
endTurnButton.setIcon(icon);
endTurnButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().send(new EndTurn());
receivedEvent(new ButtonStatusEvent(false));
handleEndTurn();
}));
return endTurnButton;
}
/**
* Creates a background with the specified color.
*
* @param color The color of the background.
* @return The background component.
*/
private QuadBackgroundComponent createButtonBackground(ColorRGBA color) {
QuadBackgroundComponent background = new QuadBackgroundComponent(color);
Texture gradient = app.getAssetManager().loadTexture("Textures/gradient.png");
if (gradient != null) background.setTexture(gradient);
return background;
}
/**
* Handles the end turn event.
@@ -381,7 +372,7 @@ public class Toolbar extends Dialog implements GameEventListener {
showFinalDiceResult(latestDiceRollEvent);
}
} catch (InterruptedException e) {
System.err.println("Dice animation interrupted: " + e.getMessage());
e.printStackTrace();
}
}).start();
}
@@ -510,7 +501,8 @@ public class Toolbar extends Dialog implements GameEventListener {
if (player.getId() != app.getId()) {
Label playerLabel = new Label(
player.getName() + ": " + player.getAccountBalance() + " EUR",
new ElementId("label-Text")
new ElementId("label-player")
);
playerLabel.setColor(Player.getColor(player.getId()).getColor());
overviewContainer.addChild(playerLabel);
@@ -526,7 +518,6 @@ public class Toolbar extends Dialog implements GameEventListener {
*/
@Override
public void receivedEvent(ButtonStatusEvent event) {
System.out.println("Button status event received: " + event.buttonsEnabled()+ "GGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGGG");
boolean enabled = event.buttonsEnabled();
canRollDice = enabled;
tradeButton.setEnabled(enabled);

View File

@@ -910,7 +910,6 @@
}
sliderhorsetup();
adjustothercolumnmodel();
// System.out.println("Columns available: " +availableColumns);
}
@StyleAttribute(value="visibleColumns")
@@ -923,7 +922,6 @@
sliderhorsetup();
grid.refreshGrid();
refreshSelector();
// System.out.println("Columns visble: " +grid.getVisibleColumns());
}
// Column Operations

View File

@@ -12,33 +12,31 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.notification.Sound;
/**
* Represents a confirmation dialog that appears when a trade is accepted .
* <p>
* Displays a message to the user informing them that the trade they proposed has been accepted,
* along with a confirmation button to close the dialog.
* </p>
* Represents a confirmation dialog that appears when a trade is accepted.
* Displays a message to the user informing them that the trade was accepted.
*/
public class AcceptTrade extends Dialog {
public class AcceptTrade extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the dialog. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Container for the warning message content. */
private final Container noMoneyWarningContainer;
private Container noMoneyWarningContainer;
/** Background container providing a border for the dialog. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs the accept trade dialog.
* Constructs the AcceptTrade dialog.
*
* @param app the Monopoly application instance
* @param msg the trade reply message containing details about the trade
@@ -47,80 +45,99 @@ public class AcceptTrade extends Dialog {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für die Warnung
noMoneyWarningContainer = new Container();
noMoneyWarningContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
noMoneyWarningContainer.setPreferredSize(new Vector3f(550,250,10));
float padding = 10; // Passt den backgroundContainer an die Größe des bankruptContainers an
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label gateFieldTitle = noMoneyWarningContainer.addChild(new Label("Handel angenommen!", new ElementId("warning-title")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der im Popup steht
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast Spieler"+ " " + msg.getTradeHandler().getReceiver().getName() + " " + "einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde angenommen", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Passt den textContainer an die Größe des bankruptContainers an
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250,-200,0));
// Beenden-Button
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup
noMoneyWarningContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(noMoneyWarningContainer);
// Initialize GUI elements
createOverlayBackground();
createBackgroundContainer();
createWarningContainer(msg);
}
/**
* Creates a semi-transparent background overlay for the dialog.
*
* @return the geometry of the overlay
*/
private Geometry createOverlayBackground() {
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
/**
* Creates the background container for the dialog.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Creates the main warning container for the dialog.
*
* @param msg the trade reply message
*/
private void createWarningContainer(TradeReply msg) {
noMoneyWarningContainer = new Container();
noMoneyWarningContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
noMoneyWarningContainer.setPreferredSize(new Vector3f(550, 250, 10));
float padding = 10;
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
// Title
Label title = noMoneyWarningContainer.addChild(new Label("Handel angenommen!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Message
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast " + msg.getTradeHandler().getReceiver().getName() + " einen Handel vorgeschlagen.", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde angenommen.", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250, -200, 0));
// Confirmation button
Button confirmButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
}
/**
* Centers the warning and background containers on the screen.
*/
private void centerContainers() {
float padding = 10;
// Center main container
noMoneyWarningContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y) / 2,
8
);
// Center background container with padding
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - backgroundContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + backgroundContainer.getPreferredSize().y) / 2,
7
);
}
/**
* Displays the dialog by attaching it to the GUI through the DialogManager.
*/
@Override
public void show() {
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(noMoneyWarningContainer);
centerContainers();
}
/**
@@ -128,9 +145,9 @@ public class AcceptTrade extends Dialog {
*/
@Override
public void close() {
app.getGuiNode().detachChild(noMoneyWarningContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(noMoneyWarningContainer);
super.close();
}
@@ -139,6 +156,6 @@ public class AcceptTrade extends Dialog {
*/
@Override
public void escape() {
close();
new SettingsMenu(app).open();
}
}
}

View File

@@ -12,24 +12,24 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
/**
* Bankrupt is a Warning-Popup which appears when the balance is negative at the end of a player´s turn
* Bankrupt is a Warning-Popup which appears when the balance is negative at the end of a player´s turn.
*/
public class Bankrupt extends Dialog {
public class Bankrupt extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Main container for the bankruptcy warning content. */
private final Container bankruptContainer;
private Container bankruptContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs the bankruptcy warning popup.
@@ -40,86 +40,102 @@ public class Bankrupt extends Dialog {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für die Warnung
bankruptContainer = new Container();
bankruptContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
bankruptContainer.setPreferredSize(new Vector3f(550,250,10));
float padding = 10; // Passt den backgroundContainer an die Größe des bankruptContainers an
backgroundContainer.setPreferredSize(bankruptContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label gateFieldTitle = bankruptContainer.addChild(new Label("Vorsicht !", new ElementId("warning-title")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der im Popup steht
Container textContainer = bankruptContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast noch einen negativen Kontostand. Wenn du jetzt deinen Zug beendest, gehst du Bankrott und verlierst das Spiel!\n"+
"Dieses PopUp wird nicht erneut angezeigt!", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Passt den textContainer an die Größe des bankruptContainers an
textContainer.setPreferredSize(bankruptContainer.getPreferredSize().addLocal(-250,-200,0));
// Beenden-Button
Button quitButton = bankruptContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog(this::close));
// Zentriere das Popup
bankruptContainer.setLocalTranslation(
(app.getCamera().getWidth() - bankruptContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + bankruptContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - bankruptContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + bankruptContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(bankruptContainer);
// Initialize the components
createOverlayBackground();
createBackgroundContainer();
createBankruptContainer();
}
/**
* Creates a semi-transparent background overlay for the popup.
*
* @return the geometry of the overlay
*/
private Geometry createOverlayBackground() {
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
/**
* Closes the menu and removes the GUI elements.
* Creates the background container for the popup.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Creates the main container for the bankruptcy warning content.
*/
private void createBankruptContainer() {
bankruptContainer = new Container();
bankruptContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
bankruptContainer.setPreferredSize(new Vector3f(550, 350, 10));
// Title
Label title = bankruptContainer.addChild(new Label("Vorsicht!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Text content
Container textContainer = bankruptContainer.addChild(new Container());
textContainer.addChild(new Label(
"Du hast einen negativen Kontostand. Wenn du jetzt deinen Zug beendest, gehst du bankrott und verlierst das Spiel!\n"
+ "Dieses Pop-Up wird nicht erneut angezeigt!",
new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(bankruptContainer.getPreferredSize().addLocal(-250, -200, 0));
// Confirmation button
Button confirmButton = bankruptContainer.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(this::close));
}
/**
* Centers the popup containers on the screen.
*/
private void centerContainers() {
float padding = 10;
// Center bankrupt container
bankruptContainer.setLocalTranslation(
(app.getCamera().getWidth() - bankruptContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + bankruptContainer.getPreferredSize().y) / 2,
8
);
// Center background container with padding
backgroundContainer.setPreferredSize(bankruptContainer.getPreferredSize().addLocal(padding, padding, 0));
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - backgroundContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + backgroundContainer.getPreferredSize().y) / 2,
7
);
}
/**
* Displays the popup by attaching it to the GUI.
*/
@Override
public void show() {
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(bankruptContainer);
centerContainers();
}
/**
* Closes the popup and removes the associated GUI elements.
*/
@Override
public void close() {
app.getGuiNode().detachChild(bankruptContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(bankruptContainer);
super.close();
}
@@ -130,4 +146,4 @@ public class Bankrupt extends Dialog {
public void escape() {
close();
}
}
}

View File

@@ -1,6 +1,7 @@
package pp.monopoly.client.gui.popups;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
@@ -8,6 +9,7 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.message.client.BuyPropertyResponse;
@@ -16,16 +18,12 @@ import pp.monopoly.model.fields.BuildingProperty;
import pp.monopoly.notification.Sound;
/**
* BuildingPropertyCard creates the popup for field information
* BuildingPropertyCard creates a popup for displaying field information.
*/
public class BuildingPropertyCard extends Dialog {
/** Reference to the Monopoly application instance. */
public class BuildingPropertyCard extends Dialog implements PopupDialog {
private final MonopolyApp app;
/** Main container for the building property information. */
private final Container buildingPropertyContainer;
/** Background container providing a border for the property card. */
private final Container backgroundContainer;
/**
@@ -37,84 +35,123 @@ public class BuildingPropertyCard extends Dialog {
super(app.getDialogManager());
this.app = app;
//Generate the corresponding field
int index = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getFieldID();
BuildingProperty field = (BuildingProperty) new BoardManager().getFieldAtIndex(index);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
attachChild(backgroundContainer);
// Hauptcontainer für die Gebäudekarte
// Create the main container for the popup
buildingPropertyContainer = new Container();
buildingPropertyContainer.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
addContentToContainer(buildingPropertyContainer, field);
buildingPropertyContainer.setPreferredSize(new Vector3f(360,460,1));
System.out.println(buildingPropertyContainer.getPreferredSize());
float padding = 10; // Passt den backgroundContainer an die Größe des buildingPropertyContainer an
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray
// Add padding to the background
float padding = 10f;
backgroundContainer.setPreferredSize(buildingPropertyContainer.getPreferredSize().addLocal(padding, padding, 0));
//Titel
Label settingsTitle = buildingPropertyContainer.addChild(new Label( field.getName(), new ElementId("label-Bold")));
settingsTitle.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
settingsTitle.setFontSize(48);
// Text, der auf der Karte steht
// Die Preise werden dynamisch dem BoardManager entnommen
Container propertyValuesContainer = buildingPropertyContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Grundstückswert: " + field.getPrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("„Miete allein: " + field.getAllRent().get(0)+ " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 1 Haus: " + field.getAllRent().get(1) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 2 Häuser: " + field.getAllRent().get(2) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 3 Häuser: " + field.getAllRent().get(3) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 4 Häuser: " + field.getAllRent().get(4) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-mit 1 Hotel: " + field.getAllRent().get(5) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„-1 Haus kostet: " + field.getHousePrice()+ " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
System.out.println(backgroundContainer.getPreferredSize());
// Position the containers
centerContainers(padding);
}
/**
* Adds the property details and buttons to the container.
*
* @param container the main container for the property card
* @param field the building property to display
*/
private void addContentToContainer(Container container, BuildingProperty field) {
// Title
Label title = container.addChild(new Label(field.getName(), new ElementId("label-Bold")));
title.setBackground(new QuadBackgroundComponent(field.getColor().getColor()));
title.setFontSize(38);
// Property details
Container propertyValuesContainer = container.addChild(new Container());
propertyValuesContainer.addChild(new Label("Grundstückswert: " + field.getPrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Miete allein: " + field.getAllRent().get(0) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- mit 1 Haus: " + field.getAllRent().get(1) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- mit 2 Häusern: " + field.getAllRent().get(2) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- mit 3 Häusern: " + field.getAllRent().get(3) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- mit 4 Häusern: " + field.getAllRent().get(4) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- mit 1 Hotel: " + field.getAllRent().get(5) + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("1 Haus kostet: " + field.getHousePrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
Button quitButton = buildingPropertyContainer.addChild(new Button("Beenden", new ElementId("button")));
// Add buttons
addButtons(container);
}
/**
* Adds the buttons for closing or buying the property.
*
* @param container the main container
*/
private void addButtons(Container container) {
// Quit button
Button quitButton = container.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(s -> ifTopDialog( () -> {
System.err.println("Button does something?");
quitButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Kaufen-Button
Button buyButton = buildingPropertyContainer.addChild(new Button("Kaufen", new ElementId("button")));
// Buy button
Button buyButton = container.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
buyButton.addClickCommands(s -> ifTopDialog( () -> {
buyButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
app.getGameLogic().send(new BuyPropertyResponse());
}));
}
// Zentriere das Popup
/**
* Centers the containers on the screen.
*
* @param padding the padding size
*/
private void centerContainers(float padding) {
// Center main container
buildingPropertyContainer.setLocalTranslation(
(app.getCamera().getWidth() - buildingPropertyContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + buildingPropertyContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
// Center background container with padding
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - buildingPropertyContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + buildingPropertyContainer.getPreferredSize().y+ padding) / 2,
7
(app.getCamera().getWidth() - buildingPropertyContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + buildingPropertyContainer.getPreferredSize().y + padding) / 2,
7
);
}
/**
* Attaches the popup to the GUI through the DialogManager.
*/
@Override
public void show() {
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(buildingPropertyContainer);
}
/**
* Closes the popup and removes the associated GUI elements.
* Closes the popup and removes associated GUI elements.
*/
@Override
public void close() {
app.getGuiNode().detachChild(buildingPropertyContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(buildingPropertyContainer);
app.getGuiNode().detachChild(backgroundContainer);
super.close();
}
@@ -125,4 +162,4 @@ public class BuildingPropertyCard extends Dialog {
public void escape() {
new SettingsMenu(app).open();
}
}
}

View File

@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.core.VersionedList;
@@ -77,7 +76,7 @@ public class BuyHouse extends Dialog {
backgroundContainer.setPreferredSize(buyHouseContainer.getPreferredSize().addLocal(padding, padding, 0));
// Title
Label title = buyHouseContainer.addChild(new Label("Gebäude Kaufen", new ElementId("warning-Bold")));
Label title = buyHouseContainer.addChild(new Label("Gebäude Kaufen", new ElementId("label-Bold")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
@@ -125,13 +124,13 @@ public class BuyHouse extends Dialog {
buyHouseContainer.setLocalTranslation(
(app.getCamera().getWidth() - buyHouseContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + buyHouseContainer.getPreferredSize().y) / 2,
11
9
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - buyHouseContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + buyHouseContainer.getPreferredSize().y + padding) / 2,
10
8
);
app.getGuiNode().attachChild(buyHouseContainer);
@@ -145,7 +144,7 @@ public class BuyHouse extends Dialog {
private Container createPropertyDropdown() {
Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
dropdownContainer.setPreferredSize(new Vector3f(300, 200, 0));
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f)));
VersionedList<String> propertyOptions = new VersionedList<>();
List<BuildingProperty> playerProperties = getPlayerProperties();
@@ -164,6 +163,7 @@ public class BuyHouse extends Dialog {
// Initialize the selection display here
selectionDisplay = new Label("");
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
selectionDisplay.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection

View File

@@ -7,6 +7,7 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.client.gui.TradeMenu;
@@ -18,18 +19,18 @@ import pp.monopoly.notification.Sound;
/**
* ConfirmTrade is a popup which appears when a trade is proposed to this certain player.
*/
public class ConfirmTrade extends Dialog {
public class ConfirmTrade extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Main container for the "Confirm Trade" popup UI. */
private final Container confirmTradeContainer;
private Container confirmTradeContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/** The trade handler managing the details of the trade proposal. */
private TradeHandler tradeHandler;
private final TradeHandler tradeHandler;
/**
* Constructs the "Confirm Trade" popup.
@@ -39,53 +40,61 @@ public class ConfirmTrade extends Dialog {
public ConfirmTrade(MonopolyApp app) {
super(app.getDialogManager());
this.app = app;
tradeHandler = app.getGameLogic().getTradeHandler();
this.tradeHandler = app.getGameLogic().getTradeHandler();
// Create the background container
// Initialize components
createBackgroundContainer();
createConfirmTradeContainer();
}
/**
* Initializes the background container.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
attachChild(backgroundContainer);
}
/**
* Initializes the main confirm trade container and its UI components.
*/
private void createConfirmTradeContainer() {
confirmTradeContainer = new Container();
float padding = 10;
backgroundContainer.setPreferredSize(confirmTradeContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label title = confirmTradeContainer.addChild(new Label( "Handel", new ElementId("warning-title")));
// Title
Label title = confirmTradeContainer.addChild(new Label("Handel", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Build trade information strings
StringBuilder offeredProperties = new StringBuilder();
for (PropertyField field : tradeHandler.getOfferedProperties()) {
offeredProperties.append(field.getName());
offeredProperties.append(", ");
offeredProperties.append(field.getName()).append(", ");
}
StringBuilder requestedProperties = new StringBuilder();
for (PropertyField field : tradeHandler.getRequestedProperties()) {
requestedProperties.append(field.getName());
requestedProperties.append(", ");
requestedProperties.append(field.getName()).append(", ");
}
// Text, der auf der Karte steht
// Trade details
Container propertyValuesContainer = confirmTradeContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Spieler " + " " + tradeHandler.getSender().getName() + " " +" möchte:", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label( tradeHandler.getSender().getName() + " möchte:", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + offeredProperties, new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getOfferedAmount() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getOfferedJailCards() +" Sonderkarten", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getOfferedJailCards() + " Sonderkarten", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("gegen:", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("- "+ requestedProperties, new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- "+ tradeHandler.getRequestedAmount() +" EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- "+ tradeHandler.getRequestedJailCards() +" Sonderkarten", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + requestedProperties, new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getRequestedAmount() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- " + tradeHandler.getRequestedJailCards() + " Sonderkarten", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("tauschen, willst du das Angebot annehmen?", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Ablehnen-Button
// Decline button
Button declineButton = confirmTradeContainer.addChild(new Button("Ablehnen", new ElementId("button")));
declineButton.setFontSize(32);
declineButton.addClickCommands(s -> ifTopDialog(() -> {
@@ -93,39 +102,50 @@ public class ConfirmTrade extends Dialog {
app.getGameLogic().send(new TradeResponse(false, tradeHandler));
close();
}));
// Verhandeln-Button
// Negotiate button
Button negotiateButton = confirmTradeContainer.addChild(new Button("Verhandeln", new ElementId("button")));
negotiateButton.setFontSize(32);
negotiateButton.addClickCommands(s -> ifTopDialog( () -> {
negotiateButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
TradeHandler t = new TradeHandler(app.getGameLogic().getPlayerHandler().getPlayerById(tradeHandler.getSender().getId()));
t.setReceiver(app.getGameLogic().getPlayerHandler().getPlayerById(tradeHandler.getReceiver().getId()));
new TradeMenu(app, t).open();
}));
// Confirm-Button
// Confirm button
Button confirmButton = confirmTradeContainer.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(s -> ifTopDialog( () -> {
confirmButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
app.getGameLogic().send(new TradeResponse(true, tradeHandler));
close();
}));
}
// Zentriere das Menü
/**
* Displays the popup by attaching it to the GUI.
*/
@Override
public void show() {
float padding = 10;
// Center and adjust sizes
backgroundContainer.setPreferredSize(confirmTradeContainer.getPreferredSize().addLocal(padding, padding, 0));
confirmTradeContainer.setLocalTranslation(
(app.getCamera().getWidth() - confirmTradeContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + confirmTradeContainer.getPreferredSize().y) / 2,
8
(app.getCamera().getWidth() - confirmTradeContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + confirmTradeContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Menü
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - confirmTradeContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + confirmTradeContainer.getPreferredSize().y+ padding) / 2,
(app.getCamera().getHeight() + confirmTradeContainer.getPreferredSize().y + padding) / 2,
7
);
// Attach to GUI node
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(confirmTradeContainer);
}

View File

@@ -12,25 +12,25 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
/**
* EventCardPopup is a popup which appears when a certain EventCard is triggered by entering a EventCardField
* EventCardPopup is a popup which appears when a certain EventCard is triggered by entering an EventCardField.
*/
public class EventCardPopup extends Dialog {
public class EventCardPopup extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Main container for the event card information. */
private final Container eventCardContainer;
private Container eventCardContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs the EventCardPopup to display the details of a triggered event card.
@@ -42,74 +42,87 @@ public class EventCardPopup extends Dialog {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
eventCardContainer = new Container();
eventCardContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
eventCardContainer.setPreferredSize(new Vector3f(550,400,10));
float padding = 10;
backgroundContainer.setPreferredSize(eventCardContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label gateFieldTitle = eventCardContainer.addChild(new Label("Ereigniskarte", new ElementId("settings-title")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der auf der Karte steht
// Die Erklärungsfelder werden automatisch den descriptions der Message entnommen
Container propertyValuesContainer = eventCardContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label(description, new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
propertyValuesContainer.setPreferredSize(new Vector3f(300,200,10));
// Beenden-Button
Button quitButton = eventCardContainer.addChild(new Button("Jawohl", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup
eventCardContainer.setLocalTranslation(
(app.getCamera().getWidth() - eventCardContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + eventCardContainer.getPreferredSize().y) / 2,
9
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - eventCardContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + eventCardContainer.getPreferredSize().y+ padding) / 2,
8
);
app.getGuiNode().attachChild(eventCardContainer);
// Initialize the UI components
createOverlayBackground();
createBackgroundContainer();
createEventCardContainer(description);
}
/**
* Creates a semi-transparent background overlay for the popup.
*
* @return the geometry of the overlay
* Initializes the semi-transparent background overlay.
*/
private Geometry createOverlayBackground() {
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f));
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
/**
* Initializes the background container.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Initializes the main event card container and its UI components.
*
* @param description the description of the triggered event card
*/
private void createEventCardContainer(String description) {
eventCardContainer = new Container();
eventCardContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
eventCardContainer.setPreferredSize(new Vector3f(550, 400, 10));
// Title
Label title = eventCardContainer.addChild(new Label("Ereigniskarte", new ElementId("settings-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Event description
Container textContainer = eventCardContainer.addChild(new Container());
textContainer.addChild(new Label(description, new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(new Vector3f(300, 200, 0));
// Confirm button
Button confirmButton = eventCardContainer.addChild(new Button("Jawohl", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
}
/**
* Displays the popup by attaching it to the GUI.
*/
@Override
public void show() {
float padding = 10;
// Adjust sizes and center elements
backgroundContainer.setPreferredSize(eventCardContainer.getPreferredSize().addLocal(padding, padding, 0));
eventCardContainer.setLocalTranslation(
(app.getCamera().getWidth() - eventCardContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + eventCardContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - eventCardContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + eventCardContainer.getPreferredSize().y + padding) / 2,
7
);
// Attach components to the GUI
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(eventCardContainer);
}
/**
@@ -117,9 +130,9 @@ public class EventCardPopup extends Dialog {
*/
@Override
public void close() {
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(eventCardContainer);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(overlayBackground);
super.close();
}
@@ -130,4 +143,4 @@ public class EventCardPopup extends Dialog {
public void escape() {
close();
}
}
}

View File

@@ -3,6 +3,7 @@ package pp.monopoly.client.gui.popups;
import com.jme3.material.Material;
import com.jme3.material.RenderState.BlendMode;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.jme3.scene.Geometry;
import com.jme3.scene.shape.Quad;
import com.simsilica.lemur.Button;
@@ -12,27 +13,27 @@ import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.message.client.BuyPropertyResponse;
import pp.monopoly.model.fields.FoodField;
import pp.monopoly.notification.Sound;
/**
* FoodFieldCard creates the popup for field information
* FoodFieldCard creates the popup for field information.
*/
public class FoodFieldCard extends Dialog {
public class FoodFieldCard extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Main container for the food field information. */
private final Container foodFieldContainer;
private Container foodFieldContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs a FoodFieldCard popup displaying details about a food field.
@@ -43,89 +44,109 @@ public class FoodFieldCard extends Dialog {
super(app.getDialogManager());
this.app = app;
// Retrieve field information
int index = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getFieldID();
FoodField field = (FoodField) app.getGameLogic().getBoardManager().getFieldAtIndex(index);
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create UI elements
createOverlayBackground();
createBackgroundContainer();
createFoodFieldContainer(field);
}
/**
* Initializes the semi-transparent background overlay.
*/
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
/**
* Initializes the background container.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
attachChild(backgroundContainer);
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Initializes the main food field container and its UI components.
*
* @param field the food field information to display
*/
private void createFoodFieldContainer(FoodField field) {
foodFieldContainer = new Container();
foodFieldContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.1f, 0.1f, 0.1f, 0.9f)));
foodFieldContainer.setPreferredSize(new Vector3f(360,445,1));
float padding = 10;
backgroundContainer.setPreferredSize(foodFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
Label settingsTitle = foodFieldContainer.addChild(new Label(field.getName(), new ElementId("label-Bold")));
settingsTitle.setFontSize(48);
settingsTitle.setColor(ColorRGBA.White);
// Title
Label title = foodFieldContainer.addChild(new Label(field.getName(), new ElementId("label-Bold")));
title.setFontSize(48);
title.setColor(ColorRGBA.White);
// Field details
Container propertyValuesContainer = foodFieldContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Preis: " + field.getPrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Leerzeile
propertyValuesContainer.addChild(new Label("Wenn man Besitzer des", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label(field.getName()+" ist, so ist die", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Miete 40-mal so hoch, wie", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Augen auf den zwei Würfeln sind.", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Leerzeile
propertyValuesContainer.addChild(new Label("Wenn man Besitzer beider", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Restaurants ist, so ist die", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Miete 100-mal so hoch, wie", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Augen auf den zwei Würfeln sind.", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Leerzeile
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
propertyValuesContainer.addChild(new Label("Miete: 40x Würfel-Augen,", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„wenn Besitzer eines ", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„Restaurants.", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„Miete: 100x Würfel-Augen, ", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("„wenn Besitzer eines ", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Restaurants.", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
// Quit button
Button quitButton = foodFieldContainer.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(s -> ifTopDialog( () -> {
quitButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Kaufen-Button
// Buy button
Button buyButton = foodFieldContainer.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
buyButton.addClickCommands(s -> ifTopDialog( () -> {
buyButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
app.getGameLogic().send(new BuyPropertyResponse());
close();
}));
// Zentriere das Popup
foodFieldContainer.setLocalTranslation(
(app.getCamera().getWidth() - foodFieldContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + foodFieldContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - foodFieldContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + foodFieldContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(foodFieldContainer);
}
/**
* Creates a semi-transparent background overlay for the popup.
*
* @return the geometry of the overlay
* Displays the popup by attaching its elements to the GUI.
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
@Override
public void show() {
float padding = 10;
// Adjust sizes and center elements
backgroundContainer.setPreferredSize(foodFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
foodFieldContainer.setLocalTranslation(
(app.getCamera().getWidth() - foodFieldContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + foodFieldContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - foodFieldContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + foodFieldContainer.getPreferredSize().y + padding) / 2,
7
);
// Attach components to the GUI
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(foodFieldContainer);
}
/**
@@ -133,18 +154,17 @@ public class FoodFieldCard extends Dialog {
*/
@Override
public void close() {
app.getGuiNode().detachChild(foodFieldContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(foodFieldContainer);
app.getGuiNode().detachChild(backgroundContainer);
super.close();
}
/**
* Opens the settings menu when the escape key is pressed.
* Handles the escape key action by closing the popup.
*/
@Override
public void escape() {
new SettingsMenu(app).open();
close();
}
}

View File

@@ -1,12 +1,15 @@
package pp.monopoly.client.gui.popups;
import com.jme3.math.ColorRGBA;
import com.jme3.math.Vector3f;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.message.client.BuyPropertyResponse;
@@ -14,17 +17,17 @@ import pp.monopoly.model.fields.GateField;
import pp.monopoly.notification.Sound;
/**
* GateFieldCard creates the popup for field information
* GateFieldCard creates the popup for field information.
*/
public class GateFieldCard extends Dialog {
public class GateFieldCard extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Main container for the gate field information. */
private final Container gateFieldContainer;
private Container gateFieldContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs a GateFieldCard popup displaying details about a gate field.
@@ -35,73 +38,94 @@ public class GateFieldCard extends Dialog {
super(app.getDialogManager());
this.app = app;
//Generate the corresponfing field
// Generate the corresponding field
int index = app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getFieldID();
GateField field = (GateField) app.getGameLogic().getBoardManager().getFieldAtIndex(index);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
attachChild(backgroundContainer);
// Initialize UI elements
createBackgroundContainer();
createGateFieldContainer(field);
}
// Hauptcontainer für die Gebäudekarte
/**
* Initializes the background container.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Initializes the main gate field container and its UI components.
*
* @param field the gate field information to display
*/
private void createGateFieldContainer(GateField field) {
gateFieldContainer = new Container();
//TODO: Set the size of the container to the size of the screen @Simon
gateFieldContainer.setPreferredSize(new Vector3f(360,460,1));
gateFieldContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
float padding = 10; // Passt den backgroundContainer an die Größe des gateFieldContainers an
backgroundContainer.setPreferredSize(gateFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel, bestehend aus dynamischen Namen anhand der ID und der Schriftfarbe/größe
// Title
Label gateFieldTitle = gateFieldContainer.addChild(new Label(field.getName(), new ElementId("label-Bold")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der auf der Karte steht
// Die Preise werden dynamisch dem BoardManager entnommen
// Field details
Container propertyValuesContainer = gateFieldContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Preis: " + field.getPrice() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
propertyValuesContainer.addChild(new Label("Miete: 250 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("2 Bahnhof besitzt: 500 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("3 Bahnhof besitzt: 1000 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("4 Bahnhof besitzt: 2000 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man 2 Tore", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("besitzt: 500 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man 3 Tore", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("besitzt: 1000 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Wenn man 4 Tore", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("besitzt: 2000 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text"))); // Empty line
propertyValuesContainer.addChild(new Label("„Hypothek: " + field.getHypo() + " EUR", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Beenden-Button
// Quit button
Button quitButton = gateFieldContainer.addChild(new Button("Beenden", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(s -> ifTopDialog( () -> {
quitButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Kaufen-Button
// Buy button
Button buyButton = gateFieldContainer.addChild(new Button("Kaufen", new ElementId("button")));
buyButton.setFontSize(32);
buyButton.addClickCommands(s -> ifTopDialog( () -> {
buyButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
app.getGameLogic().send(new BuyPropertyResponse());
close();
}));
}
// Zentriere das Popup
/**
* Displays the popup by attaching its elements to the GUI.
*/
@Override
public void show() {
float padding = 10;
// Adjust sizes and center elements
backgroundContainer.setPreferredSize(gateFieldContainer.getPreferredSize().addLocal(padding, padding, 0));
gateFieldContainer.setLocalTranslation(
(app.getCamera().getWidth() - gateFieldContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + gateFieldContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - gateFieldContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + gateFieldContainer.getPreferredSize().y+ padding) / 2,
(app.getCamera().getHeight() + gateFieldContainer.getPreferredSize().y + padding) / 2,
7
);
// Attach components to the GUI
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(gateFieldContainer);
}
@@ -110,8 +134,8 @@ public class GateFieldCard extends Dialog {
*/
@Override
public void close() {
app.getGuiNode().detachChild(gateFieldContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(gateFieldContainer); // Remove main container
app.getGuiNode().detachChild(backgroundContainer); // Remove background container
super.close();
}

View File

@@ -11,7 +11,9 @@ import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
@@ -21,21 +23,21 @@ import pp.monopoly.notification.Sound;
* This popup informs the player that they are being sent to the Gulag and includes a confirmation button.
* </p>
*/
public class Gulag extends Dialog {
public class Gulag extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Main container for the Gulag warning message. */
private final Container gulagContainer;
private Container gulagContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs the Gulag popup, displaying a warning when a player lands on the "Wache" field.
* Constructs the Gulag popup.
*
* @param app the Monopoly application instance
*/
@@ -43,90 +45,97 @@ public class Gulag extends Dialog {
super(app.getDialogManager());
this.app = app;
// Initialize UI elements
createOverlayBackground();
createBackgroundContainer();
createGulagContainer();
}
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
/**
* Creates the semi-transparent overlay background for the popup.
*/
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
// Create the background container
/**
* Creates the background container providing a border for the popup.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
// Hauptcontainer für die Warnung
/**
* Creates the main container for the Gulag warning message.
*/
private void createGulagContainer() {
gulagContainer = new Container();
gulagContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
gulagContainer.setPreferredSize(new Vector3f(550,250,10));
gulagContainer.setPreferredSize(new Vector3f(550, 250, 10));
float padding = 10; // Passt den backgroundContainer an die Größe des bankruptContainers an
backgroundContainer.setPreferredSize(gulagContainer.getPreferredSize().addLocal(padding, padding, 0));
// Title
Label title = gulagContainer.addChild(new Label("Du kommst ins Gulag!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Titel
Label gateFieldTitle = gulagContainer.addChild(new Label("Du kommst ins Gulag!", new ElementId("warning-title")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Beenden-Button
Button quitButton = gulagContainer.addChild(new Button("Jawohl Gulag", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog(() -> {
// Confirmation Button
Button confirmButton = gulagContainer.addChild(new Button("Jawohl Gulag", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
}
/**
* Displays the popup by attaching its elements to the GUI.
*/
@Override
public void show() {
float padding = 10;
// Zentriere das Popup
// Adjust and position the containers
backgroundContainer.setPreferredSize(gulagContainer.getPreferredSize().addLocal(padding, padding, 0));
gulagContainer.setLocalTranslation(
(app.getCamera().getWidth() - gulagContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + gulagContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - gulagContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + gulagContainer.getPreferredSize().y+ padding) / 2,
7
(app.getCamera().getWidth() - gulagContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + gulagContainer.getPreferredSize().y + padding) / 2,
7
);
// Attach components to the GUI
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(gulagContainer);
}
/**
* Creates a semi-transparent overlay background for the popup.
*
* @return the geometry of the overlay
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Closes the popup and removes its associated GUI elements.
*/
@Override
public void close() {
app.getGuiNode().detachChild(gulagContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(gulagContainer);
app.getGuiNode().detachChild(backgroundContainer);
super.close();
}
/**
* Handles the escape action to close the popup.
* Handles the escape action by closing the popup.
*/
@Override
public void escape() {
close();
}
}

View File

@@ -7,112 +7,138 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.client.gui.SettingsMenu;
import pp.monopoly.message.client.NotificationAnswer;
import pp.monopoly.notification.Sound;
/**
* GulagInfo is a popup that provides options for a player who is stuck in the "Gulag" (jail) field.
* <p>
* This dialog offers multiple actions, including paying a bribe, using a "Get Out of Jail" card, or waiting.
* </p>
*/
public class GulagInfo extends Dialog {
public class GulagInfo extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Main container for the Gulag information dialog. */
private final Container gulagInfoContainer;
private Container gulagInfoContainer;
/** Background container providing a styled border around the dialog. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs a GulagInfo popup that provides the player with options for getting out of the "Gulag" field.
*
* @param app the Monopoly application instance
* @param app the Monopoly application instance
* @param trys the number of failed attempts to roll doubles for release
*/
public GulagInfo(MonopolyApp app, int trys) {
super(app.getDialogManager());
this.app = app;
// Create the background container
// Initialize UI components
createBackgroundContainer();
createGulagInfoContainer(trys);
}
/**
* Creates the background container providing a border for the dialog.
*/
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
attachChild(backgroundContainer);
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
// Hauptcontainer für das Bestätigungspopup
/**
* Creates the main container for the Gulag information dialog.
*
* @param trys the number of failed attempts to roll doubles for release
*/
private void createGulagInfoContainer(int trys) {
gulagInfoContainer = new Container();
gulagInfoContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
float padding = 10; // Passt den backgroundContainer an die Größe des confirmTradeContainer an
backgroundContainer.setPreferredSize(gulagInfoContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label title = gulagInfoContainer.addChild(new Label( "Gulag", new ElementId("warning-title")));
// Title
Label title = gulagInfoContainer.addChild(new Label("Gulag", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Text, der auf der Karte steht
// Die Werte werden dem Handel entnommen (Iwas auch immer da dann ist)
Container propertyValuesContainer = gulagInfoContainer.addChild(new Container());
propertyValuesContainer.addChild(new Label("„Du sitzt im Gefänginis und kommst nicht raus ...", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("Es sei denn, du ...", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- bestichst die Wache mit 500 EUR", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- löst eine Gulag-Frei-Karte ein", new ElementId("label-Text")));
propertyValuesContainer.addChild(new Label("- wartest 3 Runden und bezahlst dann", new ElementId("label-Text")));// Leerzeile
propertyValuesContainer.addChild(new Label("- oder du würfelst einen Pasch", new ElementId("label-Text")));
propertyValuesContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Text Description
Container textContainer = gulagInfoContainer.addChild(new Container());
textContainer.addChild(new Label("„Du sitzt im Gefängnis und kommst nicht raus ...", new ElementId("label-Text")));
textContainer.addChild(new Label("Es sei denn, du ...", new ElementId("label-Text")));
textContainer.addChild(new Label("- bestichst die Wache mit 500 EUR", new ElementId("label-Text")));
textContainer.addChild(new Label("- löst eine Gulag-Frei-Karte ein", new ElementId("label-Text")));
textContainer.addChild(new Label("- wartest 3 Runden und bezahlst dann", new ElementId("label-Text")));
textContainer.addChild(new Label("- oder du würfelst einen Pasch", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Action Buttons
addActionButtons(trys);
}
// Bezahlen-Button
/**
* Adds action buttons to the dialog.
*
* @param trys the number of failed attempts to roll doubles for release
*/
private void addActionButtons(int trys) {
// Bribe Button
Button payButton = gulagInfoContainer.addChild(new Button("Bestechungsgeld bezahlen", new ElementId("button")));
payButton.setFontSize(32);
payButton.addClickCommands(s -> ifTopDialog( () -> {
payButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
app.getGameLogic().send(new NotificationAnswer("PayJail"));
close();
}));
// Ereigniskarte-Button
Button eventCardButton = gulagInfoContainer.addChild(new Button("Ereigniskarte nutzen", new ElementId("button")));
// Use Jail-Free Card Button
Button eventCardButton = gulagInfoContainer.addChild(new Button("Ereigniskarte nutzen", new ElementId("button-toolbar2")));
eventCardButton.setFontSize(32);
eventCardButton.addClickCommands(s -> ifTopDialog( () -> {
eventCardButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
app.getGameLogic().send(new NotificationAnswer("UseJailCard"));
close();
}));
// Schließen-Button
// Close Button
Button closeButton = gulagInfoContainer.addChild(new Button("Schließen", new ElementId("button")));
closeButton.setFontSize(32);
closeButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
closeButton.addClickCommands(s -> ifTopDialog(this::close));
// Zentriere das Menü
// Disable options based on conditions
if (app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getNumJailCard() == 0) {
eventCardButton.setEnabled(false);
}
if (trys == 3) {
closeButton.setEnabled(false);
}
}
/**
* Displays the popup by attaching its elements to the GUI.
*/
@Override
public void show() {
float padding = 10;
// Adjust the background size
backgroundContainer.setPreferredSize(gulagInfoContainer.getPreferredSize().addLocal(padding, padding, 0));
// Center the dialog and background
gulagInfoContainer.setLocalTranslation(
(app.getCamera().getWidth() - gulagInfoContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + gulagInfoContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Menü
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - gulagInfoContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + gulagInfoContainer.getPreferredSize().y+ padding) / 2,
7
(app.getCamera().getWidth() - gulagInfoContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + gulagInfoContainer.getPreferredSize().y + padding) / 2,
7
);
if(app.getGameLogic().getPlayerHandler().getPlayerById(app.getId()).getNumJailCard() == 0) {
eventCardButton.setEnabled(false);
}
if(trys == 3) {
closeButton.setEnabled(false);
}
// Attach containers to the GUI
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(gulagInfoContainer);
}
@@ -121,16 +147,8 @@ public class GulagInfo extends Dialog {
*/
@Override
public void close() {
app.getGuiNode().detachChild(gulagInfoContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(gulagInfoContainer); // Remove dialog
app.getGuiNode().detachChild(backgroundContainer); // Remove background
super.close();
}
/**
* Handles the escape action to close the GulagInfo dialog.
*/
@Override
public void escape() {
new SettingsMenu(app).open();
}
}

View File

@@ -12,19 +12,14 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
/**
* NoMoneyWarning is a warning popup that appears when a player tries to perform
* an action they cannot afford due to insufficient funds, such as attempting
* to purchase a property or building.
* <p>
* This dialog notifies the player of their lack of funds and provides a single
* confirmation button to close the dialog.
* </p>
* NoMoneyWarning is a warning popup that informs the player they lack sufficient funds to proceed with an action.
*/
public class NoMoneyWarning extends Dialog {
public class NoMoneyWarning extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
@@ -46,66 +41,15 @@ public class NoMoneyWarning extends Dialog {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
backgroundContainer = createBackgroundContainer();
noMoneyWarningContainer = createNoMoneyWarningContainer();
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für die Warnung
noMoneyWarningContainer = new Container();
noMoneyWarningContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
noMoneyWarningContainer.setPreferredSize(new Vector3f(550,250,10));
float padding = 10; // Passt den backgroundContainer an die Größe des bankruptContainers an
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label gateFieldTitle = noMoneyWarningContainer.addChild(new Label("Na, schon wieder Pleite?", new ElementId("warning-title")));
gateFieldTitle.setFontSize(38);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der im Popup steht
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast nicht genug Geld, um dieses Gebäude zu kaufen", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Passt den textContainer an die Größe des bankruptContainers an
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250,-200,0));
// Bestätigen-Button
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup
noMoneyWarningContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(noMoneyWarningContainer);
adjustPaddingAndCenter();
}
/**
* Creates a semi-transparent overlay background for the dialog.
* Creates the semi-transparent overlay background.
*
* @return The geometry representing the overlay background.
*/
@@ -113,7 +57,7 @@ public class NoMoneyWarning extends Dialog {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
@@ -121,13 +65,86 @@ public class NoMoneyWarning extends Dialog {
}
/**
* Closes the menu and removes the GUI elements.
* Creates the background container for the dialog.
*
* @return A styled container for the dialog background.
*/
private Container createBackgroundContainer() {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray
return container;
}
/**
* Creates the main container for the NoMoneyWarning dialog UI.
*
* @return The container for the dialog content.
*/
private Container createNoMoneyWarningContainer() {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
container.setPreferredSize(new Vector3f(550, 250, 10));
// Title
Label title = container.addChild(new Label("Na, schon wieder Pleite?", new ElementId("warning-title")));
title.setFontSize(38);
title.setColor(ColorRGBA.Black);
// Warning message
Container textContainer = container.addChild(new Container());
textContainer.addChild(new Label("Du hast nicht genug Geld, um dieses Gebäude zu kaufen", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
// Confirmation button
Button confirmButton = container.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
return container;
}
/**
* Adjusts the padding and centers the dialog on the screen.
*/
private void adjustPaddingAndCenter() {
float padding = 10;
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
noMoneyWarningContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - backgroundContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + backgroundContainer.getPreferredSize().y) / 2,
7
);
}
/**
* Displays the dialog by attaching its components to the GUI node.
*/
@Override
public void show() {
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(noMoneyWarningContainer);
}
/**
* Closes the dialog and removes its components from the GUI node.
*/
@Override
public void close() {
app.getGuiNode().detachChild(noMoneyWarningContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(noMoneyWarningContainer);
super.close();
}
@@ -138,4 +155,4 @@ public class NoMoneyWarning extends Dialog {
public void escape() {
close();
}
}
}

View File

@@ -12,115 +12,95 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
/**
* Rent is a popup that is triggered when a player lands on a property owned by another player
* and needs to pay rent in the Monopoly application.
* <p>
* Displays the rent amount and the recipient player's name, with an option to confirm the payment.
* </p>
* ReceivedRent is a popup that informs a player about rent they have received.
*/
public class ReceivedRent extends Dialog {
public class ReceivedRent extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
private Geometry overlayBackground;
/** Main container for the rent information and action. */
private final Container rentContainer;
private Container rentContainer;
/** Background container providing a border for the rent popup. */
private final Container backgroundContainer;
private Container backgroundContainer;
/**
* Constructs the Rent popup displaying the rent amount and recipient player.
* Constructs the ReceivedRent popup displaying the rent amount and payer.
*
* @param app the Monopoly application instance
* @param playerName the name of the player to whom the rent is owed
* @param amount the amount of rent to be paid
* @param playerName the name of the player who paid the rent
* @param amount the amount of rent received
*/
public ReceivedRent(MonopolyApp app, String playerName, int amount) {
super(app.getDialogManager());
this.app = app;
// Create the overlay
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create and position the background container
backgroundContainer = createBackgroundContainer();
app.getGuiNode().attachChild(backgroundContainer);
// Create and position the rent container
rentContainer = createRentContainer(playerName, amount);
app.getGuiNode().attachChild(rentContainer);
centerContainers();
// Initialize GUI elements
createOverlayBackground();
createBackgroundContainer();
createRentContainer(playerName, amount);
}
/**
* Creates a semi-transparent overlay background.
*
* @return the overlay geometry
*/
private Geometry createOverlayBackground() {
private void createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
overlayBackground = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
overlayBackground.setMaterial(material);
overlayBackground.setLocalTranslation(0, 0, 0);
}
/**
* Creates the background container with styling.
*
* @return the styled background container
*/
private Container createBackgroundContainer() {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
return container;
private void createBackgroundContainer() {
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
}
/**
* Creates the main rent container with title, text, and button.
*
* @param playerName the name of the player to whom the rent is owed
* @param playerName the name of the player who paid the rent
* @param amount the rent amount
* @return the rent container
*/
private Container createRentContainer(String playerName, int amount) {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(ColorRGBA.Gray));
container.setPreferredSize(new Vector3f(550, 250, 10));
private void createRentContainer(String playerName, int amount) {
rentContainer = new Container();
rentContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Gray));
rentContainer.setPreferredSize(new Vector3f(550, 250, 10));
// Title
Label title = container.addChild(new Label("Miete!", new ElementId("warning-title")));
Label title = rentContainer.addChild(new Label("Miete!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Rent message
Container textContainer = container.addChild(new Container());
textContainer.addChild(new Label(playerName+ " zahlt dir " + amount + " EUR Miete",
Container textContainer = rentContainer.addChild(new Container());
textContainer.addChild(new Label(playerName + " zahlt dir " + amount + " EUR Miete",
new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
textContainer.setPreferredSize(rentContainer.getPreferredSize().addLocal(-250, -200, 0));
// Payment button
Button payButton = container.addChild(new Button("Bestätigen", new ElementId("button")));
payButton.setFontSize(32);
payButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
// Confirmation button
Button confirmButton = rentContainer.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
return container;
}
/**
@@ -145,14 +125,25 @@ public class ReceivedRent extends Dialog {
);
}
/**
* Displays the popup by attaching it to the GUI through the DialogManager.
*/
@Override
public void show() {
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(rentContainer);
centerContainers();
}
/**
* Closes the popup and removes GUI elements.
*/
@Override
public void close() {
app.getGuiNode().detachChild(rentContainer);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(rentContainer);
super.close();
}

View File

@@ -12,19 +12,16 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.message.server.TradeReply;
import pp.monopoly.notification.Sound;
/**
* RejectTrade is a popup that appears when a trade proposal is rejected by another player
* in the Monopoly application.
* <p>
* Displays a message indicating that the proposed trade has been declined, along with
* details of the involved players and provides an option to close the popup.
* </p>
* RejectTrade is a popup that appears when a trade proposal is rejected by another player.
* Displays a message indicating the rejection and provides an option to close the popup.
*/
public class RejectTrade extends Dialog {
public class RejectTrade extends Dialog implements PopupDialog {
/** Reference to the Monopoly application instance. */
private final MonopolyApp app;
@@ -32,12 +29,11 @@ public class RejectTrade extends Dialog {
private final Geometry overlayBackground;
/** Main container for the rejection message content. */
private final Container noMoneyWarningContainer;
private final Container rejectTradeContainer;
/** Background container providing a border for the popup. */
private final Container backgroundContainer;
/**
* Constructs the RejectTrade popup displaying the rejection of a trade proposal.
*
@@ -48,68 +44,15 @@ public class RejectTrade extends Dialog {
super(app.getDialogManager());
this.app = app;
// Halbtransparentes Overlay hinzufügen
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
backgroundContainer = createBackgroundContainer();
rejectTradeContainer = createRejectTradeContainer(msg);
// Create the background container
backgroundContainer = new Container();
backgroundContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Darker background
app.getGuiNode().attachChild(backgroundContainer);
// Hauptcontainer für die Warnung
noMoneyWarningContainer = new Container();
noMoneyWarningContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
noMoneyWarningContainer.setPreferredSize(new Vector3f(550,250,10));
float padding = 10; // Passt den backgroundContainer an die Größe des bankruptContainers an
backgroundContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label gateFieldTitle = noMoneyWarningContainer.addChild(new Label("Handel abgelehnt!", new ElementId("warning-title")));
gateFieldTitle.setFontSize(48);
gateFieldTitle.setColor(ColorRGBA.Black);
// Text, der im Popup steht
Container textContainer = noMoneyWarningContainer.addChild(new Container());
textContainer.addChild(new Label("Du hast Spieler"+ " " + msg.getTradeHandler().getReceiver().getName() + " " + "einen Handel vorgeschlagen", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde abgelehnt", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
// Passt den textContainer an die Größe des bankruptContainers an
textContainer.setPreferredSize(noMoneyWarningContainer.getPreferredSize().addLocal(-250,-200,0));
// Beenden-Button
Button quitButton = noMoneyWarningContainer.addChild(new Button("Bestätigen", new ElementId("button")));
quitButton.setFontSize(32);
quitButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
// Zentriere das Popup
noMoneyWarningContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y) / 2,
8
);
// Zentriere das Popup
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - noMoneyWarningContainer.getPreferredSize().x - padding) / 2,
(app.getCamera().getHeight() + noMoneyWarningContainer.getPreferredSize().y+ padding) / 2,
7
);
app.getGuiNode().attachChild(noMoneyWarningContainer);
adjustPaddingAndCenter();
}
/**
* Creates a semi-transparent background overlay for the popup.
* Creates the semi-transparent background overlay for the popup.
*
* @return the geometry of the overlay
*/
@@ -117,21 +60,98 @@ public class RejectTrade extends Dialog {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Halbtransparent
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Creates the background container for the dialog.
*
* @return A styled container for the dialog background.
*/
private Container createBackgroundContainer() {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
return container;
}
/**
* Creates the main container for the RejectTrade dialog UI.
*
* @param msg the trade reply message containing details about the rejected trade
* @return The container for the rejection message and action button
*/
private Container createRejectTradeContainer(TradeReply msg) {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
container.setPreferredSize(new Vector3f(550, 250, 10));
// Title
Label title = container.addChild(new Label("Handel abgelehnt!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Rejection message
Container textContainer = container.addChild(new Container());
textContainer.addChild(new Label("Du hast " + msg.getTradeHandler().getReceiver().getName()
+ " einen Handel vorgeschlagen.", new ElementId("label-Text")));
textContainer.addChild(new Label("", new ElementId("label-Text")));
textContainer.addChild(new Label("Der Handel wurde abgelehnt.", new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
// Confirmation button
Button confirmButton = container.addChild(new Button("Bestätigen", new ElementId("button")));
confirmButton.setFontSize(32);
confirmButton.addClickCommands(source -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
return container;
}
/**
* Adjusts the padding and centers the dialog on the screen.
*/
private void adjustPaddingAndCenter() {
float padding = 10;
backgroundContainer.setPreferredSize(rejectTradeContainer.getPreferredSize().addLocal(padding, padding, 0));
rejectTradeContainer.setLocalTranslation(
(app.getCamera().getWidth() - rejectTradeContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + rejectTradeContainer.getPreferredSize().y) / 2,
8
);
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - backgroundContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + backgroundContainer.getPreferredSize().y) / 2,
7
);
}
/**
* Displays the popup by attaching its elements to the GUI node.
*/
@Override
public void show() {
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(rejectTradeContainer);
}
/**
* Closes the menu and removes the GUI elements.
*/
@Override
public void close() {
app.getGuiNode().detachChild(noMoneyWarningContainer); // Entferne das Menü
app.getGuiNode().detachChild(backgroundContainer); //Entfernt Rand
app.getGuiNode().detachChild(overlayBackground); // Entferne das Overlay
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(rejectTradeContainer);
super.close();
}
@@ -142,4 +162,4 @@ public class RejectTrade extends Dialog {
public void escape() {
close();
}
}
}

View File

@@ -12,6 +12,7 @@ import com.simsilica.lemur.Label;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.PopupDialog;
import pp.monopoly.client.MonopolyApp;
import pp.monopoly.notification.Sound;
@@ -22,122 +23,77 @@ import pp.monopoly.notification.Sound;
* Displays the rent amount and the recipient player's name, with an option to confirm the payment.
* </p>
*/
public class Rent extends Dialog {
/** Reference to the Monopoly application instance. */
public class Rent extends Dialog implements PopupDialog {
private final MonopolyApp app;
/** Semi-transparent overlay background for the popup. */
private final Geometry overlayBackground;
/** Main container for the rent information and action. */
private final Container rentContainer;
/** Background container providing a border for the rent popup. */
private final Container backgroundContainer;
/**
* Constructs the Rent popup displaying the rent amount and recipient player.
*
* @param app the Monopoly application instance
* @param playerName the name of the player to whom the rent is owed
* @param amount the amount of rent to be paid
*/
public Rent(MonopolyApp app, String playerName, int amount) {
super(app.getDialogManager());
this.app = app;
// Create the overlay
// Create the overlay and containers
overlayBackground = createOverlayBackground();
app.getGuiNode().attachChild(overlayBackground);
// Create and position the background container
backgroundContainer = createBackgroundContainer();
app.getGuiNode().attachChild(backgroundContainer);
// Create and position the rent container
rentContainer = createRentContainer(playerName, amount);
app.getGuiNode().attachChild(rentContainer);
// Center containers (positioning logic only, no GUI attachment)
centerContainers();
}
/**
* Creates a semi-transparent overlay background.
*
* @return the overlay geometry
*/
private Geometry createOverlayBackground() {
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
Geometry overlay = new Geometry("Overlay", quad);
Material material = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f)); // Semi-transparent black
material.setColor("Color", new ColorRGBA(0, 0, 0, 0.5f));
material.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
overlay.setMaterial(material);
overlay.setLocalTranslation(0, 0, 0);
return overlay;
}
/**
* Creates the background container with styling.
*
* @return the styled background container
*/
private Container createBackgroundContainer() {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f))); // Light gray background
container.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.8657f, 0.8735f, 0.8892f, 1.0f)));
return container;
}
/**
* Creates the main rent container with title, text, and button.
*
* @param playerName the name of the player to whom the rent is owed
* @param amount the rent amount
* @return the rent container
*/
private Container createRentContainer(String playerName, int amount) {
Container container = new Container();
container.setBackground(new QuadBackgroundComponent(ColorRGBA.Gray));
container.setPreferredSize(new Vector3f(550, 250, 10));
// Title
Label title = container.addChild(new Label("Miete!", new ElementId("warning-title")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
// Rent message
Container textContainer = container.addChild(new Container());
textContainer.addChild(new Label("Du musst " + amount + " EUR Miete an " + playerName + " zahlen",
textContainer.addChild(new Label("Du musst " + amount + " EUR Miete an " + playerName + " zahlen",
new ElementId("label-Text")));
textContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
textContainer.setPreferredSize(container.getPreferredSize().addLocal(-250, -200, 0));
// Payment button
Button payButton = container.addChild(new Button("Überweisen", new ElementId("button")));
payButton.setFontSize(32);
payButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
payButton.addClickCommands(s -> ifTopDialog(() -> {
app.getGameLogic().playSound(Sound.BUTTON);
close();
}));
return container;
}
/**
* Centers the rent and background containers on the screen.
*/
private void centerContainers() {
float padding = 10;
// Center rent container
rentContainer.setLocalTranslation(
(app.getCamera().getWidth() - rentContainer.getPreferredSize().x) / 2,
(app.getCamera().getHeight() + rentContainer.getPreferredSize().y) / 2,
8
);
// Center background container with padding
backgroundContainer.setPreferredSize(rentContainer.getPreferredSize().addLocal(padding, padding, 0));
backgroundContainer.setLocalTranslation(
(app.getCamera().getWidth() - backgroundContainer.getPreferredSize().x) / 2,
@@ -146,22 +102,25 @@ public class Rent extends Dialog {
);
}
/**
* Closes the popup and removes GUI elements.
*/
@Override
public void show() {
// Attach components to GUI only when the dialog is displayed via DialogManager
app.getGuiNode().attachChild(overlayBackground);
app.getGuiNode().attachChild(backgroundContainer);
app.getGuiNode().attachChild(rentContainer);
}
@Override
public void close() {
app.getGuiNode().detachChild(rentContainer);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(overlayBackground);
app.getGuiNode().detachChild(backgroundContainer);
app.getGuiNode().detachChild(rentContainer);
super.close();
}
/**
* Handles the escape action to close the dialog.
*/
@Override
public void escape() {
close();
}
}

View File

@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.core.VersionedList;
@@ -82,7 +81,7 @@ public class RepayMortage extends Dialog {
backgroundContainer.setPreferredSize(repayMortageContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label title = repayMortageContainer.addChild(new Label( "Hypothek Abbezahlen", new ElementId("warining-Bold")));
Label title = repayMortageContainer.addChild(new Label( "Hypothek Abbezahlen", new ElementId("label-Bold")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
@@ -97,7 +96,7 @@ public class RepayMortage extends Dialog {
upContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
middleContainer.setPreferredSize(new Vector3f(100, 150, 0));
middleContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
middleContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f)));
middleContainer.addChild(createPropertyDropdown());
@@ -149,7 +148,7 @@ public class RepayMortage extends Dialog {
private Container createPropertyDropdown() {
Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
dropdownContainer.setPreferredSize(new Vector3f(300, 200, 0));
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f)));
VersionedList<String> propertyOptions = new VersionedList<>();
List<PropertyField> playerProperties = getPlayerProperties();
@@ -168,6 +167,7 @@ public class RepayMortage extends Dialog {
// Initialize the selection display here
selectionDisplay = new Label(""); // Create TextField for displaying selections
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
selectionDisplay.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection

View File

@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.core.VersionedList;
@@ -82,7 +81,7 @@ public class SellHouse extends Dialog {
backgroundContainer.setPreferredSize(sellhouseContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label title = sellhouseContainer.addChild(new Label( "Gebäude Abreißen", new ElementId("warining-Bold")));
Label title = sellhouseContainer.addChild(new Label( "Gebäude Abreißen", new ElementId("label-Bold")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
@@ -119,13 +118,7 @@ public class SellHouse extends Dialog {
confirmButton.addClickCommands(s -> ifTopDialog( () -> {
app.getGameLogic().playSound(Sound.BUTTON);
AlterProperty msg = new AlterProperty("SellHouse");
for (String string : selectedProperties) {
System.out.println(string);
}
msg.setProperties(selectedProperties.stream().map(p -> app.getGameLogic().getBoardManager().getFieldByName(p).getId()).map(p -> (Integer) p).collect(Collectors.toSet()));
for (Integer integer : msg.getProperties()) {
System.out.println("ID des verkaufs: "+integer);
}
app.getGameLogic().send(msg);
close();
}));
@@ -155,7 +148,7 @@ public class SellHouse extends Dialog {
private Container createPropertyDropdown() {
Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
dropdownContainer.setPreferredSize(new Vector3f(300, 200, 0));
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f)));
VersionedList<String> propertyOptions = new VersionedList<>();
List<BuildingProperty> playerProperties = getPlayerProperties();
@@ -174,6 +167,7 @@ public class SellHouse extends Dialog {
// Initialize the selection display here
selectionDisplay = new Label("");
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
selectionDisplay.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection

View File

@@ -7,7 +7,6 @@ import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.Selector;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.QuadBackgroundComponent;
import com.simsilica.lemur.component.SpringGridLayout;
import com.simsilica.lemur.core.VersionedList;
@@ -83,7 +82,7 @@ public class TakeMortage extends Dialog {
backgroundContainer.setPreferredSize(takeMortageContainer.getPreferredSize().addLocal(padding, padding, 0));
// Titel
Label title = takeMortageContainer.addChild(new Label( "Hypothek aufnehmen", new ElementId("warining-Bold")));
Label title = takeMortageContainer.addChild(new Label( "Hypothek aufnehmen", new ElementId("label-Bold")));
title.setFontSize(48);
title.setColor(ColorRGBA.Black);
@@ -150,7 +149,7 @@ public class TakeMortage extends Dialog {
private Container createPropertyDropdown() {
Container dropdownContainer = new Container(new SpringGridLayout(Axis.Y, Axis.X));
dropdownContainer.setPreferredSize(new Vector3f(300, 200, 0));
dropdownContainer.setBackground(new QuadBackgroundComponent(ColorRGBA.Orange));
dropdownContainer.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.0f, 0.0f, 0.0f, 1.0f)));
VersionedList<String> propertyOptions = new VersionedList<>();
List<PropertyField> playerProperties = getPlayerProperties();
@@ -174,6 +173,7 @@ public class TakeMortage extends Dialog {
// Initialize the selection display here
selectionDisplay = new Label(""); // Create TextField for displaying selections
selectionDisplay.setPreferredSize(new Vector3f(300, 30, 0));
selectionDisplay.setBackground(new QuadBackgroundComponent(new ColorRGBA(0.4657f, 0.4735f, 0.4892f, 1.0f)));
dropdownContainer.addChild(selectionDisplay); // Add it to the dropdown container
// Set initial selection

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@@ -4,6 +4,7 @@ import java.lang.System.Logger;
import java.lang.System.Logger.Level;
import java.util.ArrayList;
import java.util.List;
import java.util.stream.Collectors;
import com.jme3.math.Vector3f;
@@ -235,7 +236,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
playerHandler = msg.getPlayerHandler();
setState(new WaitForTurnState(this));
for (Player player : playerHandler.getPlayers()) {
board.add(new Figure(Vector3f.ZERO, Rotation.NORTH, player.getFigure()));
board.add(new Figure(Vector3f.ZERO, Rotation.NORTH, player.getFigure(), player.getId()));
}
notifyListeners(new ButtonStatusEvent(false));
notifyListeners(new UpdatePlayerView());
@@ -252,7 +253,7 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
@Override
public void received(PlayerStatusUpdate msg) {
playerHandler = msg.getPlayerHandler();
System.out.println("Update Player");
LOGGER.log(Level.TRACE, "Update Player View triggerd with message: {0}", msg);
notifyListeners(new UpdatePlayerView());
}
@@ -309,19 +310,36 @@ public class ClientGameLogic implements ServerInterpreter, GameEventBroker {
} else if(msg.getKeyWord().equals("ReceivedRent")) {
playSound(Sound.MONEY_COLLECTED);
notifyListeners(new PopUpEvent("ReceivedRent", msg));
} else if (msg.getKeyWord().equals("aussetzen")) {
notifyListeners(new ButtonStatusEvent(false));
}
}
@Override
public void received(BuildInfo msg) {
System.out.println("TRIGGER BUILD INFO");
if (msg.isAdded()) {
BuildingProperty property = ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId()));
if (property.getHotel() == 1 ) {
for(int i = 0; i < 4; i++) {
board.remove(board.getHouse(msg.getId(), i+1));
}
board.add(new Hotel(property.getId()));
} else {
for(int i = 0; i < 4; i++) {
board.remove(board.getHouse(msg.getId(), i+1));
}
board.add(new House( property.getHouses(), property.getId()));
}
} else {
if( ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId())).getHouses() == 4 ) {
board.remove(board.getHotel(msg.getId()));
} else {
board.remove(board.getHouse(msg.getId(), ((BuildingProperty)boardManager.getFieldAtIndex(msg.getId())).getHouses()+1));
}
}
}

View File

@@ -492,7 +492,8 @@ public class Player implements FieldVisitor<Void>{
}
return total;
}
// private static int c = 0;
private static int c = 0;
private static int[] rolls = {4,4, 1,2, 2,3};
/**
* Inner class for dice functionality in the game.
@@ -507,8 +508,20 @@ public class Player implements FieldVisitor<Void>{
* @return the result of a dice roll (1 to 6)
*/
private static int rollDice() {
return random.nextInt(6) + 1;
// return random.nextInt(6) + 1;
// c++;
if(c >= rolls.length) return random.nextInt(6) + 1;
System.out.println();
System.out.println();
System.out.println();
System.out.println();
System.out.println("DICEEEEEEEEEEEEEEEEEEEEE");
System.out.println();
System.out.println();
System.out.println();
System.out.println();
System.out.println();
return rolls[c++];
// return (c%2 == 0)? 3: 2;
// if(c < 7) {
// return 3;

View File

@@ -120,7 +120,7 @@ public class PlayerHandler {
* @param index the index of the queue
* @return the Player at the required index
*/
Player getPlayerAtIndex(int index) {
public Player getPlayerAtIndex(int index) {
return players.get(index);
}
@@ -165,10 +165,11 @@ public class PlayerHandler {
* Shuffles the players and sets their state to WaitForNextTurn, the first one will be active
*/
void randomOrder() {
Collections.shuffle(players);
for (Player player : players) {
player.finishTurn();
}
// Collections.shuffle(players);
// for (Player player : players) {
// player.finishTurn();
// }
nextPlayer();
players.get(0).setActive();
}

View File

@@ -85,7 +85,7 @@ public class ServerGameLogic implements ClientInterpreter {
* @param player the Player to whom the message is sent
* @param msg the ServerMessage to send
*/
void send(Player player, ServerMessage msg) {
public void send(Player player, ServerMessage msg) {
if (player != null && msg != null) {
serverSender.send(player.getId(), msg);
LOGGER.log(Level.DEBUG, "Message sent to player {0}: {1}", player.getName(), msg.getClass().getSimpleName());
@@ -168,7 +168,6 @@ public class ServerGameLogic implements ClientInterpreter {
PropertyField property = (PropertyField) boardManager.getFieldAtIndex(player.getFieldID()); // Assuming player position for property
player.buyProperty(property);
System.out.println("Properties:" +player.getProperties().toString());
LOGGER.log(Level.INFO, "Player {0} bought property {1}", player.getName(), property.getName());
}
updateAllPlayers();
@@ -230,6 +229,8 @@ public class ServerGameLogic implements ClientInterpreter {
for (Player p : playerHandler.getPlayers()) {
send(p, new GameStart(playerHandler));
}
playerHandler.randomOrder();
send(playerHandler.getPlayerAtIndex(0), new NextPlayerTurn());
}
@@ -454,13 +455,9 @@ public class ServerGameLogic implements ClientInterpreter {
}
private void generatePredefinedGameState() {
// Ensure at least two players exist
if (playerHandler.getPlayers().size() < 2) {
Player player1 = new Player(0, "Player1", playerHandler);
Player player2 = new Player(1, "Player2", playerHandler);
playerHandler.addPlayer(player1);
playerHandler.addPlayer(player2);
if(playerHandler.getPlayerCount() < 2) {
return;
}
Player p1 = playerHandler.getPlayerById(0);
@@ -477,24 +474,26 @@ public class ServerGameLogic implements ClientInterpreter {
// Define properties to assign
Set<Integer> p1Properties = Set.of(1, 3, 6, 8); // Gym, Sportplatz, Studium+, PhysikHörsaal
Set<Integer> p2Properties = Set.of(21, 23, 24, 9); // Red set + Audimax
Set<Integer> p2Properties = Set.of(21, 23, 24, 9, 11); // Red set + Audimax + Spießtor
// Assign properties via AlterProperty
assignProperties(p1, p1Properties);
assignProperties(p2, p2Properties);
// Player 1 builds houses on Gym and Sportplatz
buildHouses(p1, Set.of(1, 3));
// buildHouses(p1, Set.of(1, 3));
// Player 2 builds houses on the Red set
buildHouses(p2, Set.of(21, 23, 24));
// buildHouses(p2, Set.of(21, 23, 24));
// buildHouses(p2, Set.of(23, 24));
// // buildHouses(p2, Set.of( 24));
// Set player balances
p1.setAccountBalance(12325);
p2.setAccountBalance(26750);
// Add Get Out of Jail cards
p1.addJailCard();
p2.addJailCard();
// Set player positions
p1.setPosition(6); // Near Studium+
@@ -519,6 +518,8 @@ public class ServerGameLogic implements ClientInterpreter {
field.setOwner(player);
player.addProperty(propertyId);
}
updateAllPlayers();
LOGGER.log(Level.DEBUG, "Properties assigned to player {0}: {1}", player.getName(), properties);
}
@@ -537,6 +538,8 @@ public class ServerGameLogic implements ClientInterpreter {
if (boardManager.canBuild(field) && player.getAccountBalance() >= field.getHousePrice()) {
field.build();
player.pay(field.getHousePrice());
updateAllPlayers();
sendAll( new BuildInfo(field.getId(), true));
LOGGER.log(Level.DEBUG, "House built on property {0} for player {1}.", field.getName(), player.getName());
}
}

View File

@@ -139,6 +139,18 @@ public class Board {
return getItems(House.class);
}
public House getHouse(int fieldId, int stage) {
return getHouses().filter(house -> house.getFieldID() == fieldId && house.getStage() == stage).findFirst().orElse(null);
}
public Hotel getHotel(int fieldId) {
return getHotels().filter(hotel -> hotel.getFieldID() == fieldId).findFirst().orElse(null);
}
public Figure getFigure(int playerId) {
return getFigures().filter(figure -> figure.getId() == playerId).findFirst().orElse(null);
}
/**
* Returns a stream of all hotels currently on the map.
*

View File

@@ -7,6 +7,8 @@ import com.jme3.network.serializing.Serializable;
@Serializable
public class Figure implements Item{
private final int id;
private final String type;
private Vector3f position;
private Rotation rot; // The rotation of the Figure
@@ -16,7 +18,7 @@ public class Figure implements Item{
* at position (0, 0), with a default rotation of NORTH.
*/
private Figure() {
this(null, Rotation.NORTH, "");
this(null, Rotation.NORTH, "", 0);
}
/**
@@ -27,10 +29,19 @@ public class Figure implements Item{
* @param z the z-coordinate of the Figure's initial position
* @param rot the rotation of the Figure
*/
public Figure(Vector3f position, Rotation rot, String type) {
public Figure(Vector3f position, Rotation rot, String type, int id) {
this.position = calculateFieldPosition(0);
this.rot = rot;
this.type = type;
this.id = id;
}
/**
* Return the id corresponding to the players id
* @return the id of the figure
*/
public int getId() {
return id;
}
/**
@@ -87,7 +98,7 @@ public class Figure implements Item{
moveTo(calculateFieldPosition(fieldId));
}
private Vector3f calculateFieldPosition(int fieldID) {
public Vector3f calculateFieldPosition(int fieldID) {
float baseX = 0.0f;
float baseZ = 0.0f;
@@ -139,7 +150,18 @@ public class Figure implements Item{
float zOffset = new Random().nextFloat();
//TODO adjust y pos
return new Vector3f(baseX + xOffset, 1, baseZ + zOffset);
return new Vector3f(baseX , 0, baseZ );
}
public int getCurrentFieldID() {
Vector3f pos = getPos();
for (int fieldID = 0; fieldID < 40; fieldID++) {
Vector3f fieldPosition = calculateFieldPosition(fieldID);
if (pos.distance(fieldPosition) < 0.1f) { // Toleranz für Positionsvergleich
return fieldID;
}
}
throw new IllegalStateException("Current field ID could not be determined from position: " + pos);
}
/**

View File

@@ -96,4 +96,13 @@ public class Hotel implements Item{
// TODO
return Rotation.NORTH;
}
/**
* Returns the ID of the field the hotel is on.
*
* @return the ID of the field the hotel is on
*/
public int getFieldID() {
return fieldID;
}
}

View File

@@ -24,6 +24,15 @@ public class House implements Item{
this.fieldID = 0;
}
/**
* Returns the field ID of the house.
*
* @return the field ID of the house
*/
public int getFieldID() {
return fieldID;
}
/**
* Creates a new house with the given stage.
*

View File

@@ -8,6 +8,7 @@ import java.util.Queue;
import pp.monopoly.game.server.Player;
import pp.monopoly.message.client.EndTurn;
import pp.monopoly.message.server.NotificationMessage;
public class DeckHelper{
@@ -16,25 +17,26 @@ public class DeckHelper{
public DeckHelper() {
cards = new LinkedList<Card>();
cards.add(new Card("Dein Jodel eines Schneepenis mit Unterhodenbeleuchtung geht viral. Ziehe 1000 EUR ein", "jodel-eispenis"));
cards.add(new Card("Auf deiner Stube wurde Schimmel gefunden. Gehe ins Gulak. Begib dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht 2000 EUR ein.", "schimmel-gulak"));
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
cards.add(new Card("Du wurdest mit einem Dienst KFZ geblitzt. Zahle 800 EUR", "dienst-kfz-blitzer"));
cards.add(new Card("Die erste Spoparty steht bevor. Ziehe vor zum 23er.", "spoparty"));
cards.add(new Card("Deine IGF-Daten sind verschwunden. Statte Padubrin einen Besuch ab und gib ihm einen Jägermeister aus. Zahle 250 EUR", "IGF-Padubrin"));
cards.add(new Card("Du kommst aus dem Gulak frei!", "gulak-frei-1"));
cards.add(new Card("Du kommst aus dem Gulak frei!", "gulak-frei-2"));
cards.add(new Card("Du hast den Dienstführerschein bestanden. Ziehe vor bis Teststrecke.", "dienstfuehrerschein"));
cards.add(new Card("Malkmus läd zum Pubquiz ein. Rücke vor bis zum 20er.", "pubquiz"));
cards.add(new Card("Deine IGF-Daten sind verschwunden. Statte Padubrin einen Besuch ab und gib ihm einen Jägermeister aus. Zahle 250 EUR", "IGF-Padubrin"));
cards.add(new Card("Du hast heute die Spendierhosen an und gibst eine Runde in der Unibar. Zahle jedem Spieler 400 EUR", "spendierhosen-unibar"));
cards.add(new Card("Du musstest einen Rückstuferantrag stellen. Setze eine Runde aus.", "rueckstuferantrag"));
cards.add(new Card("Du warst in der Prüfungsphase krank. Gehe 3 Felder zurück.", "pruefungsphase-krank"));
cards.add(new Card("Ziehe vor bis zum nächsten Monatsgehalt.", "naechstes-monatsgehalt"));
cards.add(new Card("Du hast ein Antreten verschlafen. Zahle 500 EUR", "antreten-verschlafen-1"));
cards.add(new Card("Du hast den Maibock organisiert. Du erhältst 3000 EUR", "maibock-organisiert"));
cards.add(new Card("Der Spieß macht eine unangekündigte Inventur. Zahle für jedes Haus 400 EUR und für jedes Hotel 2800 EUR", "inventur-haeuser-hotels"));
cards.add(new Card("Es gab keine Mozzarella-Bällchen mehr für Thoma. Rücke vor bis aufs Gym.", "dienstsport-gym"));
cards.add(new Card("Auf deiner Stube wurde Schimmel gefunden. Gehe ins Gulak. Begib dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht 2000 EUR ein.", "schimmel-gulak"));
cards.add(new Card("Deine Stube ist nach einer Partynacht nicht mehr bewohnbar. Du ziehst ins Gulak. Begib dich direkt dorthin. Gehe nicht über Monatsgehalt. Ziehe nicht 2000 EUR ein.", "partynacht-gulak"));
cards.add(new Card("Das Jahresabschlussantreten steht an. Ziehe vor bis Schwimmhalle.", "jahresabschlussantreten"));
cards.add(new Card("Du wurdest beim Verkaufen von Versicherungen erwischt. Zahle 4000 EUR", "verkaufen-versicherungen"));
cards.add(new Card("Du musstest einen Rückstuferantrag stellen. Setze eine Runde aus.", "rueckstuferantrag"));
cards.add(new Card("Auf einer Hausfeier bist du betrunken auf der Treppe gestürzt und dabei auf einen Kameraden gefallen. Zahle 800 EUR und gehe zurück zum SanZ.", "hausfeier-sturz"));
cards.add(new Card("Beförderung. Beim nächsten Monatsgehalt ziehst du 3000 EUR ein", "befoerderung"));
cards.add(new Card("Du entscheidest dich für eine Dienstreise nach Lourd. Zahle 1000 EUR und setze eine Runde aus.", "dienstreise-lourd"));
@@ -47,9 +49,8 @@ public class DeckHelper{
cards.add(new Card("Du wurdest zur VP gewählt und schmeißt eine Einstandsparty. Zahle 800 EUR", "vp-einstandsparty"));
cards.add(new Card("Du hast eine Party veranstaltet und dick Gewinn gemacht. Ziehe 1500 EUR ein", "party-gewinn"));
cards.add(new Card("Zur falschen Zeit am falschen Ort. Du musst einen Bergmarsch planen und setzt eine Runde aus.", "bergmarsch"));
cards.add(new Card("Dein Jodel eines Schneepenis mit Unterhodenbeleuchtung geht viral. Ziehe 1000 EUR ein", "jodel-eispenis"));
shuffle();
// shuffle();
}
public void visit(Card card, Player player) {
@@ -258,6 +259,7 @@ public class DeckHelper{
private void rueckstuferantrag(Player player) {
player.getHandler().getLogic().received(new EndTurn(), player.getId());
player.getHandler().getLogic().send(player, new NotificationMessage("aussetzen"));
}
private void hausfeierSturz(Player player) {
@@ -272,6 +274,7 @@ public class DeckHelper{
private void dienstreiseLourd(Player player) {
player.pay(1000);
player.getHandler().getLogic().received(new EndTurn(), player.getId());
player.getHandler().getLogic().send(player, new NotificationMessage("aussetzen"));
}
private void blutspendenSonderurlaub(Player player) {
@@ -296,6 +299,7 @@ public class DeckHelper{
private void partyEskaliert(Player player) {
player.getHandler().getLogic().received(new EndTurn(), player.getId());
player.getHandler().getLogic().send(player, new NotificationMessage("aussetzen"));
}
private void vpEinstandsparty(Player player) {
@@ -308,6 +312,7 @@ public class DeckHelper{
private void bergmarsch(Player player) {
player.getHandler().getLogic().received(new EndTurn(), player.getId());
player.getHandler().getLogic().send(player, new NotificationMessage("aussetzen"));
}
private void jodelEispenis(Player player) {

View File

@@ -54,7 +54,7 @@ public class BoardManager {
fields.add(new EventField("Üvas", 22));
fields.add(new BuildingProperty("StudFBer B", 23, 2200, 180, 1500, FieldColor.RED));
fields.add(new BuildingProperty("StudFBer A", 24, 2400, 200, 1500, FieldColor.RED));
fields.add(new GateField("Nordtor", 25));
fields.add(new GateField("Spießtor", 25));
fields.add(new BuildingProperty("Cascada", 26, 2600, 220, 1500, FieldColor.YELLOW));
fields.add(new BuildingProperty("Fakultätsgebäude", 27, 2600, 220, 1500, FieldColor.YELLOW));
fields.add(new FoodField("Truppenküche", 28));
@@ -146,45 +146,47 @@ public class BoardManager {
}
/**
* Checks if a House can be sold on the given Property
* Checks if a House or Hotel can be sold on the given Property.
*
* @param field the Property to check
* @return true if a house can be sold on the property, false otherwise
* @return true if a house or hotel can be sold on the property, false otherwise
*/
public boolean canSell(BuildingProperty field) {
if (field == null) {
return false; // Null check for safety
}
// Get the color group of the property
FieldColor groupColor = field.getColor();
// Get all properties of the same color group
List<BuildingProperty> groupProperties = board.stream()
.filter(f -> f instanceof BuildingProperty)
.map(f -> (BuildingProperty) f)
.filter(bp -> bp.getColor() == groupColor)
.collect(Collectors.toList());
// Check if the property has houses or a hotel to sell
if (field.getHouses() == 0 && field.getHotel() == 0) {
return false; // No houses or hotels to sell
}
// Ensure balanced selling: You cannot sell houses unevenly in the group
int currentHouses = field.getHouses();
int currentHotel = field.getHotel();
// If there is a hotel, selling is allowed only if all other properties have max houses
// If there is a hotel, ensure all other properties have max houses (4) before selling it
if (currentHotel > 0) {
return groupProperties.stream()
.allMatch(bp -> bp.getHouses() == 4 || bp.equals(field));
}
// If there are houses, check that selling does not unbalance the group
return groupProperties.stream()
.allMatch(bp -> bp.getHouses() <= currentHouses);
}
/**
* Gibt eine Liste von BuildingProperty-Feldern zurück, auf denen Häuser oder Hotels stehen.
* @return Liste von BuildingProperty-Feldern mit Gebäuden
@@ -198,3 +200,10 @@ public class BoardManager {
}
}
/* TODO:
- Häuser beim bau eines Hotels entfernen
- Alle texturen schwarz
*
*/

View File

@@ -801,8 +801,6 @@ public class ServerGameLogicTest {
player.buyProperty(property);
System.out.println("Player Balance: " + player.getAccountBalance());
System.out.println("Player Properties: " + player.getProperties());
assertEquals(14000, player.getAccountBalance());
assertTrue(player.getProperties().contains(property.getId()));
}