Commit Graph

514 Commits

Author SHA1 Message Date
Daniel Grigencha
f90aed7bbb Updated 'Color' enum.
Updated the 'Color' enum by adjusting the JavaDocs and adding a new static method 'getColor(int)'
2024-12-05 04:51:55 +01:00
Daniel Grigencha
3a86837307 Updated the JavaDocs in multiple classes, to improve readability. 2024-12-05 04:50:34 +01:00
Daniel Grigencha
da0756452c Updated the JavaDocs in multiple classes, to improve readability. 2024-12-05 04:49:49 +01:00
Daniel Grigencha
bfe8a20f92 Updated 'Board' class.
Updated the 'Board' class by rewriting the constructor, to make it maintainable and scalable.
2024-12-05 04:46:01 +01:00
Hanno Fleischer
354cdc0a9c added Intro state and its logic 2024-12-04 17:03:57 +01:00
Hanno Fleischer
e8d1442e5b made the model checkstyle compliant 2024-12-04 12:10:48 +01:00
Hanno Fleischer
bdacc4aad3 created the Intro state and renamed all packages to be checkstyle compliant 2024-12-04 12:08:38 +01:00
Hanno Fleischer
8e8104b672 forgot to add StartGameMessage in previous commit 2024-12-04 11:10:26 +01:00
Hanno Fleischer
de899cef35 removed from every Message the getInfoTest method and only overrode the toString method in messages with content, in every other message it is handled through the parent class 2024-12-04 11:07:55 +01:00
Daniel Grigencha
29711d6210 Updated 'ClientStartGameMessage' class.
Updated the 'ClientStartGameMesssage' class by preparing it for the correct BPMN diagram.
2024-12-04 02:46:07 +01:00
Daniel Grigencha
29d8e791f6 Updated 'Player' class.
Updated the 'Player' class by adding the 'setPieceInHome' method to it.
2024-12-04 02:44:28 +01:00
Daniel Grigencha
4440341f79 Updated 'LobbyState' class.
Updated the 'LobbyState' class by updating the creation of the 'ServerStartGameMessage' object. In Addition, the start process if all players are ready was removed.
2024-12-04 02:44:03 +01:00
Daniel Grigencha
de5c8bf44c Updated 'Game' class.
Updated the 'Game' class by adding the 'getPlayersAsList' method to it.
2024-12-04 02:43:29 +01:00
Daniel Grigencha
ab5cece1b3 Updated 'StartGameMessage' class.
Updated the 'StartGameMessage' class by removing the unused 'forceStartGame' attribute from it.
2024-12-04 02:42:57 +01:00
Daniel Grigencha
b8ed5060d6 Updated 'Board' class.
Updated the 'Board' class by removing the 'playerData' attribute and its getter method from it.
2024-12-04 02:42:16 +01:00
Daniel Grigencha
c0b72ae4da Updated 'ServerStartGameMessage' class.
Updated the 'ServerStartGameMessage' class by adding the 'players' attribute and its getter method to it.
2024-12-04 02:41:44 +01:00
Daniel Grigencha
c1b4caa82b Updated 'LobbyState' class.
Updated the 'LobbyState' class by updating the 'received(ServerStartGameMessage msg)' method in it after updating the 'ServerStartGameMessage' class.
2024-12-04 02:22:58 +01:00
Daniel Grigencha
a757158477 Updated 'MdgaServer' class.
Updated the 'MdgaServer' class by removing the serializer registration in it.
2024-12-04 02:09:20 +01:00
Daniel Grigencha
964ff87b11 Updated client states.
Updated the client states by removing all references to the 'PlayerData' class.
2024-12-04 01:47:31 +01:00
Hanno Fleischer
7053b163e5 adjusted LobbyState in the client to use the correct Data 2024-12-03 18:19:55 +01:00
Hanno Fleischer
81cb2f33ff adjusted all constuctors of nodes so that if someone creates a node the piece will be null and the option for a constuctor without arguments is still given for serialization purposes 2024-12-03 17:56:39 +01:00
Hanno Fleischer
69865bb504 added the playeringamenotification to be created from the right dataset 2024-12-03 16:48:08 +01:00
Felix Koppe
db50986f3f Fix serialisation issue 2024-12-03 15:38:13 +01:00
Felix Koppe
a0a088a0c4 Fix minor error in notification processing 2024-12-03 15:00:00 +01:00
Cedric Beck
c4d11ff961 added window title 2024-12-03 09:15:14 +01:00
Daniel Grigencha
bb51976127 Updated 'Node' class.
Updated the 'Node' class by overload the 'isOccupied' method in it.
2024-12-03 04:57:30 +01:00
Daniel Grigencha
0db1f08f3c Updated abstract 'GameAutomatonState' class.
Updated the abstract 'GameAutomatonState' class by adding the 'getGameAutomaton' method to it.
2024-12-03 04:49:16 +01:00
Daniel Grigencha
336f1ec316 Updated 'Resources' class.
Updated the 'Resources' class by adding the 'MAX_EYES' constant to it.
2024-12-03 04:29:16 +01:00
Daniel Grigencha
a1e687912a Updated abstract 'TurnAutomatonState' class.
Updated the abstract 'TurnAutomatonState' class by adding the 'getTurnAutomaton' method to it.
2024-12-03 04:09:35 +01:00
Daniel Grigencha
2248d044c1 Updated 'AnimationState' class.
Updated the 'AnimationState' class by updating the content inside the 'received(AnimationEndMessage msg, int from) method in it.
2024-12-03 03:41:58 +01:00
Daniel Grigencha
79bf1c16e8 Updated 'Game' class.
Updated the 'Game' class by adding the 'getActivePlayerId' method to it.
2024-12-03 03:40:24 +01:00
Daniel Grigencha
3353a890d3 Updated 'Game' class.
Updated the 'Game' class by adding the 'getPlayerIdByColor' method to it.
2024-12-03 03:36:22 +01:00
Daniel Grigencha
a012402a85 Updated abstract 'TurnAutomatonState' class.
Updated the abstract 'TurnAutomatonState' class by updating the JavaDoc text of the constructor.
2024-12-03 02:15:10 +01:00
Daniel Grigencha
5aaf8d4850 Updated 'TurnState' class.
Updated the 'TurnState' class by setting the start state in it.
2024-12-03 01:31:22 +01:00
Daniel Grigencha
35ab777f04 Updated 'DetermineStartPlayerState' class.
Updated the 'DetermineStartPlayerState' class by fixing the logic inside the received(RequestDieMessage msg, int from)' method in it.
2024-12-03 01:30:39 +01:00
Daniel Grigencha
c707abc465 Updated 'Die' class.
Updated the 'Die' class by adding another constructor for test cases to it.
2024-12-03 01:04:02 +01:00
Daniel Grigencha
2a84e7cf65 Updated 'Player' class.
Updated the 'Player' class by moving all content of 'PlayerData' class in 'Player' class.
2024-12-03 00:51:45 +01:00
Daniel Grigencha
3a02edb944 Updated 'PlayerData' class.
Updated the 'PlayerData' class by updating the 'Piece' creation inside the constructor.
2024-12-03 00:50:53 +01:00
Daniel Grigencha
1870d4fe0e Updated 'ShieldState' enumeration.
Updated the 'ShieldState' enumeration by removing unused methods from it.
2024-12-03 00:49:09 +01:00
Daniel Grigencha
5cf9746931 Updated 'PieceState' enumeration.
Updated the 'PieceState' enumeration by removing unused methods from it.
2024-12-03 00:48:39 +01:00
Daniel Grigencha
5b9bc7aa36 Updated 'Piece' class.
Updated the 'Piece' class by removing the unused 'id' parameter from the constructor.
2024-12-03 00:38:24 +01:00
Daniel Grigencha
abe66aff5d Updated 'LobbyState' class.
Updated 'LobbyState' class by removed unused imports in it.
2024-12-03 00:37:24 +01:00
Fleischer Hanno
eea566cc8b added the logic for server shutdown 2024-12-02 23:25:54 +01:00
Daniel Grigencha
bd07a44607 Merge branch 'development' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-01 into development 2024-12-02 23:24:02 +01:00
Daniel Grigencha
1f64676d31 Updated 'MdgaServer' class.
Updated the 'MdgaServer' class by adding the 'shutdown' message to it.
2024-12-02 23:23:56 +01:00
Daniel Grigencha
838f59b9aa Updated 'ServerState' class.
Updated the 'ServerState' class by filling the 'received(LeaveGameMessage msg, int from)' in it.
2024-12-02 23:22:45 +01:00
Daniel Grigencha
002a42be38 Updated 'LobbyState' class.
Updated the 'LobbyState' class by removing the 'received(LeaveGameMessage msg, int from)' from it.
2024-12-02 23:21:42 +01:00
Daniel Grigencha
a1d10521ac Updated 'ServerSener' interface.
Updated the 'ServerSender' interface by adding the 'shutdown' method to it.
2024-12-02 23:14:29 +01:00
Fleischer Hanno
4e6a272e7a added that when the client is in the game state and recieves the ceremony message it always changes to ceremony state 2024-12-02 23:08:56 +01:00
Daniel Grigencha
516848a67e Merge branch 'development' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-01 into development 2024-12-02 23:06:49 +01:00