Benjamin Feyer
4c3099ddf2
corrected testmethods in clientStateTest
2024-11-26 11:12:54 +01:00
Benjamin Feyer
b0ab870451
added tests in the serverStateTest
...
added the testmethods for rolldice and movepiece
2024-11-26 11:12:54 +01:00
Benjamin Feyer
993c94c306
edited some tests in ServerStateTest
2024-11-26 11:12:54 +01:00
Benjamin Feyer
e52af59cac
minor changes
2024-11-26 11:12:54 +01:00
Benjamin Feyer
40f1bdb51f
added some testmethods and corrected other in the clientStatemachineTests
2024-11-26 11:12:54 +01:00
Benjamin Feyer
436dae4ebc
added some testmethods for the client testing the statechanges in the dialogs
2024-11-26 11:12:54 +01:00
Benjamin Feyer
1b2d4df96f
added some mor testcases for the clientstatemachine
2024-11-26 11:12:54 +01:00
Benjamin Feyer
f3ca9f01c0
added the empty testmethods in serverstateTest and edited the testmethods for substates of choocePiece in Client into MovePiece
2024-11-26 11:12:54 +01:00
Benjamin Feyer
3c97cdae38
edited a test in the clientStateTest
2024-11-26 11:12:54 +01:00
Benjamin Feyer
227d4286e5
editet tests for the server and client statemachines
2024-11-26 11:12:54 +01:00
Benjamin Feyer
9939ec2861
added empty serverstatetests
2024-11-26 11:12:54 +01:00
Benjamin Feyer
1a6a460f9f
initial test commit,
...
added all testclasses except Playertest, Viewtest, Cameratest, SettingsTest, SoundTest, ReactionTest and ClientStateTest. And filled all created testclasses with empty testmethods, except ServerStateTest.
2024-11-26 11:12:54 +01:00
Daniel Grigencha
ec58e9c85f
added import statement with the refactored server messages
2024-11-26 11:12:54 +01:00
Daniel Grigencha
cf6777023f
added mdga server controller
2024-11-26 11:12:54 +01:00
Daniel Grigencha
739279d3df
added new server state chart
2024-11-26 11:12:52 +01:00
Daniel Grigencha
b6bf25671f
reverted server messages
2024-11-26 11:12:50 +01:00
Daniel Grigencha
5a9fd2a939
deleted server state automaton
2024-11-26 11:12:49 +01:00
Hanno Fleischer
e1b21de718
added two Pieces in RequestPlayCard in order to differentiate between own and enemy pieces
2024-11-26 11:12:39 +01:00
Hanno Fleischer
f321608132
added two lists in PossiblePiece in order to differentiate between own and enemy pieces
2024-11-26 11:12:39 +01:00
Hanno Fleischer
dd7a27629b
added static methods to construct a PlayCard message for each card type
2024-11-26 11:12:39 +01:00
Hanno Fleischer
eba681c350
added getter for ArrayList Player in Game and created a flag for ready status in Player
2024-11-26 11:12:39 +01:00
Daniel Grigencha
f97eea3e5e
added default constructor for serialization purposes
2024-11-26 11:12:39 +01:00
Hanno Fleischer
1582038dfe
added an ArrayList of Player in game and added the received methods in clientgamelogic
2024-11-26 11:12:39 +01:00
Daniel Grigencha
798e996a8d
fixed sonarlint errors and deleted map playerConnectionID
2024-11-26 11:12:39 +01:00
Fleischer Hanno
472d87b0c9
refactored ceremony message
2024-11-26 11:12:39 +01:00
Fleischer Hanno
7cfb863e5c
corrected refactoring mistake, ich which RankingResponce was renamed to RankingResponse
2024-11-26 11:12:35 +01:00
Fleischer Hanno
7e1d2e833e
added getter for dialogstatemachine in dialogs
2024-11-26 11:12:30 +01:00
Fleischer Hanno
67a87ffa81
made all con structors of clients states public
2024-11-26 11:12:30 +01:00
Daniel Grigencha
12fbf4e77e
added javadocs to all server messages
2024-11-26 11:12:30 +01:00
Daniel Grigencha
f6d16a81bf
added javadocs to all client messages
2024-11-26 11:12:30 +01:00
Fleischer Hanno
6938ce16b7
added the constructors for all client states and their statemachines
2024-11-26 11:12:30 +01:00
Daniel Grigencha
85ea4d340c
added more logic for the server state diagram
2024-11-26 11:12:30 +01:00
Fleischer Hanno
e3d5d8e2e9
added message contents to the messages
...
addedn the conentents for all messages regarding the BPMN diagramm and own interpretation.
also created an identifier for pieces to be used for network communication between server and client so that they talk about the same piece.
2024-11-26 11:12:30 +01:00
Daniel Grigencha
6dfb2980fa
added more logic for the server state diagram
2024-11-26 11:12:26 +01:00
Fleischer Hanno
f3894a5058
added a method to check if a player has pieces in his waiting area
2024-11-26 11:11:51 +01:00
Hanno Fleischer
787d8b558c
added the method tryMove and the methods used by it into serverstate
2024-11-26 11:11:51 +01:00
Daniel Grigencha
3949a00932
added more logic for the server state diagram
2024-11-26 11:11:51 +01:00
Felix
96489f2454
Minor work
2024-11-25 16:32:16 +01:00
Felix
439231aecf
Add rotateable cam
2024-11-25 16:15:59 +01:00
Felix
8982662f5b
Remove debug statement
2024-11-25 14:01:06 +01:00
Felix
d70efb32ea
Fix audio settings
2024-11-25 13:59:55 +01:00
Cedric Beck
ccad47f95a
Merge branch 'dev/client' into dev/client_koppe
2024-11-24 10:32:00 +01:00
Cedric Beck
c8c0188452
merge dev/client into dev/client_koppe
2024-11-24 10:30:37 +01:00
Cedric Beck
11794b6ac7
added GuiHandler and showing bonuscards
2024-11-24 09:21:44 +01:00
Cedric Beck
7368014b10
merge dev/client into dev/client_beck
2024-11-22 20:38:00 +01:00
Cedric Beck
ebdedc6494
added working piece outline; added final tweaks for boardHandler
2024-11-22 19:53:32 +01:00
Cedric Beck
00014eeb09
tried fixing outline problem
2024-11-22 13:56:43 +01:00
Felix
a79a315f83
Minor work
2024-11-21 16:44:28 +01:00
Felix
c470c205e4
Add host&join menu and work on modelSyncronizer
2024-11-21 16:16:19 +01:00
Felix
982ca00b55
Make lobby buttons colored
2024-11-21 16:16:19 +01:00