Compare commits
51 Commits
dev/client
...
dev/test
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ef3193cd68 |
@@ -0,0 +1,4 @@
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package pp.battleship.game.client;
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public class AnimationState {
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}
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@@ -30,16 +30,15 @@ public enum Asset {
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tank,
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world(1.2f),
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shieldRing("Models/shieldRing/shieldRing.j3o", null),
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treeSmall(1.2f),
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treeBig(1.2f),
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treeSmall,
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treeBig,
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turboCard,
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turboSymbol("Models/turboCard/turboSymbol.j3o", "Models/turboCard/turboCard_diff.png"),
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turboSymbol("Models/turboCard/turboSymbol.j3o", "Models/turboCard/turboCard_diff.j3o"),
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swapCard,
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swapSymbol("Models/swapCard/swapSymbol.j3o", "Models/swapCard/swapCard_diff.png"),
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swapSymbol("Models/swapCard/swapSymbol.j3o", "Models/swapCard/swapCard_diff.j3o"),
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shieldCard,
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shieldSymbol("Models/shieldCard/shieldSymbol.j3o", "Models/shieldCard/shieldCard_diff.png"),
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dice,
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missile("Models/missile/AVMT300.obj", "Models/missile/texture.jpg", 0.1f),
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shieldSymbol("Models/shieldCard/shieldSymbol.j3o", "Models/shieldCard/shieldCard_diff.j3o"),
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dice
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;
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private final String modelPath;
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@@ -27,7 +27,6 @@
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import pp.mdga.notification.SelectableCardsNotification;
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import java.util.List;
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import java.util.UUID;
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public class InputSynchronizer {
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@@ -40,11 +39,6 @@ public class InputSynchronizer {
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private CardControl hoverCard;
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private PieceControl hoverPiece;
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private boolean clickAllowed = true;
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private boolean isRotateLeft = false;
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private boolean isRotateRight = false;
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/**
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* Constructor initializes the InputSynchronizer with the application context.
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* Sets up input mappings and listeners for user interactions.
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@@ -60,18 +54,6 @@ public class InputSynchronizer {
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setupInput();
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}
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public void update(float tpf) {
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if(isRotateLeft && isRotateRight) {
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return;
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}
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if(isRotateLeft) {
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rotationAngle += 180 * tpf;
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}
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if(isRotateRight) {
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rotationAngle -= 180 * tpf;
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}
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}
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/**
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* Configures input mappings for various actions and binds them to listeners.
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*/
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@@ -79,22 +61,22 @@ private void setupInput() {
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inputManager.addMapping("Settings", new KeyTrigger(KeyInput.KEY_ESCAPE));
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inputManager.addMapping("Forward", new KeyTrigger(KeyInput.KEY_RETURN));
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inputManager.addMapping("Left", new KeyTrigger(KeyInput.KEY_Q));
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inputManager.addMapping("Right", new KeyTrigger(KeyInput.KEY_E));
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inputManager.addMapping("RotateRightMouse", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
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inputManager.addMapping("MouseLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); // Left movement
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inputManager.addMapping("MouseRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); // Right movement
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inputManager.addMapping("MouseVertical", new MouseAxisTrigger(MouseInput.AXIS_Y, false), new MouseAxisTrigger(MouseInput.AXIS_Y, true)); //Mouse Up Down movement
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inputManager.addMapping("MouseScrollUp", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false)); // Scroll up
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inputManager.addMapping("MouseScrollDown", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true)); // Scroll down
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inputManager.addMapping("Test", new KeyTrigger(KeyInput.KEY_J));
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inputManager.addMapping("Click", new MouseButtonTrigger(MouseInput.BUTTON_LEFT));
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inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Left", "Right", "Test");
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inputManager.addListener(actionListener, "Settings", "Forward", "RotateRightMouse", "Click", "Test");
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inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
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}
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UUID p = null;
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private boolean test = false;
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/**
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* Handles action-based input events such as key presses and mouse clicks.
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*/
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@@ -111,10 +93,6 @@ public void onAction(String name, boolean isPressed, float tpf) {
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rightMousePressed = isPressed;
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}
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if(name.equals("Click") && isPressed) {
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if(!clickAllowed) {
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return;
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}
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if (app.getView() instanceof GameView gameView) {
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DiceControl diceSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), DiceControl.class);
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CardControl cardLayerSelect = checkHover(gameView.getGuiHandler().getCardLayerCamera(), gameView.getGuiHandler().getCardLayerRootNode(), CardControl.class);
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@@ -143,40 +121,13 @@ else if(boardSelect != null) {
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}
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if (name.equals("Left")) {
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isRotateLeft = !isRotateLeft;
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}
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if (name.equals("Right")) {
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isRotateRight = !isRotateRight;
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}
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if(name.equals("Test2") &&isPressed){
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if(name.equals("Test") &&isPressed){
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if(app.getView() instanceof GameView gameView){
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if(p == null) {
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p = UUID.randomUUID();
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gameView.getBoardHandler().addPlayer(Color.AIRFORCE,List.of(p,UUID.randomUUID(),UUID.randomUUID(),UUID.randomUUID()));
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gameView.getBoardHandler().movePieceStartAnim(p,0);
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//gameView.getBoardHandler().movePieceAnim(p,0, 8);
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} else {
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gameView.getBoardHandler().throwMissileAnim(p);
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//gameView.getBoardHandler().movePieceStartAnim(p,0);
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}
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// gameView.getGuiHandler().rollRankingResult(Color.AIRFORCE, 1);
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// gameView.getGuiHandler().rollRankingResult(Color.ARMY, 2);
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// gameView.getGuiHandler().rollRankingResult(Color.NAVY, 3);
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// gameView.getGuiHandler().rollRankingResult(Color.CYBER, 4);
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// gameView.getGuiHandler().showDice();
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// UUID p1 = UUID.randomUUID();
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// gameView.getBoardHandler().addPlayer(Color.AIRFORCE,List.of(p1,UUID.randomUUID(),UUID.randomUUID(),UUID.randomUUID()));
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// gameView.getBoardHandler().movePieceStartAnim(p1,0);
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//gameView.getGuiHandler().drawCard(Color.ARMY);
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//gameView.getGuiHandler().addCardOwn(BonusCard.SHIELD);
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//gameView.getGuiHandler().playCardOwn(BonusCard.SHIELD);
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gameView.getGuiHandler().showDice();
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}
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}
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}
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@@ -351,12 +302,4 @@ public void setRotation(float rotationAngle){
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public int getScroll() {
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return scrollValue;
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}
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public void setClickAllowed(boolean allowed) {
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clickAllowed = allowed;
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}
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public boolean isClickAllowed() {
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return clickAllowed;
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}
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}
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@@ -1,19 +1,13 @@
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package pp.mdga.client;
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import com.jme3.app.SimpleApplication;
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import com.simsilica.lemur.GuiGlobals;
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import com.sun.tools.javac.Main;
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import pp.mdga.client.acoustic.AcousticHandler;
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import com.jme3.system.AppSettings;
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import com.simsilica.lemur.GuiGlobals;
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import pp.mdga.client.acoustic.AcousticHandler;
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import pp.mdga.client.dialog.JoinDialog;
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import pp.mdga.client.view.*;
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import javax.imageio.ImageIO;
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import java.awt.*;
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import java.awt.image.BufferedImage;
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import java.io.File;
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import java.io.IOException;
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import java.util.Objects;
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import java.util.concurrent.ExecutorService;
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import java.util.concurrent.Executors;
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import java.util.prefs.Preferences;
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@@ -45,19 +39,19 @@ public class MdgaApp extends SimpleApplication {
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private MdgaState state = null;
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/** Scale for rendering images. */
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private final float imageScale = prefs.getInt("scale", 1);
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private float imageScale = prefs.getInt("scale", 1);
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/** The main menu view. */
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private MainView mainView;
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private MdgaView mainView;
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/** The lobby view. */
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private LobbyView lobbyView;
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private MdgaView lobbyView;
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/** The game view. */
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private GameView gameView;
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private MdgaView gameView;
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/** The ceremony view. */
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private CeremonyView ceremonyView;
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private MdgaView ceremonyView;
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/** The client game logic. */
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private final ClientGameLogic clientGameLogic;
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@@ -66,7 +60,7 @@ public class MdgaApp extends SimpleApplication {
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private ServerConnection networkConnection;
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public MdgaApp() {
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private MdgaApp() {
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networkConnection = new NetworkSupport(this);
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this.clientGameLogic = new ClientGameLogic(networkConnection);
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}
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@@ -80,30 +74,15 @@ public MdgaApp() {
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public static void main(String[] args) {
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AppSettings settings = new AppSettings(true);
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settings.setSamples(128);
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if(prefs.getBoolean("fullscreen", false)) {
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
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int screenWidth = (int) screenSize.getWidth();
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int screenHeight = (int) screenSize.getHeight();
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settings.setResolution(screenWidth, screenHeight);
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settings.setFullscreen(true);
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} else {
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settings.setWidth(prefs.getInt("width", 1280));
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settings.setHeight(prefs.getInt("height", 720));
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}
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settings.setCenterWindow(true);
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settings.setVSync(false);
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settings.setTitle("MDGA");
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settings.setVSync(true);
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MdgaApp app = new MdgaApp();
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app.setSettings(settings);
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app.setShowSettings(false);
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app.setPauseOnLostFocus(false);
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app.setDisplayStatView(false);
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app.start();
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}
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@@ -141,7 +120,6 @@ public void simpleUpdate(float tpf) {
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view.update(tpf);
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acousticHandler.update();
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notificationSynchronizer.update();
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inputSynchronizer.update(tpf);
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}
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/**
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@@ -267,33 +245,19 @@ public ServerConnection getNetworkSupport(){
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return networkConnection;
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}
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public void updateResolution(int width, int height, float imageFactor, boolean isFullscreen) {
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if(isFullscreen) {
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int baseWidth = 1280;
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int baseHeight = 720;
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float baseAspectRatio = (float) baseWidth / baseHeight;
|
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float newAspectRatio = (float) width / height;
|
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|
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float scaleFactor = Math.max((float) width / baseWidth, (float) height / baseHeight);
|
||||
|
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Dimension screenSize = Toolkit.getDefaultToolkit().getScreenSize();
|
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int screenWidth = (int) screenSize.getWidth();
|
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int screenHeight = (int) screenSize.getHeight();
|
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settings.setResolution(screenWidth, screenHeight);
|
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settings.setFullscreen(true);
|
||||
|
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prefs.putFloat("scale", scaleFactor);
|
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prefs.putBoolean("fullscreen", true);
|
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} else {
|
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public void updateResolution(int width, int height, float imageFactor) {
|
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prefs.putInt("width", width);
|
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prefs.putInt("height", height);
|
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prefs.putFloat("scale", imageFactor);
|
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prefs.putBoolean("fullscreen", false);
|
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|
||||
try {
|
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restartApp();
|
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} catch (Exception e) {
|
||||
//nothing
|
||||
}
|
||||
}
|
||||
|
||||
public static void restartApp() {
|
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try {
|
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public static void restartApp() throws IOException {
|
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String javaBin = System.getProperty("java.home") + "/bin/java";
|
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String classPath = System.getProperty("java.class.path");
|
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String className = System.getProperty("sun.java.command");
|
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@@ -305,22 +269,6 @@ public static void restartApp() {
|
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builder.start();
|
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|
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System.exit(0);
|
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} catch (Exception e) {
|
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throw new RuntimeException("restart failed");
|
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}
|
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}
|
||||
|
||||
public void afterGameCleanup() {
|
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MainView main = (MainView) mainView;
|
||||
|
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main.getJoinDialog().disconnect();
|
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main.getHostDialog().shutdownServer();
|
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|
||||
ceremonyView.afterGameCleanup();
|
||||
}
|
||||
|
||||
public GameView getGameView(){
|
||||
return gameView;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -74,11 +74,10 @@ public void selectCard(BonusCard card) {
|
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this.card = card;
|
||||
|
||||
GameView gameView = (GameView) app.getView();
|
||||
|
||||
if(card == null) {
|
||||
if(card != null) {
|
||||
gameView.needConfirm();
|
||||
} else {
|
||||
gameView.needNoPower();
|
||||
gameView.noConfirm();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -94,17 +93,14 @@ public void confirm() {
|
||||
} else if (a != null) {
|
||||
selectPiece(a);
|
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gameView.getBoardHandler().clearSelectable();
|
||||
} else {
|
||||
if(null == card) {
|
||||
selectCard(null);
|
||||
} else {
|
||||
} else if (card != null){
|
||||
selectCard(card);
|
||||
gameView.getGuiHandler().clearSelectableCards();
|
||||
}
|
||||
} else {
|
||||
throw new RuntimeException("nothing to confirm");
|
||||
}
|
||||
|
||||
gameView.noConfirm();
|
||||
gameView.noNoPower();
|
||||
}
|
||||
|
||||
public void selectTsk(Color color) {
|
||||
@@ -149,8 +145,4 @@ public void enter(MdgaState state) {
|
||||
public void setSwap(boolean swap){
|
||||
this.swap = swap;
|
||||
}
|
||||
|
||||
public void force() {
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.gui.GuiHandler;
|
||||
import pp.mdga.client.view.CeremonyView;
|
||||
@@ -20,13 +19,13 @@ public class NotificationSynchronizer {
|
||||
this.app = app;
|
||||
}
|
||||
|
||||
public void addTestNotification(Notification n) {
|
||||
notifications.add(n);
|
||||
handleGame(n);
|
||||
}
|
||||
|
||||
public void update() {
|
||||
Notification n = app.getGameLogic().getNotification();
|
||||
while (n != null) {
|
||||
if(n instanceof InfoNotification infoNotification) {
|
||||
app.getView().showInfo(infoNotification.getMessage(), infoNotification.isError());
|
||||
return;
|
||||
}
|
||||
|
||||
if(n != null) {
|
||||
switch (app.getState()) {
|
||||
@@ -43,21 +42,16 @@ public void update() {
|
||||
handleCeremony(n);
|
||||
break;
|
||||
case NONE:
|
||||
throw new RuntimeException("no notification expected: " + n.getClass().getName());
|
||||
throw new RuntimeException("no notification expected: " + n.toString());
|
||||
}
|
||||
}
|
||||
|
||||
n = app.getGameLogic().getNotification();
|
||||
}
|
||||
}
|
||||
|
||||
private void handleMain(Notification notification) {
|
||||
if (notification instanceof LobbyDialogNotification) {
|
||||
app.enter(MdgaState.LOBBY);
|
||||
} else if (notification instanceof StartDialogNotification) {
|
||||
//nothing
|
||||
} else {
|
||||
throw new RuntimeException("notification not expected in main: "+ notification.getClass().getName());
|
||||
throw new RuntimeException("notification not expected: ");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -67,17 +61,16 @@ private void handleLobby(Notification notification) {
|
||||
if (notification instanceof TskSelectNotification n) {
|
||||
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
|
||||
} else if (notification instanceof StartDialogNotification) {
|
||||
app.afterGameCleanup();
|
||||
app.enter(MdgaState.MAIN);
|
||||
} else if (notification instanceof TskUnselectNotification n) {
|
||||
lobbyView.setTaken(n.getColor(), false, false, null);
|
||||
} else if(notification instanceof LobbyReadyNotification lobbyReadyNotification) {
|
||||
lobbyView.setReady(lobbyReadyNotification.getColor(), lobbyReadyNotification.isReady());
|
||||
} else if (notification instanceof GameNotification n) {
|
||||
app.getGameView().setOwnColor(n.getOwnColor());
|
||||
app.enter(MdgaState.GAME);
|
||||
((GameView) app.getView()).setOwnColor(n.getOwnColor());
|
||||
} else {
|
||||
throw new RuntimeException("notification not expected in lobby: " + notification.getClass().getName());
|
||||
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||
}
|
||||
}
|
||||
|
||||
@@ -88,12 +81,10 @@ private void handleGame(Notification notification) {
|
||||
ModelSynchronizer modelSynchronizer = app.getModelSynchronize();
|
||||
|
||||
if (notification instanceof AcquireCardNotification n) {
|
||||
guiHandler.addCardOwn(n.getBonusCard());
|
||||
app.getAcousticHandler().playSound(MdgaSound.BONUS);
|
||||
guiHandler.addCard(n.getBonusCard());
|
||||
} else if (notification instanceof ActivePlayerNotification n) {
|
||||
gameView.getGuiHandler().setActivePlayer(n.getColor());
|
||||
boardHandler.showDice(n.getColor());
|
||||
app.getAcousticHandler().playSound(MdgaSound.UI90);
|
||||
} else if (notification instanceof CeremonyNotification ceremonyNotification) {
|
||||
app.enter(MdgaState.CEREMONY);
|
||||
CeremonyView ceremonyView = (CeremonyView) app.getView();
|
||||
@@ -128,8 +119,8 @@ private void handleGame(Notification notification) {
|
||||
} else if (notification instanceof HomeMoveNotification home) {
|
||||
boardHandler.movePieceHomeAnim(home.getPieceId(), home.getHomeIndex());
|
||||
guiHandler.hideText();
|
||||
} else if (notification instanceof InterruptNotification notification1) {
|
||||
gameView.enterInterrupt(notification1.getColor());
|
||||
} else if (notification instanceof InterruptNotification) {
|
||||
app.enter(MdgaState.LOBBY);
|
||||
} else if (notification instanceof MovePieceNotification n) {
|
||||
if(n.isMoveStart()) {
|
||||
//StartMove
|
||||
@@ -141,17 +132,21 @@ private void handleGame(Notification notification) {
|
||||
}
|
||||
guiHandler.hideText();
|
||||
} else if (notification instanceof ThrowPieceNotification n) {
|
||||
boardHandler.throwBombAnim(n.getPieceId());
|
||||
boardHandler.throwPieceAnim(n.getPieceId());
|
||||
} else if (notification instanceof NoShieldNotification n) {
|
||||
boardHandler.unshieldPiece(n.getPieceId());
|
||||
} else if (notification instanceof PlayCardNotification n) {
|
||||
if(n.getColor() == gameView.getOwnColor()) guiHandler.playCardOwn(n.getCard());
|
||||
else guiHandler.playCardEnemy(n.getColor(), n.getCard());
|
||||
switch(n.getCard()){
|
||||
case SWAP -> guiHandler.swap();
|
||||
case TURBO -> guiHandler.turbo();
|
||||
case SHIELD -> guiHandler.shield();
|
||||
default -> throw new RuntimeException("invalid card");
|
||||
}
|
||||
} else if (notification instanceof PlayerInGameNotification n) {
|
||||
boardHandler.addPlayer(n.getColor(),n.getPiecesList());
|
||||
guiHandler.addPlayer(n.getColor(),n.getName());
|
||||
} else if (notification instanceof ResumeNotification) {
|
||||
gameView.leaveInterrupt();
|
||||
//TODO
|
||||
} else if (notification instanceof RollDiceNotification n) {
|
||||
gameView.getGuiHandler().hideText();
|
||||
if(n.getColor() == gameView.getOwnColor()){
|
||||
@@ -164,13 +159,11 @@ private void handleGame(Notification notification) {
|
||||
}
|
||||
} else if (notification instanceof SelectableCardsNotification n) {
|
||||
guiHandler.setSelectableCards(n.getCards());
|
||||
gameView.needNoPower();
|
||||
} else if (notification instanceof ShieldActiveNotification n) {
|
||||
boardHandler.shieldPiece(n.getPieceId());
|
||||
} else if (notification instanceof ShieldSuppressedNotification n) {
|
||||
boardHandler.suppressShield(n.getPieceId());
|
||||
} else if (notification instanceof StartDialogNotification) {
|
||||
app.afterGameCleanup();
|
||||
app.enter(MdgaState.MAIN);
|
||||
} else if (notification instanceof SwapPieceNotification n) {
|
||||
// boardHandler.swapPieces(n.getFirstPiece(), n.getSecondPiece());
|
||||
@@ -191,16 +184,15 @@ private void handleGame(Notification notification) {
|
||||
} else if (notification instanceof FinishNotification n){
|
||||
guiHandler.finish(n.getColorFinished());
|
||||
} else {
|
||||
throw new RuntimeException("notification not expected in game: " + notification.getClass().getName());
|
||||
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||
}
|
||||
}
|
||||
|
||||
private void handleCeremony(Notification notification) {
|
||||
if (notification instanceof StartDialogNotification) {
|
||||
app.afterGameCleanup();
|
||||
app.enter(MdgaState.MAIN);
|
||||
} else {
|
||||
throw new RuntimeException("notification not expected in ceremony: " + notification.getClass().getName());
|
||||
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -109,29 +109,6 @@ public void playSound(MdgaSound sound) {
|
||||
case LEAVE:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.UI_SOUND2, 0.6f, 0.0f));
|
||||
break;
|
||||
case JET:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.JET, 1.0f, 0.0f));
|
||||
break;
|
||||
case EXPLOSION:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.EXPLOSION_1, 1.0f, 0f));
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.EXPLOSION_2, 1.0f, 0f));
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.THUNDER, 1.0f, 0f));
|
||||
break;
|
||||
case LOSE:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.LOSE, 1.0f, 0.0f));
|
||||
break;
|
||||
case BONUS:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.BONUS, 1.0f, 0.0f));
|
||||
break;
|
||||
case UI90:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.UI90, 1.0f, 0.0f));
|
||||
break;
|
||||
case MISSILE:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.MISSILE, 1.0f, 0.0f));
|
||||
break;
|
||||
case MATRIX:
|
||||
assets.add(new SoundAssetDelayVolume(SoundAsset.MATRIX, 1.0f, 0.0f));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -31,11 +31,4 @@ public enum MdgaSound {
|
||||
OTHER_CONNECTED,
|
||||
NOT_READY,
|
||||
LEAVE,
|
||||
JET,
|
||||
EXPLOSION,
|
||||
LOSE,
|
||||
BONUS,
|
||||
UI90,
|
||||
MISSILE,
|
||||
MATRIX,
|
||||
}
|
||||
|
||||
@@ -28,15 +28,6 @@ enum SoundAsset {
|
||||
POWERUP("powerup.wav"),
|
||||
ROBOT_READY("robotReady.wav"),
|
||||
UNIT_READY("unitReady.wav"),
|
||||
JET("jet-overhead.wav"),
|
||||
EXPLOSION_1("exp.ogg"),
|
||||
EXPLOSION_2("exp2.ogg"),
|
||||
THUNDER("thunder.ogg"),
|
||||
UI90("ui90.ogg"),
|
||||
BONUS("bonus.ogg"),
|
||||
LOSE("lose.ogg"),
|
||||
MISSILE("missile.ogg"),
|
||||
MATRIX("matrix.wav"),
|
||||
CONNECTED("connected.wav");
|
||||
|
||||
private final String path;
|
||||
|
||||
@@ -1,125 +0,0 @@
|
||||
package pp.mdga.client.animation;
|
||||
|
||||
import com.jme3.effect.ParticleEmitter;
|
||||
import com.jme3.effect.ParticleMesh.Type;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
|
||||
public class Explosion {
|
||||
|
||||
private final Node rootNode;
|
||||
private final MdgaApp app;
|
||||
private final Vector3f location;
|
||||
private ParticleEmitter fire;
|
||||
private ParticleEmitter smoke;
|
||||
|
||||
private boolean triggered = false;
|
||||
|
||||
private final Material mat;
|
||||
|
||||
/**
|
||||
* Konstruktor für die Explosion.
|
||||
*
|
||||
* @param app Die Hauptanwendung.
|
||||
* @param rootNode Der Root-Knoten, an den die Explosion angefügt wird.
|
||||
* @param location Der Ort der Explosion in World-Koordinaten.
|
||||
*/
|
||||
public Explosion(MdgaApp app, Node rootNode, Vector3f location) {
|
||||
this.app = app;
|
||||
this.rootNode = rootNode;
|
||||
this.location = location;
|
||||
|
||||
this.mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
|
||||
}
|
||||
|
||||
/**
|
||||
* Initialisiert den Partikel-Emitter für die Explosion.
|
||||
*/
|
||||
private void initializeEmitter() {
|
||||
fire = new ParticleEmitter("Effect", Type.Triangle,50);
|
||||
fire.setMaterial(mat);
|
||||
fire.setStartColor(ColorRGBA.Yellow);
|
||||
fire.setEndColor(ColorRGBA.Red);
|
||||
fire.getParticleInfluencer().setInitialVelocity(new Vector3f(0.2f,0.2f,4f));
|
||||
fire.getParticleInfluencer().setVelocityVariation(0.4f);
|
||||
fire.setStartSize(0.1f);
|
||||
fire.setEndSize(0.8f);
|
||||
fire.setGravity(0, 0, -0.1f);
|
||||
fire.setLowLife(0.5f);
|
||||
fire.setHighLife(2.2f);
|
||||
fire.setParticlesPerSec(0);
|
||||
|
||||
fire.setLocalTranslation(location);
|
||||
|
||||
smoke = new ParticleEmitter("Effect2", Type.Triangle,40);
|
||||
smoke.setMaterial(mat);
|
||||
smoke.setImagesX(2);
|
||||
smoke.setImagesY(2);
|
||||
smoke.setStartColor(ColorRGBA.DarkGray);
|
||||
smoke.setEndColor(new ColorRGBA(0.05f, 0.05f, 0.05f, 1));
|
||||
smoke.getParticleInfluencer().setInitialVelocity(new Vector3f(0.0f,0.0f,0.7f));
|
||||
smoke.getParticleInfluencer().setVelocityVariation(0.5f);
|
||||
smoke.setStartSize(0.2f);
|
||||
smoke.setEndSize(0.5f);
|
||||
smoke.setGravity(0, 0, -0.3f);
|
||||
smoke.setLowLife(1.2f);
|
||||
smoke.setHighLife(5.5f);
|
||||
smoke.setParticlesPerSec(0);
|
||||
|
||||
smoke.setLocalTranslation(location);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.EXPLOSION);
|
||||
}
|
||||
|
||||
/**
|
||||
* Löst die Explosion aus.
|
||||
*/
|
||||
public void trigger() {
|
||||
if (!triggered) {
|
||||
triggered = true;
|
||||
initializeEmitter();
|
||||
}
|
||||
|
||||
rootNode.attachChild(fire);
|
||||
fire.emitAllParticles();
|
||||
fire.addControl(new AbstractControl() {
|
||||
private float elapsedTime = 0;
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
elapsedTime += tpf;
|
||||
if (elapsedTime > 10f) {
|
||||
rootNode.detachChild(fire);
|
||||
fire.removeControl(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
});
|
||||
|
||||
rootNode.attachChild(smoke);
|
||||
smoke.emitAllParticles();
|
||||
smoke.addControl(new AbstractControl() {
|
||||
private float elapsedTime = 0;
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
elapsedTime += tpf;
|
||||
if (elapsedTime > 10f) {
|
||||
rootNode.detachChild(smoke);
|
||||
smoke.removeControl(this);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(com.jme3.renderer.RenderManager rm, com.jme3.renderer.ViewPort vp) {}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,173 +0,0 @@
|
||||
package pp.mdga.client.animation;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.FastMath;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.view.GameView;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class JetAnimation {
|
||||
|
||||
private final MdgaApp app; // Referenz auf die Hauptanwendung
|
||||
private final Node rootNode; // Root-Knoten, an dem die Animation hängt
|
||||
private Spatial jetModel; // Das Model des "jet"
|
||||
private final Vector3f spawnPoint; // Spawnpunkt des Jets
|
||||
private final Vector3f nodePoint; // Punkt des überflogenen Knotens
|
||||
private final Vector3f despawnPoint; // Punkt, an dem der Jet despawnt
|
||||
private final float curveHeight; // Maximale Höhe der Kurve
|
||||
private final float animationDuration; // Dauer der Animation
|
||||
private Explosion explosion;
|
||||
private final UUID id;
|
||||
|
||||
/**
|
||||
* Konstruktor für die ThrowAnimation-Klasse.
|
||||
*
|
||||
* @param app Die Hauptanwendung
|
||||
* @param rootNode Der Root-Knoten, an dem der Jet angefügt wird
|
||||
* @param uuid Die UUID des pieces
|
||||
* @param targetPoint Der Punkt, an dem der Jet spawnt
|
||||
* @param curveHeight Die maximale Höhe der Flugkurve
|
||||
* @param animationDuration Die Gesamtdauer der Animation in Sekunden
|
||||
*/
|
||||
public JetAnimation(MdgaApp app, Node rootNode, UUID uuid, Vector3f targetPoint, float curveHeight, float animationDuration) {
|
||||
Vector3f spawnPoint = targetPoint.add(170, 50, 50);
|
||||
|
||||
Vector3f controlPoint = targetPoint.add(new Vector3f(0, 0, -45));
|
||||
|
||||
Vector3f despawnPoint = targetPoint.add(-100, -100, 40);
|
||||
|
||||
this.app = app;
|
||||
this.rootNode = rootNode;
|
||||
this.spawnPoint = spawnPoint;
|
||||
this.nodePoint = controlPoint;
|
||||
this.despawnPoint = despawnPoint;
|
||||
this.curveHeight = curveHeight;
|
||||
this.animationDuration = animationDuration;
|
||||
|
||||
id = uuid;
|
||||
|
||||
explosion = new Explosion(app, rootNode, targetPoint);
|
||||
}
|
||||
|
||||
/**
|
||||
* Startet die Animation.
|
||||
*/
|
||||
public void start() {
|
||||
app.getAcousticHandler().playSound(MdgaSound.JET);
|
||||
spawnJet();
|
||||
animateJet();
|
||||
}
|
||||
|
||||
/**
|
||||
* Spawnt den Jet an der spezifizierten Position.
|
||||
*/
|
||||
private void spawnJet() {
|
||||
jetModel = app.getAssetManager().loadModel(Asset.jet.getModelPath());
|
||||
jetModel.setLocalTranslation(spawnPoint);
|
||||
jetModel.scale(Asset.jet.getSize());
|
||||
jetModel.rotate(FastMath.HALF_PI, 0, 0);
|
||||
jetModel.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(Asset.jet.getDiffPath()));
|
||||
jetModel.setMaterial(mat);
|
||||
|
||||
rootNode.attachChild(jetModel);
|
||||
}
|
||||
|
||||
/**
|
||||
* Animiert den Jet entlang einer Kurve und lässt ihn anschließend verschwinden.
|
||||
*/
|
||||
private void animateJet() {
|
||||
Vector3f controlPoint1 = spawnPoint.add(0, curveHeight, 0);
|
||||
Vector3f controlPoint2 = nodePoint.add(0, curveHeight, 0);
|
||||
|
||||
BezierCurve3f curve = new BezierCurve3f(spawnPoint, controlPoint1, controlPoint2, despawnPoint);
|
||||
|
||||
app.getRootNode().addControl(new AbstractControl() {
|
||||
private float elapsedTime = 0;
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
elapsedTime += tpf;
|
||||
float progress = elapsedTime / animationDuration;
|
||||
|
||||
if(elapsedTime > 4.2f) {
|
||||
explosion.trigger();
|
||||
}
|
||||
|
||||
if (progress > 1) {
|
||||
rootNode.detachChild(jetModel);
|
||||
this.spatial.removeControl(this);
|
||||
} else {
|
||||
Vector3f currentPos = curve.interpolate(progress);
|
||||
Vector3f direction = curve.interpolateDerivative(progress).normalizeLocal();
|
||||
jetModel.setLocalTranslation(currentPos);
|
||||
jetModel.lookAt(currentPos.add(direction), Vector3f.UNIT_Z);
|
||||
jetModel.rotate(-FastMath.HALF_PI, 0, (float) Math.toRadians(-25));
|
||||
}
|
||||
|
||||
if (elapsedTime > 6.0f) {
|
||||
GameView gameView = (GameView) app.getView();
|
||||
BoardHandler boardHandler = gameView.getBoardHandler();
|
||||
|
||||
boardHandler.throwPieceAnim(id);
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||
// Wird hier nicht benötigt
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Repräsentiert eine 3D-Bezier-Kurve mit vier Kontrollpunkten.
|
||||
*/
|
||||
private static class BezierCurve3f {
|
||||
private final Vector3f p0, p1, p2, p3;
|
||||
|
||||
public BezierCurve3f(Vector3f p0, Vector3f p1, Vector3f p2, Vector3f p3) {
|
||||
this.p0 = p0;
|
||||
this.p1 = p1;
|
||||
this.p2 = p2;
|
||||
this.p3 = p3;
|
||||
}
|
||||
|
||||
public Vector3f interpolate(float t) {
|
||||
float u = 1 - t;
|
||||
float tt = t * t;
|
||||
float uu = u * u;
|
||||
float uuu = uu * u;
|
||||
float ttt = tt * t;
|
||||
|
||||
Vector3f point = p0.mult(uuu);
|
||||
point = point.add(p1.mult(3 * uu * t));
|
||||
point = point.add(p2.mult(3 * u * tt));
|
||||
point = point.add(p3.mult(ttt));
|
||||
return point;
|
||||
}
|
||||
|
||||
public Vector3f interpolateDerivative(float t) {
|
||||
float u = 1 - t;
|
||||
float tt = t * t;
|
||||
|
||||
Vector3f derivative = p0.mult(-3 * u * u);
|
||||
derivative = derivative.add(p1.mult(3 * u * u - 6 * u * t));
|
||||
derivative = derivative.add(p2.mult(6 * u * t - 3 * tt));
|
||||
derivative = derivative.add(p3.mult(3 * tt));
|
||||
return derivative;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,138 +0,0 @@
|
||||
package pp.mdga.client.animation;
|
||||
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.FastMath;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.renderer.RenderManager;
|
||||
import com.jme3.renderer.ViewPort;
|
||||
import com.jme3.renderer.queue.RenderQueue;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public class MissileAnimation {
|
||||
|
||||
private final Node rootNode; // Root-Knoten, an den die Animation gehängt wird
|
||||
private final MdgaApp app; // Referenz auf die Hauptanwendung
|
||||
private final Vector3f start; // Startpunkt der Rakete
|
||||
private final Vector3f target; // Zielpunkt der Rakete
|
||||
private final float flightTime; // Gesamtdauer des Flugs
|
||||
private Explosion explosion;
|
||||
private Spatial missileModel; // 3D-Modell der Rakete
|
||||
|
||||
private UUID id;
|
||||
|
||||
/**
|
||||
* Konstruktor für die MissileAnimation.
|
||||
*
|
||||
* @param app Die Hauptanwendung.
|
||||
* @param rootNode Der Root-Knoten, an den die Animation gehängt wird.
|
||||
* @param target Der Zielpunkt der Rakete.
|
||||
* @param flightTime Die Zeit, die die Rakete für den gesamten Flug benötigt.
|
||||
*/
|
||||
public MissileAnimation(MdgaApp app, Node rootNode, UUID uuid, Vector3f target, float flightTime) {
|
||||
this.app = app;
|
||||
this.rootNode = rootNode;
|
||||
this.flightTime = flightTime;
|
||||
|
||||
explosion = new Explosion(app, rootNode, target);
|
||||
id = uuid;
|
||||
|
||||
this.target = target.add(new Vector3f(1.5f, -1, 0));
|
||||
|
||||
|
||||
start = BoardHandler.gridToWorld(12, 0);
|
||||
start.add(new Vector3f(0, 0, 0));
|
||||
}
|
||||
|
||||
/**
|
||||
* Startet die Raketenanimation.
|
||||
*/
|
||||
public void start() {
|
||||
loadMissile();
|
||||
app.getAcousticHandler().playSound(MdgaSound.MISSILE);
|
||||
animateMissile();
|
||||
}
|
||||
|
||||
/**
|
||||
* Lädt das Raketenmodell und setzt es auf den Startpunkt.
|
||||
*/
|
||||
private void loadMissile() {
|
||||
missileModel = app.getAssetManager().loadModel(Asset.missile.getModelPath()); // Lade das Missile-Modell
|
||||
missileModel.scale(Asset.missile.getSize());
|
||||
missileModel.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(Asset.missile.getDiffPath()));
|
||||
missileModel.setMaterial(mat);
|
||||
missileModel.setLocalTranslation(start); // Setze Startposition
|
||||
rootNode.attachChild(missileModel); // Füge das Modell zur Szene hinzu
|
||||
}
|
||||
|
||||
/**
|
||||
* Animiert die Rakete entlang einer Parabel.
|
||||
*/
|
||||
private void animateMissile() {
|
||||
missileModel.addControl(new AbstractControl() {
|
||||
private float elapsedTime = 0;
|
||||
|
||||
@Override
|
||||
protected void controlUpdate(float tpf) {
|
||||
elapsedTime += tpf;
|
||||
float progress = elapsedTime / flightTime;
|
||||
|
||||
if (progress >= 0.95f) {
|
||||
explosion.trigger();
|
||||
}
|
||||
|
||||
if (progress >= 1) {
|
||||
explosion.trigger();
|
||||
|
||||
// Flug abgeschlossen
|
||||
rootNode.detachChild(missileModel); // Entferne Rakete nach dem Ziel
|
||||
this.spatial.removeControl(this); // Entferne die Steuerung
|
||||
return;
|
||||
}
|
||||
|
||||
// Berechne die aktuelle Position entlang der Parabel
|
||||
Vector3f currentPosition = computeParabolicPath(start, target, progress);
|
||||
missileModel.setLocalTranslation(currentPosition);
|
||||
|
||||
// Passe die Ausrichtung an (Nase der Rakete zeigt in Flugrichtung)
|
||||
Vector3f direction = computeParabolicPath(start, target, progress + 0.01f)
|
||||
.subtract(currentPosition)
|
||||
.normalizeLocal();
|
||||
missileModel.lookAt(currentPosition.add(direction), Vector3f.UNIT_Y); // Z ist oben, Y ist "Up"
|
||||
missileModel.rotate(0, FastMath.HALF_PI, 0);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||
// Keine Render-Logik benötigt
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Berechnet eine Parabelbewegung von `start` zu `target`.
|
||||
*
|
||||
* @param start Der Startpunkt der Rakete.
|
||||
* @param target Der Zielpunkt der Rakete.
|
||||
* @param t Der Fortschritt des Flugs (0 bis 1).
|
||||
* @return Die Position der Rakete entlang der Parabel.
|
||||
*/
|
||||
private Vector3f computeParabolicPath(Vector3f start, Vector3f target, float t) {
|
||||
Vector3f midPoint = start.add(target).multLocal(0.5f); // Berechne die Mitte zwischen Start und Ziel
|
||||
midPoint.addLocal(0, 0, 20); // Erhöhe den Scheitelpunkt der Parabel entlang der Z-Achse
|
||||
|
||||
// Quadratische Interpolation (Parabel)
|
||||
Vector3f startToMid = FastMath.interpolateLinear(t, start, midPoint);
|
||||
Vector3f midToTarget = FastMath.interpolateLinear(t, midPoint, target);
|
||||
return FastMath.interpolateLinear(t, startToMid, midToTarget);
|
||||
}
|
||||
}
|
||||
@@ -9,12 +9,10 @@
|
||||
import com.jme3.scene.control.AbstractControl;
|
||||
import pp.mdga.client.Asset;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.animation.MissileAnimation;
|
||||
import pp.mdga.client.animation.MoveControl;
|
||||
import pp.mdga.client.animation.JetAnimation;
|
||||
import pp.mdga.client.gui.DiceControl;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
|
||||
import java.util.*;
|
||||
|
||||
@@ -202,7 +200,7 @@ private Spatial createModel(Asset asset, Vector3f pos, float rot) {
|
||||
* @param y The y-coordinate on the grid
|
||||
* @return The corresponding world position
|
||||
*/
|
||||
public static Vector3f gridToWorld(int x, int y) {
|
||||
private static Vector3f gridToWorld(int x, int y) {
|
||||
return new Vector3f(GRID_SIZE * x, GRID_SIZE * y, GRID_ELEVATION);
|
||||
}
|
||||
|
||||
@@ -445,7 +443,6 @@ private void throwPiece(UUID uuid){
|
||||
|
||||
// Synchronisation oder Animation
|
||||
pieceControl.rotateInit();
|
||||
app.getAcousticHandler().playSound(MdgaSound.LOSE);
|
||||
app.getModelSynchronize().animationEnd();
|
||||
}
|
||||
|
||||
@@ -723,32 +720,10 @@ public void movePieceStartAnim(UUID uuid, int moveIndex){
|
||||
*/
|
||||
public void throwPieceAnim(UUID uuid){
|
||||
pieces.get(uuid).getSpatial().addControl(new MoveControl(
|
||||
pieces.get(uuid).getLocation(), getNextWaitingNode(pieceColor.get(uuid)).getLocation(), ()->throwPiece(uuid))
|
||||
);
|
||||
}
|
||||
|
||||
/**
|
||||
* Animates the throwing of a piece to the next available waiting node and plays jet animation.
|
||||
*
|
||||
* @param uuid the UUID of the piece to animate
|
||||
*/
|
||||
public void throwBombAnim(UUID uuid){
|
||||
Vector3f targetPoint = pieces.get(uuid).getLocation();
|
||||
|
||||
JetAnimation anim = new JetAnimation(app, rootNode, uuid, targetPoint, 40, 6);
|
||||
anim.start();
|
||||
}
|
||||
|
||||
/**
|
||||
* Animates the throwing of a piece to the next available waiting node and plays ship animation.
|
||||
*
|
||||
* @param uuid the UUID of the piece to animate
|
||||
*/
|
||||
public void throwMissileAnim(UUID uuid){
|
||||
Vector3f targetPoint = pieces.get(uuid).getLocation();
|
||||
|
||||
MissileAnimation anim = new MissileAnimation(app, rootNode, uuid, targetPoint, 2);
|
||||
anim.start();
|
||||
pieces.get(uuid).getLocation(),
|
||||
getNextWaitingNode(pieceColor.get(uuid)).getLocation(),
|
||||
()->throwPiece(uuid)
|
||||
));
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -7,8 +7,6 @@
|
||||
import com.jme3.math.Quaternion;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.post.filters.FXAAFilter;
|
||||
import com.jme3.post.ssao.SSAOFilter;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.shadow.DirectionalLightShadowFilter;
|
||||
import com.jme3.shadow.EdgeFilteringMode;
|
||||
@@ -39,8 +37,6 @@ public class CameraHandler {
|
||||
private Color ownColor;
|
||||
private boolean init;
|
||||
private boolean initRot;
|
||||
private SSAOFilter ssaoFilter;
|
||||
private FXAAFilter fxaaFilter;
|
||||
|
||||
/**
|
||||
* Constructor for the CameraHandler. Initializes the camera settings and lighting.
|
||||
@@ -69,9 +65,6 @@ public CameraHandler(MdgaApp app, FilterPostProcessor fpp) {
|
||||
dlsf.setEnabled(true);
|
||||
dlsf.setEdgeFilteringMode(EdgeFilteringMode.PCFPOISSON);
|
||||
dlsf.setShadowIntensity(0.7f);
|
||||
ssaoFilter = new SSAOFilter(6, 10f, 0.33f, 0.61f);
|
||||
// ssaoFilter = new SSAOFilter();
|
||||
fxaaFilter = new FXAAFilter();
|
||||
|
||||
sky = SkyFactory.createSky(app.getAssetManager(), "Images/sky/sky.dds", EnvMapType.EquirectMap).rotate(FastMath.HALF_PI*1,0,FastMath.HALF_PI*0.2f);
|
||||
|
||||
@@ -89,8 +82,6 @@ public void init(Color ownColor) {
|
||||
app.getRootNode().addLight(ambient);
|
||||
app.getRootNode().attachChild(sky);
|
||||
fpp.addFilter(dlsf);
|
||||
fpp.addFilter(ssaoFilter);
|
||||
fpp.addFilter(fxaaFilter);
|
||||
init = true;
|
||||
initRot = true;
|
||||
this.ownColor = ownColor;
|
||||
|
||||
@@ -107,8 +107,8 @@ private static Asset getLoadedAsset(String assetName) {
|
||||
case "radar" -> Asset.radar;
|
||||
case "ship" -> Asset.ship;
|
||||
case "tank" -> Asset.tank;
|
||||
case "treeSmall" -> Asset.treeSmall;
|
||||
case "treeBig" -> Asset.treeBig;
|
||||
case "tree_small" -> Asset.treeSmall;
|
||||
case "tree_big" -> Asset.treeBig;
|
||||
default -> throw new IllegalStateException("Unexpected value: " + assetName);
|
||||
};
|
||||
}
|
||||
|
||||
@@ -1,63 +1,4 @@
|
||||
package pp.mdga.client.dialog;
|
||||
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.LabelButton;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MdgaView;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
public class InterruptDialog extends Dialog {
|
||||
private ButtonRight forceButton;
|
||||
|
||||
private LabelButton label;
|
||||
|
||||
private String text = "";
|
||||
|
||||
public InterruptDialog(MdgaApp app, Node node) {
|
||||
super(app, node);
|
||||
|
||||
forceButton = new ButtonRight(app, node, () -> app.getModelSynchronize().force(), "Erzwingen", 1);
|
||||
|
||||
label = new LabelButton(app, node, "Warte auf " + text + "...", new Vector2f(5.5f * 1.5f, 2), new Vector2f(0.5f, 0f), false);
|
||||
|
||||
float offset = 2.8f;
|
||||
|
||||
label.setPos(new Vector2f(0, MenuButton.VERTICAL - offset));
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onShow() {
|
||||
if(app.getGameLogic().isHost()) {
|
||||
forceButton.show();
|
||||
}
|
||||
|
||||
label.show();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onHide() {
|
||||
forceButton.hide();
|
||||
label.hide();
|
||||
}
|
||||
|
||||
public void setColor(Color color) {
|
||||
switch (color) {
|
||||
case AIRFORCE:
|
||||
text = "Luftwaffe";
|
||||
break;
|
||||
case ARMY:
|
||||
text = "Heer";
|
||||
break;
|
||||
case NAVY:
|
||||
text = "Marine";
|
||||
break;
|
||||
case CYBER:
|
||||
text = "CIR";
|
||||
break;
|
||||
}
|
||||
}
|
||||
public class InterruptDialog {
|
||||
}
|
||||
|
||||
@@ -92,16 +92,4 @@ public void resetPort() {
|
||||
public void connectToServer() {
|
||||
connectServer();
|
||||
}
|
||||
|
||||
public void disconnect() {
|
||||
NetworkSupport network = getNetwork();
|
||||
if (network != null) {
|
||||
try {
|
||||
network.disconnect();
|
||||
} catch (Exception e) {
|
||||
System.err.println("Error while disconnecting: " + e.getMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -14,8 +14,6 @@ public abstract class NetworkDialog extends Dialog {
|
||||
private String hostname;
|
||||
private int portNumber;
|
||||
private Future<Object> connectionFuture;
|
||||
private MdgaServer serverInstance;
|
||||
private Thread serverThread;
|
||||
|
||||
public NetworkDialog(MdgaApp app, Node node, NetworkSupport network) {
|
||||
super(app, node);
|
||||
@@ -30,6 +28,7 @@ public void setPortNumber(int portNumber) {
|
||||
this.portNumber = portNumber;
|
||||
}
|
||||
|
||||
|
||||
protected Object initNetwork() {
|
||||
try {
|
||||
this.network.initNetwork(this.hostname, this.portNumber);
|
||||
@@ -40,49 +39,25 @@ protected Object initNetwork() {
|
||||
}
|
||||
|
||||
protected void connectServer() {
|
||||
|
||||
try {
|
||||
connectionFuture = this.network.getApp().getExecutor().submit(this::initNetwork);
|
||||
} catch (NumberFormatException var2) {
|
||||
throw new NumberFormatException("Port must be a number");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
protected void startServer() {
|
||||
serverThread = new Thread(() -> {
|
||||
(new Thread(() -> {
|
||||
try {
|
||||
serverInstance = new MdgaServer(portNumber);
|
||||
serverInstance.run();
|
||||
MdgaServer mdgaServer = new MdgaServer(portNumber);
|
||||
mdgaServer.run();
|
||||
} catch (Exception e) {
|
||||
throw new RuntimeException(e);
|
||||
}
|
||||
});
|
||||
|
||||
serverThread.start();
|
||||
}
|
||||
|
||||
public void shutdownServer() {
|
||||
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
System.err.println("Thread was interrupted: " + e.getMessage());
|
||||
}
|
||||
|
||||
if (serverInstance != null) {
|
||||
serverInstance.shutdown();
|
||||
serverInstance = null;
|
||||
}
|
||||
|
||||
if (serverThread != null && serverThread.isAlive()) {
|
||||
serverThread.interrupt();
|
||||
try {
|
||||
serverThread.join();
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
serverThread = null;
|
||||
}
|
||||
})).start();
|
||||
}
|
||||
|
||||
public void update(float delta) {
|
||||
@@ -90,7 +65,7 @@ public void update(float delta) {
|
||||
try {
|
||||
this.connectionFuture.get();
|
||||
} catch (ExecutionException ignored) {
|
||||
// TODO: implement
|
||||
// todo: implement
|
||||
} catch (InterruptedException e) {
|
||||
Thread.currentThread().interrupt();
|
||||
}
|
||||
|
||||
@@ -177,109 +177,6 @@ public String getName() {
|
||||
"CarryPro",
|
||||
"ProBaiter",
|
||||
"GameWarden",
|
||||
"KartoffelKönig",
|
||||
"SaufenderWolf",
|
||||
"WurstGriller",
|
||||
"Flitzekacke",
|
||||
"BratwurstBub",
|
||||
"Hoppeldoppels",
|
||||
"BananenMensch",
|
||||
"KlopapierGuru",
|
||||
"SchnitzelKing",
|
||||
"NerdNomade",
|
||||
"Dönertänzer",
|
||||
"GlitzerGurke",
|
||||
"SchinkenShrek",
|
||||
"KäseKalle",
|
||||
"SchokoSchnecke",
|
||||
"KeksKämpfer",
|
||||
"QuarkPiraten",
|
||||
"Müslimonster",
|
||||
"KnuddelNase",
|
||||
"FantaFighter",
|
||||
"SchnapsSaurier",
|
||||
"Wackelpudding",
|
||||
"ZitronenZock",
|
||||
"FettWurst",
|
||||
"PlüschPanda",
|
||||
"Zuckerschnur",
|
||||
"FluffiKopf",
|
||||
"DonutDöner",
|
||||
"VollpfostenX",
|
||||
"Schraubenschlüssel",
|
||||
"Witzepumper",
|
||||
"ToastTraum",
|
||||
"FroschFighter",
|
||||
"KrümelTiger",
|
||||
"RegenWolke",
|
||||
"PuddingPower",
|
||||
"KoffeinKrieger",
|
||||
"SpeckSchlumpf",
|
||||
"SuperSuppe",
|
||||
"BierBärchen",
|
||||
"FischBär",
|
||||
"Flauschi",
|
||||
"Schokomonster",
|
||||
"ChaosKäse",
|
||||
"FlitzLappen",
|
||||
"WurstWombat",
|
||||
"KrümelMensch",
|
||||
"PuddingBär",
|
||||
"ZickZack",
|
||||
"Schwabel",
|
||||
"Fluffi",
|
||||
"RülpsFrosch",
|
||||
"PommesPapa",
|
||||
"QuarkBär",
|
||||
"KnusperKönig",
|
||||
"ToastBrot",
|
||||
"Ploppster",
|
||||
"Schleimschwein",
|
||||
"Äpfelchen",
|
||||
"Knallbonbon",
|
||||
"KaffeeKopf",
|
||||
"WackelWurst",
|
||||
"RennKeks",
|
||||
"BröselBub",
|
||||
"ZockerBrot",
|
||||
"BierWurm",
|
||||
"StinkFlummi",
|
||||
"SchlumpfKing",
|
||||
"PurzelBär",
|
||||
"FlinkFluff",
|
||||
"PloppPudel",
|
||||
"Schnorchel",
|
||||
"FliegenKopf",
|
||||
"PixelPommes",
|
||||
"SchwipsWürst",
|
||||
"WutzBär",
|
||||
"KnuddelKeks",
|
||||
"FantaFlumm",
|
||||
"ZockerKäse",
|
||||
"LachHäufchen",
|
||||
"GurkenGuru",
|
||||
"PonySchnitzel",
|
||||
"NudelNinja",
|
||||
"VulkanKeks",
|
||||
"WasserToast",
|
||||
"MenschSalat",
|
||||
"KampfKohlenhydrate",
|
||||
"SockenZirkus",
|
||||
"SchwimmBärchen",
|
||||
"TanzenderDachgepäckträger",
|
||||
"PizzamarktMensch",
|
||||
"ZahnarztZocker",
|
||||
"RollerCoasterTester",
|
||||
"WaschmaschinenPilot",
|
||||
"WitzigeZwiebel",
|
||||
"Pillenschlucker",
|
||||
"ZwiebelReiter",
|
||||
"HüpfenderKaktus",
|
||||
"KochenderAsteroid",
|
||||
"ChaosKarotte",
|
||||
"WolkenFurz",
|
||||
"SchnitzelPartikel",
|
||||
"WackelBiene",
|
||||
};
|
||||
|
||||
Random random = new Random();
|
||||
|
||||
@@ -3,20 +3,13 @@
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.AbstractButton;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.button.MenuButton;
|
||||
import pp.mdga.client.view.MdgaView;
|
||||
|
||||
import java.util.prefs.Preferences;
|
||||
|
||||
public class VideoSettingsDialog extends Dialog {
|
||||
private static Preferences prefs = Preferences.userNodeForPackage(JoinDialog.class);
|
||||
|
||||
private ButtonRight fullscreenButton;
|
||||
private MenuButton backButton;
|
||||
private ButtonRight restartButton;
|
||||
|
||||
private ButtonLeft hdButton9;
|
||||
private ButtonLeft fullHdButton9;
|
||||
@@ -36,24 +29,20 @@ public VideoSettingsDialog(MdgaApp app, Node node, MdgaView view) {
|
||||
|
||||
backButton = new MenuButton(app, node, view::leaveVideoSettings, "Zurück");
|
||||
|
||||
restartButton = new ButtonRight(app, node, MdgaApp::restartApp, "Neustart", 1);
|
||||
|
||||
fullscreenButton = new ButtonRight(app, node, () -> updateResolution(0, 0, 0, true), "Vollbild", 1);
|
||||
|
||||
hdButton9 = new ButtonLeft(app, node, () -> updateResolution(1280, 720, 1.0f, false), "hd 16:9", 10);
|
||||
fullHdButton9 = new ButtonLeft(app, node, () -> updateResolution(1920, 1080, 2.25f, false), "full hd 16:9", 10);
|
||||
wqhdButton9 = new ButtonLeft(app, node, () -> updateResolution(2560, 1440, 4.0f, false), "wqhd 16:9", 10);
|
||||
// MenuButton für verschiedene Auflösungen erstellen
|
||||
hdButton9 = new ButtonLeft(app, node, () -> app.updateResolution(1280, 720, 1.0f), "hd 16:9", 10);
|
||||
fullHdButton9 = new ButtonLeft(app, node, () -> app.updateResolution(1920, 1080, 2.25f), "full hd 16:9", 10);
|
||||
wqhdButton9 = new ButtonLeft(app, node, () -> app.updateResolution(2560, 1440, 4.0f), "wqhd 16:9", 10);
|
||||
|
||||
|
||||
hdButton10 = new ButtonRight(app, node, () -> updateResolution(1280, 800, 1.0f, false), "hd 16:10", 10);
|
||||
fullHdButton10 = new ButtonRight(app, node, () -> updateResolution(1920, 1200, 2.25f, false), "full hd 16:10", 10);
|
||||
wqhdButton10 = new ButtonRight(app, node, () -> updateResolution(2560, 1600, 4.0f, false), "wqhd 16:10", 10);
|
||||
hdButton10 = new ButtonRight(app, node, () -> app.updateResolution(1280, 800, 1.0f), "hd 16:10", 10);
|
||||
fullHdButton10 = new ButtonRight(app, node, () -> app.updateResolution(1920, 1200, 2.25f), "full hd 16:10", 10);
|
||||
wqhdButton10 = new ButtonRight(app, node, () -> app.updateResolution(2560, 1600, 4.0f), "wqhd 16:10", 10);
|
||||
|
||||
float offset = 2.8f;
|
||||
|
||||
hdButton9.setPos(new Vector2f(hdButton9.getPos().x, MenuButton.VERTICAL - offset));
|
||||
hdButton10.setPos(new Vector2f(hdButton10.getPos().x, MenuButton.VERTICAL - offset));
|
||||
fullscreenButton.setPos(new Vector2f(fullscreenButton.getPos().x, MenuButton.VERTICAL - offset));
|
||||
offset += 1.5f;
|
||||
|
||||
fullHdButton9.setPos(new Vector2f(fullHdButton9.getPos().x, MenuButton.VERTICAL - offset));
|
||||
@@ -79,7 +68,6 @@ protected void onShow() {
|
||||
fullHdButton10.show();
|
||||
wqhdButton10.show();
|
||||
|
||||
fullscreenButton.show();
|
||||
backButton.show();
|
||||
}
|
||||
|
||||
@@ -95,9 +83,7 @@ protected void onHide() {
|
||||
fullHdButton10.hide();
|
||||
wqhdButton10.hide();
|
||||
|
||||
fullscreenButton.hide();
|
||||
backButton.hide();
|
||||
restartButton.hide();
|
||||
}
|
||||
|
||||
public void update() {
|
||||
@@ -105,12 +91,4 @@ public void update() {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public void updateResolution(int width, int height, float imageFactor, boolean isFullscreen) {
|
||||
if(width != prefs.getInt("width", 1280) || height != prefs.getInt("height", 720) || isFullscreen != prefs.getBoolean("fullscreen", false)) {
|
||||
restartButton.show();
|
||||
}
|
||||
|
||||
app.updateResolution(width, height, imageFactor, isFullscreen);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -60,7 +60,7 @@ private Node createNum(){
|
||||
Material mat = new Material(getApp().getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||
mat.setColor("Color", ColorRGBA.Black);
|
||||
circle.setMaterial(mat);
|
||||
// root.attachChild(circle);
|
||||
root.attachChild(circle);
|
||||
BitmapFont guiFont = getApp().getAssetManager().loadFont("Fonts/Gunplay.fnt");
|
||||
num = new BitmapText(guiFont);
|
||||
num.setSize(0.3f);
|
||||
|
||||
@@ -94,8 +94,7 @@ public void update(float tpf) {
|
||||
}
|
||||
|
||||
public void addSpatial(Spatial card) {
|
||||
if(root == null) cardBuffer.add(card);
|
||||
else root.attachChild(card);
|
||||
cardBuffer.add(card);
|
||||
}
|
||||
|
||||
public void deleteSpatial(Spatial spatial) {
|
||||
|
||||
@@ -85,19 +85,6 @@ public void addCard(BonusCard card) {
|
||||
bonusCardControlMap.get(card).setNumCard(newNum);
|
||||
}
|
||||
|
||||
public void removeCard(BonusCard card){
|
||||
if(bonusCardControlMap.containsKey(card)){
|
||||
bonusCardIntegerMap.put(card, bonusCardIntegerMap.get(card) - 1);
|
||||
|
||||
if(bonusCardIntegerMap.get(card) <= 0){
|
||||
cardLayer.deleteSpatial(bonusCardControlMap.get(card).getRoot());
|
||||
bonusCardIntegerMap.remove(card);
|
||||
bonusCardControlMap.remove(card);
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
public void clearSelectableCards() {
|
||||
for (CardControl control : selectableCards) {
|
||||
control.setSelectable(false);
|
||||
@@ -131,8 +118,6 @@ public void selectCard(CardControl cardControl) {
|
||||
cardControl.select();
|
||||
cardSelect = getKeyByValue(bonusCardControlMap, cardControl);
|
||||
}
|
||||
|
||||
app.getModelSynchronize().selectCard(cardSelect);
|
||||
}
|
||||
|
||||
public Camera getCardLayerCamera() {
|
||||
|
||||
@@ -74,31 +74,8 @@ public void hideDice() {
|
||||
cardLayerHandler.hideDice();
|
||||
}
|
||||
|
||||
//add own handCard
|
||||
public void addCardOwn(BonusCard card) {
|
||||
public void addCard(BonusCard card) {
|
||||
cardLayerHandler.addCard(card);
|
||||
playerNameHandler.addCard(ownColor);
|
||||
actionTextHandler.drawCardOwn(ownColor);
|
||||
}
|
||||
|
||||
public void playCardOwn(BonusCard card){
|
||||
getEffectByCard(card);
|
||||
cardLayerHandler.removeCard(card);
|
||||
playerNameHandler.removeCard(ownColor);
|
||||
}
|
||||
|
||||
public void playCardEnemy(Color color, BonusCard card) {
|
||||
getEffectByCard(card);
|
||||
playerNameHandler.removeCard(color);
|
||||
}
|
||||
|
||||
private void getEffectByCard(BonusCard bonus){
|
||||
switch(bonus){
|
||||
case SWAP -> swap();
|
||||
case TURBO -> turbo();
|
||||
case SHIELD -> shield();
|
||||
default -> throw new RuntimeException("invalid card");
|
||||
}
|
||||
}
|
||||
|
||||
public void clearSelectableCards() {
|
||||
@@ -148,11 +125,9 @@ public void hideText(){
|
||||
actionTextHandler.hide();
|
||||
}
|
||||
|
||||
//addCard Enemy (DrawCardNotification)
|
||||
public void drawCard(Color color) {
|
||||
//Color != ownColor
|
||||
actionTextHandler.drawCard(playerNameHandler.getName(color), color);
|
||||
playerNameHandler.addCard(color);
|
||||
if (ownColor == color) actionTextHandler.drawCardOwn(color);
|
||||
else actionTextHandler.drawCard(playerNameHandler.getName(color), color);
|
||||
}
|
||||
|
||||
public void finish(Color color){
|
||||
@@ -166,6 +141,4 @@ public void rollRankingResult(Color color, int eye){
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -4,27 +4,23 @@
|
||||
import com.jme3.font.BitmapFont;
|
||||
import com.jme3.font.BitmapText;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector3f;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.Spatial;
|
||||
import com.jme3.system.AppSettings;
|
||||
import com.jme3.ui.Picture;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Vector;
|
||||
|
||||
|
||||
public class PlayerNameHandler {
|
||||
private final BitmapFont playerFont;
|
||||
private final Node playerNameNode;
|
||||
private final List<Color> playerOrder;
|
||||
private final Map<Color, String> colorNameMap;
|
||||
private final Map<Color, Integer> colorCardMap;
|
||||
|
||||
private final AppSettings appSettings;
|
||||
private final AssetManager assetManager;
|
||||
private Color ownColor;
|
||||
@@ -47,7 +43,6 @@ public PlayerNameHandler(Node guiNode, AssetManager assetManager, AppSettings ap
|
||||
playerNameNode = new Node("player name node");
|
||||
playerOrder = new ArrayList<>();
|
||||
colorNameMap = new HashMap<>();
|
||||
colorCardMap = new HashMap<>();
|
||||
this.appSettings = appSettings;
|
||||
this.assetManager = assetManager;
|
||||
}
|
||||
@@ -69,38 +64,13 @@ private void drawPlayers(){
|
||||
if(!colorNameMap.containsKey(color)) throw new RuntimeException(color + " isn't mapped to a name");
|
||||
|
||||
Node nameParent = new Node("nameParent");
|
||||
nameParent.attachChild(createName(colorNameMap.get(color), i == 0, color == ownColor));
|
||||
nameParent.attachChild(createColor(color));
|
||||
BitmapText name = createName(colorNameMap.get(color), i == 0, color == ownColor);
|
||||
nameParent.attachChild(name);
|
||||
if(colorCardMap.getOrDefault(color, 0) > 0){
|
||||
Picture pic = createHandCard(name.getLineWidth());
|
||||
nameParent.attachChild(pic);
|
||||
nameParent.attachChild(createCardNum(colorCardMap.get(color), pic.getWidth(), pic.getLocalTranslation().getX()));
|
||||
}
|
||||
nameParent.setLocalTranslation(50,appSettings.getWindowHeight()-PADDING_TOP- MARGIN_NAMES *i,0);
|
||||
playerNameNode.attachChild(nameParent);
|
||||
}
|
||||
}
|
||||
|
||||
private Spatial createCardNum(int num, float lastWidth, float lastX ) {
|
||||
BitmapText hudText = new BitmapText(playerFont);
|
||||
//renderedSize = 45
|
||||
hudText.setSize(TEXT_SIZE);
|
||||
hudText.setColor(NORMAL_COLOR);
|
||||
hudText.setText(String.valueOf(num));
|
||||
hudText.setLocalTranslation(lastX + lastWidth + 20,hudText.getHeight()/2, 0);
|
||||
return hudText;
|
||||
}
|
||||
|
||||
private Picture createHandCard(float width) {
|
||||
Picture pic = new Picture("HUD Picture");
|
||||
pic.setImage(assetManager, "./Images/handcard.png", true);
|
||||
pic.setWidth(IMAGE_SIZE);
|
||||
pic.setHeight(IMAGE_SIZE);
|
||||
pic.setPosition(-pic.getWidth()/2 + width + PADDING_LEFT * 2 ,-pic.getHeight()/2);
|
||||
return pic;
|
||||
}
|
||||
|
||||
private String imagePath(Color color){
|
||||
String root = "./Images/name_pictures/";
|
||||
return switch(color){
|
||||
@@ -123,7 +93,7 @@ private Spatial createColor(Color color) {
|
||||
|
||||
|
||||
|
||||
private BitmapText createName(String name, boolean first, boolean own){
|
||||
private Spatial createName(String name, boolean first, boolean own){
|
||||
BitmapText hudText = new BitmapText(playerFont);
|
||||
//renderedSize = 45
|
||||
hudText.setSize(TEXT_SIZE);
|
||||
@@ -154,18 +124,5 @@ public String getName(Color color){
|
||||
return colorNameMap.get(color);
|
||||
}
|
||||
|
||||
public void addCard(Color color){
|
||||
colorCardMap.put(color, colorCardMap.getOrDefault(color, 0) + 1);
|
||||
drawPlayers();
|
||||
}
|
||||
|
||||
public void removeCard(Color color){
|
||||
if(colorCardMap.containsKey(color)){
|
||||
colorCardMap.put(color, colorCardMap.getOrDefault(color, 0) - 1);
|
||||
if(colorCardMap.get(color) <= 0) colorCardMap.remove(color);
|
||||
}
|
||||
drawPlayers();
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
@@ -3,9 +3,7 @@
|
||||
import com.jme3.network.*;
|
||||
import com.jme3.network.serializing.Serializer;
|
||||
import com.jme3.network.serializing.serializers.EnumSerializer;
|
||||
import pp.mdga.Resources;
|
||||
import pp.mdga.game.*;
|
||||
import pp.mdga.game.card.*;
|
||||
import pp.mdga.message.client.*;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.server.ServerGameLogic;
|
||||
@@ -125,7 +123,7 @@ private void initializeSerializables() {
|
||||
Serializer.registerClass(NoTurnMessage.class);
|
||||
Serializer.registerClass(PauseGameMessage.class);
|
||||
Serializer.registerClass(PlayCardMessage.class);
|
||||
Serializer.registerClass(PossibleCardsMessage.class);
|
||||
Serializer.registerClass(PossibleCardMessage.class);
|
||||
Serializer.registerClass(PossiblePieceMessage.class);
|
||||
Serializer.registerClass(RankingResponseMessage.class);
|
||||
Serializer.registerClass(RankingRollAgainMessage.class);
|
||||
@@ -137,7 +135,6 @@ private void initializeSerializables() {
|
||||
Serializer.registerClass(UpdateReadyMessage.class);
|
||||
Serializer.registerClass(UpdateTSKMessage.class);
|
||||
Serializer.registerClass(WaitPieceMessage.class);
|
||||
Serializer.registerClass(IncorrectRequestMessage.class);
|
||||
Serializer.registerClass(Player.class);
|
||||
Serializer.registerClass(Statistic.class);
|
||||
Serializer.registerClass(Board.class);
|
||||
@@ -145,17 +142,10 @@ private void initializeSerializables() {
|
||||
Serializer.registerClass(Piece.class);
|
||||
Serializer.registerClass(BonusNode.class);
|
||||
Serializer.registerClass(StartNode.class);
|
||||
Serializer.registerClass(PlayerData.class);
|
||||
Serializer.registerClass(HomeNode.class);
|
||||
Serializer.registerClass(PowerCard.class);
|
||||
Serializer.registerClass(TurboCard.class);
|
||||
Serializer.registerClass(SwapCard.class);
|
||||
Serializer.registerClass(ShieldCard.class);
|
||||
Serializer.registerClass(HiddenCard.class);
|
||||
|
||||
Serializer.registerClass(Color.class, new EnumSerializer());
|
||||
Serializer.registerClass(PieceState.class, new EnumSerializer());
|
||||
Serializer.registerClass(ShieldState.class, new EnumSerializer());
|
||||
Serializer.registerClass(BonusCard.class, new EnumSerializer());
|
||||
Serializer.registerClass(PlayerDataMessage.class);
|
||||
Serializer.registerClass(StartBriefingMessage.class);
|
||||
}
|
||||
|
||||
private void registerListeners() {
|
||||
@@ -208,31 +198,12 @@ private void messageReceived(HostedConnection source, ClientMessage message) {
|
||||
pendingMessages.add(new ReceivedMessage(message, source.getId()));
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to handle all connections which are connected to the server.
|
||||
* It will check if the maximum number of connected clients are already reached. If yes it will send a
|
||||
* LobbyDenyMessage to the given hostedConnection parameter and close it, otherwise it will send a
|
||||
* LobbyAcceptMessage to the given hostedConnection parameter. In Addition, if the number of connected clients is
|
||||
* equal to 1 it will set the host of the game to the id of the given hostedConnection parameter.
|
||||
*
|
||||
* @param server as the server which is contains all connections as a Server object.
|
||||
* @param hostedConnection as the connection which is added to the server as a HostedConnection object.
|
||||
*/
|
||||
@Override
|
||||
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
||||
System.out.println("new connection " + hostedConnection); //NON-NLS
|
||||
LOGGER.log(Level.DEBUG, "new connection {0}", hostedConnection); //NON-NLS
|
||||
|
||||
if (this.myServer.getConnections().size() > Resources.MAX_PLAYERS) {
|
||||
this.logic.getServerSender().send(hostedConnection.getId(), new LobbyDenyMessage());
|
||||
hostedConnection.close("");
|
||||
} else {
|
||||
if (hostedConnection.getAddress().contains("127.0.0.1") && this.logic.getGame().getHost() == -1) {
|
||||
if (this.myServer.getConnections().size() == 1) {
|
||||
this.logic.getGame().setHost(hostedConnection.getId());
|
||||
this.logic.getServerSender().send(hostedConnection.getId(), new LobbyAcceptMessage(hostedConnection.getId()));
|
||||
} else {
|
||||
this.logic.getServerSender().send(hostedConnection.getId(), new LobbyAcceptMessage());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -307,21 +278,4 @@ public void broadcast(ServerMessage message) {
|
||||
public void disconnectClient(int id) {
|
||||
this.myServer.getConnection(id).close("");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method will be used to shut down the server.
|
||||
* It will iterate threw all connections of myServer attribute and check if they are equal to null. If not they will
|
||||
* be closed. After that the myServer attribute will be closed and this program will be exited with the exit code 0.
|
||||
*/
|
||||
@Override
|
||||
public void shutdown() {
|
||||
for (HostedConnection client : this.myServer.getConnections()) {
|
||||
if (client != null) {
|
||||
client.close("Host closed the server.");
|
||||
}
|
||||
}
|
||||
|
||||
this.myServer.close();
|
||||
this.exit(0);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -206,19 +206,11 @@ public void addCeremonyParticipant(Color color, int pos, String name) {
|
||||
ceremonyButtons.add(button);
|
||||
|
||||
if(state.equals(SubState.AWARD_CEREMONY)) {
|
||||
button.hide();
|
||||
button.show();
|
||||
}
|
||||
}
|
||||
|
||||
public void addStatisticsRow(String name, int v1, int v2, int v3, int v4, int v5, int v6) {
|
||||
ceremonyDialog.addStatisticsRow(name, v1, v2, v3, v4, v5, v6);
|
||||
|
||||
ceremonyDialog.hide();
|
||||
ceremonyDialog.show();
|
||||
}
|
||||
|
||||
public void afterGameCleanup() {
|
||||
ceremonyDialog.prepare();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,31 @@
|
||||
package pp.mdga.client.view;
|
||||
|
||||
import com.jme3.post.FilterPostProcessor;
|
||||
import com.jme3.scene.Node;
|
||||
import pp.mdga.client.MdgaState;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
import pp.mdga.client.board.BoardHandler;
|
||||
import pp.mdga.client.board.CameraHandler;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.button.ButtonLeft;
|
||||
import pp.mdga.client.button.ButtonRight;
|
||||
import pp.mdga.client.dialog.InterruptDialog;
|
||||
import pp.mdga.client.gui.GuiHandler;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.PlayerInGameNotification;
|
||||
import pp.mdga.notification.RollDiceNotification;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
import pp.mdga.notification.SelectableMoveNotification;
|
||||
import pp.mdga.notification.SelectableSwapNotification;
|
||||
import pp.mdga.notification.ShieldActiveNotification;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.UUID;
|
||||
|
||||
public class GameView extends MdgaView {
|
||||
private BoardHandler boardHandler;
|
||||
@@ -20,39 +35,28 @@ public class GameView extends MdgaView {
|
||||
private ButtonLeft leaveButton;
|
||||
private ButtonRight confirmButton;
|
||||
|
||||
private ButtonRight noPowerButton;
|
||||
|
||||
private Color ownColor = null;
|
||||
|
||||
private InterruptDialog interruptDialog;
|
||||
|
||||
private FilterPostProcessor fpp;
|
||||
|
||||
private Node guiHandlerNode = new Node();
|
||||
|
||||
public GameView(MdgaApp app) {
|
||||
super(app);
|
||||
|
||||
setOwnColor(Color.AIRFORCE);
|
||||
leaveButton = new ButtonLeft(app, settingsNode, () -> app.getModelSynchronize().leave(), "Spiel verlassen", 1);
|
||||
leaveButton = new ButtonLeft(app, overlayNode, () -> app.getModelSynchronize().leave(), "Spiel verlassen", 1);
|
||||
|
||||
confirmButton = new ButtonRight(app, guiNode, () -> app.getModelSynchronize().confirm(), "Bestätigen", 1);
|
||||
|
||||
noPowerButton = new ButtonRight(app, guiNode, () -> app.getModelSynchronize().confirm(), "Verzichten", 1);
|
||||
|
||||
interruptDialog = new InterruptDialog(app, guiNode);
|
||||
|
||||
fpp = new FilterPostProcessor(app.getAssetManager());
|
||||
this.camera = new CameraHandler(app, fpp);
|
||||
this.boardHandler = new BoardHandler(app, rootNode, fpp);
|
||||
|
||||
guiHandler = new GuiHandler(app, guiHandlerNode);
|
||||
guiHandler = new GuiHandler(app, guiNode);
|
||||
|
||||
guiNode.attachChild(guiHandlerNode);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnter() {
|
||||
setOwnColor(Color.AIRFORCE);
|
||||
camera.init(ownColor);
|
||||
boardHandler.init();
|
||||
guiHandler.init(ownColor);
|
||||
@@ -60,6 +64,13 @@ public void onEnter() {
|
||||
app.getViewPort().addProcessor(fpp);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.START);
|
||||
|
||||
// guiHandler.addPlayer(Color.AIRFORCE, "Cedric");
|
||||
// guiHandler.addPlayer(Color.ARMY, "Ben");
|
||||
// guiHandler.addPlayer(Color.CYBER, "Felix");
|
||||
// guiHandler.addPlayer(Color.NAVY, "Daniel");
|
||||
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -70,7 +81,6 @@ public void onLeave() {
|
||||
|
||||
|
||||
confirmButton.hide();
|
||||
noPowerButton.hide();
|
||||
|
||||
app.getViewPort().removeProcessor(fpp);
|
||||
}
|
||||
@@ -115,45 +125,10 @@ public Color getOwnColor() {
|
||||
}
|
||||
|
||||
public void needConfirm() {
|
||||
noPowerButton.hide();
|
||||
confirmButton.show();
|
||||
}
|
||||
|
||||
public void noConfirm() {
|
||||
confirmButton.hide();
|
||||
}
|
||||
|
||||
public void needNoPower() {
|
||||
confirmButton.hide();
|
||||
noPowerButton.show();
|
||||
}
|
||||
|
||||
public void noNoPower() {
|
||||
noPowerButton.show();
|
||||
}
|
||||
|
||||
public void enterInterrupt(Color color) {
|
||||
enterOverlay(Overlay.INTERRUPT);
|
||||
|
||||
guiNode.detachChild(guiHandlerNode);
|
||||
app.getGuiNode().attachChild(guiNode);
|
||||
|
||||
app.getInputSynchronize().setClickAllowed(false);
|
||||
|
||||
interruptDialog.setColor(color);
|
||||
interruptDialog.show();
|
||||
}
|
||||
|
||||
public void leaveInterrupt() {
|
||||
leaveOverlay(Overlay.INTERRUPT);
|
||||
|
||||
app.getGuiNode().detachChild(guiNode);
|
||||
guiNode.attachChild(guiHandlerNode);
|
||||
|
||||
app.getInputSynchronize().setClickAllowed(true);
|
||||
|
||||
app.getAcousticHandler().playSound(MdgaSound.START);
|
||||
|
||||
interruptDialog.hide();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
import pp.mdga.client.button.LobbyButton;
|
||||
import pp.mdga.client.button.SettingsButton;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.client.StartGameMessage;
|
||||
import pp.mdga.notification.GameNotification;
|
||||
|
||||
public class LobbyView extends MdgaView {
|
||||
@@ -26,7 +25,6 @@ public class LobbyView extends MdgaView {
|
||||
|
||||
private ButtonLeft leaveButton;
|
||||
private ButtonRight readyButton;
|
||||
private ButtonRight startButton;
|
||||
|
||||
private LobbyButton cyberButton;
|
||||
private LobbyButton airforceButton;
|
||||
@@ -44,7 +42,6 @@ public LobbyView(MdgaApp app) {
|
||||
|
||||
leaveButton = new ButtonLeft(app, guiNode, this::leaveLobby, "Verlassen", 1);
|
||||
readyButton = new ButtonRight(app, guiNode, this::ready, "Bereit", 1);
|
||||
startButton = new ButtonRight(app, guiNode, () -> app.getGameLogic().selectStart(), "Starten", 7);
|
||||
|
||||
cyberButton = new LobbyButton(app, guiNode, rootNode, () -> toggleTsk(Color.CYBER), Color.CYBER);
|
||||
airforceButton = new LobbyButton(app, guiNode, rootNode, () -> toggleTsk(Color.AIRFORCE), Color.AIRFORCE);
|
||||
@@ -64,10 +61,6 @@ public void onEnter() {
|
||||
leaveButton.show();
|
||||
readyButton.show();
|
||||
|
||||
if(app.getGameLogic().isHost()) {
|
||||
startButton.show();
|
||||
}
|
||||
|
||||
cyberButton.show();
|
||||
airforceButton.show();
|
||||
armyButton.show();
|
||||
@@ -102,7 +95,6 @@ public void onEnter() {
|
||||
public void onLeave() {
|
||||
leaveButton.hide();
|
||||
readyButton.hide();
|
||||
startButton.hide();
|
||||
|
||||
airforceButton.hide();
|
||||
armyButton.hide();
|
||||
@@ -231,10 +223,6 @@ private void toggleTsk(Color color) {
|
||||
break;
|
||||
}
|
||||
|
||||
if(isReady) {
|
||||
setReady(own, false);
|
||||
}
|
||||
|
||||
switch (taken) {
|
||||
case NOT:
|
||||
app.getModelSynchronize().selectTsk(color);
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
import pp.mdga.client.dialog.JoinDialog;
|
||||
import pp.mdga.client.dialog.StartDialog;
|
||||
|
||||
import java.net.Inet4Address;
|
||||
import java.net.UnknownHostException;
|
||||
|
||||
public class MainView extends MdgaView {
|
||||
private enum SubState {
|
||||
HOST,
|
||||
@@ -60,12 +63,12 @@ public void onUpdate(float tpf) {
|
||||
@Override
|
||||
protected void onEnterOverlay(Overlay overlay) {
|
||||
guiNode.detachChild(background);
|
||||
settingsNode.attachChild(background);
|
||||
overlayNode.attachChild(background);
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onLeaveOverlay(Overlay overlay) {
|
||||
settingsNode.detachChild(background);
|
||||
overlayNode.detachChild(background);
|
||||
guiNode.attachChild(background);
|
||||
}
|
||||
|
||||
@@ -93,7 +96,6 @@ private void mainMenu() {
|
||||
private void tryHost() {
|
||||
int port = 0;
|
||||
String text = hostDialog.getPort();
|
||||
app.getGameLogic().selectHost("");
|
||||
|
||||
try {
|
||||
port = Integer.parseInt(text);
|
||||
@@ -106,6 +108,10 @@ private void tryHost() {
|
||||
} catch (InterruptedException ignored) {
|
||||
}
|
||||
hostDialog.connectServerAsClient();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException ignored) {
|
||||
}
|
||||
app.getModelSynchronize().setHost(port);
|
||||
//app.getAcousticHandler().playSound(MdgaSound.WRONG_INPUT);
|
||||
return;
|
||||
@@ -121,7 +127,6 @@ private void tryJoin() {
|
||||
int port = 0;
|
||||
String ip = joinDialog.getIpt();
|
||||
String portText = joinDialog.getPort();
|
||||
app.getGameLogic().selectJoin("");
|
||||
|
||||
try {
|
||||
// Validate the port
|
||||
@@ -135,6 +140,11 @@ private void tryJoin() {
|
||||
app.getModelSynchronize().setName(startDialog.getName());
|
||||
joinDialog.setHostname(ip);
|
||||
joinDialog.connectToServer();
|
||||
try {
|
||||
Thread.sleep(1000);
|
||||
} catch (InterruptedException ignored) {
|
||||
}
|
||||
app.getModelSynchronize().setJoin(ip, port);
|
||||
return;
|
||||
}
|
||||
} catch (IllegalArgumentException e) {
|
||||
@@ -224,13 +234,5 @@ public void back() {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
public JoinDialog getJoinDialog() {
|
||||
return joinDialog;
|
||||
}
|
||||
|
||||
public HostDialog getHostDialog() {
|
||||
return hostDialog;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -2,12 +2,9 @@
|
||||
|
||||
import com.jme3.asset.TextureKey;
|
||||
import com.jme3.material.Material;
|
||||
import com.jme3.math.ColorRGBA;
|
||||
import com.jme3.math.Vector2f;
|
||||
import com.jme3.scene.Geometry;
|
||||
import com.jme3.scene.Node;
|
||||
import com.jme3.scene.shape.Quad;
|
||||
import com.jme3.system.NanoTimer;
|
||||
import com.jme3.texture.Texture;
|
||||
import pp.mdga.client.MdgaApp;
|
||||
import pp.mdga.client.acoustic.MdgaSound;
|
||||
@@ -25,7 +22,7 @@ public enum Overlay {
|
||||
protected MdgaApp app;
|
||||
protected Node rootNode = new Node("View Root");
|
||||
protected Node guiNode = new Node("View Root GUI");
|
||||
protected Node settingsNode = new Node("View Root Overlay");
|
||||
protected Node overlayNode = new Node("View Root Overlay");
|
||||
|
||||
private SettingsButton settingsButton;
|
||||
|
||||
@@ -33,18 +30,15 @@ public enum Overlay {
|
||||
private VideoSettingsDialog videoSettingsDialog;
|
||||
private AudioSettingsDialog audioSettingsDialog;
|
||||
|
||||
protected LabelButton infoLabel = null;
|
||||
protected NanoTimer infoTimer = new NanoTimer();
|
||||
|
||||
private int settingsDepth = 0;
|
||||
|
||||
public MdgaView(MdgaApp app) {
|
||||
this.app = app;
|
||||
settingsButton = new SettingsButton(app, guiNode, this::enterSettings);
|
||||
|
||||
settingsDialog = new SettingsDialog(app, settingsNode, this);
|
||||
videoSettingsDialog = new VideoSettingsDialog(app, settingsNode, this);
|
||||
audioSettingsDialog = new AudioSettingsDialog(app, settingsNode, this);
|
||||
settingsDialog = new SettingsDialog(app, overlayNode, this);
|
||||
videoSettingsDialog = new VideoSettingsDialog(app, overlayNode, this);
|
||||
audioSettingsDialog = new AudioSettingsDialog(app, overlayNode, this);
|
||||
}
|
||||
|
||||
public void enter() {
|
||||
@@ -86,11 +80,6 @@ public void update(float tpf) {
|
||||
videoSettingsDialog.update();
|
||||
audioSettingsDialog.update();
|
||||
|
||||
if (null != infoLabel && infoTimer.getTimeInSeconds() > 5) {
|
||||
infoLabel.hide();
|
||||
infoLabel = null;
|
||||
}
|
||||
|
||||
onUpdate(tpf);
|
||||
}
|
||||
|
||||
@@ -124,7 +113,7 @@ protected Geometry createBackground(String texturePath) {
|
||||
public void enterSettings() {
|
||||
enterOverlay(Overlay.SETTINGS);
|
||||
|
||||
app.getGuiNode().attachChild(settingsNode);
|
||||
app.getGuiNode().attachChild(overlayNode);
|
||||
|
||||
settingsDialog.show();
|
||||
|
||||
@@ -134,7 +123,7 @@ public void enterSettings() {
|
||||
public void leaveSettings() {
|
||||
leaveOverlay(Overlay.SETTINGS);
|
||||
|
||||
app.getGuiNode().detachChild(settingsNode);
|
||||
app.getGuiNode().detachChild(overlayNode);
|
||||
|
||||
settingsDialog.hide();
|
||||
|
||||
@@ -204,24 +193,4 @@ public void pressForward() {
|
||||
ceremonyView.forward();
|
||||
}
|
||||
}
|
||||
|
||||
public void showInfo(String error, boolean isError) {
|
||||
infoTimer.reset();
|
||||
|
||||
if(null != infoLabel) {
|
||||
infoLabel.hide();
|
||||
}
|
||||
|
||||
infoLabel = new LabelButton(app, guiNode, error, new Vector2f(5.5f, 2), new Vector2f(0.5f, AbstractButton.VERTICAL - 0.5f), false);
|
||||
|
||||
ColorRGBA color;
|
||||
|
||||
if(isError) {
|
||||
color = ColorRGBA.Red.clone();
|
||||
} else {
|
||||
color = ColorRGBA.Green.clone();
|
||||
}
|
||||
|
||||
infoLabel.setColor(ColorRGBA.Black, color);
|
||||
}
|
||||
}
|
||||
|
||||
|
Before Width: | Height: | Size: 12 KiB |
|
Before Width: | Height: | Size: 6.2 KiB |
@@ -1,5 +1,7 @@
|
||||
world 0,0 90
|
||||
|
||||
#tree_small 1,1 0
|
||||
#tree_big 0,0 0
|
||||
|
||||
#Marine Pos
|
||||
marine 4,-5 270
|
||||
@@ -129,144 +131,3 @@ node_home_blue 4,0 0
|
||||
node_home_blue 3,0 0
|
||||
node_home_blue 2,0 0
|
||||
node_home_blue 1,0 0
|
||||
|
||||
# Randomly Distributed Trees within Radius 12 to 40
|
||||
|
||||
treeSmall 10,15 180
|
||||
treeBig -15,12 45
|
||||
treeSmall -8,-22 270
|
||||
treeBig 22,8 90
|
||||
treeSmall -18,-10 135
|
||||
treeBig 9,24 300
|
||||
treeSmall 17,-9 60
|
||||
treeBig -20,5 330
|
||||
treeSmall -14,18 200
|
||||
treeBig 25,-7 120
|
||||
treeBig -12,-18 150
|
||||
treeSmall 19,-16 45
|
||||
treeBig 7,10 90
|
||||
treeBig -19,-9 270
|
||||
treeSmall 21,4 110
|
||||
treeBig -11,17 300
|
||||
treeSmall 3,-21 360
|
||||
treeSmall -23,14 100
|
||||
treeBig 4,26 330
|
||||
treeSmall 12,13 270
|
||||
treeBig -18,8 45
|
||||
treeBig 11,-10 135
|
||||
treeSmall 16,5 180
|
||||
treeBig -13,-17 330
|
||||
treeSmall -2,14 270
|
||||
#treeBig 7,9 300
|
||||
treeSmall 23,-10 240
|
||||
treeBig -6,18 180
|
||||
treeSmall 5,27 270
|
||||
treeBig 14,-11 60
|
||||
treeSmall 9,-16 180
|
||||
treeBig -12,22 240
|
||||
treeBig 18,7 360
|
||||
treeSmall -24,-4 200
|
||||
treeBig -8,21 300
|
||||
treeSmall 12,-19 120
|
||||
treeBig 6,-12 180
|
||||
treeSmall -11,10 75
|
||||
treeBig 9,6 270
|
||||
treeSmall 8,-14 150
|
||||
treeBig 3,18 30
|
||||
treeSmall 17,13 100
|
||||
treeBig -9,20 90
|
||||
treeBig 6,-22 330
|
||||
treeSmall -20,7 45
|
||||
treeBig 21,11 150
|
||||
treeSmall 15,-18 270
|
||||
treeBig -3,-12 200
|
||||
treeBig 12,-28 330
|
||||
treeSmall -17,-7 120
|
||||
treeBig -10,9 300
|
||||
treeSmall 2,-14 240
|
||||
treeBig 24,2 360
|
||||
treeSmall 4,-13 300
|
||||
treeBig -19,20 90
|
||||
#treeSmall -11,5 45
|
||||
treeBig 15,9 180
|
||||
treeSmall -6,10 240
|
||||
treeBig 3,15 30
|
||||
treeSmall 9,-19 150
|
||||
treeBig -21,-4 330
|
||||
treeSmall 19,11 270
|
||||
treeSmall 12,24 110
|
||||
treeBig -13,15 45
|
||||
treeSmall 7,-15 240
|
||||
treeBig 26,-8 300
|
||||
treeSmall -16,14 120
|
||||
treeBig 14,18 360
|
||||
treeSmall 8,21 100
|
||||
treeBig -8,-18 240
|
||||
treeSmall 9,15 180
|
||||
treeBig 10,-20 270
|
||||
treeSmall 2,27 90
|
||||
treeBig 18,12 300
|
||||
treeSmall -10,-14 150
|
||||
treeBig -15,16 330
|
||||
treeSmall -9,19 45
|
||||
treeBig 17,-14 120
|
||||
treeSmall 5,-25 180
|
||||
treeBig 7,23 30
|
||||
treeSmall -14,-12 200
|
||||
treeBig 6,-16 300
|
||||
treeSmall -20,-8 100
|
||||
treeBig 4,11 240
|
||||
treeSmall 24,-15 90
|
||||
treeSmall -19,-19 360
|
||||
treeBig 20,8 45
|
||||
treeSmall 3,22 270
|
||||
treeBig 13,-9 180
|
||||
treeSmall -11,18 150
|
||||
treeBig -17,-4 300
|
||||
treeSmall 5,-14 240
|
||||
treeBig 9,17 330
|
||||
treeSmall 15,13 90
|
||||
treeBig -21,18 30
|
||||
treeSmall 6,20 100
|
||||
treeBig -16,22 180
|
||||
treeSmall -5,18 360
|
||||
treeBig 22,11 45
|
||||
treeSmall 10,-23 240
|
||||
treeBig -10,-16 300
|
||||
treeSmall -17,14 120
|
||||
treeBig 20,4 150
|
||||
treeSmall 11,-22 180
|
||||
treeBig -24,-11 200
|
||||
treeSmall 14,17 150
|
||||
treeBig -8,-12 300
|
||||
treeSmall 7,-18 100
|
||||
treeBig -5,16 330
|
||||
treeSmall 16,-14 200
|
||||
treeBig 18,-8 90
|
||||
treeSmall -23,-9 45
|
||||
treeBig 24,10 300
|
||||
treeSmall -4,19 180
|
||||
treeBig 12,-5 330
|
||||
treeSmall -19,16 100
|
||||
treeBig 14,20 150
|
||||
treeSmall 9,12 180
|
||||
treeBig -22,8 60
|
||||
treeSmall 6,18 360
|
||||
treeBig 25,-9 45
|
||||
treeBig -10,12 240
|
||||
treeSmall 19,-17 100
|
||||
treeSmall -13,19 90
|
||||
treeSmall 16,-12 120
|
||||
treeBig 22,-6 45
|
||||
treeSmall -18,15 200
|
||||
treeBig 14,-10 300
|
||||
treeBig 6,10 330
|
||||
treeSmall 17,18 90
|
||||
treeBig -20,4 180
|
||||
treeBig 19,-16 300
|
||||
treeSmall -15,9 270
|
||||
treeBig 12,22 360
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
@@ -1,32 +0,0 @@
|
||||
# Blender MTL File: 'untitled.blend'
|
||||
# Material Count: 3
|
||||
|
||||
newmtl Material.001
|
||||
Ns 96.078431
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.640000 0.640000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd untiffftled.jpg
|
||||
|
||||
newmtl Material.002
|
||||
Ns 96.078431
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.640000 0.640000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd untiffftled.jpg
|
||||
|
||||
newmtl Material.004
|
||||
Ns 96.078431
|
||||
Ka 0.000000 0.000000 0.000000
|
||||
Kd 0.640000 0.640000 0.640000
|
||||
Ks 0.500000 0.500000 0.500000
|
||||
Ni 1.000000
|
||||
d 1.000000
|
||||
illum 2
|
||||
map_Kd untiffftled.jpg
|
||||
|
Before Width: | Height: | Size: 42 KiB |
|
Before Width: | Height: | Size: 93 KiB After Width: | Height: | Size: 0 B |
|
Before Width: | Height: | Size: 59 KiB After Width: | Height: | Size: 0 B |
@@ -0,0 +1,4 @@
|
||||
package pp.mdga.client.settings;
|
||||
|
||||
public class AudioSettings {
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package pp.mdga.client.settings;
|
||||
|
||||
public class VideoSettings {
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
package pp.mdga;
|
||||
|
||||
import java.util.ResourceBundle;
|
||||
|
||||
/**
|
||||
* Provides access to the resource bundle of the game.
|
||||
*
|
||||
* @see #BUNDLE
|
||||
*/
|
||||
public class Resources {
|
||||
/**
|
||||
* Create Resources constants.
|
||||
*/
|
||||
public static final int MAX_PLAYERS = 4;
|
||||
public static final int MAX_PIECES = 4;
|
||||
public static final int MAX_EYES = 6;
|
||||
|
||||
/**
|
||||
* The resource bundle for the MDGA game.
|
||||
*/
|
||||
public static final ResourceBundle BUNDLE = ResourceBundle.getBundle("mdga"); //NON-NLS
|
||||
|
||||
/**
|
||||
* Gets a string for the given key from the resource bundle in {@linkplain #BUNDLE}.
|
||||
*
|
||||
* @param key the key for the desired string
|
||||
* @return the string for the given key
|
||||
* @throws NullPointerException if {@code key} is {@code null}
|
||||
* @throws java.util.MissingResourceException if no object for the given key can be found
|
||||
* @throws ClassCastException if the object found for the given key is not a string
|
||||
*/
|
||||
public static String stringLookup(String key) {
|
||||
return BUNDLE.getString(key);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a int for the given key from the resource bundle in {@linkplain #BUNDLE}.
|
||||
*
|
||||
* @param key the key for the desired string
|
||||
* @return the string for the given key
|
||||
* @throws NullPointerException if {@code key} is {@code null}
|
||||
* @throws java.util.MissingResourceException if no object for the given key can be found
|
||||
* @throws ClassCastException if the object found for the given key is not a string
|
||||
*/
|
||||
public static int intLookup(String key) {
|
||||
return Integer.parseInt(BUNDLE.getString(key));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a boolean for the given key from the resource bundle in {@linkplain #BUNDLE}.
|
||||
*
|
||||
* @param key the key for the desired string
|
||||
* @return the string for the given key
|
||||
* @throws NullPointerException if {@code key} is {@code null}
|
||||
* @throws java.util.MissingResourceException if no object for the given key can be found
|
||||
* @throws ClassCastException if the object found for the given key is not a string
|
||||
*/
|
||||
public static boolean boolLookup(String key) {
|
||||
return Boolean.parseBoolean(BUNDLE.getString(key));
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a double for the given key from the resource bundle in {@linkplain #BUNDLE}.
|
||||
*
|
||||
* @param key the key for the desired string
|
||||
* @return the string for the given key
|
||||
* @throws NullPointerException if {@code key} is {@code null}
|
||||
* @throws java.util.MissingResourceException if no object for the given key can be found
|
||||
* @throws ClassCastException if the object found for the given key is not a string
|
||||
*/
|
||||
public static double doubleLookup(String key) {
|
||||
return Double.parseDouble(BUNDLE.getString(key));
|
||||
}
|
||||
|
||||
/**
|
||||
* Private constructor to prevent instantiation.
|
||||
*/
|
||||
private Resources() { /* do not instantiate */ }
|
||||
}
|
||||
@@ -1,8 +1,9 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.client.ceremonystate.CeremonyStates;
|
||||
import pp.mdga.client.ceremonystate.PodiumState;
|
||||
import pp.mdga.client.ceremonystate.StatisticsState;
|
||||
import pp.mdga.client.ceremonyState.CeremonyStates;
|
||||
import pp.mdga.client.ceremonyState.PodiumState;
|
||||
import pp.mdga.client.ceremonyState.StatisticsState;
|
||||
import pp.mdga.notification.CeremonyNotification;
|
||||
|
||||
public class CeremonyState extends ClientState {
|
||||
|
||||
@@ -11,38 +12,21 @@ public class CeremonyState extends ClientState {
|
||||
private final PodiumState podiumState = new PodiumState(this, logic);
|
||||
private final StatisticsState statisticsState = new StatisticsState(this, logic);
|
||||
|
||||
/**
|
||||
* Creates a new CeremonyState
|
||||
*
|
||||
* @param parent the parent state
|
||||
* @param logic the game logic
|
||||
*/
|
||||
public CeremonyState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* Enters the new state machine
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
setState(podiumState);
|
||||
logic.addNotification(createCeremonyNotification());
|
||||
}
|
||||
|
||||
/**
|
||||
* exits this state
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
currentState.exit();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to set a new SubState
|
||||
*
|
||||
* @param state the state to be set
|
||||
*/
|
||||
public void setState(CeremonyStates state){
|
||||
if(this.currentState != null){
|
||||
this.currentState.exit();
|
||||
@@ -51,29 +35,14 @@ public void setState(CeremonyStates state){
|
||||
currentState = state;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method get the PodiumState
|
||||
*
|
||||
* @return the PodiumState
|
||||
*/
|
||||
public PodiumState getPodiumState(){
|
||||
return podiumState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method get the StatisticsState
|
||||
*
|
||||
* @return the StatisticsState
|
||||
*/
|
||||
public StatisticsState getStatisticsState(){
|
||||
return statisticsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the current State
|
||||
*
|
||||
* @return the current State
|
||||
*/
|
||||
public CeremonyStates getState(){
|
||||
return currentState;
|
||||
}
|
||||
|
||||
@@ -1,23 +1,18 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.Resources;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Game;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PlayerData;
|
||||
import pp.mdga.message.client.ClientMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.InfoNotification;
|
||||
import pp.mdga.notification.Notification;
|
||||
import pp.mdga.notification.StartDialogNotification;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
/**
|
||||
* The ClientGameLogic class is the main class for the client side of the game.
|
||||
* It is responsible for handling the game logic on the client side.
|
||||
*/
|
||||
public class ClientGameLogic implements ServerInterpreter {
|
||||
static final System.Logger LOGGER = System.getLogger(ClientGameLogic.class.getName());
|
||||
|
||||
@@ -26,8 +21,6 @@ public class ClientGameLogic implements ServerInterpreter {
|
||||
private ClientState state;
|
||||
private final ArrayList<Notification> notifications = new ArrayList<>();
|
||||
private boolean isHost;
|
||||
private int ownPlayerID;
|
||||
private String ownPlayerName;
|
||||
|
||||
private final DialogsState dialogsState = new DialogsState(null, this);
|
||||
private final GameState gameState = new GameState(null, this);
|
||||
@@ -35,11 +28,6 @@ public class ClientGameLogic implements ServerInterpreter {
|
||||
private final InterruptState interruptState = new InterruptState(null, this);
|
||||
private final SettingsState settingsState = new SettingsState(null, this);
|
||||
|
||||
/**
|
||||
* Creates a new ClientGameLogic
|
||||
*
|
||||
* @param clientSender the client sender
|
||||
*/
|
||||
public ClientGameLogic(ClientSender clientSender) {
|
||||
this.game = new Game();
|
||||
this.clientSender = clientSender;
|
||||
@@ -47,25 +35,14 @@ public ClientGameLogic(ClientSender clientSender) {
|
||||
state = dialogsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to send a message to the server
|
||||
*
|
||||
* @param msg the message to be sent
|
||||
*/
|
||||
public void send(ClientMessage msg){
|
||||
LOGGER.log(System.Logger.Level.INFO, "send {0}", msg);
|
||||
clientSender.send(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get a piece by its id
|
||||
*
|
||||
* @param pieceId the UUID of the piece
|
||||
* @return the piece
|
||||
*/
|
||||
private Piece getPiece(UUID pieceId){
|
||||
for (var player : this.game.getPlayers().values()) {
|
||||
for (Piece piece : player.getPieces()) {
|
||||
for(Map.Entry<Color, PlayerData> entry : game.getBoard().getPlayerData().entrySet()){
|
||||
for(Piece piece : entry.getValue().getPieces()){
|
||||
if(piece.getUuid().equals(pieceId)){
|
||||
return piece;
|
||||
}
|
||||
@@ -74,472 +51,216 @@ private Piece getPiece(UUID pieceId) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the clientSender
|
||||
*
|
||||
* @return the clientSender
|
||||
*/
|
||||
public ClientSender getClientSender(){
|
||||
return clientSender;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the ownPlayerId
|
||||
*
|
||||
* @return the ownPlayerId
|
||||
*/
|
||||
public int getOwnPlayerId() {
|
||||
return ownPlayerID;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the ownPlayerName
|
||||
*
|
||||
* @return the ownPlayerName
|
||||
*/
|
||||
public String getOwnPlayerName() {
|
||||
return ownPlayerName;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to set the ownPlayerName
|
||||
*
|
||||
* @param ownPlayerName the ownPlayerName to be set
|
||||
*/
|
||||
public void setOwnPlayerName(String ownPlayerName) {
|
||||
this.ownPlayerName = ownPlayerName;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to set the ownPlayerId
|
||||
*
|
||||
* @param ownPlayerId the ownPlayerId to be set
|
||||
*/
|
||||
public void setOwnPlayerId(int ownPlayerId) {
|
||||
this.ownPlayerID = ownPlayerId;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the game
|
||||
*
|
||||
* @return the game
|
||||
*/
|
||||
public Game getGame(){
|
||||
return game;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the current State
|
||||
*
|
||||
* @return the current State
|
||||
*/
|
||||
public ClientState getState(){
|
||||
return state;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns if the client is a host
|
||||
*
|
||||
* @return if the client is a host
|
||||
*/
|
||||
public boolean isHost(){
|
||||
return isHost;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the steps you can calculate steps
|
||||
*
|
||||
* @return the calculated moves as int
|
||||
*/
|
||||
public int getCalculatedMoves(){
|
||||
return 0;
|
||||
return game.getDiceEyes() * game.getDiceModifier();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method sets if the player is a host
|
||||
*
|
||||
* @param isHost the boolean value
|
||||
*/
|
||||
public void setHost(boolean isHost){
|
||||
this.isHost = isHost;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the ActivePlayer message received
|
||||
*/
|
||||
@Override
|
||||
public void received(ActivePlayerMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the AnyPiece message received
|
||||
*/
|
||||
@Override
|
||||
public void received(AnyPieceMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the Briefing message received
|
||||
*/
|
||||
@Override
|
||||
public void received(BriefingMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the Ceremony message received
|
||||
*/
|
||||
@Override
|
||||
public void received(CeremonyMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the Dice message received
|
||||
*/
|
||||
@Override
|
||||
public void received(DieMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the DiceAgain message received
|
||||
*/
|
||||
@Override
|
||||
public void received(DiceAgainMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the DiceNow message received
|
||||
*/
|
||||
@Override
|
||||
public void received(DiceNowMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the EndOfGame message received
|
||||
*/
|
||||
@Override
|
||||
public void received(EndOfTurnMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the GameOver message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyAcceptMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the LobbyDeny message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyDenyMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the LobbyPlayerJoin message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyPlayerJoinedMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the LobbyPlayerLeave message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyPlayerLeaveMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the MoveMessage message received
|
||||
*/
|
||||
@Override
|
||||
public void received(MoveMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the NoTurn message received
|
||||
*/
|
||||
@Override
|
||||
public void received(NoTurnMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the PauseGame message received
|
||||
*/
|
||||
@Override
|
||||
public void received(PauseGameMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the PlayCard message received
|
||||
*/
|
||||
@Override
|
||||
public void received(PlayCardMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the PossibleCard message received
|
||||
*/
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg) {
|
||||
public void received(PossibleCardMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the PossiblePiece message received
|
||||
*/
|
||||
@Override
|
||||
public void received(PossiblePieceMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the RankingResponse message received
|
||||
*/
|
||||
@Override
|
||||
public void received(RankingResponseMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the RankingRollAgain message received
|
||||
*/
|
||||
@Override
|
||||
public void received(RankingRollAgainMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the ReconnectBriefing message received
|
||||
*/
|
||||
@Override
|
||||
public void received(ReconnectBriefingMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the ResumeGame message received
|
||||
*/
|
||||
@Override
|
||||
public void received(ResumeGameMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the ServerStartGame message received
|
||||
*/
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the SelectTSK message received.
|
||||
*/
|
||||
@Override
|
||||
public void received(ShutdownMessage msg) {
|
||||
addNotification(new InfoNotification(Resources.stringLookup("server.shutdown")));
|
||||
addNotification(new StartDialogNotification());
|
||||
setState(dialogsState);
|
||||
public void received(ShutdownMessage msg) {state.received(msg);}
|
||||
|
||||
@Override
|
||||
public void received(StartBriefingMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* Handles a IncorrectRequest message received from the server.
|
||||
*
|
||||
* @param msg the IncorrectRequest message received.
|
||||
*/
|
||||
@Override
|
||||
public void received(IncorrectRequestMessage msg) {
|
||||
addNotification(new InfoNotification(Resources.stringLookup("incorrect.request." + msg.getId())));
|
||||
public void received(PlayerDataMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the StartPiece message received
|
||||
*/
|
||||
@Override
|
||||
public void received(StartPieceMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the UpdateReady message received
|
||||
*/
|
||||
@Override
|
||||
public void received(UpdateReadyMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the UpdateTSK message received
|
||||
*/
|
||||
@Override
|
||||
public void received(UpdateTSKMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the WaitPiece message received
|
||||
*/
|
||||
@Override
|
||||
public void received(WaitPieceMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the Spectator message received.
|
||||
*/
|
||||
@Override
|
||||
public void received(SpectatorMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method received of the state
|
||||
*
|
||||
* @param msg the SelectPiece message received.
|
||||
*/
|
||||
@Override
|
||||
public void received(SelectPieceMessage msg) {
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method selectPiece
|
||||
*
|
||||
* @param pieceId the pieceID
|
||||
*/
|
||||
public void selectPiece(UUID pieceId){
|
||||
state.selectPiece(getPiece(pieceId));
|
||||
}
|
||||
|
||||
/**
|
||||
* This method call the method selectNExt of the state
|
||||
*/
|
||||
public void selectNext(){
|
||||
state.selectNext();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the method selectCard of the state
|
||||
*
|
||||
* @param card the BonusCard to selected
|
||||
*/
|
||||
public void selectCard(BonusCard card){
|
||||
state.selectCard(card);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method call the method selectTsk of the state
|
||||
*
|
||||
* @param color the Color to be selected
|
||||
*/
|
||||
public void selectTsk(Color color){
|
||||
state.selectTSK(color);
|
||||
}
|
||||
|
||||
/**
|
||||
* The method calls the method deselectTsk of the state
|
||||
*
|
||||
* @param color the color to be deselcted
|
||||
*/
|
||||
public void deselectTSK(Color color){
|
||||
state.deselectTSK(color);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectDice method of the state
|
||||
*/
|
||||
public void selectDice(){
|
||||
state.selectDice();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectName method of the state
|
||||
*
|
||||
* @param name the name to be set
|
||||
*/
|
||||
public void selectName(String name){
|
||||
state.setName(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls a method of the state base on the parameter value
|
||||
*
|
||||
* @param ready the value if this method should ready or unready
|
||||
*/
|
||||
public void selectReady(boolean ready){
|
||||
if(ready){
|
||||
state.selectReady();
|
||||
@@ -548,122 +269,62 @@ public void selectReady(boolean ready) {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectHost method of the state
|
||||
*
|
||||
* @param name the name of the player hosting
|
||||
*/
|
||||
public void selectHost(String name){
|
||||
state.selectHost(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectLeave method of the state
|
||||
*/
|
||||
public void selectLeave(){
|
||||
state.selectLeave();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectJoin method of the state
|
||||
*
|
||||
* @param ip the ip to cennect to
|
||||
*/
|
||||
public void selectJoin(String ip){
|
||||
state.selectJoin(ip);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectAnimationEnd method of the state
|
||||
*/
|
||||
public void selectAnimationEnd(){
|
||||
state.selectAnimationEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectStart method of the state
|
||||
*/
|
||||
public void selectStart(){
|
||||
state.selectStart();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method calls the selectResume method of the state
|
||||
*/
|
||||
public void selectResume(){
|
||||
state.selectResume();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to transition between states
|
||||
*
|
||||
* @param state the new state
|
||||
*/
|
||||
public void setState(ClientState state){
|
||||
this.state.exit();
|
||||
state.enter();
|
||||
this.state = state;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to enter the interrupt state and save the previous state
|
||||
*/
|
||||
public void enterInterrupt(){
|
||||
interruptState.enter();
|
||||
interruptState.setPreviousState(state);
|
||||
this.state = interruptState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the GameState
|
||||
*
|
||||
* @return the GameState
|
||||
*/
|
||||
public GameState getGameState(){
|
||||
return gameState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the CeremonyState
|
||||
*
|
||||
* @return the CeremonyState
|
||||
*/
|
||||
public CeremonyState getCeremony(){
|
||||
return ceremonyState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the InterruptState
|
||||
*
|
||||
* @return the InterruptState
|
||||
*/
|
||||
public InterruptState getInterrupt(){
|
||||
return interruptState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the DialogsState
|
||||
*
|
||||
* @return the DialogsState
|
||||
*/
|
||||
public DialogsState getDialogs(){
|
||||
return dialogsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the SettingsState
|
||||
*
|
||||
* @return the SettingsState
|
||||
*/
|
||||
public SettingsState getSettings(){
|
||||
return settingsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the next notification
|
||||
*
|
||||
* @return the next notification
|
||||
*/
|
||||
public Notification getNotification(){
|
||||
if(!notifications.isEmpty()){
|
||||
return notifications.remove(0);
|
||||
@@ -672,11 +333,6 @@ public Notification getNotification() {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to add a notification
|
||||
*
|
||||
* @param notification the notification to be added
|
||||
*/
|
||||
public void addNotification(Notification notification){
|
||||
notifications.add(notification);
|
||||
}
|
||||
|
||||
@@ -37,155 +37,159 @@ public String toString(){
|
||||
|
||||
@Override
|
||||
public void received(ActivePlayerMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(AnyPieceMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(BriefingMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(CeremonyMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DieMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DiceAgainMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DiceNowMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(EndOfTurnMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(LobbyAcceptMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(LobbyDenyMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(LobbyPlayerJoinedMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(LobbyPlayerLeaveMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(MoveMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(NoTurnMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PauseGameMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PlayCardMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
public void received(PossibleCardMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PossiblePieceMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(RankingResponseMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(RankingRollAgainMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ReconnectBriefingMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ResumeGameMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ShutdownMessage msg) {LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());}
|
||||
public void received(ShutdownMessage msg) {LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);}
|
||||
|
||||
@Override
|
||||
public void received(StartPieceMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(UpdateReadyMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(UpdateTSKMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(SpectatorMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(SelectPieceMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(WaitPieceMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(IncorrectRequestMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg.toString());
|
||||
public void received(StartBriefingMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
public void received(PlayerDataMessage msg) {
|
||||
LOGGER.log(Level.DEBUG, "Received {0} not allowed.", msg);
|
||||
}
|
||||
|
||||
public void selectPiece(Piece piece) {
|
||||
@@ -248,11 +252,6 @@ public void selectResume(){
|
||||
LOGGER.log(Level.DEBUG, "Resume not allowed");
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to create a CeremonyNotification
|
||||
*
|
||||
* @return the created CeremonyNotification
|
||||
*/
|
||||
protected CeremonyNotification createCeremonyNotification(){
|
||||
CeremonyNotification notification = new CeremonyNotification();
|
||||
for (var player : logic.getGame().getPlayers().entrySet()){
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.client.dialogstate.DialogStates;
|
||||
import pp.mdga.client.dialogstate.LobbyState;
|
||||
import pp.mdga.client.dialogstate.NetworkDialogState;
|
||||
import pp.mdga.client.dialogstate.StartDialogState;
|
||||
import pp.mdga.client.dialogState.DialogStates;
|
||||
import pp.mdga.client.dialogState.LobbyState;
|
||||
import pp.mdga.client.dialogState.NetworkDialogState;
|
||||
import pp.mdga.client.dialogState.StartDialogState;
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.message.server.*;
|
||||
|
||||
@@ -11,41 +11,30 @@ public class DialogsState extends ClientState {
|
||||
|
||||
private DialogStates currentState;
|
||||
|
||||
private int ownPlayerID;
|
||||
private String ownPlayerName;
|
||||
|
||||
private final LobbyState lobbyState = new LobbyState(this, logic);
|
||||
private final NetworkDialogState networkDialogState = new NetworkDialogState(this, logic);
|
||||
private final StartDialogState startDialogState = new StartDialogState(this, logic);
|
||||
|
||||
/**
|
||||
* Creates a new DialogsState
|
||||
*
|
||||
* @param parent the parent state
|
||||
* @param logic the game logic
|
||||
*/
|
||||
|
||||
public DialogsState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
}
|
||||
|
||||
/**
|
||||
* exits this state
|
||||
*/
|
||||
@Override
|
||||
public void exit(){
|
||||
currentState.exit();
|
||||
}
|
||||
|
||||
/**
|
||||
* Enters the new state machine
|
||||
*/
|
||||
@Override
|
||||
public void enter(){
|
||||
setState(startDialogState);
|
||||
ownPlayerID = 0;
|
||||
ownPlayerName = null;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to set a new SubState
|
||||
*
|
||||
* @param newState the state to be set
|
||||
*/
|
||||
public void setState(DialogStates newState){
|
||||
if(currentState != null){
|
||||
currentState.exit();
|
||||
@@ -54,188 +43,114 @@ public void setState(DialogStates newState){
|
||||
currentState = newState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the lobbyState
|
||||
*
|
||||
* @return the lobbyState
|
||||
*/
|
||||
public int getOwnPlayerId() {
|
||||
return ownPlayerID;
|
||||
}
|
||||
|
||||
public String getOwnPlayerName() {
|
||||
return ownPlayerName;
|
||||
}
|
||||
|
||||
public void setOwnPlayerName(String ownPlayerName) {
|
||||
this.ownPlayerName = ownPlayerName;
|
||||
}
|
||||
|
||||
public void setOwnPlayerId(int ownPlayerId) {
|
||||
this.ownPlayerID = ownPlayerId;
|
||||
}
|
||||
|
||||
public LobbyState getLobby() {
|
||||
return lobbyState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the networkDialogState
|
||||
*
|
||||
* @return the networkDialogState
|
||||
*/
|
||||
public NetworkDialogState getNetworkDialog() {
|
||||
return networkDialogState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the startDialogState
|
||||
*
|
||||
* @return the startDialogState
|
||||
*/
|
||||
public StartDialogState getStartDialog() {
|
||||
return startDialogState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectLeave method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectLeave(){
|
||||
currentState.selectLeave();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectName method of the current state
|
||||
*
|
||||
* @param name the name to be set
|
||||
*/
|
||||
@Override
|
||||
public void setName(String name){
|
||||
currentState.setName(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectTSK method of the current state
|
||||
*
|
||||
* @param color the color to be set
|
||||
*/
|
||||
@Override
|
||||
public void selectTSK(Color color){
|
||||
currentState.selectTSK(color);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the deselectTSK method of the current state
|
||||
*
|
||||
* @param color the color to be deselected
|
||||
*/
|
||||
@Override
|
||||
public void deselectTSK(Color color){
|
||||
currentState.deselectTSK(color);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectReady method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectReady(){
|
||||
currentState.selectReady();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectUnready method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectUnready(){
|
||||
currentState.selectUnready();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectStart method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectStart(){
|
||||
currentState.selectStart();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectJoin method of the current state
|
||||
*
|
||||
* @param string the string to be set
|
||||
*/
|
||||
@Override
|
||||
public void selectJoin(String string){
|
||||
currentState.selectJoin(string);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectHost method of the current state
|
||||
*
|
||||
* @param name the name to be set
|
||||
*/
|
||||
@Override
|
||||
public void selectHost(String name){
|
||||
currentState.selectHost(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the LobbyPlayerJoin message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyPlayerJoinedMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the LobbyPlayerLeave message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyPlayerLeaveMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the UpdateTSKMessage message received
|
||||
*/
|
||||
@Override
|
||||
public void received(UpdateTSKMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the UpdateReady message received
|
||||
*/
|
||||
@Override
|
||||
public void received(UpdateReadyMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the ServerStartGame message received
|
||||
*/
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the LobbyAccept message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyAcceptMessage msg){
|
||||
public void received(PlayerDataMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the LobbyDeny message received
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyDenyMessage msg){
|
||||
public void received(StartBriefingMessage msg){
|
||||
currentState.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the current state
|
||||
*/
|
||||
public DialogStates getState() {
|
||||
return currentState;
|
||||
}
|
||||
|
||||
@@ -1,12 +1,10 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.client.gamestate.*;
|
||||
import pp.mdga.client.gameState.*;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.LeaveGameMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.InterruptNotification;
|
||||
import pp.mdga.notification.StartDialogNotification;
|
||||
|
||||
public class GameState extends ClientState {
|
||||
|
||||
@@ -60,271 +58,132 @@ public void setState(GameStates newState){
|
||||
state = newState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectAnimationEnd method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectAnimationEnd(){
|
||||
state.selectAnimationEnd();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectDice method of the current state
|
||||
*/
|
||||
@Override
|
||||
public void selectDice(){
|
||||
state.selectDice();
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectPiece method of the current state
|
||||
*
|
||||
* @param piece the piece to be selected
|
||||
*/
|
||||
@Override
|
||||
public void selectPiece(Piece piece){
|
||||
state.selectPiece(piece);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the selectCard method of the current state
|
||||
*
|
||||
* @param card the card to be selected
|
||||
*/
|
||||
@Override
|
||||
public void selectCard(BonusCard card){
|
||||
state.selectCard(card);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(PauseGameMessage msg){
|
||||
logic.enterInterrupt();
|
||||
logic.addNotification(new InterruptNotification(logic.getGame().getPlayers().get(msg.getPlayerId()).getColor()));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectLeave(){
|
||||
logic.send(new LeaveGameMessage());
|
||||
logic.addNotification(new StartDialogNotification());
|
||||
logic.setState(logic.getDialogs());
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(RankingRollAgainMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(RankingResponseMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(SelectPieceMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(WaitPieceMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(StartPieceMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(NoTurnMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(MoveMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(CeremonyMessage msg){
|
||||
logic.addNotification(createCeremonyNotification());
|
||||
logic.setState(logic.getCeremony());
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(EndOfTurnMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(SpectatorMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(DiceAgainMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg){
|
||||
public void received(PossibleCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(PlayCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(DiceNowMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to call the received method of the current state
|
||||
*
|
||||
* @param msg the message to be received
|
||||
*/
|
||||
@Override
|
||||
public void received(ActivePlayerMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the current state
|
||||
*
|
||||
* @return the current state
|
||||
*/
|
||||
public GameStates getState(){
|
||||
return state;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the AnimationState
|
||||
*
|
||||
* @return the AnimationState
|
||||
*/
|
||||
public AnimationState getAnimation() {
|
||||
return animationState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the DetermineStartPlayerState
|
||||
*
|
||||
* @return the DetermineStartPlayerState
|
||||
*/
|
||||
public DetermineStartPlayerState getDetermineStartPlayer() {
|
||||
return determineStartPlayerState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the SpectatorState
|
||||
*
|
||||
* @return the SpectatorState
|
||||
*/
|
||||
public SpectatorState getSpectator() {
|
||||
return spectatorState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the TurnState
|
||||
*
|
||||
* @return the TurnState
|
||||
*/
|
||||
public TurnState getTurn() {
|
||||
return turnState;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the WaitingState
|
||||
*
|
||||
* @return the WaitingState
|
||||
*/
|
||||
public WaitingState getWaiting() {
|
||||
return waitingState;
|
||||
}
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
package pp.mdga.client;
|
||||
|
||||
import pp.mdga.client.settingsstate.AudioSettingsState;
|
||||
import pp.mdga.client.settingsstate.MainSettingsState;
|
||||
import pp.mdga.client.settingsstate.SettingStates;
|
||||
import pp.mdga.client.settingsstate.VideoSettingsState;
|
||||
import pp.mdga.client.settingsState.AudioSettingsState;
|
||||
import pp.mdga.client.settingsState.MainSettingsState;
|
||||
import pp.mdga.client.settingsState.SettingStates;
|
||||
import pp.mdga.client.settingsState.VideoSettingsState;
|
||||
|
||||
public class SettingsState extends ClientState {
|
||||
|
||||
@@ -49,23 +49,14 @@ public SettingStates getState(){
|
||||
return currentState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the main settings state
|
||||
*/
|
||||
public MainSettingsState getMainSettingsState(){
|
||||
return mainSettingsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the audio settings state
|
||||
*/
|
||||
public AudioSettingsState getAudioSettingsState(){
|
||||
return audioSettingsState;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the video settings state
|
||||
*/
|
||||
public VideoSettingsState getVideoSettingsState(){
|
||||
return videoSettingsState;
|
||||
}
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.ceremonystate;
|
||||
package pp.mdga.client.ceremonyState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.ceremonystate;
|
||||
package pp.mdga.client.ceremonyState;
|
||||
|
||||
import pp.mdga.client.CeremonyState;
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.ceremonystate;
|
||||
package pp.mdga.client.ceremonyState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.dialogstate;
|
||||
package pp.mdga.client.dialogState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.dialogstate;
|
||||
package pp.mdga.client.dialogState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -6,14 +6,18 @@
|
||||
import pp.mdga.game.Color;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.game.PlayerData;
|
||||
import pp.mdga.message.client.*;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.message.server.LobbyPlayerJoinedMessage;
|
||||
import pp.mdga.message.server.LobbyPlayerLeaveMessage;
|
||||
import pp.mdga.message.server.PlayerDataMessage;
|
||||
import pp.mdga.message.server.ServerStartGameMessage;
|
||||
import pp.mdga.message.server.StartBriefingMessage;
|
||||
import pp.mdga.message.server.UpdateReadyMessage;
|
||||
import pp.mdga.message.server.UpdateTSKMessage;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
import java.util.*;
|
||||
|
||||
public class LobbyState extends DialogStates {
|
||||
|
||||
@@ -26,7 +30,7 @@ public LobbyState(ClientState parent, ClientGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
logic.send(new JoinedLobbyMessage(logic.getOwnPlayerName()));
|
||||
logic.send(new JoinedLobbyMessage(parent.getOwnPlayerName()));
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -62,52 +66,55 @@ public void selectUnready() {
|
||||
|
||||
@Override
|
||||
public void selectStart(){
|
||||
if (logic.isHost() && logic.getGame().areAllReady()) {
|
||||
logic.send(new StartGameMessage());
|
||||
if(logic.isHost() && logic.getGame().allReady()){
|
||||
logic.send(new StartGameMessage(false));
|
||||
} else if(logic.isHost() && !logic.getGame().allReady()) {
|
||||
logic.send(new StartGameMessage(true));
|
||||
} else {
|
||||
logic.send(new StartGameMessage());
|
||||
LOGGER.log(System.Logger.Level.ERROR, "You are not the host");
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg) {
|
||||
for (Player player: msg.getPlayers()) {
|
||||
for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
|
||||
if (entry.getValue().getColor() == player.getColor()) {
|
||||
this.logic.getGame().getPlayers().put(entry.getKey(), player);
|
||||
}
|
||||
}
|
||||
}
|
||||
public void received(StartBriefingMessage msg){
|
||||
logic.getGame().setBoard(msg.getBoard());
|
||||
logic.addNotification(new GameNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor()));
|
||||
for (var player : logic.getGame().getPlayers().values()) {
|
||||
List<UUID> pieces = new ArrayList<>();
|
||||
for (Piece piece : player.getPieces()) {
|
||||
pieces.add(piece.getUuid());
|
||||
}
|
||||
logic.addNotification(new PlayerInGameNotification(player.getColor(), pieces, player.getName()));
|
||||
|
||||
public void received(PlayerDataMessage msg){
|
||||
logic.getGame().getBoard().addPlayerData(msg.getColor(), msg.getPlayerData());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ServerStartGameMessage msg){
|
||||
logic.addNotification(new GameNotification(logic.getGame().getPlayerById(parent.getOwnPlayerId()).getColor()));
|
||||
for (Map.Entry<Color, PlayerData> entry : logic.getGame().getBoard().getPlayerData().entrySet()) {
|
||||
List<UUID> pieceList = new ArrayList<>();
|
||||
for(Piece piece : entry.getValue().getPieces()){
|
||||
System.out.println(piece.getUuid());
|
||||
pieceList.add(piece.getUuid());
|
||||
}
|
||||
logic.addNotification(new PlayerInGameNotification(entry.getKey(), pieceList , logic.getGame().getPlayerByColor(entry.getKey()).getName()));
|
||||
}
|
||||
logic.setState(logic.getGameState());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(LobbyPlayerJoinedMessage msg){
|
||||
if (msg.getPlayer().getName().equals(logic.getOwnPlayerName())) {
|
||||
logic.setOwnPlayerId(msg.getId());
|
||||
if(msg.getPlayer().getName().equals(parent.getOwnPlayerName())){
|
||||
parent.setOwnPlayerId(msg.getId());
|
||||
}
|
||||
if (msg.isHost() && msg.getId() == logic.getOwnPlayerId()) {
|
||||
if (msg.isHost() && msg.getId() == parent.getOwnPlayerId()){
|
||||
logic.setHost(true);
|
||||
}
|
||||
|
||||
logic.addNotification(new TskSelectNotification(msg.getPlayer().getColor(), msg.getPlayer().getName(), msg.getPlayer().getName().equals(logic.getOwnPlayerName())));
|
||||
logic.addNotification(new TskSelectNotification(msg.getPlayer().getColor(), msg.getPlayer().getName(), msg.getPlayer().getName().equals(parent.getOwnPlayerName())));
|
||||
logic.getGame().getPlayers().put(msg.getId(), msg.getPlayer());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(UpdateTSKMessage msg){
|
||||
if(msg.isTaken()) {
|
||||
logic.addNotification(new TskSelectNotification(msg.getColor(), logic.getGame().getPlayers().get(msg.getId()).getName(), logic.getOwnPlayerId() == msg.getId()));
|
||||
logic.addNotification(new TskSelectNotification(msg.getColor(), logic.getGame().getPlayers().get(msg.getId()).getName(), parent.getOwnPlayerId()== msg.getId()));
|
||||
} else {
|
||||
logic.addNotification(new TskUnselectNotification(logic.getGame().getPlayers().get(msg.getId()).getColor()));
|
||||
}
|
||||
@@ -0,0 +1,34 @@
|
||||
package pp.mdga.client.dialogState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.DialogsState;
|
||||
import pp.mdga.notification.LobbyDialogNotification;
|
||||
|
||||
public class NetworkDialogState extends DialogStates {
|
||||
|
||||
private final DialogsState parent;
|
||||
|
||||
public NetworkDialogState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DialogsState) parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectLeave() {
|
||||
parent.setState(parent.getStartDialog());
|
||||
}
|
||||
|
||||
public void selectJoin(String IP) {
|
||||
parent.setState(parent.getLobby());
|
||||
logic.addNotification(new LobbyDialogNotification());
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.dialogstate;
|
||||
package pp.mdga.client.dialogState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -8,44 +8,41 @@ public class StartDialogState extends DialogStates {
|
||||
|
||||
private final DialogsState parent;
|
||||
|
||||
/**
|
||||
* Constructor for the StartDialogState
|
||||
* @param parent the parent state
|
||||
* @param logic the logic
|
||||
*/
|
||||
public StartDialogState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DialogsState) parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enter the state
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Exit the state
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectJoin(String name) {
|
||||
parent.setOwnPlayerName(name);
|
||||
parent.setState(parent.getNetworkDialog());
|
||||
logic.setHost(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectHost(String name) {
|
||||
parent.setOwnPlayerName(name);
|
||||
parent.setState(parent.getLobby());
|
||||
logic.setHost(true);
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the name
|
||||
*
|
||||
* @param name the name
|
||||
*/
|
||||
@Override
|
||||
public void setName(String name) {
|
||||
logic.setOwnPlayerName(name);
|
||||
parent.setState(parent.getNetworkDialog());
|
||||
parent.setOwnPlayerName(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* Select the leave option
|
||||
*/
|
||||
@Override
|
||||
public void selectLeave() {
|
||||
parent.exit();
|
||||
@@ -1,72 +0,0 @@
|
||||
package pp.mdga.client.dialogstate;
|
||||
|
||||
import pp.mdga.Resources;
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.DialogsState;
|
||||
import pp.mdga.message.server.LobbyAcceptMessage;
|
||||
import pp.mdga.message.server.LobbyDenyMessage;
|
||||
import pp.mdga.notification.InfoNotification;
|
||||
import pp.mdga.notification.LobbyDialogNotification;
|
||||
|
||||
public class NetworkDialogState extends DialogStates {
|
||||
|
||||
private final DialogsState parent;
|
||||
|
||||
/**
|
||||
* Constructor for the NetworkDialogState
|
||||
* @param parent the parent state
|
||||
* @param logic the logic
|
||||
*/
|
||||
public NetworkDialogState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DialogsState) parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* Enter the state
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
LOGGER.log(System.Logger.Level.INFO, "Entered {0}", this);
|
||||
}
|
||||
|
||||
/**
|
||||
* Exit the state
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
}
|
||||
|
||||
/**
|
||||
* Select the leave option
|
||||
*/
|
||||
@Override
|
||||
public void selectLeave() {
|
||||
parent.setState(parent.getStartDialog());
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when the server accepts the client into the lobby
|
||||
*
|
||||
* @param msg the LobbyAcceptMessage
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyAcceptMessage msg) {
|
||||
logic.getGame().setHost(msg.getHost());
|
||||
logic.setHost(logic.getGame().isHost());
|
||||
parent.setState(parent.getLobby());
|
||||
logic.addNotification(new LobbyDialogNotification());
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is called when the server denies the client into the lobby
|
||||
*
|
||||
* @param msg the LobbyDenyMessage
|
||||
*/
|
||||
@Override
|
||||
public void received(LobbyDenyMessage msg) {
|
||||
logic.addNotification(new InfoNotification(Resources.stringLookup("lobby.deny.join")));
|
||||
parent.setState(parent.getStartDialog());
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,14 +1,11 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.GameState;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.DetermineStartPlayerStates;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.Intro;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.RollRankingDiceState;
|
||||
import pp.mdga.client.gamestate.determinestartplayerstate.WaitRankingState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.ActivePlayerMessage;
|
||||
import pp.mdga.client.gameState.determineStartPlayerState.DetermineStartPlayerStates;
|
||||
import pp.mdga.client.gameState.determineStartPlayerState.RollRankingDiceState;
|
||||
import pp.mdga.client.gameState.determineStartPlayerState.WaitRankingState;
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.message.server.RankingResponseMessage;
|
||||
import pp.mdga.message.server.RankingRollAgainMessage;
|
||||
@@ -20,33 +17,12 @@ public class DetermineStartPlayerState extends GameStates {
|
||||
|
||||
private final RollRankingDiceState rollRankingDiceState = new RollRankingDiceState(this, logic);
|
||||
private final WaitRankingState waitRankingState = new WaitRankingState(this, logic);
|
||||
private final Intro intro = new Intro(this, logic);
|
||||
|
||||
public DetermineStartPlayerState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (GameState) parent;
|
||||
}
|
||||
|
||||
public RollRankingDiceState getRollRankingDice() {
|
||||
return rollRankingDiceState;
|
||||
}
|
||||
|
||||
public WaitRankingState getWaitRanking() {
|
||||
return waitRankingState;
|
||||
}
|
||||
|
||||
public DetermineStartPlayerStates getState(){
|
||||
return state;
|
||||
}
|
||||
|
||||
public Intro getIntro(){
|
||||
return intro;
|
||||
}
|
||||
|
||||
public GameState getParent() {
|
||||
return parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
this.setState(this.rollRankingDiceState);
|
||||
@@ -70,11 +46,6 @@ public void selectDice() {
|
||||
state.selectDice();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectAnimationEnd(){
|
||||
state.selectAnimationEnd();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
state.received(msg);
|
||||
@@ -90,8 +61,19 @@ public void received(RankingResponseMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ActivePlayerMessage msg){
|
||||
state.received(msg);
|
||||
public RollRankingDiceState getRollRankingDice() {
|
||||
return rollRankingDiceState;
|
||||
}
|
||||
|
||||
public WaitRankingState getWaitRanking() {
|
||||
return waitRankingState;
|
||||
}
|
||||
|
||||
public DetermineStartPlayerStates getState(){
|
||||
return state;
|
||||
}
|
||||
|
||||
public GameState getParent() {
|
||||
return parent;
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -12,45 +12,40 @@
|
||||
import pp.mdga.notification.SwapPieceNotification;
|
||||
import pp.mdga.notification.ThrowPieceNotification;
|
||||
|
||||
import java.util.UUID;
|
||||
|
||||
public abstract class GameStates extends ClientState {
|
||||
public GameStates(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
}
|
||||
|
||||
protected void handlePowerCard(PlayCardMessage msg){
|
||||
if (msg.getCard().getCard().equals(BonusCard.TURBO)) {
|
||||
if (msg.getCard().equals(BonusCard.TURBO)){
|
||||
logic.getGame().setDiceModifier(msg.getDiceModifier());
|
||||
} else if (msg.getCard().getCard().equals(BonusCard.SHIELD)) {
|
||||
handleShield(msg.getPieces().get(0).getUuid());
|
||||
} else if (msg.getCard().equals(BonusCard.SHIELD)){
|
||||
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier())) % 10 != 0) {
|
||||
logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).setShield(ShieldState.SUPPRESSED);
|
||||
logic.addNotification(new ShieldSuppressedNotification(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).getUuid()));
|
||||
} else {
|
||||
Piece ownPiece = logic.getGame().getPieceThroughUUID(msg.getPieces().get(0).getUuid());
|
||||
Piece enemyPiece = logic.getGame().getPieceThroughUUID(msg.getPieces().get(1).getUuid());
|
||||
logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).setShield(ShieldState.ACTIVE);
|
||||
logic.addNotification(new ShieldActiveNotification(logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier()).getUuid()));
|
||||
}
|
||||
} else {
|
||||
Piece ownPiece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifier());
|
||||
Piece enemyPiece = logic.getGame().getPieceThroughUUID(msg.getPieceIdentifierEnemy());
|
||||
int ownIndex = logic.getGame().getBoard().getInfieldIndexOfPiece(ownPiece);
|
||||
logic.addNotification(new SwapPieceNotification(ownPiece.getUuid(), enemyPiece.getUuid()));
|
||||
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(enemyPiece)].setOccupant(ownPiece);
|
||||
logic.getGame().getBoard().getInfield()[ownIndex].setOccupant(enemyPiece);
|
||||
}
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).removeHandCard(msg.getCard());
|
||||
logic.getGame().getDiscardPile().add(msg.getCard());
|
||||
}
|
||||
|
||||
protected void throwPiece(Piece piece){
|
||||
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(piece.getColor()).addWaitingPiece(piece);
|
||||
logic.getGame().getBoard().getPlayerData().get(piece.getColor()).addWaitingPiece(piece);
|
||||
logic.addNotification(new ThrowPieceNotification(piece.getUuid()));
|
||||
logic.getGame().getPlayerByColor(piece.getColor()).getPlayerStatistic().increasePiecesBeingThrown();
|
||||
logic.getGame().getGameStatistics().increasePiecesBeingThrown();
|
||||
piece.setState(PieceState.WAITING);
|
||||
}
|
||||
|
||||
private void handleShield(UUID uuid) {
|
||||
if (logic.getGame().getBoard().getInfieldIndexOfPiece(logic.getGame().getPieceThroughUUID(uuid)) % 10 != 0) {
|
||||
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.SUPPRESSED);
|
||||
logic.addNotification(new ShieldSuppressedNotification(uuid));
|
||||
} else {
|
||||
logic.getGame().getPieceThroughUUID(uuid).setShield(ShieldState.ACTIVE);
|
||||
logic.addNotification(new ShieldActiveNotification(uuid));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,14 +1,11 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.GameState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.notification.HomeMoveNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.PlayCardNotification;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
public class SpectatorState extends GameStates {
|
||||
|
||||
@@ -36,7 +33,7 @@ public void received(CeremonyMessage msg) {
|
||||
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
//logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
if(msg.getDiceEye() == 6){
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
|
||||
@@ -47,7 +44,7 @@ public void received(DieMessage msg) {
|
||||
|
||||
@Override
|
||||
public void received(PlayCardMessage msg){
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
|
||||
handlePowerCard(msg);
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
|
||||
logic.getGame().getGameStatistics().increaseCardsPlayed();
|
||||
@@ -67,14 +64,14 @@ public void received(MoveMessage msg) {
|
||||
if (msg.isHomeMove()){
|
||||
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
|
||||
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
|
||||
logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
|
||||
} else {
|
||||
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
|
||||
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
|
||||
logic.getGame().getGameStatistics().increasePiecesThrown();
|
||||
}
|
||||
if (logic.getGame().getPlayerByColor(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)) {
|
||||
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
|
||||
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
|
||||
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
|
||||
} else {
|
||||
@@ -1,14 +1,14 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.GameState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gamestate.turnstate.MovePieceState;
|
||||
import pp.mdga.client.gamestate.turnstate.PlayPowerCardState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.client.gamestate.turnstate.RollDiceState;
|
||||
import pp.mdga.client.gamestate.turnstate.TurnStates;
|
||||
import pp.mdga.client.gameState.turnState.ChoosePieceState;
|
||||
import pp.mdga.client.gameState.turnState.MovePieceState;
|
||||
import pp.mdga.client.gameState.turnState.PlayPowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.PowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.RollDiceState;
|
||||
import pp.mdga.client.gameState.turnState.TurnStates;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
@@ -108,7 +108,7 @@ public void received(DiceAgainMessage msg){
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg){
|
||||
public void received(PossibleCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
@@ -1,10 +1,9 @@
|
||||
package pp.mdga.client.gamestate;
|
||||
package pp.mdga.client.gameState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.GameState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.game.*;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.*;
|
||||
|
||||
@@ -41,7 +40,7 @@ public void received(DiceNowMessage msg) {
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes()));
|
||||
// logic.addNotification(new RollDiceNotification(logic.getGame().getActiveColor(), logic.getGame().getDiceEyes(), logic.getGame().getDiceEyes() * logic.getGame().getDiceModifier()));
|
||||
if(msg.getDiceEye() == 6){
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseDiced6();
|
||||
logic.getGame().getGameStatistics().increaseDiced6();
|
||||
@@ -51,7 +50,7 @@ public void received(DieMessage msg) {
|
||||
|
||||
@Override
|
||||
public void received(PlayCardMessage msg){
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard().getCard()));
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor(), msg.getCard()));
|
||||
handlePowerCard(msg);
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increaseCardsPlayed();
|
||||
logic.getGame().getGameStatistics().increaseCardsPlayed();
|
||||
@@ -71,9 +70,9 @@ public void received(MoveMessage msg) {
|
||||
if (msg.isHomeMove()){
|
||||
logic.addNotification(new HomeMoveNotification(pieceToMove.getUuid(), msg.getTargetIndex()));
|
||||
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
|
||||
logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).setPieceInHome(msg.getTargetIndex(), pieceToMove);
|
||||
for(int i = msg.getTargetIndex() + 1; i < 4; i++){
|
||||
if (!logic.getGame().getPlayerByColor(pieceToMove.getColor()).getHomeNodes()[i].isOccupied()) {
|
||||
if(!logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getHomeNodes()[i].isOccupied()){
|
||||
pieceToMove.setState(PieceState.HOME);
|
||||
break;
|
||||
}
|
||||
@@ -85,7 +84,7 @@ public void received(MoveMessage msg) {
|
||||
logic.getGame().getPlayerByColor(logic.getGame().getActiveColor()).getPlayerStatistic().increasePiecesThrown();
|
||||
logic.getGame().getGameStatistics().increasePiecesThrown();
|
||||
}
|
||||
if (logic.getGame().getPlayerByColor(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)) {
|
||||
if(logic.getGame().getBoard().getPlayerData().get(pieceToMove.getColor()).getStartNodeIndex() == logic.getGame().getBoard().getInfieldIndexOfPiece(pieceToMove)){
|
||||
logic.addNotification(new MovePieceNotification(pieceToMove.getUuid(), msg.getTargetIndex(), true));
|
||||
logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].setOccupant(pieceToMove);
|
||||
} else {
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.determinestartplayerstate;
|
||||
package pp.mdga.client.gameState.determineStartPlayerState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.GameStates;
|
||||
import pp.mdga.client.gameState.GameStates;
|
||||
|
||||
public abstract class DetermineStartPlayerStates extends GameStates {
|
||||
public DetermineStartPlayerStates(ClientState parent, ClientGameLogic logic) {
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.determinestartplayerstate;
|
||||
package pp.mdga.client.gameState.determineStartPlayerState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.DetermineStartPlayerState;
|
||||
import pp.mdga.client.gameState.DetermineStartPlayerState;
|
||||
import pp.mdga.message.client.RequestDieMessage;
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
@@ -28,12 +28,13 @@ public void exit() {
|
||||
|
||||
@Override
|
||||
public void selectDice(){
|
||||
System.out.println("selectDice");
|
||||
logic.send(new RequestDieMessage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DieMessage msg){
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getDialogs().getOwnPlayerId()).getColor(), msg.getDiceEye(),true));
|
||||
parent.setState(parent.getWaitRanking());
|
||||
logic.addNotification(new RollDiceNotification(logic.getGame().getPlayerById(logic.getOwnPlayerId()).getColor(), msg.getDiceEye(),true));
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,40 @@
|
||||
package pp.mdga.client.gameState.determineStartPlayerState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gameState.DetermineStartPlayerState;
|
||||
import pp.mdga.message.server.RankingResponseMessage;
|
||||
import pp.mdga.message.server.RankingRollAgainMessage;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
|
||||
public class WaitRankingState extends DetermineStartPlayerStates {
|
||||
|
||||
private final DetermineStartPlayerState parent;
|
||||
|
||||
public WaitRankingState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DetermineStartPlayerState) parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(RankingRollAgainMessage msg){
|
||||
parent.setState(parent.getRollRankingDice());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(RankingResponseMessage msg){
|
||||
logic.addNotification(new ActivePlayerNotification(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor()));
|
||||
logic.getGame().setActiveColor(logic.getGame().getPlayers().get(msg.getStartingPlayerId()).getColor());
|
||||
parent.getParent().setState(parent.getParent().getWaiting());
|
||||
}
|
||||
}
|
||||
@@ -1,9 +1,9 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.client.gamestate.turnstate.choosepiecestate.*;
|
||||
import pp.mdga.client.gameState.TurnState;
|
||||
import pp.mdga.client.gameState.turnState.choosePieceState.*;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.client.gameState.TurnState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.client.gameState.TurnState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.notification.PlayCardNotification;
|
||||
@@ -20,7 +20,7 @@ public PlayPowerCardState(ClientState parent, ClientGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor() , playCardMessage.getCard().getCard()));
|
||||
logic.addNotification(new PlayCardNotification(logic.getGame().getActiveColor() , playCardMessage.getCard()));
|
||||
handlePowerCard(playCardMessage);
|
||||
}
|
||||
|
||||
@@ -1,17 +1,17 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.client.gamestate.turnstate.powercardstate.ChoosePowerCardState;
|
||||
import pp.mdga.client.gamestate.turnstate.powercardstate.PowerCardStates;
|
||||
import pp.mdga.client.gamestate.turnstate.powercardstate.ShieldState;
|
||||
import pp.mdga.client.gamestate.turnstate.powercardstate.SwapState;
|
||||
import pp.mdga.client.gameState.TurnState;
|
||||
import pp.mdga.client.gameState.turnState.powerCardState.ChoosePowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.powerCardState.PowerCardStates;
|
||||
import pp.mdga.client.gameState.turnState.powerCardState.ShieldState;
|
||||
import pp.mdga.client.gameState.turnState.powerCardState.SwapState;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.message.server.PossibleCardsMessage;
|
||||
import pp.mdga.message.server.PossibleCardMessage;
|
||||
import pp.mdga.message.server.PossiblePieceMessage;
|
||||
|
||||
public class PowerCardState extends TurnStates {
|
||||
@@ -48,7 +48,7 @@ public void setState(PowerCardStates state) {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg){
|
||||
public void received(PossibleCardMessage msg){
|
||||
state.received(msg);
|
||||
}
|
||||
|
||||
@@ -1,13 +1,10 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.TurnState;
|
||||
import pp.mdga.message.client.RequestDieMessage;
|
||||
import pp.mdga.client.gameState.TurnState;
|
||||
import pp.mdga.message.server.DieMessage;
|
||||
import pp.mdga.message.server.NoTurnMessage;
|
||||
import pp.mdga.notification.DiceNowNotification;
|
||||
import pp.mdga.notification.RollDiceNotification;
|
||||
|
||||
public class RollDiceState extends TurnStates {
|
||||
|
||||
@@ -20,7 +17,7 @@ public RollDiceState(ClientState parent, ClientGameLogic logic) {
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
logic.addNotification(new DiceNowNotification());
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -32,11 +29,6 @@ public TurnState getParent() {
|
||||
return parent;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectDice(){
|
||||
logic.send(new RequestDieMessage());
|
||||
}
|
||||
|
||||
public void received(DieMessage msg){
|
||||
logic.getGame().setDiceEyes(msg.getDiceEye());
|
||||
parent.setState(parent.getChoosePiece());
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate;
|
||||
package pp.mdga.client.gameState.turnState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.GameStates;
|
||||
import pp.mdga.client.gameState.GameStates;
|
||||
|
||||
public abstract class TurnStates extends GameStates {
|
||||
public TurnStates(ClientState parent, ClientGameLogic logic) {
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate.choosepiecestate;
|
||||
package pp.mdga.client.gameState.turnState.choosePieceState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.TurnStates;
|
||||
import pp.mdga.client.gameState.turnState.TurnStates;
|
||||
|
||||
public abstract class ChoosePieceStates extends TurnStates {
|
||||
public ChoosePieceStates(ClientState parent, ClientGameLogic logic) {
|
||||
@@ -1,11 +1,12 @@
|
||||
package pp.mdga.client.gamestate.turnstate.choosepiecestate;
|
||||
package pp.mdga.client.gameState.turnState.choosePieceState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gameState.turnState.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.message.server.StartPieceMessage;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
import pp.mdga.notification.SelectableMoveNotification;
|
||||
import pp.mdga.notification.WaitMoveNotification;
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate.choosepiecestate;
|
||||
package pp.mdga.client.gameState.turnState.choosePieceState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gameState.turnState.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
@@ -37,10 +37,8 @@ public void setPossiblePieces(ArrayList<Piece> possiblePieces) {
|
||||
|
||||
@Override
|
||||
public void selectPiece(Piece piece){
|
||||
ArrayList<Piece> pieces = new ArrayList<>();
|
||||
if(possiblePieces.contains(piece)){
|
||||
pieces.add(piece);
|
||||
logic.send(new SelectedPiecesMessage(pieces));
|
||||
logic.send(new SelectedPiecesMessage(piece.getUuid()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -50,7 +48,7 @@ public void received(MoveMessage msg) {
|
||||
if(msg.isHomeMove()){
|
||||
logic.addNotification(new HomeMoveNotification(piece.getUuid(), msg.getTargetIndex()));
|
||||
logic.getGame().getBoard().getInfield()[logic.getGame().getBoard().getInfieldIndexOfPiece(piece)].clearOccupant();
|
||||
logic.getGame().getPlayerByColor(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
|
||||
logic.getGame().getBoard().getPlayerData().get(piece.getColor()).setPieceInHome(msg.getTargetIndex(), piece);
|
||||
} else {
|
||||
if (logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].isOccupied()) {
|
||||
throwPiece(logic.getGame().getBoard().getInfield()[msg.getTargetIndex()].getOccupant());
|
||||
@@ -1,14 +1,12 @@
|
||||
package pp.mdga.client.gamestate.turnstate.choosepiecestate;
|
||||
package pp.mdga.client.gameState.turnState.choosePieceState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gameState.turnState.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
|
||||
public class StartPieceState extends ChoosePieceStates {
|
||||
|
||||
private final ChoosePieceState parent;
|
||||
@@ -32,10 +30,8 @@ public void exit() {
|
||||
|
||||
@Override
|
||||
public void selectPiece(Piece piece){
|
||||
ArrayList<Piece> pieces = new ArrayList<>();
|
||||
if(moveablePiece.equals(piece)){
|
||||
pieces.add(piece);
|
||||
logic.send(new SelectedPiecesMessage(pieces));
|
||||
logic.send(new SelectedPiecesMessage(piece.getUuid()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,16 +1,13 @@
|
||||
package pp.mdga.client.gamestate.turnstate.choosepiecestate;
|
||||
package pp.mdga.client.gameState.turnState.choosePieceState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.ChoosePieceState;
|
||||
import pp.mdga.client.gameState.turnState.ChoosePieceState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.game.PieceState;
|
||||
import pp.mdga.message.client.SelectedPiecesMessage;
|
||||
import pp.mdga.message.server.MoveMessage;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class WaitingPieceState extends ChoosePieceStates {
|
||||
|
||||
private final ChoosePieceState parent;
|
||||
@@ -32,10 +29,8 @@ public void exit() {
|
||||
|
||||
@Override
|
||||
public void selectPiece(Piece piece){
|
||||
ArrayList<Piece> pieces = new ArrayList<>();
|
||||
if(moveablePiece.equals(piece)){
|
||||
pieces.add(piece);
|
||||
logic.send(new SelectedPiecesMessage(pieces));
|
||||
logic.send(new SelectedPiecesMessage(piece.getUuid()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,15 +1,14 @@
|
||||
package pp.mdga.client.gamestate.turnstate.powercardstate;
|
||||
package pp.mdga.client.gameState.turnState.powerCardState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.PowerCardState;
|
||||
import pp.mdga.game.BonusCard;
|
||||
import pp.mdga.game.card.*;
|
||||
import pp.mdga.message.client.NoPowerCardMessage;
|
||||
import pp.mdga.message.client.SelectCardMessage;
|
||||
import pp.mdga.message.server.DiceNowMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
import pp.mdga.message.server.PossibleCardsMessage;
|
||||
import pp.mdga.message.server.PossibleCardMessage;
|
||||
import pp.mdga.message.server.PossiblePieceMessage;
|
||||
import pp.mdga.notification.SelectableCardsNotification;
|
||||
|
||||
@@ -22,7 +21,7 @@
|
||||
public class ChoosePowerCardState extends PowerCardStates {
|
||||
|
||||
private final PowerCardState parent;
|
||||
private ArrayList<PowerCard> possibleCards = new ArrayList<>();
|
||||
private ArrayList<BonusCard> possibleCards;
|
||||
|
||||
/**
|
||||
* Constructor
|
||||
@@ -39,6 +38,8 @@ public ChoosePowerCardState(ClientState parent, ClientGameLogic logic) {
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
possibleCards = new ArrayList<>();
|
||||
//TODO: logic.send(new RequestPossibleCardsMessage());
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -46,7 +47,7 @@ public void enter() {
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
possibleCards = new ArrayList<>();
|
||||
possibleCards = null;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -54,15 +55,9 @@ public void exit() {
|
||||
* @param msg possible cards message
|
||||
*/
|
||||
@Override
|
||||
public void received(PossibleCardsMessage msg){
|
||||
possibleCards = (ArrayList<PowerCard>)msg.getPossibleCards();
|
||||
ArrayList<BonusCard> possibleBonusCards = new ArrayList<>();
|
||||
for (PowerCard card : possibleCards) {
|
||||
if (!possibleBonusCards.contains(card.getCard())) {
|
||||
possibleBonusCards.add(card.getCard());
|
||||
}
|
||||
}
|
||||
logic.addNotification(new SelectableCardsNotification(possibleBonusCards));
|
||||
public void received(PossibleCardMessage msg){
|
||||
possibleCards = (ArrayList<BonusCard>) msg.getPossibleCards();
|
||||
logic.addNotification(new SelectableCardsNotification(possibleCards));
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -72,7 +67,7 @@ public void received(PossibleCardsMessage msg){
|
||||
@Override
|
||||
public void selectCard(BonusCard card){
|
||||
if(card != null){
|
||||
logic.send(new SelectCardMessage(logic.getGame().getPlayers().get(logic.getOwnPlayerId()).getPowerCardByType(card)));
|
||||
logic.send(new SelectCardMessage(card));
|
||||
} else {
|
||||
logic.send(new NoPowerCardMessage());
|
||||
}
|
||||
@@ -84,9 +79,10 @@ public void selectCard(BonusCard card){
|
||||
*/
|
||||
@Override
|
||||
public void received(PlayCardMessage msg){
|
||||
if(msg.getCard().getCard().equals(BonusCard.TURBO)){
|
||||
parent.getParent().getPlayPowerCard().setPlayCard(msg);
|
||||
parent.getParent().setState(parent.getParent().getPlayPowerCard());
|
||||
if(msg.getCard().equals(BonusCard.TURBO)){
|
||||
logic.getGame().setDiceModifier(msg.getDiceModifier());
|
||||
} else {
|
||||
LOGGER.log(System.Logger.Level.ERROR, "Received card that is not turbo");
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate.powercardstate;
|
||||
package pp.mdga.client.gameState.turnState.powerCardState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.TurnStates;
|
||||
import pp.mdga.client.gameState.turnState.TurnStates;
|
||||
|
||||
public abstract class PowerCardStates extends TurnStates {
|
||||
public PowerCardStates(ClientState parent, ClientGameLogic logic) {
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate.powercardstate;
|
||||
package pp.mdga.client.gameState.turnState.powerCardState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.PowerCardState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.RequestPlayCardMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
@@ -1,8 +1,8 @@
|
||||
package pp.mdga.client.gamestate.turnstate.powercardstate;
|
||||
package pp.mdga.client.gameState.turnState.powerCardState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.turnstate.PowerCardState;
|
||||
import pp.mdga.client.gameState.turnState.PowerCardState;
|
||||
import pp.mdga.game.Piece;
|
||||
import pp.mdga.message.client.RequestPlayCardMessage;
|
||||
import pp.mdga.message.server.PlayCardMessage;
|
||||
@@ -1,85 +0,0 @@
|
||||
package pp.mdga.client.gamestate.determinestartplayerstate;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.DetermineStartPlayerState;
|
||||
import pp.mdga.game.Player;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.notification.AcquireCardNotification;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
import pp.mdga.notification.DrawCardNotification;
|
||||
import pp.mdga.notification.MovePieceNotification;
|
||||
|
||||
import java.util.Map;
|
||||
|
||||
public class Intro extends DetermineStartPlayerStates{
|
||||
|
||||
private final DetermineStartPlayerState parent;
|
||||
|
||||
private int animationCounter = 0;
|
||||
|
||||
/**
|
||||
* Constructor for Intro
|
||||
*
|
||||
* @param parent the parent state
|
||||
* @param logic the client game logic
|
||||
*/
|
||||
public Intro(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DetermineStartPlayerState) parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to get the parent state;
|
||||
*
|
||||
* @return the parent state
|
||||
*/
|
||||
public DetermineStartPlayerState getParent(){
|
||||
return parent;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used to enter this state and play all necessary intro animations.
|
||||
*/
|
||||
@Override
|
||||
public void enter() {
|
||||
for(Map.Entry<Integer, Player> entry : logic.getGame().getPlayers().entrySet()){
|
||||
//logic.addNotification(new WaitMoveNotification(entry.getValue().getPieces()[0].getUuid()));
|
||||
logic.addNotification(new MovePieceNotification(entry.getValue().getPieces()[0].getUuid(), entry.getValue().getStartNodeIndex(), true));
|
||||
logic.getGame().getBoard().getInfield()[entry.getValue().getStartNodeIndex()].setOccupant(entry.getValue().getPieces()[0]);
|
||||
animationCounter++;
|
||||
if(entry.getKey() == logic.getOwnPlayerId()){
|
||||
logic.addNotification(new AcquireCardNotification(entry.getValue().getHandCards().get(0).getCard()));
|
||||
} else {
|
||||
logic.addNotification(new DrawCardNotification(entry.getValue().getColor(), entry.getValue().getHandCards().get(0).getCard()));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This method i s used to exit this state.
|
||||
*/
|
||||
@Override
|
||||
public void exit() {
|
||||
animationCounter = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* This method is used when the view has completed the animation.
|
||||
*/
|
||||
@Override
|
||||
public void selectAnimationEnd(){
|
||||
animationCounter--;
|
||||
if(animationCounter != 0){
|
||||
return;
|
||||
}
|
||||
logic.send(new AnimationEndMessage());
|
||||
if (logic.getGame().getActivePlayerId() == logic.getOwnPlayerId()){
|
||||
parent.getParent().setState(parent.getParent().getTurn());
|
||||
logic.addNotification(new ActivePlayerNotification(logic.getGame().getActiveColor()));
|
||||
} else {
|
||||
parent.getParent().setState(parent.getParent().getWaiting());
|
||||
logic.addNotification(new ActivePlayerNotification(logic.getGame().getActiveColor()));
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1,58 +0,0 @@
|
||||
package pp.mdga.client.gamestate.determinestartplayerstate;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
import pp.mdga.client.gamestate.DetermineStartPlayerState;
|
||||
import pp.mdga.message.client.AnimationEndMessage;
|
||||
import pp.mdga.message.server.*;
|
||||
import pp.mdga.notification.ActivePlayerNotification;
|
||||
|
||||
public class WaitRankingState extends DetermineStartPlayerStates {
|
||||
|
||||
private final DetermineStartPlayerState parent;
|
||||
private boolean canChange = false;
|
||||
|
||||
public WaitRankingState(ClientState parent, ClientGameLogic logic) {
|
||||
super(parent, logic);
|
||||
this.parent = (DetermineStartPlayerState) parent;
|
||||
}
|
||||
|
||||
private void changeToIntro(){
|
||||
if(!canChange){
|
||||
canChange = true;
|
||||
return;
|
||||
}
|
||||
parent.setState(parent.getIntro());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void enter() {
|
||||
}
|
||||
|
||||
@Override
|
||||
public void exit() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(DiceNowMessage msg){
|
||||
parent.setState(parent.getRollRankingDice());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(RankingResponseMessage msg){
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void selectAnimationEnd(){
|
||||
changeToIntro();
|
||||
logic.send(new AnimationEndMessage());
|
||||
}
|
||||
|
||||
@Override
|
||||
public void received(ActivePlayerMessage msg){
|
||||
logic.getGame().setActiveColor(msg.getColor());
|
||||
changeToIntro();
|
||||
}
|
||||
}
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.settingsstate;
|
||||
package pp.mdga.client.settingsState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.settingsstate;
|
||||
package pp.mdga.client.settingsState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.settingsstate;
|
||||
package pp.mdga.client.settingsState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -1,4 +1,4 @@
|
||||
package pp.mdga.client.settingsstate;
|
||||
package pp.mdga.client.settingsState;
|
||||
|
||||
import pp.mdga.client.ClientGameLogic;
|
||||
import pp.mdga.client.ClientState;
|
||||
@@ -2,88 +2,56 @@
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* This class will be used to hold all Board relevant data.
|
||||
*/
|
||||
@Serializable
|
||||
public class Board {
|
||||
/**
|
||||
* The size of the board.
|
||||
*/
|
||||
public static final int BOARD_SIZE = 40;
|
||||
|
||||
/**
|
||||
* Create Board attributes.
|
||||
*/
|
||||
private Map<Color, PlayerData> playerData = new HashMap<>();
|
||||
private final Node[] infield;
|
||||
|
||||
/**
|
||||
* This constructor is used to create a new board
|
||||
*/
|
||||
public Board() {
|
||||
infield = new Node[BOARD_SIZE];
|
||||
initializeBoard();
|
||||
}
|
||||
|
||||
/**
|
||||
* Initializes the board by setting up the nodes.
|
||||
* Start nodes, bonus nodes, and regular nodes are created based on their positions.
|
||||
*/
|
||||
private void initializeBoard() {
|
||||
for (int i = 0; i < BOARD_SIZE; i++) {
|
||||
if (isStartNode(i)) {
|
||||
infield[i] = createStartNode(i);
|
||||
} else if (isBonusNode(i)) {
|
||||
infield = new Node[40];
|
||||
for (int i = 0; i < 40; i++) {
|
||||
if (i % 10 == 0) {
|
||||
infield[i] = new StartNode(
|
||||
i == 0 ? Color.AIRFORCE :
|
||||
i == 10 ? Color.CYBER :
|
||||
i == 20 ? Color.NAVY :
|
||||
Color.ARMY
|
||||
);
|
||||
} else if (i == 4 || i == 14 || i == 24 || i == 34) {
|
||||
infield[i] = new BonusNode();
|
||||
} else {
|
||||
infield[i] = new Node(null);
|
||||
infield[i] = new Node();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given index is a start node.
|
||||
* This method will be used to add the given color and playerData parameters to the playerData attribute of
|
||||
* Board class.
|
||||
*
|
||||
* @param i the index to check
|
||||
* @return true if the index is a start node, false otherwise
|
||||
* @param color as the color of the player as a Color enumeration.
|
||||
* @param playerData as the playerData of the player as a PlayerData object.
|
||||
*/
|
||||
private boolean isStartNode(int i) {
|
||||
return i % 10 == 0;
|
||||
public void addPlayerData(Color color, PlayerData playerData) {
|
||||
this.playerData.put(color, playerData);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the given index is a bonus node.
|
||||
* This method returns the playerData
|
||||
*
|
||||
* @param i the index to check
|
||||
* @return true if the index is a bonus node, false otherwise
|
||||
* @return the playerData
|
||||
*/
|
||||
private boolean isBonusNode(int i) {
|
||||
return i % 10 == 4;
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a start node with the appropriate color based on the index.
|
||||
*
|
||||
* @param i the index of the start node
|
||||
* @return a new StartNode with the corresponding color
|
||||
*/
|
||||
private StartNode createStartNode(int i) {
|
||||
return new StartNode(Color.getColor(i));
|
||||
}
|
||||
|
||||
/**
|
||||
* This method returns the index of a specific piece on the board
|
||||
*
|
||||
* @param piece the piece to be searched for
|
||||
* @return the index of the piece
|
||||
*/
|
||||
public int getInfieldIndexOfPiece(Piece piece) {
|
||||
for (int i = 0; i < infield.length; i++) {
|
||||
if (infield[i].getOccupant() == piece) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
public Map<Color, PlayerData> getPlayerData() {
|
||||
return playerData;
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -105,8 +73,18 @@ public void setPieceOnBoard(int index, Piece piece) {
|
||||
infield[index].setOccupant(piece);
|
||||
}
|
||||
|
||||
@Override
|
||||
public String toString() {
|
||||
return "Default Board";
|
||||
/**
|
||||
* This method returns the index of a specific piece on the board
|
||||
*
|
||||
* @param piece the piece to be searched for
|
||||
* @return the index of the piece
|
||||
*/
|
||||
public int getInfieldIndexOfPiece(Piece piece) {
|
||||
for (int i = 0; i < infield.length; i++) {
|
||||
if (infield[i].getOccupant() == piece) {
|
||||
return i;
|
||||
}
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,11 +1,8 @@
|
||||
package pp.mdga.game;
|
||||
|
||||
import com.jme3.network.serializing.Serializable;
|
||||
|
||||
/**
|
||||
* Enum representing the different types of bonus cards.
|
||||
*/
|
||||
@Serializable
|
||||
public enum BonusCard {
|
||||
/**
|
||||
* The hidden bonus card.
|
||||
|
||||