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dev_client
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dev/client
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@@ -1,17 +0,0 @@
|
|||||||
<component name="ProjectRunConfigurationManager">
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||||||
<configuration default="false" name="MdgaApp" type="Application" factoryName="Application" singleton="false" nameIsGenerated="true">
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<option name="MAIN_CLASS_NAME" value="pp.mdga.client.MdgaApp" />
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||||||
<module name="Projekte.mdga.client.main" />
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||||||
<option name="VM_PARAMETERS" value="-Djava.util.logging.config.file=logging.properties -ea" />
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||||||
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$" />
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|
||||||
<extension name="coverage">
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||||||
<pattern>
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|
||||||
<option name="PATTERN" value="pp.mdga.client.Board.*" />
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|
||||||
<option name="ENABLED" value="true" />
|
|
||||||
</pattern>
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||||||
</extension>
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||||||
<method v="2">
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||||||
<option name="Make" enabled="true" />
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||||||
</method>
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||||||
</configuration>
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||||||
</component>
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@@ -9,6 +9,12 @@ implementation project(":jme-common")
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|||||||
implementation project(":mdga:model")
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implementation project(":mdga:model")
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||||||
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implementation libs.jme3.desktop
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implementation libs.jme3.desktop
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||||||
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implementation libs.jme3.core
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||||||
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implementation libs.jme3.lwjgl3
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||||||
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implementation libs.jme3.lwjgl
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||||||
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implementation libs.jme3.desktop
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||||||
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implementation libs.jme3.effects
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runtimeOnly libs.jme3.awt.dialogs
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runtimeOnly libs.jme3.awt.dialogs
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||||||
runtimeOnly libs.jme3.plugins
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runtimeOnly libs.jme3.plugins
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@@ -1,290 +0,0 @@
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|||||||
package pp.mdga.client.Acoustic;
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||||||
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||||||
import com.jme3.system.NanoTimer;
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import pp.mdga.client.MdgaApp;
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import pp.mdga.client.MdgaState;
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import java.util.*;
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public class AcousticHandler {
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private MdgaApp app;
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private MdgaState state = MdgaState.NONE;
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private boolean playGame = false;
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private ArrayList<MusicAsset> gameTracks = new ArrayList<>();
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private NanoTimer trackTimer = new NanoTimer();
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private boolean fading = false;
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private NanoTimer fadeTimer = new NanoTimer();
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||||||
private final float FADE_DURATION = 3.0f;
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private final float CROSSFADE_DURATION = 1.5f;
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||||||
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||||||
private float mainVolume = 1.0f;
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||||||
private float musicVolume = 1.0f;
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||||||
private float soundVolume = 1.0f;
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||||||
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||||||
private GameMusic scheduled = null;
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||||||
private GameMusic playing = null;
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||||||
private ArrayList<GameSound> sounds = new ArrayList<>();
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||||||
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||||||
public AcousticHandler(MdgaApp app) {
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||||||
this.app = app;
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||||||
}
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||||||
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||||||
/**
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||||||
* This method updates the acousticHandler and should be called every frame
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||||||
*/
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||||||
public void update() {
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||||||
updateVolumeAndTrack();
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||||||
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||||||
if(playGame) {
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||||||
updateGameTracks();
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||||||
}
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||||||
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||||||
Iterator<GameSound> iterator = sounds.iterator();
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||||||
while (iterator.hasNext()) {
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||||||
GameSound s = iterator.next();
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||||||
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|
||||||
s.update(getSoundVolumeTotal());
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||||||
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||||||
if (!s.isPlaying()) {
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|
||||||
iterator.remove();
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|
||||||
}
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* This method instantly plays a sound
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||||||
*
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|
||||||
* @param sound the sound to be played
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|
||||||
*/
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||||||
public void playSound(MdgaSound sound) {
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||||||
ArrayList<SoundAssetDelayVolume> assets = new ArrayList<SoundAssetDelayVolume>();
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|
||||||
switch (sound) {
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|
||||||
case LOST:
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|
||||||
assets.add(new SoundAssetDelayVolume(SoundAsset.LOST, 1.0f, 0.0f));
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|
||||||
break;
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|
||||||
case VICTORY:
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|
||||||
assets.add(new SoundAssetDelayVolume(SoundAsset.VICTORY, 1.0f, 2.0f));
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|
||||||
break;
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|
||||||
default:
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|
||||||
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|
||||||
break;
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|
||||||
}
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|
||||||
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|
||||||
for (SoundAssetDelayVolume sawd : assets) {
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|
||||||
GameSound gameSound = new GameSound(app, sawd.asset(), getSoundVolumeTotal(), sawd.subVolume(), sawd.delay());
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|
||||||
sounds.add(gameSound);
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* This method fades the played music to fit the state.
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|
||||||
*
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|
||||||
* @param state the state of which the corresponding music should be played to be played
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|
||||||
*/
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|
||||||
public void playState(MdgaState state) {
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|
||||||
if(this.state == state) {
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|
||||||
return;
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|
||||||
}
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|
||||||
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|
||||||
MusicAsset asset = null;
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|
||||||
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|
||||||
switch (state) {
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|
||||||
case MAIN:
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|
||||||
playGame = false;
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|
||||||
asset = MusicAsset.MAIN_MENU;
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|
||||||
break;
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|
||||||
case LOBBY:
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|
||||||
playGame = false;
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|
||||||
asset = MusicAsset.LOBBY;
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|
||||||
break;
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|
||||||
case GAME:
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|
||||||
addGameTracks();
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|
||||||
playGame = true;
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|
||||||
assert(gameTracks.size() > 0) : "no more game music available";
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|
||||||
asset = gameTracks.remove(0);
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|
||||||
break;
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|
||||||
case CEREMONY:
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|
||||||
playGame = false;
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|
||||||
asset = MusicAsset.CEREMONY;
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|
||||||
break;
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|
||||||
}
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|
||||||
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|
||||||
assert(null != asset) : "music sceduling went wrong";
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|
||||||
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|
||||||
scheduled = new GameMusic(app, asset, getMusicVolumeTotal(), asset.getSubVolume(), asset.getLoop());
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* Performs linear interpolation between two float values.
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|
||||||
*
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|
||||||
* @param start The starting value.
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|
||||||
* @param end The ending value.
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|
||||||
* @param t The interpolation factor, typically between 0 and 1.
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|
||||||
* @return The interpolated value between start and end.
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|
||||||
*/
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|
||||||
private float lerp(float start, float end, float t) {
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|
||||||
return start + t * (end - start);
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* Updates the current volume and handles track crossfading logic.
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|
||||||
* This method is responsible for fading out the currently playing track,
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|
||||||
* fading in the scheduled track, and handling crossfade between the two tracks.
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|
||||||
*/
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|
||||||
private void updateVolumeAndTrack() {
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|
||||||
if (playing == null && scheduled != null && !fading) {
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|
||||||
playing = scheduled;
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|
||||||
scheduled = null;
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|
||||||
playing.play();
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|
||||||
return;
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|
||||||
}
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|
||||||
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|
||||||
if (scheduled != null && !fading) {
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|
||||||
fading = true;
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|
||||||
fadeTimer.reset();
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|
||||||
}
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|
||||||
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|
||||||
if (fading) {
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|
||||||
float time = fadeTimer.getTimeInSeconds();
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|
||||||
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|
||||||
if (time <= FADE_DURATION) {
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|
||||||
float t = Math.min(time / FADE_DURATION, 1.0f);
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|
||||||
float oldVolume = lerp(1.0f, 0.0f, t);
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|
||||||
if (playing != null) {
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|
||||||
playing.update(getMusicVolumeTotal()* oldVolume);
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
if (time > FADE_DURATION && time <= FADE_DURATION + CROSSFADE_DURATION) {
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|
||||||
float t = Math.min((time - FADE_DURATION) / CROSSFADE_DURATION, 1.0f);
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|
||||||
float newVolume = lerp(0.0f, 1.0f, t);
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|
||||||
|
|
||||||
if (!scheduled.isPlaying()) {
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|
||||||
scheduled.play();
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|
||||||
}
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|
||||||
scheduled.update(getMusicVolumeTotal() * newVolume);
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|
||||||
}
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|
||||||
|
|
||||||
if (time > FADE_DURATION + CROSSFADE_DURATION) {
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|
||||||
if (playing != null) {
|
|
||||||
playing.pause();
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|
||||||
}
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|
||||||
playing = scheduled;
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|
||||||
scheduled = null;
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|
||||||
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|
||||||
fading = false;
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|
||||||
}
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|
||||||
} else if (playing != null) {
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|
||||||
playing.update(getMusicVolumeTotal());
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|
||||||
}
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|
||||||
}
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|
||||||
|
|
||||||
/**
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|
||||||
* Adds a list of game tracks to the gameTracks collection and shuffles them.
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|
||||||
* This method adds predefined game tracks to the track list and shuffles the order.
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|
||||||
*/
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|
||||||
private void addGameTracks() {
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|
||||||
Random random = new Random();
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|
||||||
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|
||||||
for (int i = 1; i <= 6; i++) {
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|
||||||
gameTracks.add(MusicAsset.valueOf("GAME_" + i));
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|
||||||
}
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|
||||||
Collections.shuffle(gameTracks, random);
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* Updates the current game tracks. If the currently playing track is nearing its end,
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|
||||||
* a new track will be scheduled to play. If the list of game tracks is empty, it will be refreshed.
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|
||||||
*/
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|
||||||
private void updateGameTracks() {
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|
||||||
if(playing.nearEnd(10)) {
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|
||||||
if (gameTracks.isEmpty()) {
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|
||||||
addGameTracks();
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
if (playing != null && playing.nearEnd(3) && trackTimer.getTimeInSeconds() > 20) {
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|
||||||
trackTimer.reset();
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|
||||||
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|
||||||
MusicAsset nextTrack = gameTracks.remove(0);
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|
||||||
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|
||||||
scheduled = new GameMusic(app, nextTrack, getMusicVolumeTotal(), nextTrack.getSubVolume(), nextTrack.getLoop());
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|
||||||
}
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|
||||||
}
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|
||||||
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|
||||||
/**
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|
||||||
* Retrieves the main volume level.
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|
||||||
*
|
|
||||||
* @return The current main volume level.
|
|
||||||
*/
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|
||||||
public float getMainVolume() {
|
|
||||||
return mainVolume;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Retrieves the music volume level.
|
|
||||||
*
|
|
||||||
* @return The current music volume level.
|
|
||||||
*/
|
|
||||||
public float getMusicVolume() {
|
|
||||||
return musicVolume;
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|
||||||
}
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|
||||||
|
|
||||||
/**
|
|
||||||
* Retrieves the sound volume level.
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|
||||||
*
|
|
||||||
* @return The current sound volume level.
|
|
||||||
*/
|
|
||||||
public float getSoundVolume() {
|
|
||||||
return soundVolume;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the main volume level.
|
|
||||||
*
|
|
||||||
* @param mainVolume The desired main volume level.
|
|
||||||
*/
|
|
||||||
public void setMainVolume(float mainVolume) {
|
|
||||||
this.mainVolume = mainVolume;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the music volume level.
|
|
||||||
*
|
|
||||||
* @param musicVolume The desired music volume level.
|
|
||||||
*/
|
|
||||||
public void setMusicVolume(float musicVolume) {
|
|
||||||
this.musicVolume = musicVolume;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Sets the sound volume level.
|
|
||||||
*
|
|
||||||
* @param soundVolume The desired sound volume level.
|
|
||||||
*/
|
|
||||||
public void setSoundVolume(float soundVolume) {
|
|
||||||
this.soundVolume = soundVolume;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Calculates the total music volume by multiplying the music volume by the main volume.
|
|
||||||
*
|
|
||||||
* @return The total music volume.
|
|
||||||
*/
|
|
||||||
float getMusicVolumeTotal() {
|
|
||||||
|
|
||||||
return getMusicVolume() * getMainVolume();
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Calculates the total sound volume by multiplying the sound volume by the main volume.
|
|
||||||
*
|
|
||||||
* @return The total sound volume.
|
|
||||||
*/
|
|
||||||
float getSoundVolumeTotal() {
|
|
||||||
return getSoundVolume() * getMainVolume();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
package pp.mdga.client.Animation;
|
|
||||||
|
|
||||||
public enum MdgaAnimation {
|
|
||||||
}
|
|
||||||
@@ -1,6 +1,6 @@
|
|||||||
package pp.mdga.client.Board;
|
package pp.mdga.client;
|
||||||
|
|
||||||
enum BoardAsset {
|
public enum Asset {
|
||||||
bigTent,
|
bigTent,
|
||||||
cardStack,
|
cardStack,
|
||||||
cir,
|
cir,
|
||||||
@@ -9,45 +9,60 @@ enum BoardAsset {
|
|||||||
lw,
|
lw,
|
||||||
marine,
|
marine,
|
||||||
node_home_blue("./node_home/node_home.j3o", "./node_home/node_home_blue_diff.png"),
|
node_home_blue("./node_home/node_home.j3o", "./node_home/node_home_blue_diff.png"),
|
||||||
|
node_wait_blue("./node_home/node_home.j3o", "./node_home/node_home_blue_diff.png"),
|
||||||
node_home_black("./node_home/node_home.j3o", "./node_home/node_home_black_diff.png"),
|
node_home_black("./node_home/node_home.j3o", "./node_home/node_home_black_diff.png"),
|
||||||
|
node_wait_black("./node_home/node_home.j3o", "./node_home/node_home_black_diff.png"),
|
||||||
node_home_green("./node_home/node_home.j3o", "./node_home/node_home_green_diff.png"),
|
node_home_green("./node_home/node_home.j3o", "./node_home/node_home_green_diff.png"),
|
||||||
node_home_yellow("./node_home/node_home.j3o", "./node_home/node_home_yellow_diff.png"),
|
node_wait_green("./node_home/node_home.j3o", "./node_home/node_home_green_diff.png"),
|
||||||
|
node_home_yellow("./node_home/node_home.j3o", "./node_home/node_home_orange_diff.png"),
|
||||||
|
node_wait_yellow("./node_home/node_home.j3o", "./node_home/node_home_orange_diff.png"),
|
||||||
node_normal,
|
node_normal,
|
||||||
node_start("./node_normal/node_normal.j3o", "./node_normal/node_start_diff.png"),
|
node_start("./node_normal/node_normal.j3o", "./node_normal/node_start_diff.png"),
|
||||||
node_bonus("./node_normal/node_normal.j3o", "./node_normal/node_bonus_diff.png"),
|
node_bonus("./node_normal/node_normal.j3o", "./node_normal/node_bonus_diff.png"),
|
||||||
radar,
|
radar,
|
||||||
shieldCard,
|
ship(0.8f),
|
||||||
ship,
|
|
||||||
smallTent,
|
smallTent,
|
||||||
swapCard,
|
|
||||||
tank,
|
tank,
|
||||||
|
// world(1.2f),
|
||||||
|
world("./world_new/world_export_new.obj", "./world_new/world_new_diff.png", 1.2f),
|
||||||
|
shield_ring("./shield_ring/shield_ring.obj", null),
|
||||||
|
tree_small("./tree_small/tree_small.obj", "./tree_small/tree_small_diff.png"),
|
||||||
|
tree_big("./tree_big/tree_big.obj", "./tree_big/tree_big_diff.png"),
|
||||||
turboCard,
|
turboCard,
|
||||||
world(1.2f);
|
swapCard,
|
||||||
|
shieldCard
|
||||||
|
;
|
||||||
|
|
||||||
private final String modelPath;
|
private final String modelPath;
|
||||||
private final String diffPath;
|
private final String diffPath;
|
||||||
private final float size;
|
private final float size;
|
||||||
|
|
||||||
BoardAsset(){
|
Asset() {
|
||||||
String folderFileName = "./" + name() + "/" + name();
|
String folderFileName = "./" + name() + "/" + name();
|
||||||
this.modelPath = folderFileName + ".j3o";
|
this.modelPath = folderFileName + ".j3o";
|
||||||
this.diffPath = folderFileName + "_diff.png";
|
this.diffPath = folderFileName + "_diff.png";
|
||||||
this.size = 1f;
|
this.size = 1f;
|
||||||
}
|
}
|
||||||
|
|
||||||
BoardAsset(String modelPath, String diffPath){
|
Asset(String modelPath, String diffPath) {
|
||||||
this.modelPath = modelPath;
|
this.modelPath = modelPath;
|
||||||
this.diffPath = diffPath;
|
this.diffPath = diffPath;
|
||||||
this.size = 1f;
|
this.size = 1f;
|
||||||
}
|
}
|
||||||
|
|
||||||
BoardAsset(float size){
|
Asset(float size) {
|
||||||
String folderFileName = "./" + name() + "/" + name();
|
String folderFileName = "./" + name() + "/" + name();
|
||||||
this.modelPath = folderFileName + ".j3o";
|
this.modelPath = folderFileName + ".j3o";
|
||||||
this.diffPath = folderFileName + "_diff.png";
|
this.diffPath = folderFileName + "_diff.png";
|
||||||
this.size = size;
|
this.size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Asset(String modelPath, String diffPath, float size){
|
||||||
|
this.modelPath = modelPath;
|
||||||
|
this.diffPath = diffPath;
|
||||||
|
this.size = size;
|
||||||
|
}
|
||||||
|
|
||||||
public String getModelPath() {
|
public String getModelPath() {
|
||||||
return modelPath;
|
return modelPath;
|
||||||
}
|
}
|
||||||
@@ -56,8 +71,7 @@ public String getDiffPath() {
|
|||||||
return diffPath;
|
return diffPath;
|
||||||
}
|
}
|
||||||
|
|
||||||
public float getSize(){
|
public float getSize() {
|
||||||
return size;
|
return size;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
@@ -1,3 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
record AssetOnMap(BoardAsset boardAsset, int x, int y){}
|
|
||||||
@@ -1,95 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
import com.jme3.light.AmbientLight;
|
|
||||||
import com.jme3.light.DirectionalLight;
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.math.ColorRGBA;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.renderer.queue.RenderQueue;
|
|
||||||
import com.jme3.scene.Spatial;
|
|
||||||
import com.jme3.shadow.DirectionalLightShadowRenderer;
|
|
||||||
import pp.mdga.client.MdgaApp;
|
|
||||||
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
public class BoardView {
|
|
||||||
private static final float GRID_SIZE = 1.72f;
|
|
||||||
private static final float GRID_ELEVATION = 0.0f;
|
|
||||||
private static final String MAP_NAME = "circle_map.mdga";
|
|
||||||
|
|
||||||
private final MdgaApp app;
|
|
||||||
|
|
||||||
private PileControl drawPile = null;
|
|
||||||
private PileControl discardPile = null;
|
|
||||||
|
|
||||||
private ArrayList<NodeControl> infield = new ArrayList<NodeControl>(40);
|
|
||||||
private ArrayList<PieceControl> pieces;
|
|
||||||
|
|
||||||
public BoardView(MdgaApp app) {
|
|
||||||
assert(app != null) : "app is null";
|
|
||||||
|
|
||||||
this.app = app;
|
|
||||||
|
|
||||||
pieces = new ArrayList<PieceControl>(4 * 4);
|
|
||||||
|
|
||||||
initMap();
|
|
||||||
initCamera();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void initCamera() {
|
|
||||||
app.getFlyByCamera().setEnabled(true);
|
|
||||||
int zoom = 20;
|
|
||||||
app.getCamera().setLocation(new Vector3f(zoom,0,zoom));
|
|
||||||
app.getCamera().lookAt(new Vector3f(0,0,0), new Vector3f(0,0,1));
|
|
||||||
|
|
||||||
DirectionalLight sun = new DirectionalLight();
|
|
||||||
sun.setColor(ColorRGBA.White);
|
|
||||||
sun.setDirection(new Vector3f(-1,0,-1));
|
|
||||||
app.getRootNode().addLight(sun);
|
|
||||||
|
|
||||||
AmbientLight ambient = new AmbientLight();
|
|
||||||
ambient.setColor(new ColorRGBA(0.3f,0.3f,0.3f,1));
|
|
||||||
app.getRootNode().addLight(ambient);
|
|
||||||
|
|
||||||
final int SHADOWMAP_SIZE= 1024 * 8;
|
|
||||||
DirectionalLightShadowRenderer dlsr = new DirectionalLightShadowRenderer(app.getAssetManager(), SHADOWMAP_SIZE, 4);
|
|
||||||
dlsr.setLight(sun);
|
|
||||||
app.getViewPort().addProcessor(dlsr);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void initMap() {
|
|
||||||
List<AssetOnMap> assetsOnMap = MapLoader.loadMap(MAP_NAME);
|
|
||||||
|
|
||||||
for (AssetOnMap aom : assetsOnMap){
|
|
||||||
int x = aom.x();
|
|
||||||
int y = aom.y();
|
|
||||||
Vector3f pos = gridToWorld(x,y);
|
|
||||||
|
|
||||||
if(aom.boardAsset().name().contains("node")) {
|
|
||||||
infield.add(new NodeControl(app, pos, aom.boardAsset()));
|
|
||||||
} else {
|
|
||||||
Spatial model = createModel(aom.boardAsset());
|
|
||||||
model.setLocalTranslation(pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private Spatial createModel(BoardAsset boardAsset){
|
|
||||||
String modelName = boardAsset.getModelPath();
|
|
||||||
String texName = boardAsset.getDiffPath();
|
|
||||||
Spatial model = app.getAssetManager().loadModel(modelName);
|
|
||||||
model.scale(boardAsset.getSize());
|
|
||||||
model.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(90));
|
|
||||||
model.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
|
||||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
|
||||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
|
|
||||||
model.setMaterial(mat);
|
|
||||||
app.getRootNode().attachChild(model);
|
|
||||||
return model;
|
|
||||||
}
|
|
||||||
|
|
||||||
private static Vector3f gridToWorld(int x, int y) {
|
|
||||||
return new Vector3f(GRID_SIZE * x, GRID_SIZE * y, GRID_ELEVATION);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,66 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
import java.io.BufferedReader;
|
|
||||||
import java.io.InputStream;
|
|
||||||
import java.io.InputStreamReader;
|
|
||||||
import java.util.ArrayList;
|
|
||||||
import java.util.List;
|
|
||||||
|
|
||||||
class MapLoader {
|
|
||||||
static public List<AssetOnMap> loadMap(String mapName) {
|
|
||||||
List<AssetOnMap> assetsOnMap = new ArrayList<>();
|
|
||||||
|
|
||||||
try (InputStream inputStream = ClassLoader.getSystemClassLoader().getResourceAsStream(mapName);
|
|
||||||
BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream))) {
|
|
||||||
|
|
||||||
while (true) {
|
|
||||||
String entry = reader.readLine();
|
|
||||||
if(entry == null) break;
|
|
||||||
|
|
||||||
entry = entry.trim();
|
|
||||||
|
|
||||||
if(entry.isEmpty()) continue;
|
|
||||||
if(entry.charAt(0) == '#') continue;
|
|
||||||
|
|
||||||
String[] parts = entry.trim().split(" ");
|
|
||||||
assert(parts.length == 2) : "parts.lenghth != 2";
|
|
||||||
|
|
||||||
String assetName = parts[0];
|
|
||||||
String[] coordinates = parts[1].split(",");
|
|
||||||
|
|
||||||
assert(coordinates.length == 2) : "coordinates.lenghth != 2";
|
|
||||||
|
|
||||||
int x = Integer.parseInt(coordinates[0]);
|
|
||||||
int y = Integer.parseInt(coordinates[1]);
|
|
||||||
|
|
||||||
BoardAsset boardAsset = getLoadedAsset(assetName);
|
|
||||||
assetsOnMap.add(new AssetOnMap(boardAsset, x, y));
|
|
||||||
}
|
|
||||||
} catch (Exception e) {
|
|
||||||
e.printStackTrace();
|
|
||||||
}
|
|
||||||
|
|
||||||
return assetsOnMap;
|
|
||||||
}
|
|
||||||
|
|
||||||
static private BoardAsset getLoadedAsset(String assetName) {
|
|
||||||
return switch(assetName){
|
|
||||||
case "node" -> BoardAsset.node_normal;
|
|
||||||
case "node_start" -> BoardAsset.node_start;
|
|
||||||
case "node_bonus" -> BoardAsset.node_bonus;
|
|
||||||
case "node_home_blue" -> BoardAsset.node_home_blue;
|
|
||||||
case "node_home_yellow" -> BoardAsset.node_home_yellow;
|
|
||||||
case "node_home_black" -> BoardAsset.node_home_black;
|
|
||||||
case "node_home_green" -> BoardAsset.node_home_green;
|
|
||||||
case "world" -> BoardAsset.world;
|
|
||||||
case "tent_big" -> BoardAsset.bigTent;
|
|
||||||
case "tent_small" -> BoardAsset.smallTent;
|
|
||||||
case "stack" -> BoardAsset.cardStack;
|
|
||||||
case "jet" -> BoardAsset.jet;
|
|
||||||
case "radar" -> BoardAsset.radar;
|
|
||||||
case "ship" -> BoardAsset.ship;
|
|
||||||
case "tank" -> BoardAsset.tank;
|
|
||||||
default -> throw new IllegalStateException("Unexpected asset in .mdga file: " + assetName);
|
|
||||||
};
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,30 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
import com.jme3.material.Material;
|
|
||||||
import com.jme3.math.Vector3f;
|
|
||||||
import com.jme3.renderer.queue.RenderQueue;
|
|
||||||
import com.jme3.scene.Spatial;
|
|
||||||
import pp.mdga.client.MdgaApp;
|
|
||||||
|
|
||||||
class NodeControl {
|
|
||||||
private final MdgaApp app;
|
|
||||||
|
|
||||||
private Spatial model;
|
|
||||||
|
|
||||||
NodeControl(MdgaApp app, Vector3f pos, BoardAsset boardAsset) {
|
|
||||||
this.app = app;
|
|
||||||
|
|
||||||
String modelName = boardAsset.getModelPath();
|
|
||||||
String texName = boardAsset.getDiffPath();
|
|
||||||
Spatial model = app.getAssetManager().loadModel(modelName);
|
|
||||||
model.scale(boardAsset.getSize());
|
|
||||||
model.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(90));
|
|
||||||
model.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
|
||||||
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
|
||||||
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
|
|
||||||
model.setMaterial(mat);
|
|
||||||
app.getRootNode().attachChild(model);
|
|
||||||
|
|
||||||
model.setLocalTranslation(pos);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
class PieceControl {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Board;
|
|
||||||
|
|
||||||
class PileControl {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class Dialog {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,26 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
import pp.dialog.DialogManager;
|
|
||||||
import pp.mdga.client.MdgaApp;
|
|
||||||
|
|
||||||
public class DialogView {
|
|
||||||
private MdgaApp app;
|
|
||||||
|
|
||||||
private DialogManager dialogManager = new DialogManager(app);
|
|
||||||
|
|
||||||
private StartDialog dialog;
|
|
||||||
|
|
||||||
public DialogView(MdgaApp app) {
|
|
||||||
this.app = app;
|
|
||||||
}
|
|
||||||
|
|
||||||
DialogManager getDialogManager() {
|
|
||||||
return dialogManager;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void mainMenu() {
|
|
||||||
//dialogManager = new DialogManager(app);
|
|
||||||
//di
|
|
||||||
//MainMenuDialog mainMenuDialog = new MainMenuDialog(app);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class InterruptDialog {
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class MenuDialog {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class NetworkDialog {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class SoundDialog {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,35 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
import com.simsilica.lemur.Checkbox;
|
|
||||||
import com.simsilica.lemur.Container;
|
|
||||||
import com.simsilica.lemur.Label;
|
|
||||||
import com.simsilica.lemur.component.SpringGridLayout;
|
|
||||||
import pp.dialog.DialogBuilder;
|
|
||||||
import pp.dialog.SimpleDialog;
|
|
||||||
import pp.mdga.client.MdgaApp;
|
|
||||||
|
|
||||||
public class StartDialog extends SimpleDialog {
|
|
||||||
StartDialog(MdgaApp app) {
|
|
||||||
super(app.getDialogView().getDialogManager());
|
|
||||||
|
|
||||||
Checkbox serverHost = new Checkbox("sdgfsdg");
|
|
||||||
serverHost.setChecked(false);
|
|
||||||
//serverHost.addClickCommands(s -> toggleServerHost());
|
|
||||||
|
|
||||||
final Container input = new Container(new SpringGridLayout());
|
|
||||||
input.addChild(new Label("sdgsgsdg"));
|
|
||||||
//input.addChild(host, 1);
|
|
||||||
input.addChild(new Label("sdfdsgsdgsdg"));
|
|
||||||
//input.addChild(port, 1);
|
|
||||||
input.addChild(serverHost);
|
|
||||||
|
|
||||||
DialogBuilder.simple(app.getDialogView().getDialogManager())
|
|
||||||
.setTitle("server.dialog")
|
|
||||||
.setOkButton("button.connect")
|
|
||||||
.setNoButton("button.cancel")
|
|
||||||
.setOkClose(false)
|
|
||||||
.setNoClose(false)
|
|
||||||
.build(this);
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Dialog;
|
|
||||||
|
|
||||||
public class VideoDialog {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -1,5 +0,0 @@
|
|||||||
package pp.mdga.client.Gui;
|
|
||||||
|
|
||||||
public class GuiView {
|
|
||||||
|
|
||||||
}
|
|
||||||
@@ -0,0 +1,72 @@
|
|||||||
|
package pp.mdga.client;
|
||||||
|
|
||||||
|
import com.jme3.input.InputManager;
|
||||||
|
import com.jme3.input.KeyInput;
|
||||||
|
import com.jme3.input.MouseInput;
|
||||||
|
import com.jme3.input.controls.*;
|
||||||
|
|
||||||
|
public class InputSyncronizer {
|
||||||
|
|
||||||
|
private MdgaApp app;
|
||||||
|
private InputManager inputManager;
|
||||||
|
|
||||||
|
protected boolean rightMousePressed = false;
|
||||||
|
private float rotationAngle = 180f;
|
||||||
|
private int scrollValue = 0;
|
||||||
|
|
||||||
|
InputSyncronizer(MdgaApp app) {
|
||||||
|
this.app = app;
|
||||||
|
|
||||||
|
this.inputManager = app.getInputManager();
|
||||||
|
|
||||||
|
setupInput();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void setupInput() {
|
||||||
|
inputManager.addMapping("Settings", new KeyTrigger(KeyInput.KEY_ESCAPE));
|
||||||
|
|
||||||
|
inputManager.addMapping("RotateRightMouse", new MouseButtonTrigger(MouseInput.BUTTON_RIGHT));
|
||||||
|
inputManager.addMapping("MouseLeft", new MouseAxisTrigger(MouseInput.AXIS_X, false)); // Left movement
|
||||||
|
inputManager.addMapping("MouseRight", new MouseAxisTrigger(MouseInput.AXIS_X, true)); // Right movement
|
||||||
|
inputManager.addMapping("MouseScrollUp", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, false)); // Scroll up
|
||||||
|
inputManager.addMapping("MouseScrollDown", new MouseAxisTrigger(MouseInput.AXIS_WHEEL, true)); // Scroll down
|
||||||
|
|
||||||
|
inputManager.addListener(actionListener, "Settings", "RotateRightMouse");
|
||||||
|
inputManager.addListener(analogListener, "MouseLeft", "MouseRight", "MouseScrollUp", "MouseScrollDown");
|
||||||
|
}
|
||||||
|
|
||||||
|
private final ActionListener actionListener = new ActionListener() {
|
||||||
|
@Override
|
||||||
|
public void onAction(String name, boolean isPressed, float tpf) {
|
||||||
|
if (name.equals("Settings") && isPressed) {
|
||||||
|
app.getView().pressEscape();
|
||||||
|
}
|
||||||
|
if (name.equals("RotateRightMouse")) {
|
||||||
|
rightMousePressed = isPressed;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
private final AnalogListener analogListener = new AnalogListener() {
|
||||||
|
@Override
|
||||||
|
public void onAnalog(String name, float value, float tpf) {
|
||||||
|
if (name.equals("MouseLeft") && rightMousePressed) {
|
||||||
|
rotationAngle -= value * 360f;
|
||||||
|
} else if (name.equals("MouseRight") && rightMousePressed) {
|
||||||
|
rotationAngle += value * 360f;
|
||||||
|
} else if (name.equals("MouseScrollUp")) {
|
||||||
|
scrollValue = Math.max(1, scrollValue - 5);
|
||||||
|
} else if (name.equals("MouseScrollDown")) {
|
||||||
|
scrollValue = Math.min(100, scrollValue + 5);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
public float getRotation() {
|
||||||
|
return (rotationAngle / 2) % 360;
|
||||||
|
}
|
||||||
|
|
||||||
|
public int getScroll() {
|
||||||
|
return scrollValue;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,29 +1,36 @@
|
|||||||
package pp.mdga.client;
|
package pp.mdga.client;
|
||||||
|
|
||||||
import com.jme3.app.SimpleApplication;
|
import com.jme3.app.SimpleApplication;
|
||||||
import com.jme3.system.NanoTimer;
|
import com.simsilica.lemur.GuiGlobals;
|
||||||
import pp.mdga.client.Acoustic.AcousticHandler;
|
import pp.mdga.client.acoustic.AcousticHandler;
|
||||||
import pp.mdga.client.Acoustic.MdgaSound;
|
import pp.mdga.client.animation.AnimationHandler;
|
||||||
import pp.mdga.client.Animation.AnimationHandler;
|
|
||||||
import com.jme3.system.AppSettings;
|
import com.jme3.system.AppSettings;
|
||||||
import pp.mdga.client.Board.BoardView;
|
import pp.mdga.client.view.*;
|
||||||
import pp.mdga.client.Dialog.DialogView;
|
|
||||||
|
|
||||||
public class MdgaApp extends SimpleApplication {
|
public class MdgaApp extends SimpleApplication {
|
||||||
private AnimationHandler animationHandler;
|
private AnimationHandler animationHandler;
|
||||||
private AcousticHandler acousticHandler;
|
private AcousticHandler acousticHandler;
|
||||||
private BoardView boardView;
|
private NotificationSynchronizer notificationSynchronizer;
|
||||||
private DialogView dialogView;
|
private InputSyncronizer inputSyncronizer;
|
||||||
|
private ModelSyncronizer modelSyncronizer;
|
||||||
|
|
||||||
NanoTimer test = new NanoTimer();
|
MdgaView view = null;
|
||||||
private MdgaState testState = MdgaState.MAIN;
|
private MdgaState state = MdgaState.MAIN;
|
||||||
|
|
||||||
|
private static float resolutionFactor = 1.8f;
|
||||||
|
|
||||||
public static void main(String[] args) {
|
public static void main(String[] args) {
|
||||||
AppSettings settings = new AppSettings(true);
|
AppSettings settings = new AppSettings(true);
|
||||||
settings.setSamples(128);
|
settings.setSamples(128);
|
||||||
settings.setCenterWindow(true);
|
settings.setCenterWindow(true);
|
||||||
settings.setWidth(1280);
|
|
||||||
settings.setHeight(720);
|
int width = (int)(1280 * resolutionFactor);
|
||||||
|
int height = (int)(720 * resolutionFactor);
|
||||||
|
|
||||||
|
settings.setWidth(width);
|
||||||
|
settings.setHeight(height);
|
||||||
|
|
||||||
|
settings.setVSync(false);
|
||||||
|
|
||||||
MdgaApp app = new MdgaApp();
|
MdgaApp app = new MdgaApp();
|
||||||
app.setSettings(settings);
|
app.setSettings(settings);
|
||||||
@@ -35,36 +42,58 @@ public static void main(String[] args) {
|
|||||||
public void simpleInitApp() {
|
public void simpleInitApp() {
|
||||||
animationHandler = new AnimationHandler(this);
|
animationHandler = new AnimationHandler(this);
|
||||||
acousticHandler = new AcousticHandler(this);
|
acousticHandler = new AcousticHandler(this);
|
||||||
boardView = new BoardView(this);
|
notificationSynchronizer = new NotificationSynchronizer(this);
|
||||||
dialogView = new DialogView(this);
|
inputSyncronizer = new InputSyncronizer(this);
|
||||||
|
modelSyncronizer = new ModelSyncronizer(this);
|
||||||
|
|
||||||
//dialogView.mainMenu();
|
inputManager.deleteMapping("SIMPLEAPP_Exit");
|
||||||
//acousticHandler.playState(MdgaState.GAME);
|
inputManager.deleteMapping("FLYCAM_ZoomIn");
|
||||||
|
inputManager.deleteMapping("FLYCAM_ZoomOut");
|
||||||
|
inputManager.deleteMapping("FLYCAM_RotateDrag");
|
||||||
|
flyCam.setEnabled(false);
|
||||||
|
GuiGlobals.initialize(this);
|
||||||
|
|
||||||
acousticHandler.playSound(MdgaSound.LOST);
|
enter(state);
|
||||||
acousticHandler.playSound(MdgaSound.VICTORY);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@Override
|
@Override
|
||||||
public void simpleUpdate(float tpf) {
|
public void simpleUpdate(float tpf) {
|
||||||
|
view.update();
|
||||||
acousticHandler.update();
|
acousticHandler.update();
|
||||||
|
notificationSynchronizer.update();
|
||||||
|
}
|
||||||
|
|
||||||
//test.reset();
|
public void enter(MdgaState state) {
|
||||||
if(test.getTimeInSeconds() > 10){
|
if(null != view) {
|
||||||
if(testState == MdgaState.MAIN) {
|
view.leave();
|
||||||
testState = MdgaState.LOBBY;
|
|
||||||
acousticHandler.playState(MdgaState.MAIN);
|
|
||||||
} else if (testState == MdgaState.LOBBY) {
|
|
||||||
testState = MdgaState.CEREMONY;
|
|
||||||
acousticHandler.playState(MdgaState.LOBBY);
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
testState = MdgaState.MAIN;
|
|
||||||
acousticHandler.playState(MdgaState.CEREMONY);
|
|
||||||
}
|
|
||||||
|
|
||||||
test.reset();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
this.state = state;
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
case MAIN:
|
||||||
|
view = new MainView(this);
|
||||||
|
break;
|
||||||
|
case LOBBY:
|
||||||
|
view = new LobbyView(this);
|
||||||
|
break;
|
||||||
|
case GAME:
|
||||||
|
view = new GameView(this);
|
||||||
|
break;
|
||||||
|
case CEREMONY:
|
||||||
|
view = new CeremonyView(this);
|
||||||
|
break;
|
||||||
|
case NONE:
|
||||||
|
throw new RuntimeException("cant enter state NONE");
|
||||||
|
}
|
||||||
|
|
||||||
|
acousticHandler.playState(state);
|
||||||
|
|
||||||
|
view.enter();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void afteGameCleanup() {
|
||||||
|
//TODO
|
||||||
}
|
}
|
||||||
|
|
||||||
public AnimationHandler getAnimationHandler() {
|
public AnimationHandler getAnimationHandler() {
|
||||||
@@ -75,11 +104,19 @@ public AcousticHandler getAcousticHandler() {
|
|||||||
return acousticHandler;
|
return acousticHandler;
|
||||||
}
|
}
|
||||||
|
|
||||||
public BoardView getBoardView() {
|
public MdgaState getState() {return state; }
|
||||||
return boardView;
|
|
||||||
|
public float getResolutionFactor() {
|
||||||
|
return resolutionFactor;
|
||||||
}
|
}
|
||||||
|
|
||||||
public DialogView getDialogView() {
|
public MdgaView getView() {
|
||||||
return dialogView;
|
return view;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public ModelSyncronizer getModelSyncronizer() {
|
||||||
|
return modelSyncronizer;
|
||||||
|
}
|
||||||
|
|
||||||
|
public InputSyncronizer getInputSyncronizer() { return inputSyncronizer; }
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -1,48 +1,9 @@
|
|||||||
package pp.mdga.client;
|
package pp.mdga.client;
|
||||||
|
|
||||||
import pp.mdga.notification.Notification;
|
|
||||||
import pp.mdga.notification.PieceInGameNotification;
|
|
||||||
import pp.mdga.notification.PlayerInGameNotification;
|
|
||||||
|
|
||||||
public enum MdgaState {
|
public enum MdgaState {
|
||||||
NONE {
|
NONE,
|
||||||
@Override
|
MAIN,
|
||||||
void handleNotification(MdgaApp app, Notification notification) {
|
LOBBY,
|
||||||
throw new RuntimeException("unexpected notification");
|
GAME,
|
||||||
}
|
CEREMONY;
|
||||||
},
|
|
||||||
MAIN {
|
|
||||||
@Override
|
|
||||||
void handleNotification(MdgaApp app, Notification notification) {
|
|
||||||
throw new RuntimeException("unexpected notification");
|
|
||||||
}
|
|
||||||
},
|
|
||||||
LOBBY {
|
|
||||||
@Override
|
|
||||||
void handleNotification(MdgaApp app, Notification notification) {
|
|
||||||
throw new RuntimeException("unexpected notification");
|
|
||||||
}
|
|
||||||
},
|
|
||||||
GAME {
|
|
||||||
@Override
|
|
||||||
void handleNotification(MdgaApp app, Notification notification) {
|
|
||||||
if(notification instanceof PlayerInGameNotification) {
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
else if(notification instanceof PieceInGameNotification){
|
|
||||||
//TODO
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
throw new RuntimeException("unexpected notification");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
CEREMONY {
|
|
||||||
@Override
|
|
||||||
void handleNotification(MdgaApp app, Notification notification) {
|
|
||||||
throw new RuntimeException("unexpected notification");
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
abstract void handleNotification(MdgaApp app, Notification notification);
|
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,72 @@
|
|||||||
|
package pp.mdga.client;
|
||||||
|
|
||||||
|
import pp.mdga.client.view.LobbyView;
|
||||||
|
import pp.mdga.game.Color;
|
||||||
|
|
||||||
|
public class ModelSyncronizer {
|
||||||
|
private MdgaApp app;
|
||||||
|
|
||||||
|
ModelSyncronizer(MdgaApp app) {
|
||||||
|
this.app = app;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void selectPiece() {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("selectPiece");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void selectCard() {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("selectCard");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void selectTsk(Color color) {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("selectTsk: " + color);
|
||||||
|
LobbyView view = (LobbyView) app.getView();
|
||||||
|
view.setTaken(color, true, true, "OwnPlayerName");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void unselectTsk() {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("unselectTsk");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void rolledDice() {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("rolledDice");
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setName(String name) {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("setName:" + name);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setReady() {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("setReady");
|
||||||
|
app.enter(MdgaState.GAME);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setHost(int port) {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("setHost: " + port);
|
||||||
|
app.enter(MdgaState.LOBBY);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setJoin(String ip, int port) {
|
||||||
|
//TODO call from somewhere
|
||||||
|
System.out.println("setJoin");
|
||||||
|
app.enter(MdgaState.LOBBY);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void leave() {
|
||||||
|
System.out.println("leave");
|
||||||
|
app.enter(MdgaState.MAIN);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void enter(MdgaState state) {
|
||||||
|
System.out.println("enter:" + state);
|
||||||
|
app.enter(state);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,23 +1,136 @@
|
|||||||
package pp.mdga.client;
|
package pp.mdga.client;
|
||||||
|
|
||||||
import pp.mdga.notification.Notification;
|
import pp.mdga.client.view.GameView;
|
||||||
|
import pp.mdga.client.view.LobbyView;
|
||||||
|
import pp.mdga.notification.*;
|
||||||
|
|
||||||
import java.util.ArrayList;
|
import java.util.ArrayList;
|
||||||
|
|
||||||
public class NotificationSynchronizer {
|
public class NotificationSynchronizer {
|
||||||
private final MdgaApp app;
|
private final MdgaApp app;
|
||||||
private MdgaState state = MdgaState.MAIN;
|
|
||||||
|
private ArrayList<Notification> notifications = new ArrayList<>();
|
||||||
|
|
||||||
NotificationSynchronizer(MdgaApp app) {
|
NotificationSynchronizer(MdgaApp app) {
|
||||||
this.app = app;
|
this.app = app;
|
||||||
}
|
}
|
||||||
|
|
||||||
void update() {
|
public void addTestNotification(Notification n) {
|
||||||
ArrayList<Notification> notifications = new ArrayList<>();
|
notifications.add(n);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update() {
|
||||||
//TODO fetch model notifications
|
//TODO fetch model notifications
|
||||||
|
|
||||||
for (Notification n : notifications) {
|
for (Notification n : notifications) {
|
||||||
state.handleNotification(app, n);
|
switch (app.getState()) {
|
||||||
|
case MAIN:
|
||||||
|
handleMain(n);
|
||||||
|
break;
|
||||||
|
case LOBBY:
|
||||||
|
handleLobby(n);
|
||||||
|
break;
|
||||||
|
case GAME:
|
||||||
|
handleGame(n);
|
||||||
|
break;
|
||||||
|
case CEREMONY:
|
||||||
|
handleCeremony(n);
|
||||||
|
break;
|
||||||
|
case NONE:
|
||||||
|
throw new RuntimeException("no notification expected: " + n.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleMain(Notification notification) {
|
||||||
|
if (notification instanceof LobbyDialogNotification) {
|
||||||
|
app.enter(MdgaState.LOBBY);
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleLobby(Notification notification) {
|
||||||
|
LobbyView lobbyView = (LobbyView) app.getView();
|
||||||
|
|
||||||
|
if (notification instanceof TskSelectNotification) {
|
||||||
|
TskSelectNotification n = (TskSelectNotification)notification;
|
||||||
|
lobbyView.setTaken(n.getColor(), true, n.isSelf(), n.getName());
|
||||||
|
} else if (notification instanceof TskUnselectNotification) {
|
||||||
|
TskUnselectNotification n = (TskUnselectNotification)notification;
|
||||||
|
lobbyView.setTaken(n.getColor(), false, false, null);
|
||||||
|
} else if (notification instanceof GameNotification) {
|
||||||
|
app.enter(MdgaState.GAME);
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleGame(Notification notification) {
|
||||||
|
GameView gameView = (GameView) app.getView();
|
||||||
|
|
||||||
|
if (notification instanceof AcquireCardNotification) {
|
||||||
|
// Handle AcquireCardNotification
|
||||||
|
} else if (notification instanceof ActivePlayerNotification) {
|
||||||
|
// Handle ActivePlayerNotification
|
||||||
|
} else if (notification instanceof CeremonyNotification) {
|
||||||
|
app.enter(MdgaState.CEREMONY);
|
||||||
|
} else if (notification instanceof DiceNowNotification) {
|
||||||
|
// Handle DiceNowNotification
|
||||||
|
} else if (notification instanceof DicingNotification) {
|
||||||
|
// Handle DicingNotification
|
||||||
|
} else if (notification instanceof DrawCardNotification) {
|
||||||
|
// Handle DrawCardNotification
|
||||||
|
} else if (notification instanceof HomeMoveNotification) {
|
||||||
|
HomeMoveNotification n = (HomeMoveNotification)notification;
|
||||||
|
gameView.getBoardHandler().moveHomePiece(n.getPieceId(), n.getHomeIndex());
|
||||||
|
} else if (notification instanceof InterruptNotification) {
|
||||||
|
// Handle InterruptNotification
|
||||||
|
} else if (notification instanceof MovePieceNotification) {
|
||||||
|
MovePieceNotification n = (MovePieceNotification)notification;
|
||||||
|
//gameView.getBoardHandler().movePiece(n.get); //TODO
|
||||||
|
} else if (notification instanceof MoveThrowPieceNotification) {
|
||||||
|
MoveThrowPieceNotification n = (MoveThrowPieceNotification)notification;
|
||||||
|
//gameView.getBoardHandler().throwPiece(n.); //TODO
|
||||||
|
} else if (notification instanceof NoShieldNotification) {
|
||||||
|
NoShieldNotification n = (NoShieldNotification)notification;
|
||||||
|
gameView.getBoardHandler().unshieldPiece(n.getPieceId());
|
||||||
|
} else if (notification instanceof PieceInGameNotification) {
|
||||||
|
// Handle PieceInGameNotification
|
||||||
|
} else if (notification instanceof PlayCardNotification) {
|
||||||
|
// Handle PlayCardNotification
|
||||||
|
} else if (notification instanceof PlayerInGameNotification) {
|
||||||
|
// Handle PlayerInGameNotification
|
||||||
|
} else if (notification instanceof ResumeNotification) {
|
||||||
|
// Handle ResumeNotification
|
||||||
|
} else if (notification instanceof RollDiceNotification) {
|
||||||
|
// Handle RollDiceNotification
|
||||||
|
} else if (notification instanceof SelectableCardsNotification) {
|
||||||
|
// Handle SelectableCardsNotification
|
||||||
|
} else if (notification instanceof SelectablePiecesNotification) {
|
||||||
|
// Handle SelectablePiecesNotification
|
||||||
|
} else if (notification instanceof ShieldActiveNotification) {
|
||||||
|
ShieldActiveNotification n = (ShieldActiveNotification)notification;
|
||||||
|
gameView.getBoardHandler().shieldPiece(n.getPieceId());
|
||||||
|
} else if (notification instanceof ShieldSuppressedNotification) {
|
||||||
|
ShieldSuppressedNotification n = (ShieldSuppressedNotification)notification;
|
||||||
|
gameView.getBoardHandler().suppressShield(n.getPieceId());
|
||||||
|
} else if (notification instanceof StartDialogNotification) {
|
||||||
|
app.enter(MdgaState.MAIN);
|
||||||
|
} else if (notification instanceof SwapPieceNotification) {
|
||||||
|
// Handle SwapPieceNotification
|
||||||
|
} else if (notification instanceof WaitMoveNotification) {
|
||||||
|
// Handle WaitMoveNotification
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void handleCeremony(Notification notification) {
|
||||||
|
if (notification instanceof StartDialogNotification) {
|
||||||
|
app.enter(MdgaState.MAIN);
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException("notification not expected: " + notification.toString());
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -0,0 +1,403 @@
|
|||||||
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
|
import com.jme3.system.NanoTimer;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.client.MdgaState;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class AcousticHandler {
|
||||||
|
private MdgaApp app;
|
||||||
|
|
||||||
|
private MdgaState state = MdgaState.NONE;
|
||||||
|
|
||||||
|
private boolean playGame = false;
|
||||||
|
private ArrayList<MusicAsset> gameTracks = new ArrayList<>();
|
||||||
|
private NanoTimer trackTimer = new NanoTimer();
|
||||||
|
|
||||||
|
private boolean fading = false; // Indicates if a fade is in progress
|
||||||
|
private NanoTimer fadeTimer = new NanoTimer(); // Timer to track fade progress
|
||||||
|
private static final float FADE_DURATION = 3.0f; // Duration for outfade
|
||||||
|
private static final float CROSSFADE_DURATION = 1.5f; // Duration for infade
|
||||||
|
private GameMusic playing = null; // Currently playing track
|
||||||
|
private GameMusic scheduled = null; // Scheduled track to play next
|
||||||
|
private GameMusic old = null; // Old track being faded out
|
||||||
|
|
||||||
|
private float mainVolume = 1.0f;
|
||||||
|
private float musicVolume = 1.0f;
|
||||||
|
private float soundVolume = 1.0f;
|
||||||
|
|
||||||
|
private ArrayList<GameSound> sounds = new ArrayList<>();
|
||||||
|
|
||||||
|
public AcousticHandler(MdgaApp app) {
|
||||||
|
this.app = app;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This method updates the acousticHandler and should be called every frame
|
||||||
|
*/
|
||||||
|
public void update() {
|
||||||
|
updateVolumeAndTrack();
|
||||||
|
|
||||||
|
if (playGame) {
|
||||||
|
updateGameTracks();
|
||||||
|
}
|
||||||
|
|
||||||
|
Iterator<GameSound> iterator = sounds.iterator();
|
||||||
|
while (iterator.hasNext()) {
|
||||||
|
GameSound s = iterator.next();
|
||||||
|
|
||||||
|
s.update(getSoundVolumeTotal());
|
||||||
|
|
||||||
|
if (!s.isPlaying()) {
|
||||||
|
iterator.remove();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This method instantly plays a sound
|
||||||
|
*
|
||||||
|
* @param sound the sound to be played
|
||||||
|
*/
|
||||||
|
public void playSound(MdgaSound sound) {
|
||||||
|
ArrayList<SoundAssetDelayVolume> assets = new ArrayList<SoundAssetDelayVolume>();
|
||||||
|
switch (sound) {
|
||||||
|
case LOST:
|
||||||
|
assets.add(new SoundAssetDelayVolume(SoundAsset.LOST, 1.0f, 0.0f));
|
||||||
|
break;
|
||||||
|
case VICTORY:
|
||||||
|
assets.add(new SoundAssetDelayVolume(SoundAsset.VICTORY, 1.0f, 2.0f));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (SoundAssetDelayVolume sawd : assets) {
|
||||||
|
GameSound gameSound = new GameSound(app, sawd.asset(), getSoundVolumeTotal(), sawd.subVolume(), sawd.delay());
|
||||||
|
sounds.add(gameSound);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This method fades the played music to fit the state.
|
||||||
|
*
|
||||||
|
* @param state the state of which the corresponding music should be played to be played
|
||||||
|
*/
|
||||||
|
public void playState(MdgaState state) {
|
||||||
|
if (this.state == state) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
MusicAsset asset = null;
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
case MAIN:
|
||||||
|
playGame = false;
|
||||||
|
asset = MusicAsset.MAIN_MENU;
|
||||||
|
break;
|
||||||
|
case LOBBY:
|
||||||
|
playGame = false;
|
||||||
|
asset = MusicAsset.LOBBY;
|
||||||
|
break;
|
||||||
|
case GAME:
|
||||||
|
addGameTracks();
|
||||||
|
playGame = true;
|
||||||
|
assert (!gameTracks.isEmpty()) : "no more game music available";
|
||||||
|
asset = gameTracks.remove(0);
|
||||||
|
break;
|
||||||
|
case CEREMONY:
|
||||||
|
playGame = false;
|
||||||
|
asset = MusicAsset.CEREMONY;
|
||||||
|
break;
|
||||||
|
case NONE:
|
||||||
|
throw new RuntimeException("no music for state NONE");
|
||||||
|
}
|
||||||
|
|
||||||
|
assert (null != asset) : "music sceduling went wrong";
|
||||||
|
|
||||||
|
scheduled = new GameMusic(app, asset, getMusicVolumeTotal(), asset.getSubVolume(), asset.getLoop(), 0.0f);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Performs linear interpolation between two float values.
|
||||||
|
*
|
||||||
|
* @param start The starting value.
|
||||||
|
* @param end The ending value.
|
||||||
|
* @param t The interpolation factor, typically between 0 and 1.
|
||||||
|
* @return The interpolated value between start and end.
|
||||||
|
*/
|
||||||
|
private float lerp(float start, float end, float t) {
|
||||||
|
return start + t * (end - start);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Updates the state of audio playback, handling track transitions and volume adjustments.
|
||||||
|
*
|
||||||
|
* This method ensures smooth transitions between tracks using fade-in and fade-out effects.
|
||||||
|
* It also handles cases where no track is playing, starting a scheduled track immediately at full volume.
|
||||||
|
* The method prioritizes the latest scheduled track if multiple scheduling occurs quickly.
|
||||||
|
*
|
||||||
|
* Behavior:
|
||||||
|
* 1. If nothing is scheduled and no track is playing, it exits early.
|
||||||
|
* 2. If a scheduled track exists and no track is playing, the scheduled track starts immediately at full volume.
|
||||||
|
* 3. If a scheduled track exists while a track is playing, it initiates a fade-out for the currently playing track
|
||||||
|
* and prepares for the new track to fade in.
|
||||||
|
* 4. If a track transition is in progress (fading), it processes the fade-out and fade-in states.
|
||||||
|
* If a new track is scheduled during this process, it interrupts the current transition and prioritizes the new track.
|
||||||
|
* 5. If no fading is needed and a track is playing, it ensures the track's volume is updated.
|
||||||
|
*
|
||||||
|
* Special cases:
|
||||||
|
* - If no track is playing and a new track is scheduled, it starts the track immediately without fading.
|
||||||
|
* - If a new track is scheduled during fading, it resets the transition to prioritize the new track.
|
||||||
|
*/
|
||||||
|
private void updateVolumeAndTrack() {
|
||||||
|
if (scheduled == null && !fading && playing == null) {
|
||||||
|
// Nothing to do, early exit
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (scheduled != null && playing == null && !fading) {
|
||||||
|
// No current track, start scheduled track immediately at full volume
|
||||||
|
playing = scheduled;
|
||||||
|
scheduled = null;
|
||||||
|
playing.play();
|
||||||
|
playing.update(getMusicVolumeTotal()); // Set volume to full
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (scheduled != null && !fading) {
|
||||||
|
// Initiate a fade process if a new track is scheduled
|
||||||
|
fading = true;
|
||||||
|
fadeTimer.reset();
|
||||||
|
old = playing; // The currently playing track becomes the old track
|
||||||
|
playing = null; // Clear the playing track during the fade process
|
||||||
|
}
|
||||||
|
|
||||||
|
if (fading) {
|
||||||
|
handleFadeProcess();
|
||||||
|
|
||||||
|
// Handle any interruptions due to newly scheduled tracks
|
||||||
|
if (scheduled != null && playing != null && playing != scheduled) {
|
||||||
|
// Interrupt the current infade and switch to the new scheduled track
|
||||||
|
old = playing; // Treat the currently infading track as the old track
|
||||||
|
playing = null; // Reset playing to allow switching
|
||||||
|
fadeTimer.reset(); // Restart fade timer for the new track
|
||||||
|
}
|
||||||
|
} else if (playing != null) {
|
||||||
|
// Update volume for the currently playing track
|
||||||
|
playing.update(getMusicVolumeTotal());
|
||||||
|
} else if (scheduled != null) {
|
||||||
|
// If no track is playing and one is scheduled, start it immediately at full volume
|
||||||
|
playing = scheduled;
|
||||||
|
scheduled = null;
|
||||||
|
playing.play();
|
||||||
|
playing.update(getMusicVolumeTotal()); // Set volume to full
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Manages the fading process during audio track transitions.
|
||||||
|
*
|
||||||
|
* This method handles the fade-out of the currently playing (old) track, manages any pause between the fade-out
|
||||||
|
* and fade-in, and initiates the fade-in for the new track if applicable. It ensures smooth transitions between
|
||||||
|
* tracks while maintaining the correct volume adjustments.
|
||||||
|
*
|
||||||
|
* Behavior:
|
||||||
|
* 1. **Outfade:** Gradually decreases the volume of the `old` track over the duration of `FADE_DURATION`.
|
||||||
|
* Once the outfade completes, the `old` track is paused and cleared.
|
||||||
|
* 2. **Pause Handling:** Waits for a defined pause (if applicable) before initiating the infade for the next track.
|
||||||
|
* 3. **Infade:** If a `scheduled` track exists and the outfade and pause are complete, it begins playing
|
||||||
|
* the new track (`playing`) and initiates the infade process.
|
||||||
|
*
|
||||||
|
* Key Details:
|
||||||
|
* - The outfade volume adjustment is interpolated linearly from full volume to zero using the `lerp` function.
|
||||||
|
* - The pause duration is retrieved from the scheduled track if it is specified.
|
||||||
|
* - If a new track is scheduled during the fade process, it is handled by external logic to prioritize transitions.
|
||||||
|
*
|
||||||
|
* Preconditions:
|
||||||
|
* - `fading` is expected to be `true` when this method is called.
|
||||||
|
* - The method is invoked as part of the `updateVolumeAndTrack` process.
|
||||||
|
*/
|
||||||
|
private void handleFadeProcess() {
|
||||||
|
float time = fadeTimer.getTimeInSeconds();
|
||||||
|
|
||||||
|
// Handle outfade for the old track
|
||||||
|
if (old != null && time <= FADE_DURATION) {
|
||||||
|
float t = Math.min(time / FADE_DURATION, 1.0f);
|
||||||
|
float oldVolume = lerp(1.0f, 0.0f, t);
|
||||||
|
old.update(getMusicVolumeTotal() * oldVolume);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (old != null && time > FADE_DURATION) {
|
||||||
|
// Complete outfade
|
||||||
|
old.pause();
|
||||||
|
old = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Handle pause duration before infade
|
||||||
|
float pause = (scheduled != null) ? scheduled.getPause() : 0.0f;
|
||||||
|
if (time > FADE_DURATION + pause) {
|
||||||
|
if (playing == null && scheduled != null) {
|
||||||
|
// Begin infade for the new track
|
||||||
|
playing = scheduled;
|
||||||
|
scheduled = null;
|
||||||
|
playing.play(); // Start playing the new track
|
||||||
|
}
|
||||||
|
handleInfade(time - FADE_DURATION - pause);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Manages the fade-in process for the currently playing track.
|
||||||
|
*
|
||||||
|
* This method gradually increases the volume of the `playing` track from zero to full volume
|
||||||
|
* over the duration of `CROSSFADE_DURATION`. It ensures a smooth transition into the new track.
|
||||||
|
*
|
||||||
|
* Behavior:
|
||||||
|
* 1. If no track is set as `playing`, the method exits early, as there is nothing to fade in.
|
||||||
|
* 2. Linearly interpolates the volume of the `playing` track from 0.0 to 1.0 based on the elapsed
|
||||||
|
* `infadeTime` and the specified `CROSSFADE_DURATION`.
|
||||||
|
* 3. Once the fade-in is complete (when `infadeTime` exceeds `CROSSFADE_DURATION`), the method:
|
||||||
|
* - Marks the fade process (`fading`) as complete.
|
||||||
|
* - Ensures the `playing` track is updated to its full volume.
|
||||||
|
*
|
||||||
|
* Key Details:
|
||||||
|
* - Uses the `lerp` function to calculate the volume level for the `playing` track during the fade-in.
|
||||||
|
* - Ensures the volume is always a value between 0.0 and 1.0.
|
||||||
|
* - The `infadeTime` parameter should be relative to the start of the fade-in process.
|
||||||
|
*
|
||||||
|
* Preconditions:
|
||||||
|
* - The `playing` track must be initialized and actively fading in for this method to have an effect.
|
||||||
|
* - The method is invoked as part of the `updateVolumeAndTrack` process.
|
||||||
|
*
|
||||||
|
* @param infadeTime The elapsed time (in seconds) since the fade-in process started.
|
||||||
|
*/
|
||||||
|
private void handleInfade(float infadeTime) {
|
||||||
|
if (playing == null) {
|
||||||
|
// Nothing to infade
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Proceed with the infade for the current playing track
|
||||||
|
float t = Math.min(infadeTime / CROSSFADE_DURATION, 1.0f);
|
||||||
|
float newVolume = lerp(0.0f, 1.0f, t);
|
||||||
|
playing.update(getMusicVolumeTotal() * newVolume);
|
||||||
|
|
||||||
|
if (infadeTime > CROSSFADE_DURATION) {
|
||||||
|
// Infade is complete, finalize state
|
||||||
|
fading = false;
|
||||||
|
playing.update(getMusicVolumeTotal()); // Ensure full volume
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Adds a list of game tracks to the gameTracks collection and shuffles them.
|
||||||
|
* This method adds predefined game tracks to the track list and shuffles the order.
|
||||||
|
*/
|
||||||
|
private void addGameTracks() {
|
||||||
|
Random random = new Random();
|
||||||
|
|
||||||
|
for (int i = 1; i <= 6; i++) {
|
||||||
|
gameTracks.add(MusicAsset.valueOf("GAME_" + i));
|
||||||
|
}
|
||||||
|
Collections.shuffle(gameTracks, random);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Updates the current game tracks. If the currently playing track is nearing its end,
|
||||||
|
* a new track will be scheduled to play. If the list of game tracks is empty, it will be refreshed.
|
||||||
|
*/
|
||||||
|
private void updateGameTracks() {
|
||||||
|
if(null == playing) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playing.nearEnd(10)) {
|
||||||
|
if (gameTracks.isEmpty()) {
|
||||||
|
addGameTracks();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playing != null && playing.nearEnd(3) && trackTimer.getTimeInSeconds() > 20) {
|
||||||
|
trackTimer.reset();
|
||||||
|
|
||||||
|
MusicAsset nextTrack = gameTracks.remove(0);
|
||||||
|
|
||||||
|
scheduled = new GameMusic(app, nextTrack, getMusicVolumeTotal(), nextTrack.getSubVolume(), nextTrack.getLoop(), 0.0f);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the main volume level.
|
||||||
|
*
|
||||||
|
* @return The current main volume level.
|
||||||
|
*/
|
||||||
|
public float getMainVolume() {
|
||||||
|
return mainVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the music volume level.
|
||||||
|
*
|
||||||
|
* @return The current music volume level.
|
||||||
|
*/
|
||||||
|
public float getMusicVolume() {
|
||||||
|
return musicVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Retrieves the sound volume level.
|
||||||
|
*
|
||||||
|
* @return The current sound volume level.
|
||||||
|
*/
|
||||||
|
public float getSoundVolume() {
|
||||||
|
return soundVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the main volume level.
|
||||||
|
*
|
||||||
|
* @param mainVolume The desired main volume level.
|
||||||
|
*/
|
||||||
|
public void setMainVolume(float mainVolume) {
|
||||||
|
this.mainVolume = mainVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the music volume level.
|
||||||
|
*
|
||||||
|
* @param musicVolume The desired music volume level.
|
||||||
|
*/
|
||||||
|
public void setMusicVolume(float musicVolume) {
|
||||||
|
this.musicVolume = musicVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Sets the sound volume level.
|
||||||
|
*
|
||||||
|
* @param soundVolume The desired sound volume level.
|
||||||
|
*/
|
||||||
|
public void setSoundVolume(float soundVolume) {
|
||||||
|
this.soundVolume = soundVolume;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculates the total music volume by multiplying the music volume by the main volume.
|
||||||
|
*
|
||||||
|
* @return The total music volume.
|
||||||
|
*/
|
||||||
|
float getMusicVolumeTotal() {
|
||||||
|
|
||||||
|
return getMusicVolume() * getMainVolume();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Calculates the total sound volume by multiplying the sound volume by the main volume.
|
||||||
|
*
|
||||||
|
* @return The total sound volume.
|
||||||
|
*/
|
||||||
|
float getSoundVolumeTotal() {
|
||||||
|
return getSoundVolume() * getMainVolume();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
import com.jme3.audio.AudioData;
|
import com.jme3.audio.AudioData;
|
||||||
import com.jme3.audio.AudioNode;
|
import com.jme3.audio.AudioNode;
|
||||||
@@ -14,19 +14,21 @@ class GameMusic {
|
|||||||
private float volume;
|
private float volume;
|
||||||
private final float subVolume;
|
private final float subVolume;
|
||||||
private final AudioNode music;
|
private final AudioNode music;
|
||||||
|
private float pause;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Constructs a new GameMusic object.
|
* Constructs a new GameMusic object.
|
||||||
*
|
*
|
||||||
* @param app The instance of the application, used to access the asset manager.
|
* @param app The instance of the application, used to access the asset manager.
|
||||||
* @param asset The music asset to be played.
|
* @param asset The music asset to be played.
|
||||||
* @param volume The total volume of the music, adjusted by the main volume.
|
* @param volume The total volume of the music, adjusted by the main volume.
|
||||||
* @param subVolume A relative volume that modifies the base music volume, typically a percentage.
|
* @param subVolume A relative volume that modifies the base music volume, typically a percentage.
|
||||||
* @param loop A flag indicating whether the music should loop once it finishes.
|
* @param loop A flag indicating whether the music should loop once it finishes.
|
||||||
*/
|
*/
|
||||||
GameMusic(MdgaApp app, MusicAsset asset, float volume, float subVolume, boolean loop) {
|
GameMusic(MdgaApp app, MusicAsset asset, float volume, float subVolume, boolean loop, float pause) {
|
||||||
this.volume = volume;
|
this.volume = volume;
|
||||||
this.subVolume = subVolume;
|
this.subVolume = subVolume;
|
||||||
|
this.pause = pause;
|
||||||
|
|
||||||
music = new AudioNode(app.getAssetManager(), asset.getPath(), AudioData.DataType.Stream);
|
music = new AudioNode(app.getAssetManager(), asset.getPath(), AudioData.DataType.Stream);
|
||||||
music.setPositional(false);
|
music.setPositional(false);
|
||||||
@@ -42,7 +44,7 @@ class GameMusic {
|
|||||||
* If the music is not available, no action is performed.
|
* If the music is not available, no action is performed.
|
||||||
*/
|
*/
|
||||||
void play() {
|
void play() {
|
||||||
if(null == music) {
|
if (null == music) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -54,7 +56,7 @@ void play() {
|
|||||||
* If the music is not available or is not playing, no action is performed.
|
* If the music is not available or is not playing, no action is performed.
|
||||||
*/
|
*/
|
||||||
void pause() {
|
void pause() {
|
||||||
if(null == music) {
|
if (null == music) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -102,9 +104,13 @@ boolean nearEnd(float thresholdSeconds) {
|
|||||||
* @param newVolume The new total volume for the music.
|
* @param newVolume The new total volume for the music.
|
||||||
*/
|
*/
|
||||||
void update(float newVolume) {
|
void update(float newVolume) {
|
||||||
if(volume != newVolume) {
|
if (volume != newVolume) {
|
||||||
volume = newVolume;
|
volume = newVolume;
|
||||||
music.setVolume(volume * subVolume);
|
music.setVolume(volume * subVolume);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
float getPause() {
|
||||||
|
return pause;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
import com.jme3.audio.AudioData;
|
import com.jme3.audio.AudioData;
|
||||||
import com.jme3.audio.AudioNode;
|
import com.jme3.audio.AudioNode;
|
||||||
@@ -26,11 +26,11 @@ class GameSound {
|
|||||||
/**
|
/**
|
||||||
* Constructs a new GameSound object.
|
* Constructs a new GameSound object.
|
||||||
*
|
*
|
||||||
* @param app The instance of the application, used to access the asset manager.
|
* @param app The instance of the application, used to access the asset manager.
|
||||||
* @param asset The sound asset to be played.
|
* @param asset The sound asset to be played.
|
||||||
* @param volume The total volume of the sound, adjusted by the main volume.
|
* @param volume The total volume of the sound, adjusted by the main volume.
|
||||||
* @param subVolume A relative volume that modifies the base sound volume, typically a percentage.
|
* @param subVolume A relative volume that modifies the base sound volume, typically a percentage.
|
||||||
* @param delay The delay before the sound starts playing, in seconds.
|
* @param delay The delay before the sound starts playing, in seconds.
|
||||||
*/
|
*/
|
||||||
GameSound(MdgaApp app, SoundAsset asset, float volume, float subVolume, float delay) {
|
GameSound(MdgaApp app, SoundAsset asset, float volume, float subVolume, float delay) {
|
||||||
this.volume = volume;
|
this.volume = volume;
|
||||||
@@ -62,21 +62,21 @@ boolean isPlaying() {
|
|||||||
* @param newVolume The new total volume for the sound.
|
* @param newVolume The new total volume for the sound.
|
||||||
*/
|
*/
|
||||||
void update(float newVolume) {
|
void update(float newVolume) {
|
||||||
if(!playing && timer.getTimeInSeconds() > delay) {
|
if (!playing && timer.getTimeInSeconds() > delay) {
|
||||||
sound.play();
|
sound.play();
|
||||||
playing = true;
|
playing = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(!playing) {
|
if (!playing) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(volume != newVolume) {
|
if (volume != newVolume) {
|
||||||
volume = newVolume;
|
volume = newVolume;
|
||||||
sound.setVolume(volume * subVolume);
|
sound.setVolume(volume * subVolume);
|
||||||
}
|
}
|
||||||
|
|
||||||
if(sound != null && sound.getStatus() == AudioSource.Status.Playing) {
|
if (sound != null && sound.getStatus() == AudioSource.Status.Playing) {
|
||||||
finished = true;
|
finished = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -1,10 +1,10 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Enum representing the various sound effects used in the game.
|
* Enum representing the various sound effects used in the game.
|
||||||
* Each sound corresponds to an event or action in the game and may consist of one or more
|
* Each sound corresponds to an event or action in the game and may consist of one or more
|
||||||
* audio files, potentially with time delays between them.
|
* audio files, potentially with time delays between them.
|
||||||
*
|
* <p>
|
||||||
* These sounds are used to play specific audio cues, such as when a dice is rolled,
|
* These sounds are used to play specific audio cues, such as when a dice is rolled,
|
||||||
* a turn starts or ends, a piece is moved or lost, and various other events in the game.
|
* a turn starts or ends, a piece is moved or lost, and various other events in the game.
|
||||||
*/
|
*/
|
||||||
@@ -19,5 +19,5 @@ public enum MdgaSound {
|
|||||||
DESELECT,
|
DESELECT,
|
||||||
HURRY,
|
HURRY,
|
||||||
VICTORY,
|
VICTORY,
|
||||||
LOST;
|
LOST
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Enum representing various music assets used in the game.
|
* Enum representing various music assets used in the game.
|
||||||
@@ -7,15 +7,15 @@
|
|||||||
* These music assets are used to control the music that plays in different parts of the game, such as menus and in-game music.
|
* These music assets are used to control the music that plays in different parts of the game, such as menus and in-game music.
|
||||||
*/
|
*/
|
||||||
enum MusicAsset {
|
enum MusicAsset {
|
||||||
MAIN_MENU("Spaceship.wav", 1.0f),
|
MAIN_MENU("Spaceship.wav", true, 1.0f),
|
||||||
LOBBY("DeadPlanet.wav", 1.0f),
|
LOBBY("DeadPlanet.wav", true, 1.0f),
|
||||||
CEREMONY("80s,Disco,Life.wav", 1.0f),
|
CEREMONY("80s,Disco,Life.wav", true, 1.0f),
|
||||||
GAME_1("NeonRoadTrip.wav", false, 1.0f),
|
GAME_1("NeonRoadTrip.wav", 1.0f),
|
||||||
GAME_2("NoPressureTrance.wav", false, 1.0f),
|
GAME_2("NoPressureTrance.wav", 1.0f),
|
||||||
GAME_3("TheSynthRave.wav", false, 1.0f),
|
GAME_3("TheSynthRave.wav", 1.0f),
|
||||||
GAME_4("LaserParty.wav", false, 1.0f),
|
GAME_4("LaserParty.wav", 1.0f),
|
||||||
GAME_5("RetroNoir.wav", false, 1.0f),
|
GAME_5("RetroNoir.wav", 1.0f),
|
||||||
GAME_6("SpaceInvaders.wav", false, 1.0f);
|
GAME_6("SpaceInvaders.wav", 1.0f);
|
||||||
|
|
||||||
private final String path;
|
private final String path;
|
||||||
private final boolean loop;
|
private final boolean loop;
|
||||||
@@ -25,7 +25,7 @@ enum MusicAsset {
|
|||||||
* Constructs a new MusicAsset object with the specified name and sub-volume.
|
* Constructs a new MusicAsset object with the specified name and sub-volume.
|
||||||
* The track will not loop by default.
|
* The track will not loop by default.
|
||||||
*
|
*
|
||||||
* @param name The name of the music file.
|
* @param name The name of the music file.
|
||||||
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
||||||
*/
|
*/
|
||||||
MusicAsset(String name, float subVolume) {
|
MusicAsset(String name, float subVolume) {
|
||||||
@@ -37,8 +37,8 @@ enum MusicAsset {
|
|||||||
/**
|
/**
|
||||||
* Constructs a new MusicAsset object with the specified name, loop flag, and sub-volume.
|
* Constructs a new MusicAsset object with the specified name, loop flag, and sub-volume.
|
||||||
*
|
*
|
||||||
* @param name The name of the music file.
|
* @param name The name of the music file.
|
||||||
* @param loop If true, the track will loop; otherwise, it will play once.
|
* @param loop If true, the track will loop; otherwise, it will play once.
|
||||||
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
* @param subVolume A relative volume that modifies the base volume of the track (typically a percentage).
|
||||||
*/
|
*/
|
||||||
MusicAsset(String name, boolean loop, float subVolume) {
|
MusicAsset(String name, boolean loop, float subVolume) {
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Enum representing various sound assets used in the game.
|
* Enum representing various sound assets used in the game.
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
package pp.mdga.client.Acoustic;
|
package pp.mdga.client.acoustic;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A record that encapsulates a sound asset along with its playback settings:
|
* A record that encapsulates a sound asset along with its playback settings:
|
||||||
* the relative volume (subVolume) and a delay before it starts playing.
|
* the relative volume (subVolume) and a delay before it starts playing.
|
||||||
*/
|
*/
|
||||||
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) { }
|
record SoundAssetDelayVolume(SoundAsset asset, float subVolume, float delay) {}
|
||||||
@@ -1,7 +1,10 @@
|
|||||||
package pp.mdga.client.Animation;
|
package pp.mdga.client.animation;
|
||||||
|
|
||||||
abstract class Animation {
|
abstract class Animation {
|
||||||
|
|
||||||
abstract void play();
|
abstract void play();
|
||||||
|
|
||||||
abstract void stop();
|
abstract void stop();
|
||||||
|
|
||||||
abstract boolean isOver();
|
abstract boolean isOver();
|
||||||
}
|
}
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Animation;
|
package pp.mdga.client.animation;
|
||||||
|
|
||||||
import pp.mdga.client.MdgaApp;
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
@@ -16,11 +16,11 @@ public void playAnimation(MdgaAnimation type) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void update() {
|
public void update() {
|
||||||
if(null == animation) {
|
if (null == animation) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(animation.isOver()) {
|
if (animation.isOver()) {
|
||||||
animation = null;
|
animation = null;
|
||||||
|
|
||||||
//trigger next state in model
|
//trigger next state in model
|
||||||
@@ -1,4 +1,4 @@
|
|||||||
package pp.mdga.client.Animation;
|
package pp.mdga.client.animation;
|
||||||
|
|
||||||
class EmptyAnimation extends Animation {
|
class EmptyAnimation extends Animation {
|
||||||
@Override
|
@Override
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
package pp.mdga.client.animation;
|
||||||
|
|
||||||
|
public enum MdgaAnimation {
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
|
||||||
|
record AssetOnMap(Asset asset, int x, int y, float rot) {}
|
||||||
@@ -0,0 +1,323 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.post.FilterPostProcessor;
|
||||||
|
import com.jme3.renderer.queue.RenderQueue;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import com.jme3.scene.control.AbstractControl;
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.game.Color;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class BoardHandler {
|
||||||
|
private static final float GRID_SIZE = 1.72f;
|
||||||
|
private static final float GRID_ELEVATION = 0.0f;
|
||||||
|
private static final String MAP_NAME = "map.mdga";
|
||||||
|
|
||||||
|
private final MdgaApp app;
|
||||||
|
|
||||||
|
private PileControl drawPile = null;
|
||||||
|
private PileControl discardPile = null;
|
||||||
|
|
||||||
|
private ArrayList<NodeControl> infield;
|
||||||
|
private Map<UUID, PieceControl> pieces;
|
||||||
|
|
||||||
|
private Map<Color, List<AssetOnMap>> colorAssetsMap;
|
||||||
|
private Map<Color, List<NodeControl>> homeNodesMap;
|
||||||
|
private Map<Color, List<NodeControl>> waitingNodesMap;
|
||||||
|
private Map<Color, List<PieceControl>> waitingPiecesMap;
|
||||||
|
private Map<UUID, Color> pieceColor;
|
||||||
|
|
||||||
|
private Node node;
|
||||||
|
|
||||||
|
private FilterPostProcessor fpp;
|
||||||
|
|
||||||
|
private boolean init;
|
||||||
|
|
||||||
|
public BoardHandler(MdgaApp app, FilterPostProcessor fpp) {
|
||||||
|
if(app == null) throw new RuntimeException("app is null");
|
||||||
|
|
||||||
|
this.init = false;
|
||||||
|
this.app = app;
|
||||||
|
this.fpp = fpp;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addFigureToPlayerMap(Color col, AssetOnMap assetOnMap) {
|
||||||
|
List<AssetOnMap> inMap = addItemToMapList(colorAssetsMap, col, assetOnMap);
|
||||||
|
if (inMap.size() > 4) throw new RuntimeException("to many assets for " + col);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initMap() {
|
||||||
|
if (init) return;
|
||||||
|
|
||||||
|
this.init = true;
|
||||||
|
this.node = new Node("Asset Node");
|
||||||
|
app.getRootNode().attachChild(node);
|
||||||
|
|
||||||
|
this.pieces = new HashMap<>();
|
||||||
|
this.colorAssetsMap = new HashMap<>();
|
||||||
|
this.infield = new ArrayList<>(40);
|
||||||
|
this.homeNodesMap = new HashMap<>();
|
||||||
|
this.waitingNodesMap = new HashMap<>();
|
||||||
|
this.waitingPiecesMap = new HashMap<>();
|
||||||
|
this.pieceColor = new HashMap<>();
|
||||||
|
|
||||||
|
List<AssetOnMap> assetOnMaps = MapLoader.loadMap(MAP_NAME);
|
||||||
|
|
||||||
|
for (AssetOnMap assetOnMap : assetOnMaps) {
|
||||||
|
switch (assetOnMap.asset()) {
|
||||||
|
case lw -> addFigureToPlayerMap(assetToColor(Asset.lw), assetOnMap);
|
||||||
|
case heer -> addFigureToPlayerMap(assetToColor(Asset.heer), assetOnMap);
|
||||||
|
case cir -> addFigureToPlayerMap(assetToColor(Asset.cir), assetOnMap);
|
||||||
|
case marine -> addFigureToPlayerMap(assetToColor(Asset.marine), assetOnMap);
|
||||||
|
case node_normal, node_bonus, node_start ->
|
||||||
|
infield.add(displayAndControl(assetOnMap, new NodeControl()));
|
||||||
|
case node_home_black -> addHomeNode(homeNodesMap, Color.AIRFORCE, assetOnMap);
|
||||||
|
case node_home_blue -> addHomeNode(homeNodesMap, Color.NAVY, assetOnMap);
|
||||||
|
case node_home_green -> addHomeNode(homeNodesMap, Color.ARMY, assetOnMap);
|
||||||
|
case node_home_yellow -> addHomeNode(homeNodesMap, Color.CYBER, assetOnMap);
|
||||||
|
case node_wait_black -> addHomeNode(waitingNodesMap, Color.AIRFORCE, assetOnMap);
|
||||||
|
case node_wait_blue -> addHomeNode(waitingNodesMap, Color.NAVY, assetOnMap);
|
||||||
|
case node_wait_green -> addHomeNode(waitingNodesMap, Color.ARMY, assetOnMap);
|
||||||
|
case node_wait_yellow -> addHomeNode(waitingNodesMap, Color.CYBER, assetOnMap);
|
||||||
|
|
||||||
|
default -> displayAsset(assetOnMap);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private Color assetToColor(Asset asset) {
|
||||||
|
return switch (asset) {
|
||||||
|
case lw -> Color.AIRFORCE;
|
||||||
|
case heer -> Color.ARMY;
|
||||||
|
case marine -> Color.NAVY;
|
||||||
|
case cir -> Color.CYBER;
|
||||||
|
default -> throw new RuntimeException("invalid asset");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
private Spatial createModel(Asset asset, Vector3f pos, float rot) {
|
||||||
|
String modelName = asset.getModelPath();
|
||||||
|
String texName = asset.getDiffPath();
|
||||||
|
Spatial model = app.getAssetManager().loadModel(modelName);
|
||||||
|
model.scale(asset.getSize());
|
||||||
|
model.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(rot));
|
||||||
|
model.setLocalTranslation(pos);
|
||||||
|
model.setShadowMode(RenderQueue.ShadowMode.CastAndReceive);
|
||||||
|
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Light/Lighting.j3md");
|
||||||
|
mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture(texName));
|
||||||
|
model.setMaterial(mat);
|
||||||
|
node.attachChild(model);
|
||||||
|
// app.getRootNode().attachChild(model);
|
||||||
|
return model;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Vector3f gridToWorld(int x, int y) {
|
||||||
|
return new Vector3f(GRID_SIZE * x, GRID_SIZE * y, GRID_ELEVATION);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Spatial displayAsset(AssetOnMap assetOnMap) {
|
||||||
|
int x = assetOnMap.x();
|
||||||
|
int y = assetOnMap.y();
|
||||||
|
return createModel(assetOnMap.asset(), gridToWorld(x, y), assetOnMap.rot());
|
||||||
|
}
|
||||||
|
|
||||||
|
private <T extends AbstractControl> T displayAndControl(AssetOnMap assetOnMap, T control) {
|
||||||
|
Spatial spatial = displayAsset(assetOnMap);
|
||||||
|
spatial.addControl(control);
|
||||||
|
return control;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void movePieceToNode(PieceControl pieceControl, NodeControl nodeControl){
|
||||||
|
pieceControl.setLocation(nodeControl.getLocation());
|
||||||
|
}
|
||||||
|
|
||||||
|
private void addHomeNode(Map<Color, List<NodeControl>> map, Color color, AssetOnMap assetOnMap){
|
||||||
|
List<NodeControl> homeNodes = addItemToMapList(map, color, displayAndControl(assetOnMap, new NodeControl()));
|
||||||
|
if (homeNodes.size() > 4) throw new RuntimeException("too many homeNodes for " + color);
|
||||||
|
}
|
||||||
|
|
||||||
|
private float getRotationMove(Vector3f prev, Vector3f next) {
|
||||||
|
Vector3f direction = next.subtract(prev).normalizeLocal();
|
||||||
|
//I had to reverse dir.y, because then it worked.
|
||||||
|
return (float) Math.toDegrees(Math.atan2(direction.x, -direction.y));
|
||||||
|
}
|
||||||
|
|
||||||
|
private void movePiece_rek(UUID uuid, int curIndex, int moveIndex){
|
||||||
|
if (curIndex == moveIndex) return;
|
||||||
|
|
||||||
|
curIndex = (curIndex + 1) % 40;
|
||||||
|
|
||||||
|
PieceControl pieceControl = pieces.get(uuid);
|
||||||
|
NodeControl nodeControl = infield.get(curIndex);
|
||||||
|
|
||||||
|
pieceControl.setRotation(getRotationMove(pieceControl.getLocation(),nodeControl.getLocation()));
|
||||||
|
|
||||||
|
movePieceToNode(pieceControl, nodeControl);
|
||||||
|
|
||||||
|
movePiece_rek(uuid, curIndex, moveIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
private <T, E> List<T> addItemToMapList(Map<E,List<T>> map, E key, T item){
|
||||||
|
List<T> list = map.getOrDefault(key, new ArrayList<>());
|
||||||
|
list.add(item);
|
||||||
|
map.put(key, list);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
private <T, E> List<T> removeItemFromMapList(Map<E,List<T>> map, E key, T item){
|
||||||
|
List<T> list = map.getOrDefault(key, new ArrayList<>());
|
||||||
|
list.remove(item);
|
||||||
|
map.put(key, list);
|
||||||
|
return list;
|
||||||
|
}
|
||||||
|
|
||||||
|
//public methods****************************************************************************************************
|
||||||
|
public void addPlayer(Color color, List<UUID> uuid) {
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
List<AssetOnMap> playerAssets = colorAssetsMap.get(color);
|
||||||
|
if (playerAssets == null) throw new RuntimeException("Assets for Player color are not defined");
|
||||||
|
if (uuid.size() != playerAssets.size()) throw new RuntimeException("UUID array and playerAssets are not the same size");
|
||||||
|
|
||||||
|
List<NodeControl> waitNodes = waitingNodesMap.get(color);
|
||||||
|
if (waitNodes.size() != playerAssets.size()) throw new RuntimeException("waitNodes size does not match playerAssets size");
|
||||||
|
|
||||||
|
|
||||||
|
for (int i = 0; i < playerAssets.size(); i++){
|
||||||
|
AssetOnMap assetOnMap = playerAssets.get(i);
|
||||||
|
PieceControl pieceControl = displayAndControl(assetOnMap, new PieceControl(assetOnMap.rot(), app.getAssetManager(), app, fpp));
|
||||||
|
movePieceToNode(pieceControl, waitNodes.get(i));
|
||||||
|
|
||||||
|
pieces.put(uuid.get(i), pieceControl);
|
||||||
|
|
||||||
|
pieceColor.put(uuid.get(i), color);
|
||||||
|
|
||||||
|
addItemToMapList(waitingPiecesMap, color, pieceControl);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void moveHomePiece(UUID uuid, int index){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
Color color = pieceColor.get(uuid);
|
||||||
|
if(color == null) throw new RuntimeException("uuid is not mapped to a color");
|
||||||
|
|
||||||
|
List<NodeControl> homeNodes = homeNodesMap.get(color);
|
||||||
|
|
||||||
|
if(homeNodesMap.size() != 4) throw new RuntimeException("HomeNodes for" + color + " are not properly defined");
|
||||||
|
|
||||||
|
PieceControl pieceControl = pieces.get(uuid);
|
||||||
|
NodeControl nodeControl = homeNodes.get(index);
|
||||||
|
movePieceToNode(pieceControl, nodeControl);
|
||||||
|
|
||||||
|
//rotate piece in direction of homeNodes
|
||||||
|
NodeControl firstHomeNode = homeNodes.get(0);
|
||||||
|
NodeControl lastHomeNode = homeNodes.get(homeNodes.size()-1);
|
||||||
|
|
||||||
|
pieceControl.setRotation(getRotationMove(firstHomeNode.getLocation(), lastHomeNode.getLocation()));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void movePieceStart(UUID uuid, int nodeIndex){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
Color color = pieceColor.get(uuid);
|
||||||
|
if(color == null) throw new RuntimeException("uuid is not mapped to a color");
|
||||||
|
|
||||||
|
PieceControl pieceControl = pieces.get(uuid);
|
||||||
|
movePieceToNode(pieceControl, infield.get(nodeIndex));
|
||||||
|
|
||||||
|
removeItemFromMapList(waitingPiecesMap, color, pieceControl);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void movePiece(UUID uuid, int curIndex, int moveIndex){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
movePiece_rek(uuid, curIndex, moveIndex);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void throwPiece(UUID uuid){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
Color color = pieceColor.get(uuid);
|
||||||
|
if(color == null) throw new RuntimeException("uuid is not mapped to a color");
|
||||||
|
|
||||||
|
|
||||||
|
PieceControl pieceControl = pieces.get(uuid);
|
||||||
|
List<NodeControl> waitNodes = waitingNodesMap.get(color);
|
||||||
|
List<PieceControl> waitPieces = waitingPiecesMap.get(color);
|
||||||
|
|
||||||
|
movePieceToNode(pieceControl, waitNodes.get(waitPieces.size()));
|
||||||
|
pieceControl.rotateInit();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shieldPiece(UUID uuid){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
pieces.get(uuid).activateShield();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void unshieldPiece(UUID uuid){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
pieces.get(uuid).deactivateShield();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void suppressShield(UUID uuid){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
pieces.get(uuid).suppressShield();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void swapPieces(UUID piece1, UUID piece2){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
PieceControl piece1_control = pieces.get(piece1);
|
||||||
|
PieceControl piece2_control = pieces.get(piece2);
|
||||||
|
|
||||||
|
if(piece1_control == null) throw new RuntimeException("piece1 UUID is not valid");
|
||||||
|
if(piece2_control == null) throw new RuntimeException("piece2 UUID is not valid");
|
||||||
|
|
||||||
|
float rot1 = piece1_control.getRotation();
|
||||||
|
float rot2 = piece2_control.getRotation();
|
||||||
|
|
||||||
|
piece1_control.setRotation(rot2);
|
||||||
|
piece2_control.setRotation(rot1);
|
||||||
|
|
||||||
|
Vector3f pos1 = piece1_control.getLocation().clone();
|
||||||
|
Vector3f pos2 = piece2_control.getLocation().clone();
|
||||||
|
|
||||||
|
piece1_control.setLocation(pos2);
|
||||||
|
piece2_control.setLocation(pos1);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void init(){
|
||||||
|
initMap();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shutdown(){
|
||||||
|
if (!init) return;
|
||||||
|
|
||||||
|
init = false;
|
||||||
|
app.getRootNode().detachChild(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
//List<Pieces>
|
||||||
|
//List<NodesIndexe>
|
||||||
|
public void highlight(UUID uuid, boolean bool){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
pieces.get(uuid).outline(bool);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void unHighlight(UUID uuid){
|
||||||
|
if (!init) throw new RuntimeException("BoardHandler is not initialized");
|
||||||
|
|
||||||
|
pieces.get(uuid).deOutline();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
import com.jme3.light.AmbientLight;
|
||||||
|
import com.jme3.light.DirectionalLight;
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.FastMath;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.post.FilterPostProcessor;
|
||||||
|
import com.jme3.shadow.DirectionalLightShadowFilter;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class CameraHandler {
|
||||||
|
MdgaApp app;
|
||||||
|
|
||||||
|
private DirectionalLight sun;
|
||||||
|
private AmbientLight ambient;
|
||||||
|
|
||||||
|
private static final int SHADOWMAP_SIZE = 1024 * 8;
|
||||||
|
|
||||||
|
public CameraHandler(MdgaApp app, FilterPostProcessor fpp){
|
||||||
|
this.app = app;
|
||||||
|
|
||||||
|
sun = new DirectionalLight();
|
||||||
|
sun.setColor(ColorRGBA.White);
|
||||||
|
sun.setDirection(new Vector3f(0.3f, 0, -1));
|
||||||
|
|
||||||
|
ambient = new AmbientLight();
|
||||||
|
ambient.setColor(new ColorRGBA(0.3f, 0.3f, 0.3f, 1));
|
||||||
|
|
||||||
|
DirectionalLightShadowFilter dlsf = new DirectionalLightShadowFilter(app.getAssetManager(), SHADOWMAP_SIZE, 4);
|
||||||
|
dlsf.setLight(sun);
|
||||||
|
fpp.addFilter(dlsf);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void init() {
|
||||||
|
app.getRootNode().addLight(sun);
|
||||||
|
app.getRootNode().addLight(ambient);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void shutdown() {
|
||||||
|
app.getRootNode().removeLight(sun);
|
||||||
|
app.getRootNode().removeLight(ambient);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update(float scroll, float rotation) {
|
||||||
|
float scrollValue = Math.max(0, Math.min(scroll, 100));
|
||||||
|
|
||||||
|
float rotationValue = rotation % 360;
|
||||||
|
if (rotationValue < 0) {
|
||||||
|
rotationValue += 360;
|
||||||
|
}
|
||||||
|
|
||||||
|
float radius;
|
||||||
|
|
||||||
|
float verticalAngle;
|
||||||
|
if (scroll < 100f) {
|
||||||
|
verticalAngle = 20f + (scrollValue / 100f) * 45f;
|
||||||
|
radius = 30f;
|
||||||
|
} else {
|
||||||
|
verticalAngle = 90f;
|
||||||
|
rotationValue = 270f;
|
||||||
|
radius = 50f;
|
||||||
|
}
|
||||||
|
|
||||||
|
float verticalAngleRadians = FastMath.DEG_TO_RAD * verticalAngle;
|
||||||
|
|
||||||
|
float z = radius * FastMath.sin(verticalAngleRadians);
|
||||||
|
float x = radius * FastMath.cos(verticalAngleRadians) * FastMath.sin(FastMath.DEG_TO_RAD * rotationValue);
|
||||||
|
float y = radius * FastMath.cos(verticalAngleRadians) * FastMath.cos(FastMath.DEG_TO_RAD * rotationValue);
|
||||||
|
|
||||||
|
Vector3f cameraPosition = new Vector3f(x, y, z);
|
||||||
|
app.getCamera().setLocation(cameraPosition);
|
||||||
|
|
||||||
|
app.getCamera().lookAt(Vector3f.ZERO, Vector3f.UNIT_Z);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,92 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
|
||||||
|
import java.io.BufferedReader;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.io.InputStream;
|
||||||
|
import java.io.InputStreamReader;
|
||||||
|
import java.util.ArrayList;
|
||||||
|
import java.util.List;
|
||||||
|
|
||||||
|
class MapLoader {
|
||||||
|
private MapLoader() {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public static List<AssetOnMap> loadMap(String mapName) {
|
||||||
|
List<AssetOnMap> assetsOnMap = new ArrayList<>();
|
||||||
|
|
||||||
|
try (
|
||||||
|
InputStream inputStream = MapLoader.class.getClassLoader().getResourceAsStream(mapName);
|
||||||
|
BufferedReader reader = new BufferedReader(new InputStreamReader(inputStream))
|
||||||
|
) {
|
||||||
|
|
||||||
|
while (true) {
|
||||||
|
String entry = reader.readLine();
|
||||||
|
if (entry == null) break;
|
||||||
|
|
||||||
|
entry = entry.trim();
|
||||||
|
|
||||||
|
if (entry.isEmpty()) continue;
|
||||||
|
if (entry.charAt(0) == '#') continue;
|
||||||
|
|
||||||
|
String[] parts = entry.trim().split(" ");
|
||||||
|
|
||||||
|
assert (parts.length == 3) : "MapLoader: line has not 3 parts";
|
||||||
|
|
||||||
|
String assetName = parts[0];
|
||||||
|
String[] coordinates = parts[1].split(",");
|
||||||
|
|
||||||
|
assert (coordinates.length == 2) : "MapLoade: coordinates are wrong";
|
||||||
|
|
||||||
|
int x = Integer.parseInt(coordinates[0]);
|
||||||
|
int y = Integer.parseInt(coordinates[1]);
|
||||||
|
|
||||||
|
float rot = Float.parseFloat(parts[2]);
|
||||||
|
|
||||||
|
Asset asset = getLoadedAsset(assetName);
|
||||||
|
assetsOnMap.add(new AssetOnMap(asset, x, y, rot));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
catch (IOException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
catch (IllegalArgumentException e) {
|
||||||
|
e.printStackTrace();
|
||||||
|
}
|
||||||
|
|
||||||
|
return assetsOnMap;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static Asset getLoadedAsset(String assetName) {
|
||||||
|
return switch (assetName) {
|
||||||
|
case "lw" -> Asset.lw;
|
||||||
|
case "cir" -> Asset.cir;
|
||||||
|
case "marine" -> Asset.marine;
|
||||||
|
case "heer" -> Asset.heer;
|
||||||
|
case "node" -> Asset.node_normal;
|
||||||
|
case "node_start" -> Asset.node_start;
|
||||||
|
case "node_bonus" -> Asset.node_bonus;
|
||||||
|
case "node_home_blue" -> Asset.node_home_blue;
|
||||||
|
case "node_home_yellow" -> Asset.node_home_yellow;
|
||||||
|
case "node_home_black" -> Asset.node_home_black;
|
||||||
|
case "node_home_green" -> Asset.node_home_green;
|
||||||
|
case "node_wait_blue" -> Asset.node_wait_blue;
|
||||||
|
case "node_wait_yellow" -> Asset.node_wait_yellow;
|
||||||
|
case "node_wait_black" -> Asset.node_wait_black;
|
||||||
|
case "node_wait_green" -> Asset.node_wait_green;
|
||||||
|
case "world" -> Asset.world;
|
||||||
|
case "jet" -> Asset.jet;
|
||||||
|
case "big_tent" -> Asset.bigTent;
|
||||||
|
case "small_tent" -> Asset.smallTent;
|
||||||
|
case "radar" -> Asset.radar;
|
||||||
|
case "ship" -> Asset.ship;
|
||||||
|
case "tank" -> Asset.tank;
|
||||||
|
case "tree_small" -> Asset.tree_small;
|
||||||
|
case "tree_big" -> Asset.tree_big;
|
||||||
|
default -> throw new IllegalStateException("Unexpected value: " + assetName);
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,22 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.scene.control.AbstractControl;
|
||||||
|
|
||||||
|
public class NodeControl extends AbstractControl {
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlUpdate(float v) {
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlRender(RenderManager renderManager, ViewPort viewPort) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3f getLocation(){
|
||||||
|
return this.getSpatial().getLocalTranslation();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package pp.mdga.client.board.Outline;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.material.MaterialDef;
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector2f;
|
||||||
|
import com.jme3.post.Filter;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.texture.FrameBuffer;
|
||||||
|
|
||||||
|
|
||||||
|
public class OutlineFilter extends Filter {
|
||||||
|
|
||||||
|
private OutlinePreFilter outlinePreFilter;
|
||||||
|
private ColorRGBA outlineColor = new ColorRGBA(0, 1, 0, 1);
|
||||||
|
private float outlineWidth = 1;
|
||||||
|
|
||||||
|
public OutlineFilter(OutlinePreFilter outlinePreFilter) {
|
||||||
|
super("OutlineFilter");
|
||||||
|
this.outlinePreFilter = outlinePreFilter;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void initFilter(AssetManager assetManager, RenderManager renderManager, ViewPort vp, int w, int h) {
|
||||||
|
MaterialDef matDef = (MaterialDef) assetManager.loadAsset("MatDefs/SelectObjectOutliner/Outline.j3md");
|
||||||
|
material = new Material(matDef);
|
||||||
|
material.setVector2("Resolution", new Vector2f(w, h));
|
||||||
|
material.setColor("OutlineColor", outlineColor);
|
||||||
|
material.setFloat("OutlineWidth", outlineWidth);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void preFrame(float tpf) {
|
||||||
|
super.preFrame(tpf);
|
||||||
|
material.setTexture("OutlineDepthTexture", outlinePreFilter.getOutlineTexture());
|
||||||
|
// System.out.println("OutlineFilter.preFrame()");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void postFrame(RenderManager renderManager, ViewPort viewPort, FrameBuffer prevFilterBuffer, FrameBuffer sceneBuffer) {
|
||||||
|
super.postFrame(renderManager, viewPort, prevFilterBuffer, sceneBuffer);
|
||||||
|
// material.setTexture("OutlineDepthTexture", outlinePreFilter.getDefaultPassDepthTexture());
|
||||||
|
// System.out.println("OutlineFilter.postFrame()");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Material getMaterial() {
|
||||||
|
return material;
|
||||||
|
}
|
||||||
|
|
||||||
|
public ColorRGBA getOutlineColor() {
|
||||||
|
return outlineColor;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setOutlineColor(ColorRGBA outlineColor) {
|
||||||
|
this.outlineColor = outlineColor;
|
||||||
|
if (material != null) {
|
||||||
|
material.setColor("OutlineColor", outlineColor);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getOutlineWidth() {
|
||||||
|
return outlineWidth;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setOutlineWidth(float outlineWidth) {
|
||||||
|
this.outlineWidth = outlineWidth;
|
||||||
|
if (material != null) {
|
||||||
|
material.setFloat("OutlineWidth", outlineWidth);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public OutlinePreFilter getOutlinePreFilter() {
|
||||||
|
return outlinePreFilter;
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,67 @@
|
|||||||
|
package pp.mdga.client.board.Outline;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.post.Filter;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.Renderer;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.renderer.queue.RenderQueue;
|
||||||
|
import com.jme3.texture.FrameBuffer;
|
||||||
|
import com.jme3.texture.Image.Format;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
|
||||||
|
|
||||||
|
public class OutlinePreFilter extends Filter {
|
||||||
|
|
||||||
|
private Pass normalPass;
|
||||||
|
private RenderManager renderManager;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a OutlinePreFilter
|
||||||
|
*/
|
||||||
|
public OutlinePreFilter() {
|
||||||
|
super("OutlinePreFilter");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected boolean isRequiresDepthTexture() {
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void postQueue(RenderQueue queue) {
|
||||||
|
Renderer r = renderManager.getRenderer();
|
||||||
|
r.setFrameBuffer(normalPass.getRenderFrameBuffer());
|
||||||
|
renderManager.getRenderer().clearBuffers(true, true, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void postFrame(RenderManager renderManager, ViewPort viewPort, FrameBuffer prevFilterBuffer, FrameBuffer sceneBuffer) {
|
||||||
|
super.postFrame(renderManager, viewPort, prevFilterBuffer, sceneBuffer);
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected Material getMaterial() {
|
||||||
|
return material;
|
||||||
|
}
|
||||||
|
|
||||||
|
public Texture getOutlineTexture() {
|
||||||
|
return normalPass.getRenderedTexture();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void initFilter(AssetManager manager, RenderManager renderManager, ViewPort vp, int w, int h) {
|
||||||
|
this.renderManager = renderManager;
|
||||||
|
normalPass = new Pass();
|
||||||
|
normalPass.init(renderManager.getRenderer(), w, h, Format.RGBA8, Format.Depth);
|
||||||
|
material = new Material(manager, "MatDefs/SelectObjectOutliner/OutlinePre.j3md");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void cleanUpFilter(Renderer r) {
|
||||||
|
normalPass.cleanup(r);
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,71 @@
|
|||||||
|
package pp.mdga.client.board.Outline;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.post.FilterPostProcessor;
|
||||||
|
import com.jme3.renderer.Camera;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
|
||||||
|
public class SelectObjectOutliner {
|
||||||
|
|
||||||
|
private final FilterPostProcessor fpp;
|
||||||
|
private final RenderManager renderManager;
|
||||||
|
private final AssetManager assetManager;
|
||||||
|
private final Camera cam;
|
||||||
|
private final int width;
|
||||||
|
private boolean selected;
|
||||||
|
private ViewPort outlineViewport = null;
|
||||||
|
private OutlineFilter outlineFilter = null;
|
||||||
|
|
||||||
|
|
||||||
|
public SelectObjectOutliner(int width, FilterPostProcessor fpp, RenderManager renderManager, AssetManager assetManager, Camera cam) {
|
||||||
|
this.selected = false;
|
||||||
|
this.fpp = fpp;
|
||||||
|
this.renderManager = renderManager;
|
||||||
|
this.assetManager = assetManager;
|
||||||
|
this.cam = cam;
|
||||||
|
this.width = width;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void deselect(Spatial model) {
|
||||||
|
if(selected){
|
||||||
|
selected = false;
|
||||||
|
hideOutlineFilterEffect(model);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void select(Spatial model, ColorRGBA color) {
|
||||||
|
if(!selected){
|
||||||
|
selected = true;
|
||||||
|
showOutlineFilterEffect(model, width, color);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void hideOutlineFilterEffect(Spatial model) {
|
||||||
|
outlineFilter.setEnabled(false);
|
||||||
|
outlineFilter.getOutlinePreFilter().setEnabled(false);
|
||||||
|
fpp.removeFilter(outlineFilter);
|
||||||
|
outlineViewport.detachScene(model);
|
||||||
|
renderManager.removePreView(outlineViewport);
|
||||||
|
outlineViewport = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void showOutlineFilterEffect(Spatial model, int width, ColorRGBA color) {
|
||||||
|
outlineViewport = renderManager.createPreView("outlineViewport", cam);
|
||||||
|
FilterPostProcessor outlineFpp = new FilterPostProcessor(assetManager);
|
||||||
|
|
||||||
|
OutlinePreFilter outlinePreFilter = new OutlinePreFilter();
|
||||||
|
outlineFpp.addFilter(outlinePreFilter);
|
||||||
|
|
||||||
|
outlineViewport.attachScene(model);
|
||||||
|
outlineViewport.addProcessor(outlineFpp);
|
||||||
|
|
||||||
|
outlineFilter = new OutlineFilter(outlinePreFilter);
|
||||||
|
outlineFilter.setOutlineColor(color);
|
||||||
|
outlineFilter.setOutlineWidth(width);
|
||||||
|
|
||||||
|
fpp.addFilter(outlineFilter);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,150 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
import com.jme3.asset.AssetManager;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.material.RenderState;
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Quaternion;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.post.FilterPostProcessor;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.renderer.queue.RenderQueue;
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import com.jme3.scene.control.AbstractControl;
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.client.board.Outline.SelectObjectOutliner;
|
||||||
|
|
||||||
|
public class PieceControl extends AbstractControl {
|
||||||
|
private final float initRotation;
|
||||||
|
private final AssetManager assetManager;
|
||||||
|
private Spatial shieldRing;
|
||||||
|
private final Material shieldMat;
|
||||||
|
|
||||||
|
private static final float SHIELD_SPEED = 1f;
|
||||||
|
private static final float SHIELD_TRANSPARENCY = 0.6f;
|
||||||
|
private static final ColorRGBA SHIELD_COLOR = new ColorRGBA(0, 0.9f, 1, SHIELD_TRANSPARENCY);
|
||||||
|
private static final ColorRGBA SHIELD_SUPPRESSED_COLOR = new ColorRGBA(1f, 0.5f, 0, SHIELD_TRANSPARENCY);
|
||||||
|
private static final float SHIELD_Z = 0f;
|
||||||
|
|
||||||
|
SelectObjectOutliner outlineOwn;
|
||||||
|
|
||||||
|
private static final ColorRGBA OUTLINE_OWN_COLOR = ColorRGBA.White;
|
||||||
|
private static final ColorRGBA OUTLINE_ENEMY_COLOR = ColorRGBA.Red;
|
||||||
|
private static final int OUTLINE_THICKNESS = 4;
|
||||||
|
private final Node parentNode;
|
||||||
|
|
||||||
|
|
||||||
|
public PieceControl(float initRotation, AssetManager assetManager, MdgaApp app, FilterPostProcessor fpp){
|
||||||
|
super();
|
||||||
|
this.parentNode = new Node();
|
||||||
|
this.initRotation = initRotation;
|
||||||
|
this.assetManager = assetManager;
|
||||||
|
this.shieldRing = null;
|
||||||
|
this.shieldMat = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
|
||||||
|
this.shieldMat.getAdditionalRenderState().setBlendMode(RenderState.BlendMode.Alpha);
|
||||||
|
|
||||||
|
|
||||||
|
outlineOwn = new SelectObjectOutliner(OUTLINE_THICKNESS, fpp, app.getRenderManager(), app.getAssetManager(), app.getCamera());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public float getRotation() {
|
||||||
|
return (float) Math.toDegrees(this.spatial.getLocalRotation().toAngleAxis(new Vector3f(0,0,1)));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setRotation(float rot){
|
||||||
|
Quaternion quaternion = new Quaternion();
|
||||||
|
quaternion.fromAngleAxis((float) Math.toRadians(rot), new Vector3f(0,0,1));
|
||||||
|
this.spatial.setLocalRotation(quaternion);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Vector3f getLocation(){
|
||||||
|
return this.getSpatial().getLocalTranslation();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlUpdate(float delta) {
|
||||||
|
if(shieldRing != null){
|
||||||
|
shieldRing.rotate(0, 0, delta * SHIELD_SPEED);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlRender(RenderManager renderManager, ViewPort viewPort) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setLocation(Vector3f loc){
|
||||||
|
this.getSpatial().setLocalTranslation(loc);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void setSpatial(Spatial spatial){
|
||||||
|
if(this.getSpatial() == null && spatial != null){
|
||||||
|
super.setSpatial(spatial);
|
||||||
|
initSpatial();
|
||||||
|
}
|
||||||
|
else{
|
||||||
|
super.setSpatial(spatial);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void initSpatial(){
|
||||||
|
setRotation(this.initRotation);
|
||||||
|
|
||||||
|
Node oldParent = this.spatial.getParent();
|
||||||
|
this.parentNode.setName(this.spatial.getName() + " Parent");
|
||||||
|
oldParent.detachChild(this.getSpatial());
|
||||||
|
this.parentNode.attachChild(this.getSpatial());
|
||||||
|
oldParent.attachChild(this.parentNode);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void rotateInit() {
|
||||||
|
// rotate(rotation - initRotation);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void activateShield(){
|
||||||
|
shieldRing = assetManager.loadModel(Asset.shield_ring.getModelPath());
|
||||||
|
shieldRing.scale(1f);
|
||||||
|
shieldRing.rotate((float) Math.toRadians(0), 0, (float) Math.toRadians(0));
|
||||||
|
shieldRing.setLocalTranslation(spatial.getLocalTranslation().add(new Vector3f(0,0,SHIELD_Z)));
|
||||||
|
|
||||||
|
|
||||||
|
shieldRing.setQueueBucket(RenderQueue.Bucket.Transparent); // Render in the transparent bucket
|
||||||
|
shieldMat.setColor("Color", SHIELD_COLOR);
|
||||||
|
shieldRing.setMaterial(shieldMat);
|
||||||
|
|
||||||
|
parentNode.attachChild(shieldRing);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void deactivateShield(){
|
||||||
|
parentNode.detachChild(shieldRing);
|
||||||
|
shieldRing = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void suppressShield(){
|
||||||
|
assert(shieldRing != null) : "PieceControl: shieldRing is not set";
|
||||||
|
shieldMat.setColor("Color", SHIELD_SUPPRESSED_COLOR);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setMaterial(Material mat){
|
||||||
|
this.spatial.setMaterial(mat);
|
||||||
|
}
|
||||||
|
|
||||||
|
public Material getMaterial(){
|
||||||
|
return ((Geometry) this.spatial).getMaterial();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void outline(boolean enemy) {
|
||||||
|
ColorRGBA color = enemy ? OUTLINE_ENEMY_COLOR : OUTLINE_OWN_COLOR;
|
||||||
|
outlineOwn.select(this.getSpatial(), color);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void deOutline() {
|
||||||
|
outlineOwn.deselect(this.getSpatial());
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
class PileControl {
|
||||||
|
|
||||||
|
}
|
||||||
@@ -0,0 +1,12 @@
|
|||||||
|
package pp.mdga.client.board;
|
||||||
|
|
||||||
|
public enum Rotation {
|
||||||
|
UP,
|
||||||
|
RIGHT,
|
||||||
|
DOWN,
|
||||||
|
LEFT,
|
||||||
|
UP_LEFT,
|
||||||
|
UP_RIGHT,
|
||||||
|
DOWN_RIGHT,
|
||||||
|
DOWN_LEFT
|
||||||
|
}
|
||||||
@@ -0,0 +1,82 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.simsilica.lemur.Button;
|
||||||
|
import com.simsilica.lemur.Container;
|
||||||
|
import com.simsilica.lemur.HAlignment;
|
||||||
|
import com.simsilica.lemur.VAlignment;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
import static com.jme3.math.FastMath.floor;
|
||||||
|
|
||||||
|
public abstract class Dialog {
|
||||||
|
protected final ColorRGBA COLOR_DEFAULT = ColorRGBA.Gray;
|
||||||
|
protected final ColorRGBA COLOR_HOVER = ColorRGBA.DarkGray;
|
||||||
|
|
||||||
|
protected Container container;
|
||||||
|
|
||||||
|
protected final MdgaApp app;
|
||||||
|
private final Node node;
|
||||||
|
|
||||||
|
protected final float vertical_step;
|
||||||
|
protected final float horitontal_step;
|
||||||
|
|
||||||
|
protected float fontSize = 35;
|
||||||
|
|
||||||
|
public Dialog(MdgaApp app, Node node) {
|
||||||
|
this.app = app;
|
||||||
|
this.node = node;
|
||||||
|
this.container = new Container();
|
||||||
|
|
||||||
|
this.horitontal_step = app.getCamera().getWidth() / 16;
|
||||||
|
this.vertical_step = app.getCamera().getHeight() / 9;
|
||||||
|
|
||||||
|
int val = (int) (32 * Math.min(app.getResolutionFactor() * 0.9f, 1));
|
||||||
|
fontSize = val;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void show() {
|
||||||
|
node.attachChild(container);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void hide () {
|
||||||
|
node.detachChild(container);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void createButton(String label, Runnable action, Vector3f size) {
|
||||||
|
Button button = new Button(label);
|
||||||
|
button.addClickCommands(source -> action.run());
|
||||||
|
button.setFontSize(fontSize);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
container.addChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import java.util.function.Supplier;
|
||||||
|
|
||||||
|
public class GetPercentRunnable {
|
||||||
|
private final Supplier<Float> action;
|
||||||
|
|
||||||
|
public GetPercentRunnable(Supplier<Float> action) {
|
||||||
|
this.action = action;
|
||||||
|
}
|
||||||
|
|
||||||
|
public float get() {
|
||||||
|
return action.get();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,143 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.*;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class HostDialog extends Dialog {
|
||||||
|
private TextField portInput;
|
||||||
|
|
||||||
|
public HostDialog(MdgaApp app, Node node, Runnable backAction) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
|
||||||
|
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
|
||||||
|
container.setBackground(quad1);
|
||||||
|
|
||||||
|
Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
|
||||||
|
|
||||||
|
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
|
||||||
|
|
||||||
|
Panel imagePanel = new Panel();
|
||||||
|
imagePanel.setBackground(b);
|
||||||
|
|
||||||
|
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4 * app.getResolutionFactor(), texture.getImage().getHeight() / 4 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createTextField();
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
Container sub = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
createButton(sub, "Abbrechen", backAction, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
sub.addChild(new Panel(40 * app.getResolutionFactor(), 0 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createButton(sub, "Starten", () -> tryStart(), new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
container.addChild(sub);
|
||||||
|
}
|
||||||
|
|
||||||
|
void tryStart() {
|
||||||
|
if (null == portInput.getText()) {
|
||||||
|
portInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int port = 0;
|
||||||
|
|
||||||
|
try {
|
||||||
|
port = Integer.parseInt(portInput.getText());
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
portInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(port >= 1 && port <= 65535) {
|
||||||
|
app.getModelSyncronizer().setHost(port);
|
||||||
|
}
|
||||||
|
|
||||||
|
portInput.setText("");
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
container.setLocalTranslation(
|
||||||
|
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
|
||||||
|
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createTextField() {
|
||||||
|
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
Label nameLabel = new Label("Port:\t");
|
||||||
|
nameLabel.setFontSize(fontSize);
|
||||||
|
nameLabel.setColor(ColorRGBA.Black);
|
||||||
|
|
||||||
|
portInput = new TextField("");
|
||||||
|
|
||||||
|
portInput.setColor(ColorRGBA.Black);
|
||||||
|
portInput.setTextHAlignment(HAlignment.Left);
|
||||||
|
portInput.setFontSize(fontSize);
|
||||||
|
portInput.setSingleLine(true);
|
||||||
|
|
||||||
|
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
|
||||||
|
portInput.setBackground(grayBackground);
|
||||||
|
|
||||||
|
subContainer.addChild(nameLabel);
|
||||||
|
subContainer.addChild(portInput);
|
||||||
|
|
||||||
|
container.addChild(subContainer);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void createButton(Container c, String label, Runnable action, Vector3f size) {
|
||||||
|
Button button = new Button(label);
|
||||||
|
button.addClickCommands(source -> action.run());
|
||||||
|
button.setFontSize(fontSize);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
c.addChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,192 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.*;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
import java.util.regex.Pattern;
|
||||||
|
|
||||||
|
public class JoinDialog extends Dialog {
|
||||||
|
private TextField portInput;
|
||||||
|
private TextField ipInput;
|
||||||
|
|
||||||
|
public JoinDialog(MdgaApp app, Node node, Runnable backAction) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
|
||||||
|
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
|
||||||
|
container.setBackground(quad1);
|
||||||
|
|
||||||
|
Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
|
||||||
|
|
||||||
|
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
|
||||||
|
|
||||||
|
Panel imagePanel = new Panel();
|
||||||
|
imagePanel.setBackground(b);
|
||||||
|
|
||||||
|
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4 * app.getResolutionFactor(), texture.getImage().getHeight() / 4 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createIpField();
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createPortField();
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
Container sub = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
createButton(sub, "Abbrechen", backAction, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
sub.addChild(new Panel(40 * app.getResolutionFactor(), 0 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createButton(sub, "Beitreten", () -> tryJoin(), new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
container.addChild(sub);
|
||||||
|
}
|
||||||
|
|
||||||
|
void tryJoin() {
|
||||||
|
if (null == portInput.getText()) {
|
||||||
|
portInput.setText("");
|
||||||
|
ipInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
int port = 0;
|
||||||
|
|
||||||
|
try {
|
||||||
|
port = Integer.parseInt(portInput.getText());
|
||||||
|
} catch (NumberFormatException e) {
|
||||||
|
portInput.setText("");
|
||||||
|
ipInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!(port >= 1 && port <= 65535)) {
|
||||||
|
portInput.setText("");
|
||||||
|
ipInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (null == ipInput.getText()) {
|
||||||
|
portInput.setText("");
|
||||||
|
ipInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
String ipv4Pattern = "^((25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)\\.){3}(25[0-5]|2[0-4][0-9]|[01]?[0-9][0-9]?)$";
|
||||||
|
|
||||||
|
if(!Pattern.matches(ipv4Pattern, ipInput.getText())) {
|
||||||
|
portInput.setText("");
|
||||||
|
ipInput.setText("");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
app.getModelSyncronizer().setJoin(ipInput.getText(), port);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
container.setLocalTranslation(
|
||||||
|
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
|
||||||
|
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createPortField() {
|
||||||
|
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
Label nameLabel = new Label("Port:\t");
|
||||||
|
nameLabel.setFontSize(fontSize);
|
||||||
|
nameLabel.setColor(ColorRGBA.Black);
|
||||||
|
|
||||||
|
portInput = new TextField("");
|
||||||
|
|
||||||
|
portInput.setColor(ColorRGBA.Black);
|
||||||
|
portInput.setTextHAlignment(HAlignment.Left);
|
||||||
|
portInput.setFontSize(fontSize);
|
||||||
|
portInput.setSingleLine(true);
|
||||||
|
|
||||||
|
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
|
||||||
|
portInput.setBackground(grayBackground);
|
||||||
|
|
||||||
|
subContainer.addChild(nameLabel);
|
||||||
|
subContainer.addChild(portInput);
|
||||||
|
|
||||||
|
container.addChild(subContainer);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createIpField() {
|
||||||
|
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
Label nameLabel = new Label("Ip:\t");
|
||||||
|
nameLabel.setFontSize(fontSize);
|
||||||
|
nameLabel.setColor(ColorRGBA.Black);
|
||||||
|
|
||||||
|
ipInput = new TextField("");
|
||||||
|
|
||||||
|
ipInput.setColor(ColorRGBA.Black);
|
||||||
|
ipInput.setTextHAlignment(HAlignment.Left);
|
||||||
|
ipInput.setFontSize(fontSize);
|
||||||
|
ipInput.setSingleLine(true);
|
||||||
|
|
||||||
|
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
|
||||||
|
ipInput.setBackground(grayBackground);
|
||||||
|
|
||||||
|
subContainer.addChild(nameLabel);
|
||||||
|
subContainer.addChild(ipInput);
|
||||||
|
|
||||||
|
container.addChild(subContainer);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void createButton(Container c, String label, Runnable action, Vector3f size) {
|
||||||
|
Button button = new Button(label);
|
||||||
|
button.addClickCommands(source -> action.run());
|
||||||
|
button.setFontSize(fontSize);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
c.addChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,165 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.simsilica.lemur.Button;
|
||||||
|
import com.simsilica.lemur.Command;
|
||||||
|
import com.simsilica.lemur.HAlignment;
|
||||||
|
import com.simsilica.lemur.VAlignment;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.game.Color;
|
||||||
|
|
||||||
|
public class LobbyButtonDialog extends Dialog {
|
||||||
|
private final int pos;
|
||||||
|
|
||||||
|
private Button button;
|
||||||
|
|
||||||
|
private Command<Button> clickCommand;
|
||||||
|
|
||||||
|
private boolean taken = false;
|
||||||
|
|
||||||
|
private final String label;
|
||||||
|
|
||||||
|
private int val;
|
||||||
|
|
||||||
|
public LobbyButtonDialog(MdgaApp app, Node node, String label, int pos) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
clickCommand = (Button source) -> {
|
||||||
|
toggleButton();
|
||||||
|
};
|
||||||
|
|
||||||
|
this.pos = pos;
|
||||||
|
|
||||||
|
this.label = label;
|
||||||
|
this.button = new Button(label);
|
||||||
|
this.button.setFontSize(fontSize);
|
||||||
|
|
||||||
|
val = pos;
|
||||||
|
|
||||||
|
createNotTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
float x = ((2 + (4 * pos)) * horitontal_step) - ((0.33333333f * pos) * container.getPreferredSize().x);
|
||||||
|
float y = 6 * vertical_step;
|
||||||
|
|
||||||
|
container.setLocalTranslation(x, y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setTaken(boolean isTaken, boolean self, String name) {
|
||||||
|
taken = isTaken;
|
||||||
|
|
||||||
|
if(isTaken) {
|
||||||
|
createTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0), self);
|
||||||
|
|
||||||
|
button.setText(label + "\n\n" + name);
|
||||||
|
} else {
|
||||||
|
createNotTakenButton(new Vector3f(170 * app.getResolutionFactor(), 250 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
button.setText(label);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void createNotTakenButton(Vector3f size) {
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
if(button.getClickCommands() != null) {
|
||||||
|
button.removeClickCommands(clickCommand);
|
||||||
|
}
|
||||||
|
|
||||||
|
button.addClickCommands(clickCommand);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
container.addChild(button);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void toggleButton() {
|
||||||
|
if(taken) {
|
||||||
|
app.getModelSyncronizer().unselectTsk();
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
app.getModelSyncronizer().selectTsk(Color.values()[val]);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void createTakenButton(Vector3f size, boolean self) {
|
||||||
|
ColorRGBA color_a;
|
||||||
|
ColorRGBA color_b;
|
||||||
|
|
||||||
|
if(button.getClickCommands() != null) {
|
||||||
|
button.removeClickCommands(clickCommand);
|
||||||
|
}
|
||||||
|
|
||||||
|
if(!self) {
|
||||||
|
color_a = ColorRGBA.Red;
|
||||||
|
color_b = ColorRGBA.Red;
|
||||||
|
} else {
|
||||||
|
color_a = ColorRGBA.Green;
|
||||||
|
color_b = ColorRGBA.Yellow;
|
||||||
|
|
||||||
|
button.addClickCommands(clickCommand);
|
||||||
|
}
|
||||||
|
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(color_a);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(color_b);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(color_a);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
});
|
||||||
|
|
||||||
|
container.addChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,15 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import java.util.function.Consumer;
|
||||||
|
|
||||||
|
public class PercentRunnable {
|
||||||
|
private final Consumer<Float> action;
|
||||||
|
|
||||||
|
public PercentRunnable(Consumer<Float> action) {
|
||||||
|
this.action = action;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void run(float percent) {
|
||||||
|
action.accept(percent);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,78 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.Button;
|
||||||
|
import com.simsilica.lemur.HAlignment;
|
||||||
|
import com.simsilica.lemur.Panel;
|
||||||
|
import com.simsilica.lemur.VAlignment;
|
||||||
|
import com.simsilica.lemur.component.IconComponent;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class SettingsButtonDialog extends Dialog {
|
||||||
|
private IconComponent icon;
|
||||||
|
|
||||||
|
public SettingsButtonDialog(MdgaApp app, Node node, String label, Runnable action) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
icon = new IconComponent("zahnrad.png");
|
||||||
|
icon.setIconScale(0.1f * app.getResolutionFactor());
|
||||||
|
|
||||||
|
createButton(label, action, new Vector3f(60 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
float x = (15.5f * horitontal_step) - container.getPreferredSize().x;
|
||||||
|
float y = 8.5f * vertical_step;
|
||||||
|
|
||||||
|
container.setLocalTranslation(x, y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void createButton(String label, Runnable action, Vector3f size) {
|
||||||
|
Button button = new Button(label);
|
||||||
|
button.addClickCommands(source -> action.run());
|
||||||
|
button.setFontSize(fontSize);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setPreferredSize(size);
|
||||||
|
button.setTextHAlignment(HAlignment.Center);
|
||||||
|
button.setTextVAlignment(VAlignment.Center);
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
background.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
button.setBackground(background);
|
||||||
|
button.setIcon(icon);
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOn, (source) -> {
|
||||||
|
QuadBackgroundComponent hoverBackground = new QuadBackgroundComponent(COLOR_HOVER);
|
||||||
|
hoverBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(hoverBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setIcon(icon);
|
||||||
|
});
|
||||||
|
|
||||||
|
button.addCommands(com.simsilica.lemur.Button.ButtonAction.HighlightOff, (source) -> {
|
||||||
|
QuadBackgroundComponent normalBackground = new QuadBackgroundComponent(COLOR_DEFAULT);
|
||||||
|
normalBackground.setMargin(5 * app.getResolutionFactor(), 5 * app.getResolutionFactor());
|
||||||
|
source.setBackground(normalBackground);
|
||||||
|
button.setHighlightColor(ColorRGBA.White);
|
||||||
|
button.setColor(ColorRGBA.Black);
|
||||||
|
button.setIcon(icon);
|
||||||
|
});
|
||||||
|
|
||||||
|
container.addChild(button);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,112 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.*;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
import com.simsilica.lemur.event.CursorListener;
|
||||||
|
import com.simsilica.lemur.event.CursorMotionEvent;
|
||||||
|
import com.simsilica.lemur.event.MouseEventControl;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import com.simsilica.lemur.*;
|
||||||
|
import com.simsilica.lemur.style.*;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
|
||||||
|
public class SettingsDialog extends Dialog {
|
||||||
|
private TextField nameInput;
|
||||||
|
|
||||||
|
private HashMap<Slider, PercentRunnable> map = new HashMap<Slider, PercentRunnable>();
|
||||||
|
private HashMap<Slider, GetPercentRunnable> map2 = new HashMap<Slider, GetPercentRunnable>();
|
||||||
|
|
||||||
|
public SettingsDialog(MdgaApp app, Node node, String path) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
|
||||||
|
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
|
||||||
|
container.setBackground(quad1);
|
||||||
|
|
||||||
|
Texture texture = app.getAssetManager().loadTexture(path);
|
||||||
|
|
||||||
|
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
|
||||||
|
|
||||||
|
Panel imagePanel = new Panel();
|
||||||
|
imagePanel.setBackground(b);
|
||||||
|
|
||||||
|
container.addChild(imagePanel).setPreferredSize(new Vector3f((texture.getImage().getWidth() / 2) * app.getResolutionFactor(), (texture.getImage().getHeight() / 2) * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(80 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
container.setLocalTranslation(
|
||||||
|
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
|
||||||
|
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addButton(String label, Runnable action, Vector3f size) {
|
||||||
|
createButton(label, action, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addSlider(String label, PercentRunnable action, GetPercentRunnable action2, Vector3f size, int start) {
|
||||||
|
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
Slider slider = new Slider("slider");
|
||||||
|
|
||||||
|
QuadBackgroundComponent background = new QuadBackgroundComponent(ColorRGBA.DarkGray);
|
||||||
|
slider.setBackground(background);
|
||||||
|
|
||||||
|
slider.setPreferredSize(size);
|
||||||
|
slider.setModel(new DefaultRangedValueModel(0, 100, start));
|
||||||
|
slider.setPreferredSize(new Vector3f(150 * app.getResolutionFactor(), 30 * app.getResolutionFactor(), 0));
|
||||||
|
slider.getDecrementButton().setText(" - ");
|
||||||
|
slider.getIncrementButton().setText(" + ");
|
||||||
|
slider.getDecrementButton().setFontSize(25 * app.getResolutionFactor());
|
||||||
|
slider.getIncrementButton().setFontSize(25 * app.getResolutionFactor());
|
||||||
|
|
||||||
|
Label nameLabel = new Label(label);
|
||||||
|
nameLabel.setFontSize(fontSize);
|
||||||
|
nameLabel.setColor(ColorRGBA.Black);
|
||||||
|
nameLabel.setPreferredSize(new Vector3f(150 * app.getResolutionFactor(), 10 * app.getResolutionFactor(), 0));
|
||||||
|
|
||||||
|
subContainer.addChild(nameLabel);
|
||||||
|
subContainer.addChild(slider);
|
||||||
|
|
||||||
|
container.addChild(subContainer);
|
||||||
|
|
||||||
|
map.put(slider, action);
|
||||||
|
map2.put(slider, action2);
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(20 * app.getResolutionFactor(), 10 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
}
|
||||||
|
|
||||||
|
public void initVolume() {
|
||||||
|
map2.forEach((slider, runnable) -> {
|
||||||
|
double val = (double) runnable.get();
|
||||||
|
slider.getModel().setPercent(val);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update() {
|
||||||
|
map.forEach((slider, runnable) -> {
|
||||||
|
float val = (float) slider.getModel().getPercent();
|
||||||
|
runnable.run(val);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class SingleButtonLeftDialog extends Dialog {
|
||||||
|
public SingleButtonLeftDialog(MdgaApp app, Node node, String label, Runnable action) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
createButton(label, action, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
float x = 2 * horitontal_step;
|
||||||
|
float y = 1.8f * vertical_step;
|
||||||
|
|
||||||
|
container.setLocalTranslation(x, y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,28 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class SingleButtonRightDialog extends Dialog {
|
||||||
|
public SingleButtonRightDialog(MdgaApp app, Node node, String label, Runnable action) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
createButton(label, action, new Vector3f(170 * app.getResolutionFactor(), 60 * app.getResolutionFactor(), 0));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
float x = (14 * horitontal_step) - container.getPreferredSize().x;
|
||||||
|
float y = 1.8f * vertical_step;
|
||||||
|
|
||||||
|
container.setLocalTranslation(x, y, 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,86 @@
|
|||||||
|
package pp.mdga.client.dialog;
|
||||||
|
|
||||||
|
import com.jme3.math.ColorRGBA;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import com.simsilica.lemur.*;
|
||||||
|
import com.simsilica.lemur.component.QuadBackgroundComponent;
|
||||||
|
import com.simsilica.lemur.component.SpringGridLayout;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
public class StartDialog extends Dialog {
|
||||||
|
private TextField nameInput;
|
||||||
|
|
||||||
|
public StartDialog(MdgaApp app, Node node) {
|
||||||
|
super(app, node);
|
||||||
|
|
||||||
|
QuadBackgroundComponent quad1 = new QuadBackgroundComponent(ColorRGBA.Gray);
|
||||||
|
quad1.setMargin(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor());
|
||||||
|
container.setBackground(quad1);
|
||||||
|
|
||||||
|
Texture texture = app.getAssetManager().loadTexture("mdga_logo.png");
|
||||||
|
|
||||||
|
QuadBackgroundComponent b = new QuadBackgroundComponent(texture);
|
||||||
|
|
||||||
|
Panel imagePanel = new Panel();
|
||||||
|
imagePanel.setBackground(b);
|
||||||
|
|
||||||
|
container.addChild(imagePanel).setPreferredSize(new Vector3f(texture.getImage().getWidth() / 4, texture.getImage().getHeight() / 4, 0));
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
|
||||||
|
createTextField();
|
||||||
|
|
||||||
|
//abstandshalter
|
||||||
|
container.addChild(new Panel(100 * app.getResolutionFactor(), 50 * app.getResolutionFactor(), ColorRGBA.Gray));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void show() {
|
||||||
|
super.show();
|
||||||
|
|
||||||
|
container.setLocalTranslation(
|
||||||
|
app.getCamera().getWidth() / 2 - container.getPreferredSize().x / 2,
|
||||||
|
app.getCamera().getHeight() / 2 + container.getPreferredSize().y / 2,
|
||||||
|
0
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void hide() {
|
||||||
|
super.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addButton(String label, Runnable action, Vector3f size) {
|
||||||
|
createButton(label, action, size);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void createTextField() {
|
||||||
|
Container subContainer = new Container(new SpringGridLayout(Axis.X, Axis.Y));
|
||||||
|
|
||||||
|
Label nameLabel = new Label("Name:\t");
|
||||||
|
nameLabel.setFontSize(fontSize);
|
||||||
|
nameLabel.setColor(ColorRGBA.Black);
|
||||||
|
|
||||||
|
nameInput = new TextField("");
|
||||||
|
|
||||||
|
nameInput.setColor(ColorRGBA.Black);
|
||||||
|
nameInput.setTextHAlignment(HAlignment.Left);
|
||||||
|
nameInput.setFontSize(fontSize);
|
||||||
|
nameInput.setSingleLine(true);
|
||||||
|
|
||||||
|
QuadBackgroundComponent grayBackground = new QuadBackgroundComponent(ColorRGBA.DarkGray);
|
||||||
|
nameInput.setBackground(grayBackground);
|
||||||
|
|
||||||
|
subContainer.addChild(nameLabel);
|
||||||
|
subContainer.addChild(nameInput);
|
||||||
|
|
||||||
|
container.addChild(subContainer);
|
||||||
|
}
|
||||||
|
|
||||||
|
public String getName() {
|
||||||
|
return nameInput.getText();
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,23 @@
|
|||||||
|
package pp.mdga.client.gui;
|
||||||
|
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.scene.control.AbstractControl;
|
||||||
|
|
||||||
|
public class CardControl extends AbstractControl {
|
||||||
|
|
||||||
|
public CardControl(){
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlUpdate(float tpf) {
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void controlRender(RenderManager rm, ViewPort vp) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,77 @@
|
|||||||
|
package pp.mdga.client.gui;
|
||||||
|
|
||||||
|
import com.jme3.app.Application;
|
||||||
|
import com.jme3.app.state.AbstractAppState;
|
||||||
|
import com.jme3.app.state.AppStateManager;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.renderer.Camera;
|
||||||
|
import com.jme3.renderer.RenderManager;
|
||||||
|
import com.jme3.renderer.ViewPort;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
|
||||||
|
import java.util.*;
|
||||||
|
|
||||||
|
public class CardLayer extends AbstractAppState {
|
||||||
|
|
||||||
|
private Node root;
|
||||||
|
private Application app;
|
||||||
|
private boolean init;
|
||||||
|
|
||||||
|
private List<Spatial> cardBuffer;
|
||||||
|
|
||||||
|
|
||||||
|
public CardLayer() {
|
||||||
|
this.cardBuffer = new ArrayList<>();
|
||||||
|
init = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void initialize(AppStateManager stateManager, Application app ) {
|
||||||
|
this.app = app;
|
||||||
|
root = new Node("Under gui viewport Root");
|
||||||
|
|
||||||
|
Camera originalCam = app.getCamera();
|
||||||
|
|
||||||
|
Camera cam = new Camera(originalCam.getWidth(), originalCam.getHeight());
|
||||||
|
cam.setParallelProjection(false);
|
||||||
|
cam.setFrustum(originalCam.getFrustumNear(), originalCam.getFrustumFar(), originalCam.getFrustumLeft(), originalCam.getFrustumRight(),originalCam.getFrustumTop(), originalCam.getFrustumBottom());
|
||||||
|
cam.setFov(originalCam.getFov());
|
||||||
|
cam.setLocation(new Vector3f(0, 0, 10));
|
||||||
|
cam.lookAt(new Vector3f(0,0,0), Vector3f.UNIT_Y);
|
||||||
|
|
||||||
|
ViewPort view = app.getRenderManager().createMainView("Under gui ViewPort", cam);
|
||||||
|
view.setEnabled(true);
|
||||||
|
view.setClearFlags(false, true, false);
|
||||||
|
view.attachScene(root);
|
||||||
|
|
||||||
|
if(!init) init = true;
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void render(RenderManager rm) {
|
||||||
|
root.updateGeometricState();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void update( float tpf ) {
|
||||||
|
root.updateLogicalState(tpf);
|
||||||
|
|
||||||
|
if (init && !cardBuffer.isEmpty()) {
|
||||||
|
for(Spatial spatial : cardBuffer){
|
||||||
|
root.attachChild(spatial);
|
||||||
|
}
|
||||||
|
cardBuffer.clear();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addCard(Spatial card){
|
||||||
|
cardBuffer.add(card);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,70 @@
|
|||||||
|
package pp.mdga.client.gui;
|
||||||
|
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Spatial;
|
||||||
|
import pp.mdga.client.Asset;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.game.BonusCard;
|
||||||
|
|
||||||
|
import java.util.HashMap;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.UUID;
|
||||||
|
|
||||||
|
|
||||||
|
public class GuiHandler {
|
||||||
|
|
||||||
|
private MdgaApp app;
|
||||||
|
private CardLayer cardLayer;
|
||||||
|
private Map<UUID, CardControl> ownCardsMap;
|
||||||
|
|
||||||
|
private static final Vector3f START = new Vector3f(-3,-3,0);
|
||||||
|
private static final Vector3f MARGIN = new Vector3f(2.5f,0,0);
|
||||||
|
|
||||||
|
public GuiHandler(MdgaApp app) {
|
||||||
|
this.app = app;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void init(){
|
||||||
|
cardLayer = new CardLayer();
|
||||||
|
app.getStateManager().attach(cardLayer);
|
||||||
|
ownCardsMap = new HashMap<>();
|
||||||
|
|
||||||
|
addCard(BonusCard.SHIELD, UUID.randomUUID());
|
||||||
|
addCard(BonusCard.TURBO, UUID.randomUUID());
|
||||||
|
addCard(BonusCard.SWAP, UUID.randomUUID());
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
private Asset bonusToAsset(BonusCard card){
|
||||||
|
return switch (card){
|
||||||
|
case TURBO -> Asset.turboCard;
|
||||||
|
case SHIELD -> Asset.shieldCard;
|
||||||
|
case SWAP -> Asset.swapCard;
|
||||||
|
case HIDDEN -> throw new RuntimeException("HIDDEN is not allowed in GUI");
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
public void addCard(BonusCard card, UUID uuid) {
|
||||||
|
CardControl control = createCard(bonusToAsset(card), nextPos());
|
||||||
|
ownCardsMap.put(uuid, control);
|
||||||
|
cardLayer.addCard(control.getSpatial());
|
||||||
|
}
|
||||||
|
|
||||||
|
private Vector3f nextPos() {
|
||||||
|
return START.add(MARGIN.mult(ownCardsMap.size()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private CardControl createCard(Asset card, Vector3f pos){
|
||||||
|
Spatial spatial = app.getAssetManager().loadModel(card.getModelPath());
|
||||||
|
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||||
|
mat.setTexture("ColorMap", app.getAssetManager().loadTexture(card.getDiffPath()));
|
||||||
|
spatial.setMaterial(mat);
|
||||||
|
spatial.setLocalScale(1f);
|
||||||
|
spatial.setLocalTranslation(pos);
|
||||||
|
spatial.rotate((float)Math.toRadians(90), (float)Math.toRadians(180), (float)Math.toRadians(180));
|
||||||
|
CardControl control = new CardControl();
|
||||||
|
spatial.addControl(control);
|
||||||
|
return control;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,235 @@
|
|||||||
|
package pp.mdga.client.server;
|
||||||
|
|
||||||
|
import com.jme3.network.*;
|
||||||
|
import com.jme3.network.serializing.Serializer;
|
||||||
|
import pp.mdga.game.Game;
|
||||||
|
import pp.mdga.game.Player;
|
||||||
|
import pp.mdga.message.client.*;
|
||||||
|
import pp.mdga.message.server.*;
|
||||||
|
import pp.mdga.server.ServerGameLogic;
|
||||||
|
import pp.mdga.server.ServerSender;
|
||||||
|
|
||||||
|
import java.io.FileInputStream;
|
||||||
|
import java.io.IOException;
|
||||||
|
import java.lang.System.Logger;
|
||||||
|
import java.lang.System.Logger.Level;
|
||||||
|
import java.util.Map;
|
||||||
|
import java.util.concurrent.BlockingQueue;
|
||||||
|
import java.util.concurrent.LinkedBlockingQueue;
|
||||||
|
import java.util.logging.LogManager;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Server implementing the visitor pattern as MessageReceiver for ClientMessages
|
||||||
|
*/
|
||||||
|
public class MdgaServer implements MessageListener<HostedConnection>, ConnectionListener, ServerSender {
|
||||||
|
private static final Logger LOGGER = System.getLogger(MdgaServer.class.getName());
|
||||||
|
|
||||||
|
private Server myServer;
|
||||||
|
private final ServerGameLogic logic;
|
||||||
|
private final BlockingQueue<ReceivedMessage> pendingMessages = new LinkedBlockingQueue<>();
|
||||||
|
|
||||||
|
static {
|
||||||
|
// Configure logging
|
||||||
|
LogManager manager = LogManager.getLogManager();
|
||||||
|
try {
|
||||||
|
manager.readConfiguration(new FileInputStream("logging.properties"));
|
||||||
|
LOGGER.log(Level.INFO, "Successfully read logging properties"); //NON-NLS
|
||||||
|
} catch (IOException e) {
|
||||||
|
LOGGER.log(Level.INFO, e.getMessage());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Starts the Battleships server.
|
||||||
|
*/
|
||||||
|
public static void main(String[] args) {
|
||||||
|
new MdgaServer().run();
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Creates a new MdgaServer.
|
||||||
|
*/
|
||||||
|
public MdgaServer() {
|
||||||
|
LOGGER.log(Level.INFO, "Creating MdgaServer"); //NON-NLS
|
||||||
|
logic = new ServerGameLogic(this, new Game());
|
||||||
|
}
|
||||||
|
|
||||||
|
public void run() {
|
||||||
|
startServer();
|
||||||
|
this.connectionAdded(myServer, myServer.getConnection(0));
|
||||||
|
while (true)
|
||||||
|
processNextMessage();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void startServer() {
|
||||||
|
try {
|
||||||
|
LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
|
||||||
|
myServer = Network.createServer(1234);
|
||||||
|
|
||||||
|
initializeSerializables();
|
||||||
|
myServer.start();
|
||||||
|
registerListeners();
|
||||||
|
LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
|
||||||
|
} catch (IOException e) {
|
||||||
|
LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
|
||||||
|
exit(1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void processNextMessage() {
|
||||||
|
try {
|
||||||
|
pendingMessages.take().process(logic);
|
||||||
|
} catch (InterruptedException ex) {
|
||||||
|
LOGGER.log(Level.INFO, "Interrupted while waiting for messages"); //NON-NLS
|
||||||
|
Thread.currentThread().interrupt();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void initializeSerializables() {
|
||||||
|
Serializer.registerClass(AnimationEnd.class);
|
||||||
|
Serializer.registerClass(ClientStartGame.class);
|
||||||
|
Serializer.registerClass(DeselectTSK.class);
|
||||||
|
Serializer.registerClass(ForceContinueGame.class);
|
||||||
|
Serializer.registerClass(StartGame.class);
|
||||||
|
Serializer.registerClass(JoinServer.class);
|
||||||
|
Serializer.registerClass(LeaveGame.class);
|
||||||
|
Serializer.registerClass(LobbyNotReady.class);
|
||||||
|
Serializer.registerClass(LobbyReady.class);
|
||||||
|
Serializer.registerClass(NoPowerCard.class);
|
||||||
|
Serializer.registerClass(RequestBriefing.class);
|
||||||
|
Serializer.registerClass(RequestDie.class);
|
||||||
|
Serializer.registerClass(RequestMove.class);
|
||||||
|
Serializer.registerClass(RequestPlayCard.class);
|
||||||
|
Serializer.registerClass(SelectCard.class);
|
||||||
|
Serializer.registerClass(SelectedPieces.class);
|
||||||
|
Serializer.registerClass(SelectTSK.class);
|
||||||
|
|
||||||
|
Serializer.registerClass(ActivePlayer.class);
|
||||||
|
Serializer.registerClass(AnyPiece.class);
|
||||||
|
Serializer.registerClass(Briefing.class);
|
||||||
|
Serializer.registerClass(CeremonyMessage.class);
|
||||||
|
Serializer.registerClass(Die.class);
|
||||||
|
Serializer.registerClass(DiceAgain.class);
|
||||||
|
Serializer.registerClass(DiceNow.class);
|
||||||
|
Serializer.registerClass(EndOfTurn.class);
|
||||||
|
Serializer.registerClass(LobbyAccept.class);
|
||||||
|
Serializer.registerClass(LobbyDeny.class);
|
||||||
|
Serializer.registerClass(LobbyPlayerJoin.class);
|
||||||
|
Serializer.registerClass(LobbyPlayerLeave.class);
|
||||||
|
Serializer.registerClass(MoveMessage.class);
|
||||||
|
Serializer.registerClass(NoTurn.class);
|
||||||
|
Serializer.registerClass(PauseGame.class);
|
||||||
|
Serializer.registerClass(PlayCard.class);
|
||||||
|
Serializer.registerClass(PossibleCard.class);
|
||||||
|
Serializer.registerClass(PossiblePiece.class);
|
||||||
|
Serializer.registerClass(RankingResponse.class);
|
||||||
|
Serializer.registerClass(RankingRollAgain.class);
|
||||||
|
Serializer.registerClass(ReconnectBriefing.class);
|
||||||
|
Serializer.registerClass(ResumeGame.class);
|
||||||
|
Serializer.registerClass(ServerStartGame.class);
|
||||||
|
Serializer.registerClass(StartPiece.class);
|
||||||
|
Serializer.registerClass(UpdateReady.class);
|
||||||
|
Serializer.registerClass(UpdateTSK.class);
|
||||||
|
Serializer.registerClass(WaitPiece.class);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void registerListeners() {
|
||||||
|
myServer.addMessageListener(this, AnimationEnd.class);
|
||||||
|
myServer.addMessageListener(this, ClientStartGame.class);
|
||||||
|
myServer.addMessageListener(this, DeselectTSK.class);
|
||||||
|
myServer.addMessageListener(this, ForceContinueGame.class);
|
||||||
|
myServer.addMessageListener(this, StartGame.class);
|
||||||
|
myServer.addMessageListener(this, JoinServer.class);
|
||||||
|
myServer.addMessageListener(this, LeaveGame.class);
|
||||||
|
myServer.addMessageListener(this, LobbyNotReady.class);
|
||||||
|
myServer.addMessageListener(this, LobbyReady.class);
|
||||||
|
myServer.addMessageListener(this, NoPowerCard.class);
|
||||||
|
myServer.addMessageListener(this, RequestBriefing.class);
|
||||||
|
myServer.addMessageListener(this, RequestDie.class);
|
||||||
|
myServer.addMessageListener(this, RequestMove.class);
|
||||||
|
myServer.addMessageListener(this, RequestPlayCard.class);
|
||||||
|
myServer.addMessageListener(this, SelectCard.class);
|
||||||
|
myServer.addMessageListener(this, SelectedPieces.class);
|
||||||
|
myServer.addMessageListener(this, SelectTSK.class);
|
||||||
|
myServer.addConnectionListener(this);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
public void messageReceived(HostedConnection source, ClientMessage message) {
|
||||||
|
LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
|
||||||
|
pendingMessages.add(new ReceivedMessage(message, source.getId()));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void connectionAdded(Server server, HostedConnection hostedConnection) {
|
||||||
|
LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
|
||||||
|
// ToDo: Synchronize data between server and client.
|
||||||
|
logic.getGame().addPlayer(hostedConnection.getId(), new Player());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void connectionRemoved(Server server, HostedConnection hostedConnection) {
|
||||||
|
LOGGER.log(Level.INFO, "connection closed: {0}", hostedConnection); //NON-NLS
|
||||||
|
final Player player = logic.getGame().getPlayerById(hostedConnection.getId());
|
||||||
|
if (player == null)
|
||||||
|
LOGGER.log(Level.INFO, "closed connection does not belong to an active player"); //NON-NLS
|
||||||
|
else { //NON-NLS
|
||||||
|
LOGGER.log(Level.INFO, "closed connection belongs to {0}", player); //NON-NLS
|
||||||
|
// exit(0);
|
||||||
|
this.handleDisconnect(hostedConnection.getId());
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This method will be used to handle unintentional disconnections from players.
|
||||||
|
*
|
||||||
|
* @param id as the id of the disconnected player.
|
||||||
|
*/
|
||||||
|
public void handleDisconnect(int id) {
|
||||||
|
this.logic.received(new Disconnected(), id);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void exit(int exitValue) { //NON-NLS
|
||||||
|
LOGGER.log(Level.INFO, "close request"); //NON-NLS
|
||||||
|
if (myServer != null)
|
||||||
|
for (HostedConnection client : myServer.getConnections()) //NON-NLS
|
||||||
|
if (client != null) client.close("Game over"); //NON-NLS
|
||||||
|
System.exit(exitValue);
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Send the specified message to the specified connection.
|
||||||
|
*
|
||||||
|
* @param id the connection id
|
||||||
|
* @param message the message
|
||||||
|
*/
|
||||||
|
public void send(int id, ServerMessage message) {
|
||||||
|
if (myServer == null || !myServer.isRunning()) {
|
||||||
|
LOGGER.log(Level.ERROR, "no server running when trying to send {0}", message); //NON-NLS
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
final HostedConnection connection = myServer.getConnection(id);
|
||||||
|
if (connection != null)
|
||||||
|
connection.send(message);
|
||||||
|
else
|
||||||
|
LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* This method will be used to send the given message parameter to all connected players which are saved inside the
|
||||||
|
* players attribute of Game class.
|
||||||
|
*
|
||||||
|
* @param message as the message which will be sent to all players as a ServerMessage.
|
||||||
|
*/
|
||||||
|
public void broadcast(ServerMessage message) {
|
||||||
|
for (Map.Entry<Integer, Player> entry: this.logic.getGame().getPlayers().entrySet()) {
|
||||||
|
this.send(entry.getKey(), message);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
//TODO:
|
||||||
|
@Override
|
||||||
|
public void messageReceived(HostedConnection source, Message m) {
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
package pp.mdga.client.server;
|
||||||
|
|
||||||
|
import pp.mdga.message.client.ClientInterpreter;
|
||||||
|
import pp.mdga.message.client.ClientMessage;
|
||||||
|
|
||||||
|
public record ReceivedMessage(ClientMessage msg, int from) {
|
||||||
|
void process(ClientInterpreter interpreter) {
|
||||||
|
msg.accept(interpreter, from);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,98 @@
|
|||||||
|
package pp.mdga.client.view;
|
||||||
|
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonLeftDialog;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonRightDialog;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.client.MdgaState;
|
||||||
|
|
||||||
|
public class CeremonyView extends MdgaView {
|
||||||
|
|
||||||
|
private enum SubState {
|
||||||
|
AWARD_CEREMONY,
|
||||||
|
STATISTICS,
|
||||||
|
}
|
||||||
|
|
||||||
|
private SubState state;
|
||||||
|
|
||||||
|
private SingleButtonRightDialog continueButton;
|
||||||
|
private SingleButtonLeftDialog backButton;
|
||||||
|
|
||||||
|
private Geometry background;
|
||||||
|
|
||||||
|
public CeremonyView(MdgaApp app) {
|
||||||
|
super(app);
|
||||||
|
|
||||||
|
continueButton = new SingleButtonRightDialog(app, node, "Weiter", () -> forward());
|
||||||
|
backButton = new SingleButtonLeftDialog(app, node, "Zurück", () -> back());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnter() {
|
||||||
|
enterSub(SubState.AWARD_CEREMONY);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLeave() {
|
||||||
|
continueButton.hide();
|
||||||
|
backButton.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void awardCeremony() {
|
||||||
|
background = createBackground("b1.png");
|
||||||
|
node.attachChild(background);
|
||||||
|
|
||||||
|
continueButton.show();
|
||||||
|
backButton.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void statistics() {
|
||||||
|
background = createBackground("b2.png");
|
||||||
|
node.attachChild(background);
|
||||||
|
|
||||||
|
continueButton.show();
|
||||||
|
backButton.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void enterSub(SubState state) {
|
||||||
|
this.state = state;
|
||||||
|
|
||||||
|
if(null != background) {
|
||||||
|
node.detachChild(background);
|
||||||
|
}
|
||||||
|
|
||||||
|
backButton.hide();
|
||||||
|
continueButton.hide();
|
||||||
|
|
||||||
|
switch (state) {
|
||||||
|
case AWARD_CEREMONY:
|
||||||
|
awardCeremony();
|
||||||
|
break;
|
||||||
|
case STATISTICS:
|
||||||
|
statistics();
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void forward() {
|
||||||
|
switch (state) {
|
||||||
|
case AWARD_CEREMONY:
|
||||||
|
enterSub(SubState.STATISTICS);
|
||||||
|
break;
|
||||||
|
case STATISTICS:
|
||||||
|
app.getModelSyncronizer().enter(MdgaState.MAIN);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void back() {
|
||||||
|
switch (state) {
|
||||||
|
case AWARD_CEREMONY:
|
||||||
|
//nothing
|
||||||
|
break;
|
||||||
|
case STATISTICS:
|
||||||
|
enterSub(SubState.AWARD_CEREMONY);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package pp.mdga.client.view;
|
||||||
|
|
||||||
|
import com.jme3.post.FilterPostProcessor;
|
||||||
|
import pp.mdga.client.board.BoardHandler;
|
||||||
|
import pp.mdga.client.board.CameraHandler;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonLeftDialog;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonRightDialog;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.client.MdgaState;
|
||||||
|
import pp.mdga.client.gui.GuiHandler;
|
||||||
|
|
||||||
|
public class GameView extends MdgaView {
|
||||||
|
private BoardHandler boardHandler;
|
||||||
|
private CameraHandler camera;
|
||||||
|
private GuiHandler guiHandler;
|
||||||
|
|
||||||
|
private SingleButtonLeftDialog leaveButton;
|
||||||
|
private SingleButtonRightDialog continueButton;
|
||||||
|
|
||||||
|
public GameView(MdgaApp app) {
|
||||||
|
super(app);
|
||||||
|
|
||||||
|
//Filter für Outline: Reihenfolge CameraHandler(dlsf) -> BoardHandler -> viewPort.addProcessor einhalten!
|
||||||
|
FilterPostProcessor fpp = new FilterPostProcessor(app.getAssetManager());
|
||||||
|
this.camera = new CameraHandler(app, fpp);
|
||||||
|
this.boardHandler = new BoardHandler(app, fpp);
|
||||||
|
app.getViewPort().addProcessor(fpp);
|
||||||
|
|
||||||
|
this.guiHandler = new GuiHandler(app);
|
||||||
|
|
||||||
|
leaveButton = new SingleButtonLeftDialog(app, settingsNode, "Verlassen", () -> leaveGame());
|
||||||
|
|
||||||
|
continueButton = new SingleButtonRightDialog(app, node, "Weiter", () -> app.getModelSyncronizer().enter(MdgaState.CEREMONY));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnter() {
|
||||||
|
camera.init();
|
||||||
|
boardHandler.init();
|
||||||
|
guiHandler.init();
|
||||||
|
continueButton.show();
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLeave() {
|
||||||
|
continueButton.hide();
|
||||||
|
|
||||||
|
camera.shutdown();
|
||||||
|
boardHandler.shutdown();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onUpdate() {
|
||||||
|
camera.update(app.getInputSyncronizer().getScroll(), app.getInputSyncronizer().getRotation());
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void enterExtendedSettings() {
|
||||||
|
leaveButton.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
protected void leaveExtendedSettings() {
|
||||||
|
leaveButton.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void leaveGame() {
|
||||||
|
leaveSettings(false);
|
||||||
|
|
||||||
|
app.getModelSyncronizer().leave();
|
||||||
|
|
||||||
|
app.afteGameCleanup();
|
||||||
|
}
|
||||||
|
|
||||||
|
public BoardHandler getBoardHandler() {
|
||||||
|
return boardHandler;
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,58 @@
|
|||||||
|
package pp.mdga.client.view;
|
||||||
|
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import pp.mdga.client.dialog.LobbyButtonDialog;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonLeftDialog;
|
||||||
|
import pp.mdga.client.dialog.SingleButtonRightDialog;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.game.Color;
|
||||||
|
|
||||||
|
import java.util.ArrayList;
|
||||||
|
|
||||||
|
public class LobbyView extends MdgaView {
|
||||||
|
private Geometry background;
|
||||||
|
|
||||||
|
private SingleButtonRightDialog readyButton;
|
||||||
|
private SingleButtonLeftDialog leaveButton;
|
||||||
|
|
||||||
|
private ArrayList<LobbyButtonDialog> lobbyButtons = new ArrayList<>();
|
||||||
|
|
||||||
|
public LobbyView(MdgaApp app) {
|
||||||
|
super(app);
|
||||||
|
|
||||||
|
background = createBackground("lobby.png");
|
||||||
|
node.attachChild(background);
|
||||||
|
|
||||||
|
readyButton = new SingleButtonRightDialog(app, node, "Fertig", () -> app.getModelSyncronizer().setReady());
|
||||||
|
leaveButton = new SingleButtonLeftDialog(app, node, "Verlassen", () -> app.getModelSyncronizer().leave());
|
||||||
|
|
||||||
|
lobbyButtons.add(new LobbyButtonDialog(app, node, "HEER", 0));
|
||||||
|
lobbyButtons.add(new LobbyButtonDialog(app, node, "MARINE", 1));
|
||||||
|
lobbyButtons.add(new LobbyButtonDialog(app, node, "CIR", 2));
|
||||||
|
lobbyButtons.add(new LobbyButtonDialog(app, node, "LUFTWAFFE", 3));
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnter() {
|
||||||
|
readyButton.show();
|
||||||
|
leaveButton.show();
|
||||||
|
|
||||||
|
for (LobbyButtonDialog b : lobbyButtons) {
|
||||||
|
b.show();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLeave() {
|
||||||
|
for (LobbyButtonDialog b : lobbyButtons) {
|
||||||
|
b.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
readyButton.hide();
|
||||||
|
leaveButton.hide();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void setTaken(Color color, boolean isTaken, boolean isSelf, String name) {
|
||||||
|
lobbyButtons.get(color.ordinal()).setTaken(isTaken, isSelf, name);
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,79 @@
|
|||||||
|
package pp.mdga.client.view;
|
||||||
|
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import pp.mdga.client.dialog.Dialog;
|
||||||
|
import pp.mdga.client.dialog.HostDialog;
|
||||||
|
import pp.mdga.client.dialog.JoinDialog;
|
||||||
|
import pp.mdga.client.dialog.StartDialog;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
|
||||||
|
public class MainView extends MdgaView {
|
||||||
|
private Geometry background;
|
||||||
|
|
||||||
|
private StartDialog dialog;
|
||||||
|
private Dialog subDialog;
|
||||||
|
|
||||||
|
public MainView(MdgaApp app) {
|
||||||
|
super(app);
|
||||||
|
|
||||||
|
background = createBackground("powercards.png");
|
||||||
|
node.attachChild(background);
|
||||||
|
|
||||||
|
Vector3f size = new Vector3f(280, 60, 0);
|
||||||
|
dialog = new StartDialog(app, node);
|
||||||
|
dialog.addButton("Spiel beitreten", () -> enterJoin(), size);
|
||||||
|
dialog.addButton("Spiel hosten", () -> enterHost(), size);
|
||||||
|
dialog.addButton("Einstellungen", () -> enterSettings(false), size);
|
||||||
|
dialog.addButton("Spiel beenden", () -> app.stop(), size);
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onEnter() {
|
||||||
|
dialog.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
@Override
|
||||||
|
public void onLeave() {
|
||||||
|
dialog.hide();
|
||||||
|
|
||||||
|
if(subDialog != null) {
|
||||||
|
subDialog.hide();
|
||||||
|
subDialog = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void enterJoin() {
|
||||||
|
app.getModelSyncronizer().setName(dialog.getName());
|
||||||
|
|
||||||
|
subDialog = new JoinDialog(app, node, () -> leaveJoin());
|
||||||
|
|
||||||
|
dialog.hide();
|
||||||
|
subDialog.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void leaveJoin() {
|
||||||
|
subDialog.hide();
|
||||||
|
dialog.show();
|
||||||
|
|
||||||
|
subDialog = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
private void enterHost() {
|
||||||
|
app.getModelSyncronizer().setName(dialog.getName());
|
||||||
|
|
||||||
|
subDialog = new HostDialog(app, node, () -> leaveHost());
|
||||||
|
|
||||||
|
dialog.hide();
|
||||||
|
subDialog.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void leaveHost() {
|
||||||
|
subDialog.hide();
|
||||||
|
dialog.show();
|
||||||
|
|
||||||
|
subDialog = null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
@@ -0,0 +1,206 @@
|
|||||||
|
package pp.mdga.client.view;
|
||||||
|
|
||||||
|
import com.jme3.asset.TextureKey;
|
||||||
|
import com.jme3.material.Material;
|
||||||
|
import com.jme3.math.Vector3f;
|
||||||
|
import com.jme3.scene.Geometry;
|
||||||
|
import com.jme3.scene.Node;
|
||||||
|
import com.jme3.scene.shape.Quad;
|
||||||
|
import com.jme3.texture.Texture;
|
||||||
|
import pp.mdga.client.dialog.GetPercentRunnable;
|
||||||
|
import pp.mdga.client.dialog.PercentRunnable;
|
||||||
|
import pp.mdga.client.dialog.SettingsButtonDialog;
|
||||||
|
import pp.mdga.client.MdgaApp;
|
||||||
|
import pp.mdga.client.dialog.SettingsDialog;
|
||||||
|
|
||||||
|
public abstract class MdgaView {
|
||||||
|
protected MdgaApp app;
|
||||||
|
protected Node node;
|
||||||
|
|
||||||
|
protected int depth = 0;
|
||||||
|
private boolean isVideo = false;
|
||||||
|
private boolean isAudio = false;
|
||||||
|
|
||||||
|
protected Node settingsNode;
|
||||||
|
protected Node audioSettingsNode;
|
||||||
|
protected Node videoSettingsNode;
|
||||||
|
|
||||||
|
private SettingsButtonDialog settingsButton;
|
||||||
|
|
||||||
|
private Geometry settingsBackground;
|
||||||
|
private Geometry audioBackground;
|
||||||
|
private Geometry videoBackground;
|
||||||
|
|
||||||
|
private SettingsDialog settings;
|
||||||
|
private SettingsDialog audio;
|
||||||
|
private SettingsDialog video;
|
||||||
|
|
||||||
|
public MdgaView(MdgaApp app) {
|
||||||
|
this.app = app;
|
||||||
|
this.node = new Node();
|
||||||
|
|
||||||
|
this.settingsNode = new Node();
|
||||||
|
this.audioSettingsNode = new Node();
|
||||||
|
this.videoSettingsNode = new Node();
|
||||||
|
|
||||||
|
this.settingsButton = new SettingsButtonDialog(app, node, "", () -> enterSettings(false));
|
||||||
|
|
||||||
|
this.settingsBackground = createBackground("background/zahnräder.png");
|
||||||
|
settingsNode.attachChild(settingsBackground);
|
||||||
|
|
||||||
|
this.audioBackground = createBackground("background/lautsprecher.png");
|
||||||
|
audioSettingsNode.attachChild(audioBackground);
|
||||||
|
|
||||||
|
this.videoBackground = createBackground("background/monitors.png");
|
||||||
|
videoSettingsNode.attachChild(videoBackground);
|
||||||
|
|
||||||
|
Vector3f size = new Vector3f(280, 60, 0);
|
||||||
|
|
||||||
|
this.settings = new SettingsDialog(app, settingsNode, "zahnrad.png");
|
||||||
|
this.settings.addButton("Video", () -> enterVideo(), size);
|
||||||
|
this.settings.addButton("Audio", () -> enterAudio(), size);
|
||||||
|
this.settings.addButton("Zurück", () -> leaveSettings(false), size);
|
||||||
|
|
||||||
|
this.audio = new SettingsDialog(app, audioSettingsNode, "audio_icon.png");
|
||||||
|
this.audio.addSlider("Lautstärke", new PercentRunnable(app.getAcousticHandler()::setMainVolume), new GetPercentRunnable(app.getAcousticHandler()::getMainVolume), size, (int) app.getAcousticHandler().getMainVolume() * 100);
|
||||||
|
this.audio.addSlider("Musik", new PercentRunnable(app.getAcousticHandler()::setMusicVolume), new GetPercentRunnable(app.getAcousticHandler()::getMusicVolume), size, (int) app.getAcousticHandler().getMusicVolume() * 100);
|
||||||
|
this.audio.addSlider("Sound", new PercentRunnable(app.getAcousticHandler()::setSoundVolume), new GetPercentRunnable(app.getAcousticHandler()::getSoundVolume), size, (int) app.getAcousticHandler().getSoundVolume() * 100);
|
||||||
|
this.audio.addButton("Zurück", () -> leaveAudio(), size);
|
||||||
|
|
||||||
|
this.video = new SettingsDialog(app, videoSettingsNode, "monitor.png");
|
||||||
|
this.video.addButton("A", () -> System.out.println("A"), size);
|
||||||
|
this.video.addButton("B", () -> System.out.println("B"), size);
|
||||||
|
this.video.addButton("Zurück", () -> leaveVideo(), size);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void enter() {
|
||||||
|
app.getGuiNode().attachChild(node);
|
||||||
|
|
||||||
|
audio.initVolume();
|
||||||
|
|
||||||
|
settingsButton.show();
|
||||||
|
|
||||||
|
onEnter();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void leave() {
|
||||||
|
onLeave();
|
||||||
|
|
||||||
|
settingsButton.hide();
|
||||||
|
|
||||||
|
app.getGuiNode().detachChild(node);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void update() {
|
||||||
|
audio.update();
|
||||||
|
onUpdate();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void onEnter();
|
||||||
|
protected abstract void onLeave();
|
||||||
|
protected void onUpdate() {}
|
||||||
|
|
||||||
|
protected Geometry createBackground(String texturePath) {
|
||||||
|
TextureKey key = new TextureKey(texturePath, true);
|
||||||
|
Texture backgroundTexture = app.getAssetManager().loadTexture(key);
|
||||||
|
Quad quad = new Quad(app.getCamera().getWidth(), app.getCamera().getHeight());
|
||||||
|
Geometry background = new Geometry("Background", quad);
|
||||||
|
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Unshaded.j3md");
|
||||||
|
mat.setTexture("ColorMap", backgroundTexture);
|
||||||
|
background.setMaterial(mat);
|
||||||
|
background.setLocalTranslation(0, 0, -1);
|
||||||
|
return background;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void enterExtendedSettings() {}
|
||||||
|
protected void leaveExtendedSettings() {}
|
||||||
|
|
||||||
|
protected void enterSettings(boolean soft) {
|
||||||
|
leave();
|
||||||
|
|
||||||
|
app.getGuiNode().attachChild(settingsNode);
|
||||||
|
|
||||||
|
if(!soft) {
|
||||||
|
depth++;
|
||||||
|
|
||||||
|
enterExtendedSettings();
|
||||||
|
}
|
||||||
|
|
||||||
|
settings.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void leaveSettings(boolean soft) {
|
||||||
|
settings.hide();
|
||||||
|
|
||||||
|
app.getGuiNode().detachChild(settingsNode);
|
||||||
|
|
||||||
|
if(!soft) {
|
||||||
|
leaveExtendedSettings();
|
||||||
|
enter();
|
||||||
|
depth--;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void enterAudio() {
|
||||||
|
leaveSettings(true);
|
||||||
|
|
||||||
|
depth++;
|
||||||
|
isAudio = true;
|
||||||
|
|
||||||
|
app.getGuiNode().attachChild(audioSettingsNode);
|
||||||
|
|
||||||
|
audio.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void leaveAudio() {
|
||||||
|
audio.hide();
|
||||||
|
|
||||||
|
app.getGuiNode().detachChild(audioSettingsNode);
|
||||||
|
|
||||||
|
isAudio = false;
|
||||||
|
depth--;
|
||||||
|
|
||||||
|
enterSettings(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void enterVideo() {
|
||||||
|
leaveSettings(true);
|
||||||
|
|
||||||
|
app.getGuiNode().attachChild(videoSettingsNode);
|
||||||
|
|
||||||
|
depth++;
|
||||||
|
|
||||||
|
isVideo = true;
|
||||||
|
|
||||||
|
video.show();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void leaveVideo() {
|
||||||
|
video.hide();
|
||||||
|
|
||||||
|
app.getGuiNode().detachChild(videoSettingsNode);
|
||||||
|
|
||||||
|
depth--;
|
||||||
|
isVideo = false;
|
||||||
|
|
||||||
|
enterSettings(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
public void pressEscape() {
|
||||||
|
if(depth == 0) {
|
||||||
|
enterSettings(false);
|
||||||
|
} else if(depth == 1) {
|
||||||
|
leaveSettings(false);
|
||||||
|
}
|
||||||
|
else if (depth == 2){
|
||||||
|
if(isVideo) {
|
||||||
|
leaveVideo();
|
||||||
|
}
|
||||||
|
if(isAudio) {
|
||||||
|
leaveAudio();
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
throw new RuntimeException();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,29 @@
|
|||||||
|
uniform sampler2D m_Texture;
|
||||||
|
uniform sampler2D m_OutlineDepthTexture;
|
||||||
|
uniform sampler2D m_DepthTexture;
|
||||||
|
varying vec2 texCoord;
|
||||||
|
|
||||||
|
uniform vec2 m_Resolution;
|
||||||
|
uniform vec4 m_OutlineColor;
|
||||||
|
uniform float m_OutlineWidth;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 depth = texture2D(m_OutlineDepthTexture, texCoord);
|
||||||
|
vec4 depth1 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(m_OutlineWidth,m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth2 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(m_OutlineWidth,-m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth3 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(-m_OutlineWidth,m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth4 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(-m_OutlineWidth,-m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth5 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(0.,m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth6 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(0.,-m_OutlineWidth))/m_Resolution);
|
||||||
|
vec4 depth7 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(m_OutlineWidth,0.))/m_Resolution);
|
||||||
|
vec4 depth8 = texture2D(m_OutlineDepthTexture, ((texCoord*m_Resolution)+vec2(-m_OutlineWidth,0.))/m_Resolution);
|
||||||
|
vec4 color = texture2D(m_Texture, texCoord);
|
||||||
|
//如果是背景
|
||||||
|
if(depth==vec4(0.) && (depth1 != depth || depth2 != depth || depth3 != depth || depth4 != depth||depth5 != depth || depth6 != depth || depth7 != depth || depth8 != depth)){
|
||||||
|
gl_FragColor = m_OutlineColor;
|
||||||
|
}else{
|
||||||
|
gl_FragColor = color;
|
||||||
|
}
|
||||||
|
//debug
|
||||||
|
//gl_FragColor = vec4(0.,(1.-ratio),0.,1.);
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
MaterialDef Cartoon Edge {
|
||||||
|
|
||||||
|
MaterialParameters {
|
||||||
|
Int NumSamples
|
||||||
|
Int NumSamplesDepth
|
||||||
|
Texture2D Texture
|
||||||
|
Texture2D OutlineDepthTexture
|
||||||
|
Texture2D DepthTexture
|
||||||
|
Vector2 Resolution
|
||||||
|
Color OutlineColor
|
||||||
|
Float OutlineWidth
|
||||||
|
}
|
||||||
|
|
||||||
|
Technique {
|
||||||
|
VertexShader GLSL150: MatDefs/SelectObjectOutliner/Post15.vert
|
||||||
|
FragmentShader GLSL150: MatDefs/SelectObjectOutliner/Outline.frag
|
||||||
|
|
||||||
|
WorldParameters {
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
varying vec2 texCoord;
|
||||||
|
|
||||||
|
uniform sampler2D m_Texture;
|
||||||
|
uniform sampler2D m_NormalsTexture;
|
||||||
|
uniform sampler2D m_DepthTexture;
|
||||||
|
|
||||||
|
void main(){
|
||||||
|
vec4 color = texture2D(m_Texture, texCoord);
|
||||||
|
gl_FragColor=color;
|
||||||
|
}
|
||||||
@@ -0,0 +1,19 @@
|
|||||||
|
MaterialDef Cartoon Edge {
|
||||||
|
|
||||||
|
MaterialParameters {
|
||||||
|
Int NumSamples
|
||||||
|
Int NumSamplesDepth
|
||||||
|
Texture2D Texture
|
||||||
|
Texture2D NormalsTexture
|
||||||
|
Texture2D DepthTexture
|
||||||
|
}
|
||||||
|
|
||||||
|
Technique {
|
||||||
|
VertexShader GLSL150: MatDefs/SelectObjectOutliner/Post15.vert
|
||||||
|
FragmentShader GLSL150: MatDefs/SelectObjectOutliner/OutlinePre.frag
|
||||||
|
|
||||||
|
WorldParameters {
|
||||||
|
}
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,10 @@
|
|||||||
|
in vec4 inPosition;
|
||||||
|
in vec2 inTexCoord;
|
||||||
|
|
||||||
|
out vec2 texCoord;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec2 pos = inPosition.xy * 2.0 - 1.0;
|
||||||
|
gl_Position = vec4(pos, 0.0, 1.0);
|
||||||
|
texCoord = inTexCoord;
|
||||||
|
}
|
||||||
BIN
Projekte/mdga/client/src/main/resources/audio_icon.png
Normal file
|
After Width: | Height: | Size: 44 KiB |
BIN
Projekte/mdga/client/src/main/resources/audio_icon.png~
Normal file
|
After Width: | Height: | Size: 21 KiB |
BIN
Projekte/mdga/client/src/main/resources/b1.png
Normal file
|
After Width: | Height: | Size: 216 KiB |
BIN
Projekte/mdga/client/src/main/resources/b2.png
Normal file
|
After Width: | Height: | Size: 274 KiB |
|
After Width: | Height: | Size: 3.9 MiB |
BIN
Projekte/mdga/client/src/main/resources/background/monitors.png
Normal file
|
After Width: | Height: | Size: 3.3 MiB |
BIN
Projekte/mdga/client/src/main/resources/background/zahnräder.png
Normal file
|
After Width: | Height: | Size: 3.3 MiB |
BIN
Projekte/mdga/client/src/main/resources/lobby.png
Normal file
|
After Width: | Height: | Size: 150 KiB |
@@ -1,64 +1,129 @@
|
|||||||
world 0,0
|
world 0,0 90
|
||||||
|
|
||||||
|
#tree_small 1,1 0
|
||||||
|
#tree_big 0,0 0
|
||||||
|
|
||||||
|
#Marine Pos
|
||||||
|
marine 4,-5 -90
|
||||||
|
marine 4,-4 -90
|
||||||
|
marine 5,-4 -90
|
||||||
|
marine 5,-5 -90
|
||||||
|
|
||||||
|
#Blue (Marine) wait Node
|
||||||
|
node_wait_blue 4,-5 0
|
||||||
|
node_wait_blue 4,-4 0
|
||||||
|
node_wait_blue 5,-4 0
|
||||||
|
node_wait_blue 5,-5 0
|
||||||
|
|
||||||
|
#Lw Pos
|
||||||
|
lw -5,4 90
|
||||||
|
lw -4,4 90
|
||||||
|
lw -4,5 90
|
||||||
|
lw -5,5 90
|
||||||
|
|
||||||
|
#Black (Lw) wait Node
|
||||||
|
node_wait_black -5,4 0
|
||||||
|
node_wait_black -4,4 0
|
||||||
|
node_wait_black -4,5 0
|
||||||
|
node_wait_black -5,5 0
|
||||||
|
|
||||||
|
#Heer Pos
|
||||||
|
heer -4,-5 180
|
||||||
|
heer -4,-4 180
|
||||||
|
heer -5,-4 180
|
||||||
|
heer -5,-5 180
|
||||||
|
|
||||||
|
#Green (Heer) Wait Node
|
||||||
|
node_wait_green -4,-5 0
|
||||||
|
node_wait_green -4,-4 0
|
||||||
|
node_wait_green -5,-4 0
|
||||||
|
node_wait_green -5,-5 0
|
||||||
|
|
||||||
|
#CIR Pos
|
||||||
|
cir 4,5 0
|
||||||
|
cir 4,4 0
|
||||||
|
cir 5,4 0
|
||||||
|
cir 5,5 0
|
||||||
|
|
||||||
|
#Assets
|
||||||
|
jet -10,-1 45
|
||||||
|
ship 11,0 169
|
||||||
|
big_tent -9,-7 130
|
||||||
|
big_tent 7,-10 225
|
||||||
|
small_tent -9,7 45
|
||||||
|
small_tent -10,5 60
|
||||||
|
radar 0,10 -20
|
||||||
|
small_tent 6,8 190
|
||||||
|
small_tent 8,7 160
|
||||||
|
tank -1,-10 135
|
||||||
|
|
||||||
|
|
||||||
|
#Yellow (CIR) wait Node
|
||||||
|
node_wait_yellow 4,5 0
|
||||||
|
node_wait_yellow 4,4 0
|
||||||
|
node_wait_yellow 5,4 0
|
||||||
|
node_wait_yellow 5,5 0
|
||||||
|
|
||||||
#Nodes für Map
|
#Nodes für Map
|
||||||
node_start -1,-5
|
node_start -5,1 0
|
||||||
node -1,-4
|
node -4,1 0
|
||||||
node -1,-3
|
node -3,1 0
|
||||||
node -1,-2
|
node -2,1 0
|
||||||
node_bonus -1,-1
|
node_bonus -1,1 0
|
||||||
node -2,-1
|
node -1,2 0
|
||||||
node -3,-1
|
node -1,3 0
|
||||||
node -4,-1
|
node -1,4 0
|
||||||
node -5,-1
|
node -1,5 0
|
||||||
node -5,0
|
node 0,5 0
|
||||||
node_start -5,1
|
node_start 1,5 0
|
||||||
node -4,1
|
node 1,4 0
|
||||||
node -3,1
|
node 1,3 0
|
||||||
node -2,1
|
node 1,2 0
|
||||||
node_bonus -1,1
|
node_bonus 1,1 0
|
||||||
node -1,2
|
node 2,1 0
|
||||||
node -1,3
|
node 3,1 0
|
||||||
node -1,4
|
node 4,1 0
|
||||||
node -1,5
|
node 5,1 0
|
||||||
node 0,5
|
node 5,0 0
|
||||||
node_start 1,5
|
node_start 5,-1 0
|
||||||
node 1,4
|
node 4,-1 0
|
||||||
node 1,3
|
node 3,-1 0
|
||||||
node 1,2
|
node 2,-1 0
|
||||||
node_bonus 1,1
|
node_bonus 1,-1 0
|
||||||
node 2,1
|
node 1,-2 0
|
||||||
node 3,1
|
node 1,-3 0
|
||||||
node 4,1
|
node 1,-4 0
|
||||||
node 5,1
|
node 1,-5 0
|
||||||
node 5,0
|
node 0,-5 0
|
||||||
node_start 5,-1
|
node_start -1,-5 0
|
||||||
node 4,-1
|
node -1,-4 0
|
||||||
node 3,-1
|
node -1,-3 0
|
||||||
node 2,-1
|
node -1,-2 0
|
||||||
node_bonus 1,-1
|
node_bonus -1,-1 0
|
||||||
node 1,-2
|
node -2,-1 0
|
||||||
node 1,-3
|
node -3,-1 0
|
||||||
node 1,-4
|
node -4,-1 0
|
||||||
node 1,-5
|
node -5,-1 0
|
||||||
node 0,-5
|
node -5,0 0
|
||||||
|
|
||||||
|
|
||||||
#Node Home
|
#Node Home
|
||||||
node_home_blue 0,-1
|
node_home_black -4,0 0
|
||||||
node_home_blue 0,-2
|
node_home_black -3,0 0
|
||||||
node_home_blue 0,-3
|
node_home_black -2,0 0
|
||||||
node_home_blue 0,-4
|
node_home_black -1,0 0
|
||||||
|
|
||||||
node_home_black 0,1
|
node_home_green 0,-4 0
|
||||||
node_home_black 0,2
|
node_home_green 0,-3 0
|
||||||
node_home_black 0,3
|
node_home_green 0,-2 0
|
||||||
node_home_black 0,4
|
node_home_green 0,-1 0
|
||||||
|
|
||||||
node_home_yellow 1,0
|
node_home_yellow 0,4 0
|
||||||
node_home_yellow 2,0
|
node_home_yellow 0,3 0
|
||||||
node_home_yellow 3,0
|
node_home_yellow 0,2 0
|
||||||
node_home_yellow 4,0
|
node_home_yellow 0,1 0
|
||||||
|
|
||||||
node_home_green -1,0
|
node_home_blue 4,0 0
|
||||||
node_home_green -2,0
|
node_home_blue 3,0 0
|
||||||
node_home_green -3,0
|
node_home_blue 2,0 0
|
||||||
node_home_green -4,0
|
node_home_blue 1,0 0
|
||||||
|
|||||||
BIN
Projekte/mdga/client/src/main/resources/mdga_logo.png
Normal file
|
After Width: | Height: | Size: 24 KiB |
BIN
Projekte/mdga/client/src/main/resources/monitor.png
Normal file
|
After Width: | Height: | Size: 11 KiB |
BIN
Projekte/mdga/client/src/main/resources/monitor.png~
Normal file
|
After Width: | Height: | Size: 12 KiB |
|
After Width: | Height: | Size: 13 KiB |
BIN
Projekte/mdga/client/src/main/resources/powercards.png
Normal file
|
After Width: | Height: | Size: 1.4 MiB |
@@ -0,0 +1,616 @@
|
|||||||
|
# Blender 3.6.5
|
||||||
|
# www.blender.org
|
||||||
|
o shield
|
||||||
|
v 0.329363 -0.615745 1.151866
|
||||||
|
v -0.000000 -0.615745 0.415793
|
||||||
|
v -0.000000 -0.615745 1.151866
|
||||||
|
v 0.329363 -0.615745 1.092511
|
||||||
|
v -0.000000 -0.615745 0.415793
|
||||||
|
v 0.326010 -0.615745 0.996204
|
||||||
|
v 0.316022 -0.615745 0.901858
|
||||||
|
v 0.299600 -0.615745 0.811392
|
||||||
|
v 0.277080 -0.615745 0.726650
|
||||||
|
v 0.248920 -0.615745 0.649355
|
||||||
|
v 0.215692 -0.615745 0.581082
|
||||||
|
v 0.178074 -0.615745 0.523220
|
||||||
|
v 0.136832 -0.615745 0.476947
|
||||||
|
v 0.092804 -0.615745 0.443205
|
||||||
|
v 0.046887 -0.615745 0.422681
|
||||||
|
v -0.329363 -0.615745 1.151866
|
||||||
|
v -0.329363 -0.615745 1.092511
|
||||||
|
v -0.326010 -0.615745 0.996204
|
||||||
|
v -0.316022 -0.615745 0.901858
|
||||||
|
v -0.299600 -0.615745 0.811392
|
||||||
|
v -0.277080 -0.615745 0.726650
|
||||||
|
v -0.248920 -0.615745 0.649355
|
||||||
|
v -0.215692 -0.615745 0.581082
|
||||||
|
v -0.178075 -0.615745 0.523220
|
||||||
|
v -0.136832 -0.615745 0.476947
|
||||||
|
v -0.092804 -0.615745 0.443205
|
||||||
|
v -0.046887 -0.615745 0.422681
|
||||||
|
v 0.329363 -0.590929 1.151866
|
||||||
|
v -0.000000 -0.590929 1.151866
|
||||||
|
v -0.000000 -0.590929 0.415793
|
||||||
|
v -0.000000 -0.590929 0.415793
|
||||||
|
v 0.046887 -0.590929 0.422681
|
||||||
|
v 0.092804 -0.590929 0.443205
|
||||||
|
v 0.136832 -0.590929 0.476947
|
||||||
|
v 0.178074 -0.590929 0.523220
|
||||||
|
v 0.215692 -0.590929 0.581082
|
||||||
|
v 0.248920 -0.590929 0.649355
|
||||||
|
v 0.277080 -0.590929 0.726650
|
||||||
|
v 0.299600 -0.590929 0.811392
|
||||||
|
v 0.316022 -0.590929 0.901858
|
||||||
|
v 0.326010 -0.590929 0.996204
|
||||||
|
v 0.329363 -0.590929 1.092511
|
||||||
|
v -0.329363 -0.590929 1.151866
|
||||||
|
v -0.046887 -0.590929 0.422681
|
||||||
|
v -0.092804 -0.590929 0.443205
|
||||||
|
v -0.136832 -0.590929 0.476947
|
||||||
|
v -0.178075 -0.590929 0.523220
|
||||||
|
v -0.215692 -0.590929 0.581082
|
||||||
|
v -0.248920 -0.590929 0.649355
|
||||||
|
v -0.277080 -0.590929 0.726650
|
||||||
|
v -0.299600 -0.590929 0.811392
|
||||||
|
v -0.316022 -0.590929 0.901858
|
||||||
|
v -0.326010 -0.590929 0.996204
|
||||||
|
v -0.329363 -0.590929 1.092511
|
||||||
|
v -0.000000 0.740870 0.678108
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s 0
|
||||||
|
f 5/1/1 2/2/1 3/3/1
|
||||||
|
f 2/2/1 5/1/1 27/4/1
|
||||||
|
f 30/2/1 31/1/1 32/4/1
|
||||||
|
f 31/1/1 30/2/1 29/3/1
|
||||||
|
f 7/5/2 39/6/2 8/6/2
|
||||||
|
f 18/7/3 54/8/3 17/8/3
|
||||||
|
f 15/4/4 33/9/4 32/4/4
|
||||||
|
f 25/10/5 47/11/5 24/11/5
|
||||||
|
f 6/7/6 40/5/6 7/5/6
|
||||||
|
f 17/8/7 43/12/7 16/12/7
|
||||||
|
f 14/9/8 34/10/8 33/9/8
|
||||||
|
f 24/11/9 48/13/9 23/13/9
|
||||||
|
f 4/8/10 41/7/10 6/7/10
|
||||||
|
f 12/11/11 34/10/11 13/10/11
|
||||||
|
f 23/13/12 49/14/12 22/14/12
|
||||||
|
f 1/12/13 42/8/13 4/8/13
|
||||||
|
f 11/13/14 35/11/14 12/11/14
|
||||||
|
f 22/14/15 50/15/15 21/15/15
|
||||||
|
f 3/3/16 28/12/16 1/12/16
|
||||||
|
f 16/12/16 29/3/16 3/3/16
|
||||||
|
f 10/14/17 36/13/17 11/13/17
|
||||||
|
f 21/15/18 51/6/18 20/6/18
|
||||||
|
f 5/1/19 44/4/19 27/4/19
|
||||||
|
f 9/15/20 37/14/20 10/14/20
|
||||||
|
f 20/6/21 52/5/21 19/5/21
|
||||||
|
f 26/9/22 44/4/22 45/9/22
|
||||||
|
f 8/6/23 38/15/23 9/15/23
|
||||||
|
f 19/5/24 53/7/24 18/7/24
|
||||||
|
f 15/4/25 31/1/25 5/1/25
|
||||||
|
f 25/10/26 45/9/26 46/10/26
|
||||||
|
f 56/12/27 57/16/27 55/17/27
|
||||||
|
f 58/18/28 59/19/28 57/16/28
|
||||||
|
f 60/20/29 61/21/29 59/19/29
|
||||||
|
f 62/22/30 63/23/30 61/21/30
|
||||||
|
f 64/24/31 65/25/31 63/23/31
|
||||||
|
f 66/26/32 67/27/32 65/25/32
|
||||||
|
f 67/27/33 70/28/33 69/29/33
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
f 94/48/45 95/50/45 93/49/45
|
||||||
|
f 96/51/46 97/52/46 95/50/46
|
||||||
|
f 98/53/47 99/54/47 97/52/47
|
||||||
|
f 99/54/48 102/55/48 101/56/48
|
||||||
|
f 102/55/49 103/57/49 101/56/49
|
||||||
|
f 104/58/50 105/59/50 103/57/50
|
||||||
|
f 56/60/1 109/61/1 159/60/1
|
||||||
|
f 106/62/51 107/63/51 105/59/51
|
||||||
|
f 108/61/52 55/64/52 107/63/52
|
||||||
|
f 94/48/1 125/65/1 123/48/1
|
||||||
|
f 64/24/1 151/26/1 66/26/1
|
||||||
|
f 82/66/53 136/39/53 81/39/53
|
||||||
|
f 80/38/1 135/66/1 82/66/1
|
||||||
|
f 79/37/16 136/39/16 138/37/16
|
||||||
|
f 88/43/1 131/41/1 129/43/1
|
||||||
|
f 87/44/16 132/42/16 85/42/16
|
||||||
|
f 104/58/1 115/55/1 113/58/1
|
||||||
|
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BIN
Projekte/mdga/client/src/main/resources/test.png~
Normal file
|
After Width: | Height: | Size: 1.2 MiB |
3385
Projekte/mdga/client/src/main/resources/tree_big/tree_big.obj
Normal file
|
After Width: | Height: | Size: 93 KiB |
1267
Projekte/mdga/client/src/main/resources/tree_small/tree_small.obj
Normal file
|
After Width: | Height: | Size: 59 KiB |
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Projekte/mdga/client/src/main/resources/world_new/world_export_new.obj
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18857
Projekte/mdga/client/src/main/resources/world_new/world_new.obj
Normal file
|
After Width: | Height: | Size: 10 MiB |
BIN
Projekte/mdga/client/src/main/resources/zahnrad.png
Normal file
|
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BIN
Projekte/mdga/client/src/main/resources/zahnrad.png~
Normal file
|
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@@ -1,4 +0,0 @@
|
|||||||
package pp.mdga.client;
|
|
||||||
|
|
||||||
public class AudioSettings extends Settings {
|
|
||||||
}
|
|
||||||
@@ -1,4 +0,0 @@
|
|||||||
package pp.mdga.client;
|
|
||||||
|
|
||||||
public class Ceremony extends ClientState {
|
|
||||||
}
|
|
||||||