520 Commits

Author SHA1 Message Date
Johannes Schmelz
48913356e3 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-08 16:05:39 +01:00
Johannes Schmelz
e498c6f179 refactor 2024-12-08 16:03:21 +01:00
Johannes Schmelz
31fe60807f spelling 2024-12-08 15:57:32 +01:00
Yvonne Schmidt
c758ba9735 corrected toolbar labels 2024-12-08 15:05:47 +01:00
Yvonne Schmidt
650dcb85db toolbar frame has playercolor 2024-12-08 14:53:41 +01:00
Luca Puderbach
6b110c81c8 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-08 04:57:09 +01:00
Luca Puderbach
93ef00870b update toolbar + background 2024-12-08 04:57:04 +01:00
Johannes Schmelz
645433610f added control for figures 2024-12-08 02:43:58 +01:00
Johannes Schmelz
10a5b6b4d4 cleanup 2024-12-08 02:39:05 +01:00
Johannes Schmelz
69fccefed9 file path updated 2024-12-08 02:23:21 +01:00
Johannes Schmelz
14aecdd929 changed images 2024-12-08 02:21:54 +01:00
Johannes Schmelz
48f18dd468 Merge branch 'reworkedGui' into 'gui'
Reworked gui and client states

See merge request progproj/gruppen-ht24/Gruppe-02!19
2024-12-08 01:19:34 +00:00
Johannes Schmelz
96fe09c6fa Reworked gui and client states 2024-12-08 01:19:34 +00:00
Luca Puderbach
14c68f55d9 ltl backgrounds 2024-12-08 01:16:26 +01:00
Yvonne Schmidt
392a81b2d8 fixed background music overlap 2024-12-07 18:29:41 +01:00
Yvonne Schmidt
944b6b674e replaced text displays with labels 2024-12-07 14:54:55 +01:00
Simon Wilkening
5f4c6be7b8 adjusted test in ReceivedRent 2024-12-06 17:04:00 +01:00
Johannes Schmelz
aca92cd7f1 clean up 2024-12-06 16:21:12 +01:00
Johannes Schmelz
b50b5e64d1 can only trade fields without buildings 2024-12-06 16:06:40 +01:00
Johannes Schmelz
551786bf30 fixed enabled pref in GameMusic 2024-12-06 15:56:42 +01:00
Simon Wilkening
2aca94100e adjusted test in ReceivedRent 2024-12-06 13:20:40 +01:00
Simon Wilkening
9e81fb8549 TopDialog in Propertyoverview eingefügt 2024-12-06 13:17:57 +01:00
Simon Wilkening
3c6e519e77 Rent/ReceivedRent text changed 2024-12-06 13:12:56 +01:00
Simon Wilkening
9be00ab848 renamed IgfPadubrin and Rent/ReceivedRent 2024-12-06 12:35:57 +01:00
Simon Wilkening
c2c22f9ae5 NoMoneywarning and TimeOut use Dialogmanager now 2024-12-06 11:57:20 +01:00
Johannes Schmelz
e65c2661f7 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-05 02:48:00 +01:00
Johannes Schmelz
88db193b5e choose your charakter 2024-12-05 02:47:55 +01:00
Yvonne Schmidt
38824895bb set new toolbar background 2024-12-05 02:05:47 +01:00
Johannes Schmelz
a78261594d ImageButton for new Button design 2024-12-05 01:43:01 +01:00
Yvonne Schmidt
646d301554 added toolbar icons 2024-12-05 01:16:06 +01:00
Johannes Schmelz
e49b22c022 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-04 18:51:19 +01:00
Luca Puderbach
8821602728 kamera 2024-12-04 16:44:26 +01:00
Luca Puderbach
eb19e290bb Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-04 16:39:37 +01:00
Luca Puderbach
b477077b9b Kamera Teil1 2024-12-04 16:39:32 +01:00
Yvonne Schmidt
02cfc1d21a fixed formating errors 2024-12-04 16:00:24 +01:00
Yvonne Schmidt
4c40b447a5 fixed formating errors 2024-12-04 12:16:04 +01:00
Yvonne Schmidt
eaff7b6c5d fixed formating error in RejectTrade 2024-12-04 01:52:30 +01:00
Yvonne Schmidt
9ee1b5b81b simplified representation of trade 2024-12-04 01:48:18 +01:00
Yvonne Schmidt
49b9972ade replaced textinput with dynamic label 2024-12-04 01:10:12 +01:00
Johannes Schmelz
aae003823d trigger money sounds 2024-12-03 12:34:56 +01:00
Johannes Schmelz
1369de865a can no longer build if already has hotel 2024-12-03 12:30:34 +01:00
Johannes Schmelz
8e3cf9c31e now allowed to roll dice after getting out of jail 2024-12-03 12:24:55 +01:00
Johannes Schmelz
bc31c61fb3 bigger hack 2024-12-03 12:24:25 +01:00
Johannes Schmelz
975e4a2737 gym card text 2024-12-03 12:16:03 +01:00
Johannes Schmelz
8d638158e4 fixed Miete popup 2024-12-03 12:15:00 +01:00
Johannes Schmelz
1f37eb9962 refactor PlayerColor
fixed default playermodel selection
2024-12-03 12:07:09 +01:00
Johannes Schmelz
09ea8a046e mortage house interaction 2024-12-03 11:37:36 +01:00
Johannes Schmelz
0acb23ab8b price settings 2024-12-03 01:09:00 +01:00
Johannes Schmelz
831974cb63 miete erhalten popup 2024-12-03 00:58:01 +01:00
Johannes Schmelz
031ac52670 foodfield rent calc 2024-12-03 00:40:43 +01:00
Johannes Schmelz
14ceb9dc67 fixed GateField rent 2024-12-03 00:39:36 +01:00
Johannes Schmelz
aa86c25e7c fixed sell house payment 2024-12-03 00:30:54 +01:00
Johannes Schmelz
cb0788e44c lock endTurnButton when player needs to roll dice 2024-12-03 00:29:27 +01:00
Johannes Schmelz
9e88353bd5 show bankrupt popup once 2024-12-03 00:17:23 +01:00
Johannes Schmelz
6db96f0a1d trigger demo mode 2024-12-03 00:12:22 +01:00
Johannes Schmelz
b01bb3cf7b update for jar export 2024-12-02 16:29:57 +01:00
Johannes Schmelz
95b9da9377 server doc 2024-12-02 09:06:00 +01:00
Luca Puderbach
30822e3f4d Java Docs 2024-12-02 09:02:41 +01:00
Yvonne Schmidt
957bf8ffcc Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 09:00:57 +01:00
Yvonne Schmidt
446ecfd4b5 added documentation for NoMoneyWarning 2024-12-02 09:00:43 +01:00
Yvonne Schmidt
821c9ec3fb added documentation for SellHouse 2024-12-02 08:58:41 +01:00
Yvonne Schmidt
531a3e263c added documentation for TakeMortage 2024-12-02 08:54:49 +01:00
Yvonne Schmidt
4917208818 added documentation for TimeOut 2024-12-02 08:51:22 +01:00
Yvonne Schmidt
e81cdf3b40 added documentation for WinnerPopUp 2024-12-02 08:49:26 +01:00
Yvonne Schmidt
bffe614b54 added documentation for LooserPopUp 2024-12-02 08:47:36 +01:00
Yvonne Schmidt
69ad19757d added documentation for GulagInfo 2024-12-02 08:44:23 +01:00
Yvonne Schmidt
a4c0afe277 added documentation for Gulag 2024-12-02 08:42:08 +01:00
Yvonne Schmidt
cc157a3cf3 added documentation for Rent 2024-12-02 08:40:02 +01:00
Johannes Schmelz
ff2b64d476 removed errors in java doc 2024-12-02 08:39:47 +01:00
Yvonne Schmidt
459a54ac5d added documentation for Rent 2024-12-02 08:36:54 +01:00
Yvonne Schmidt
a50821f2e6 added documentation for RejectTrade 2024-12-02 08:34:53 +01:00
Yvonne Schmidt
72e0fc7cbd added documentation for GateFieldCard 2024-12-02 08:31:14 +01:00
Johannes Schmelz
3260d06bc8 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 08:28:09 +01:00
Johannes Schmelz
e07db0129f completed tests 2024-12-02 08:28:05 +01:00
Yvonne Schmidt
3bfa7ff69f added documentation for FoodFieldCard 2024-12-02 08:26:08 +01:00
Yvonne Schmidt
160fff88ea added documentation for EventCardPopup 2024-12-02 08:23:13 +01:00
Yvonne Schmidt
7a658cb3d6 added documentation for EventCardPopup 2024-12-02 08:15:54 +01:00
Yvonne Schmidt
25361933d7 added documentation for ConfirmTrade 2024-12-02 08:13:06 +01:00
Yvonne Schmidt
4ac02a1a7b added documentation for BuyHouse 2024-12-02 08:10:08 +01:00
Yvonne Schmidt
6f15f12b49 added documentation for BuildingPropertyCard 2024-12-02 08:05:00 +01:00
Yvonne Schmidt
9e50c1afe2 added documentation for Bankrupt 2024-12-02 07:59:24 +01:00
Yvonne Schmidt
3a43ea10d9 added documentation for AcceptTrade 2024-12-02 07:55:07 +01:00
Yvonne Schmidt
3539b1cf23 added documentation for BuildingAdminMenu 2024-12-02 07:48:57 +01:00
Yvonne Schmidt
d0ba0d011f added documentation for CameraController 2024-12-02 07:45:37 +01:00
Yvonne Schmidt
1f07affbef added documentation for GameBoardSynchronizer 2024-12-02 07:40:45 +01:00
Yvonne Schmidt
c83f7de30c added documentation for LobbyMenu 2024-12-02 07:23:25 +01:00
Yvonne Schmidt
acb5c75379 added documentation for TradeMenu 2024-12-02 07:07:19 +01:00
Johannes Schmelz
a73384c436 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 06:53:35 +01:00
Johannes Schmelz
96542fa42b fixed numberformat 2024-12-02 06:53:18 +01:00
Johannes Schmelz
0d885203a7 max 10 long name 2024-12-02 05:58:56 +01:00
Yvonne Schmidt
e08654bb20 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 05:54:29 +01:00
Johannes Schmelz
486c0a9810 TopDialog 2024-12-02 05:54:15 +01:00
Yvonne Schmidt
0b71c2cb96 added documentation 2024-12-02 05:53:52 +01:00
Johannes Schmelz
737576e0ca Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 05:43:53 +01:00
Johannes Schmelz
db7a99dc59 fixed Top Dialog 2024-12-02 05:43:49 +01:00
Luca Puderbach
4b48229329 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 05:43:24 +01:00
Luca Puderbach
1a41b548c4 Figuren Drehung 2024-12-02 05:43:20 +01:00
Yvonne Schmidt
7f58558da4 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 05:25:24 +01:00
Johannes Schmelz
1503e18585 limit name length 2024-12-02 05:24:53 +01:00
Yvonne Schmidt
94155d2816 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 05:16:12 +01:00
Luca Puderbach
ec42cc2c07 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 05:15:53 +01:00
Luca Puderbach
af79e39492 figuren drehen 2024-12-02 05:15:47 +01:00
Yvonne Schmidt
0698c29410 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 05:13:08 +01:00
Johannes Schmelz
08c1854885 fixed jail card trade 2024-12-02 05:10:45 +01:00
Johannes Schmelz
ff39402d82 fixed event card position 2024-12-02 05:09:31 +01:00
Johannes Schmelz
4e375131d1 change property side 2024-12-02 05:06:58 +01:00
Yvonne Schmidt
ac9ced2cf4 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 04:39:50 +01:00
Johannes Schmelz
e93791e6e8 remove testing 2024-12-02 04:39:30 +01:00
Yvonne Schmidt
fa554cbffc Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 04:37:49 +01:00
Luca Puderbach
f317d7723e Lets GO 2024-12-02 04:35:55 +01:00
Luca Puderbach
07fd92c9b2 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 04:20:14 +01:00
Luca Puderbach
91fea83f26 Modelle Fixes 2024-12-02 04:19:56 +01:00
Johannes Schmelz
471f703634 updated models 2024-12-02 04:16:49 +01:00
Yvonne Schmidt
065049f663 added documentation in client package 2024-12-02 04:08:54 +01:00
Yvonne Schmidt
580d81a621 Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 03:44:42 +01:00
Yvonne Schmidt
7acf448c0c added documentation for MonopolyApp 2024-12-02 03:44:33 +01:00
Johannes Schmelz
bcf4956d2d TradeReplay popup 2024-12-02 03:16:50 +01:00
Johannes Schmelz
13754c843a clean up 2024-12-02 03:03:42 +01:00
Johannes Schmelz
4743a6882c fixed testing env 2024-12-02 03:02:05 +01:00
Johannes Schmelz
2dbc727728 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 03:00:28 +01:00
Johannes Schmelz
560bedc80b mortage 2024-12-02 03:00:22 +01:00
Johannes Schmelz
7ace959f1f sellHouse 2024-12-02 02:48:06 +01:00
Yvonne Schmidt
95dc7b07e2 fixed typos 2024-12-02 02:40:53 +01:00
Yvonne Schmidt
fa20a6cb2a Merge remote-tracking branch 'origin/gui' into gui 2024-12-02 01:50:20 +01:00
Yvonne Schmidt
36b308e616 fixed TradeMenu formating 2024-12-02 01:49:56 +01:00
Johannes Schmelz
b912835edb Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 01:37:37 +01:00
Johannes Schmelz
add5dab611 buyHouse complete 2024-12-02 01:37:32 +01:00
Johannes Schmelz
5172766216 cleanup 2024-12-02 01:34:43 +01:00
Yvonne Schmidt
fcb55e52fc fixed esc in BuildingAdminMenu 2024-12-02 01:11:38 +01:00
Yvonne Schmidt
411f7ea25b added selector and selection display to RepayMortage 2024-12-02 01:06:58 +01:00
Yvonne Schmidt
e05ad71fff added selector and selection display to TakeMortage 2024-12-02 01:03:55 +01:00
Yvonne Schmidt
d08a172227 added selector and selection display to SellHouse 2024-12-02 00:59:10 +01:00
Johannes Schmelz
4fff8394d9 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-02 00:48:53 +01:00
Johannes Schmelz
5bb438c221 working selector 2024-12-02 00:47:06 +01:00
Simon Wilkening
a753017fcd Rent relabeled 2024-12-01 23:52:25 +01:00
Yvonne Schmidt
5522be228b added selection display 2024-12-01 23:22:19 +01:00
Johannes Schmelz
3b729c9a04 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 23:12:51 +01:00
Johannes Schmelz
eda2fcd327 jail logic complete 2024-12-01 23:11:02 +01:00
Simon Wilkening
09e12fc610 GulagInfo renamed 2024-12-01 22:08:28 +01:00
Johannes Schmelz
93152f4073 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 21:55:10 +01:00
Johannes Schmelz
17a1d3fbbb fixed rent 2024-12-01 21:55:06 +01:00
Yvonne Schmidt
a0e2b6e8e2 Merge remote-tracking branch 'origin/gui' into gui 2024-12-01 21:54:30 +01:00
Yvonne Schmidt
79a08a0c9e replaced listbox in sellHouse with a selector 2024-12-01 21:53:53 +01:00
Simon Wilkening
a24d6fd4b6 BuildingFields corrected 2024-12-01 21:44:14 +01:00
Johannes Schmelz
f220aeb78c resolve merge 2024-12-01 21:42:05 +01:00
Luca Puderbach
85e0c68a36 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 21:33:18 +01:00
Luca Puderbach
113e1b7aa5 Spieler Bewegungs hochdatum 2024-12-01 21:33:07 +01:00
Johannes Schmelz
cfcc232432 trigger Bankrupt PopUp 2024-12-01 21:30:55 +01:00
Johannes Schmelz
29e9b54cc4 trigger NoMoneyPopUp 2024-12-01 21:24:33 +01:00
Yvonne Schmidt
0c90d1f185 Merge remote-tracking branch 'origin/gui' into gui 2024-12-01 21:19:20 +01:00
Yvonne Schmidt
b5090ea179 fixed overlapping with propertycard 2024-12-01 21:18:57 +01:00
Johannes Schmelz
cfbf20f745 payBail 2024-12-01 20:55:58 +01:00
Johannes Schmelz
dd002746aa trigger winner and looser popup 2024-12-01 20:52:29 +01:00
Johannes Schmelz
11f4560745 du kommst ins Gulag Popup 2024-12-01 20:31:29 +01:00
Johannes Schmelz
b702e3a14d first tests 2024-12-01 20:12:36 +01:00
Johannes Schmelz
3b2cfad774 fixed TradeConfrim 2024-12-01 19:20:34 +01:00
Johannes Schmelz
9164dc6893 formatting 2024-12-01 18:37:53 +01:00
Simon Wilkening
d3cf36ecb1 BuildingFields corrected 2024-12-01 18:23:20 +01:00
Johannes Schmelz
7d0a0123e0 server side logic for propertyAdmin 2024-12-01 18:17:46 +01:00
Johannes Schmelz
2f025e2e1a sort according to id 2024-12-01 17:51:24 +01:00
Luca Puderbach
9bf9e8406b model pfad gefixt 2024-12-01 16:29:25 +01:00
Johannes Schmelz
6bd1ed6e3a earnMoney with event card movement 2024-12-01 16:05:57 +01:00
Johannes Schmelz
0f6205fbc7 fixed topDialog 2024-12-01 15:57:33 +01:00
Johannes Schmelz
f2a6888fb2 fixed JailState 2024-12-01 15:50:09 +01:00
Johannes Schmelz
5143e21ba6 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 13:53:55 +01:00
Johannes Schmelz
26dc24a1f4 fixed verhandeln 2024-12-01 13:53:50 +01:00
Luca Puderbach
350c157493 Figuren Animationen 2024-12-01 05:38:27 +01:00
Luca Puderbach
51b879a7c8 Figuren Bewegung eingefügt 2024-12-01 05:05:11 +01:00
Luca Puderbach
528126aa29 Kleines Ereigniskarten update 2024-12-01 05:04:27 +01:00
Luca Puderbach
73bfafa7f7 Anpassungen Ereigniskarten 2024-12-01 03:00:30 +01:00
Luca Puderbach
686a12e465 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 02:47:34 +01:00
Luca Puderbach
358beacc65 Mozzarella Update 2024-12-01 02:47:30 +01:00
Johannes Schmelz
69db0aa29b Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 02:47:12 +01:00
Johannes Schmelz
20f44ad2d4 fixed San cost 2024-12-01 02:40:12 +01:00
Simon Wilkening
d73c5e0904 Farben angepasst 2024-12-01 02:23:50 +01:00
Johannes Schmelz
f322e9bd8f Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 02:14:13 +01:00
Johannes Schmelz
b8e1645eb8 fixed player movement and go money 2024-12-01 02:14:09 +01:00
Simon Wilkening
73a908cd71 PorpertyOverwiev gerettet 2024-12-01 02:10:10 +01:00
Johannes Schmelz
a6b7ea4ce8 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 02:08:20 +01:00
Johannes Schmelz
4af08ffffd fix trade reject 2024-12-01 02:07:39 +01:00
Yvonne Schmidt
dc66fd7384 changed font colors and sizes 2024-12-01 01:48:09 +01:00
Simon Wilkening
16ff61264b BuyHouse etc. aktualisiert 2024-12-01 00:47:12 +01:00
Luca Puderbach
f3ec17b0b1 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 00:39:05 +01:00
Luca Puderbach
1c31915627 Werkzeugbank Rand 2024-12-01 00:39:00 +01:00
Yvonne Schmidt
79c96677bd Merge remote-tracking branch 'origin/gui' into gui 2024-12-01 00:35:27 +01:00
Yvonne Schmidt
54118071cb fixed popup overlap 2024-12-01 00:34:57 +01:00
Johannes Schmelz
2e28b54936 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-12-01 00:30:55 +01:00
Johannes Schmelz
f333e2d2c0 button function 2024-12-01 00:30:50 +01:00
Yvonne Schmidt
b89d40b39f fixed nullPointer 2024-12-01 00:14:04 +01:00
Yvonne Schmidt
488ae154cf fixed overlapping popups 2024-11-30 23:26:37 +01:00
Johannes Schmelz
c1e501c271 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-30 22:39:12 +01:00
Johannes Schmelz
89d5185c91 rent popup fixed 2024-11-30 22:39:08 +01:00
Simon Wilkening
f4bf38bca1 AcceptTrade, RejectTrade und NoMoneyWarning hinzugefügt 2024-11-30 22:01:35 +01:00
Johannes Schmelz
b87b3f054b trigger rent popup 2024-11-30 21:49:16 +01:00
Johannes Schmelz
f6137b8b68 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-30 20:50:40 +01:00
Johannes Schmelz
87309235bd trade logic complete 2024-11-30 20:50:36 +01:00
Simon Wilkening
d37017bfa0 Winner and Looser Popup close the game again 2024-11-30 20:33:08 +01:00
Simon Wilkening
5d6440bd50 Eventcards korrigiert 2024-11-30 20:20:43 +01:00
Johannes Schmelz
a70295f1ff Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-30 15:15:35 +01:00
Johannes Schmelz
b681b13468 send Trades 2024-11-30 15:15:30 +01:00
Johannes Schmelz
2c536f32cf fixed close on FoodField 2024-11-30 15:14:58 +01:00
Yvonne Schmidt
991fe5280f centered account values 2024-11-30 01:03:11 +01:00
Yvonne Schmidt
174fe5cfb3 resized LooserPopUp 2024-11-30 00:58:24 +01:00
Yvonne Schmidt
119284f256 resized WinnerPopUp 2024-11-30 00:40:58 +01:00
Yvonne Schmidt
05680af726 fixed BuildingAdminMenu 2024-11-29 23:07:58 +01:00
Johannes Schmelz
fba82f670b fixed jailState 2024-11-29 19:21:27 +01:00
Johannes Schmelz
afa2ebd004 set correct translation 2024-11-29 19:04:00 +01:00
Johannes Schmelz
f0eeff3493 update view 2024-11-29 18:27:25 +01:00
Johannes Schmelz
44d64c4e0f trigger timeoutPopup 2024-11-29 17:42:10 +01:00
Johannes Schmelz
86ece3b70d fixed move logic 2024-11-29 16:44:28 +01:00
Simon Wilkening
6cdad71693 Gulag und Rent erstellt 2024-11-29 08:57:11 +01:00
Simon Wilkening
cf6d5ea22e BuyHouse, RepayMortage und TakeMortage erstellt 2024-11-29 08:27:51 +01:00
Yvonne Schmidt
ecf227daa6 added colored strip to toolbar 2024-11-29 07:42:59 +01:00
Luca Puderbach
4b5a156865 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-29 07:22:51 +01:00
Luca Puderbach
cfae369fd3 Anzeige Spielerfarbe + Figur Pos 2024-11-29 07:22:46 +01:00
Simon Wilkening
b05eabbbf8 Verschiedene Popups kommentiert und richtig benannt 2024-11-29 07:21:28 +01:00
Simon Wilkening
fd178eee43 Merge remote-tracking branch 'origin/gui' into gui
# Conflicts:
#	Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/popups/ConfirmTrade.java
2024-11-29 07:16:21 +01:00
Simon Wilkening
aef2ef34fb Verschiedene Popups kommentiert und richtig benannt 2024-11-29 07:14:44 +01:00
Johannes Schmelz
fcbffa1189 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-29 07:11:24 +01:00
Johannes Schmelz
0d8240381e fixed some mistakes 2024-11-29 07:11:20 +01:00
Yvonne Schmidt
77da6679ef added another label styling 2024-11-29 06:55:59 +01:00
Yvonne Schmidt
5845254caa added new label styling 2024-11-29 06:47:26 +01:00
Yvonne Schmidt
5d92d7cfcc Merge remote-tracking branch 'origin/gui' into gui 2024-11-29 06:42:56 +01:00
Yvonne Schmidt
67f6649242 added selector with no integration 2024-11-29 06:34:42 +01:00
Johannes Schmelz
1438ae5e4f improve position calc 2024-11-29 06:26:09 +01:00
Johannes Schmelz
01c351e64b Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-29 06:23:12 +01:00
Johannes Schmelz
b0c21dfcb8 added trigger for winner looser popup 2024-11-29 06:23:08 +01:00
Simon Wilkening
f4cddbc87f Bankrott-Warnung und Timeout-Warning kommentiert und richtig benannt 2024-11-29 06:20:23 +01:00
Luca Puderbach
cfce176c82 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-29 06:20:03 +01:00
Luca Puderbach
782b1a10c3 Kleine model Changes 2024-11-29 06:19:58 +01:00
Johannes Schmelz
2d9cd0e4e1 resolve merge conflict 2024-11-29 06:17:57 +01:00
Johannes Schmelz
908ba09e2a more models 2024-11-29 05:58:28 +01:00
Johannes Schmelz
4a84ef4b3c more models 2024-11-29 05:58:15 +01:00
Johannes Schmelz
f3353327dd added first models 2024-11-29 05:56:39 +01:00
Johannes Schmelz
316433f592 resolve merge conflicts 2024-11-29 05:33:03 +01:00
Yvonne Schmidt
1ccdea0c87 Merge remote-tracking branch 'origin/gui' into gui 2024-11-29 05:16:44 +01:00
Yvonne Schmidt
7d9af0c4c7 added selector to SellHouse 2024-11-29 05:16:33 +01:00
Simon Wilkening
a1247cdae5 Bankrott-Warnung und Timeout-Warning erstellt erstellt 2024-11-29 05:11:24 +01:00
Luca Puderbach
5696192cce Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-29 04:41:14 +01:00
Luca Puderbach
91826b730f Lade Figuren auf Spielbrett 2024-11-29 04:35:16 +01:00
Johannes Schmelz
48b1cf817a refactor 2024-11-29 04:32:57 +01:00
Johannes Schmelz
94ba9f0af2 rudimentary function for trade 2024-11-29 03:07:17 +01:00
Yvonne Schmidt
333f27a016 modified toolbar button behaviour 2024-11-28 23:41:45 +01:00
Johannes Schmelz
b67379a6c3 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-28 22:56:06 +01:00
Johannes Schmelz
1e6188cf24 open buy popups 2024-11-28 22:56:02 +01:00
Yvonne Schmidt
12e859edd5 finished PropertyOverviewMenu 2024-11-28 21:55:44 +01:00
Johannes Schmelz
e000dcfc51 cleanup 2024-11-28 19:50:53 +01:00
Johannes Schmelz
e7a06159bb Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-28 19:42:07 +01:00
Johannes Schmelz
c900b6384d lock button when not active 2024-11-28 19:40:30 +01:00
Simon Wilkening
970a0ae254 Gebäude_Abreißen erstellt 2024-11-28 04:34:33 +01:00
Yvonne Schmidt
5e0ac0abc7 fixed button disabled behaviour 2024-11-28 03:58:40 +01:00
Simon Wilkening
bcd6711965 Merge remote-tracking branch 'origin/gui' into gui 2024-11-28 03:16:35 +01:00
Simon Wilkening
bb63a4df9f Popup_Handel_bestätigen erstellt 2024-11-28 03:16:11 +01:00
Yvonne Schmidt
b4d7349583 added framework for PropertyOverviewMenu 2024-11-28 03:00:28 +01:00
Luca Puderbach
fed8a3fd2d Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-28 02:31:50 +01:00
Luca Puderbach
bc6e7174ec Test Modelle Umbenannt 2024-11-28 02:31:43 +01:00
Yvonne Schmidt
075f98883a fixed toolbar fontsize 2024-11-28 02:02:29 +01:00
Yvonne Schmidt
c9df3a6176 Merge remote-tracking branch 'origin/gui' into gui 2024-11-28 00:40:25 +01:00
Johannes Schmelz
b2d2a79b00 added hslider 2024-11-28 00:40:11 +01:00
Luca Puderbach
26d8283930 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-28 00:18:27 +01:00
Luca Puderbach
4079c0a32c Würfel animation hinzugefügt 2024-11-28 00:13:32 +01:00
Johannes Schmelz
6d72a94fe4 event card complete 2024-11-28 00:07:32 +01:00
Yvonne Schmidt
227a7a027f added comments 2024-11-27 23:40:16 +01:00
Johannes Schmelz
9e595b92ba crash when rolling dice and waitForTurn removed 2024-11-27 23:19:25 +01:00
Luca Puderbach
c346058631 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-27 17:34:52 +01:00
Luca Puderbach
f2678ea33d doppelwürfel 2024-11-27 17:34:41 +01:00
Yvonne Schmidt
45a43d6998 Merge remote-tracking branch 'origin/gui' into gui 2024-11-27 00:17:31 +01:00
Yvonne Schmidt
cb9888af7a completed BuildingAdminMenu 2024-11-27 00:17:04 +01:00
Johannes Schmelz
93b183254f Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-27 00:11:11 +01:00
Johannes Schmelz
e92b305a56 cleanup 2024-11-27 00:11:07 +01:00
Johannes Schmelz
5b0628da15 dynamically get the fieldid for by popups 2024-11-27 00:10:59 +01:00
Yvonne Schmidt
8d087a8e84 added framework for BuildingAdminMenu 2024-11-26 23:15:14 +01:00
Johannes Schmelz
1715926c1c Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-26 23:01:59 +01:00
Johannes Schmelz
c8b69efca2 added correct colors in LobbyMenu 2024-11-26 23:01:55 +01:00
Yvonne Schmidt
7f6011720c lobbyMenu ready button toggles to grey 2024-11-26 22:30:13 +01:00
Yvonne Schmidt
bdc5f0269f fixed cancel button position 2024-11-26 22:27:55 +01:00
Yvonne Schmidt
a6054e825e fixed trade display 2024-11-26 22:24:03 +01:00
Johannes Schmelz
156e76fe0a cleanup 2024-11-26 21:31:21 +01:00
Johannes Schmelz
89587a4c78 set default value for drop down selection 2024-11-26 21:28:41 +01:00
Johannes Schmelz
29cc73e83b automaticyally set player name as 'Spieler'+ id+1 2024-11-26 20:58:57 +01:00
Johannes Schmelz
e56cdb1dcb Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-26 20:00:54 +01:00
Johannes Schmelz
9107a08011 dynamically set players in ChoosePatner 2024-11-26 20:00:50 +01:00
Yvonne Schmidt
0242587a5f added groundwork for selection listeners 2024-11-26 19:54:02 +01:00
Yvonne Schmidt
3ce27023c2 Merge remote-tracking branch 'origin/gui' into gui 2024-11-26 19:42:01 +01:00
Johannes Schmelz
174958c6b1 can now dynamically update toolbar view 2024-11-26 18:50:24 +01:00
Johannes Schmelz
c71e8b1e8e removed hostplayer as hostplayer always has id 0 2024-11-26 18:48:13 +01:00
Yvonne Schmidt
ada067a2a0 added and centered buttons 2024-11-26 18:25:23 +01:00
Johannes Schmelz
f4c4f6bc93 cleanup 2024-11-26 17:53:49 +01:00
Simon Wilkening
6eeb6fd209 Properties_de übersetzt 2024-11-26 15:29:45 +01:00
Simon Wilkening
efba3c496a Deckhelper korrigiert, Properties angepasst 2024-11-26 15:15:29 +01:00
Johannes Schmelz
27a0ab52e6 dice button now works and update dice images accordingly 2024-11-26 14:59:48 +01:00
Yvonne Schmidt
d6ce859fcd ChoosePartner accept-button opens TradeMenu 2024-11-26 01:12:29 +01:00
Yvonne Schmidt
e5f69c9536 Merge remote-tracking branch 'origin/gui' into gui
# Conflicts:
#	Projekte/monopoly/client/src/main/java/pp/monopoly/client/gui/ChoosePartner.java
2024-11-26 01:08:59 +01:00
Yvonne Schmidt
d8a2225038 added framework for TradeMenu 2024-11-26 01:07:59 +01:00
Johannes Schmelz
7b91a679f5 abbrechen button in chossePatner 2024-11-26 00:57:22 +01:00
Yvonne Schmidt
840658b590 fixed background location again 2024-11-26 00:34:49 +01:00
Yvonne Schmidt
c5e7ef855e fixed background location 2024-11-26 00:25:31 +01:00
Yvonne Schmidt
170227c97f fixed header in ChoosePartner menu 2024-11-26 00:21:13 +01:00
Johannes Schmelz
379803278b Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-26 00:11:42 +01:00
Johannes Schmelz
3956d8efa7 show all playe stats in toolbar 2024-11-26 00:11:37 +01:00
Yvonne Schmidt
269aceaf1a added ChoosePartner menu 2024-11-26 00:11:01 +01:00
Yvonne Schmidt
41127565fc Merge remote-tracking branch 'origin/gui' into gui 2024-11-26 00:10:52 +01:00
Johannes Schmelz
0e405d2f90 send PlayerHandler in GameStart 2024-11-25 22:11:35 +01:00
Yvonne Schmidt
f67810b288 fixed toolbar buttons 2024-11-25 21:29:54 +01:00
Johannes Schmelz
4095d9e79d fixed buyCard color and button function 2024-11-25 21:29:00 +01:00
Johannes Schmelz
547a4c2353 cleanup toolbar 2024-11-25 21:14:38 +01:00
Johannes Schmelz
9120e4d53c show test world when GameStart message is recieved 2024-11-25 17:50:54 +01:00
Johannes Schmelz
1a62b76104 corrected map size 2024-11-25 16:28:50 +01:00
Johannes Schmelz
cc7f277bef fixed b button 2024-11-25 15:05:02 +01:00
Johannes Schmelz
274df8dfd1 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-25 06:50:05 +01:00
Johannes Schmelz
2e256f4ff5 Merge branch 'gui' into 'main'
Gui v1.0

See merge request progproj/gruppen-ht24/Gruppe-02!16
2024-11-25 05:33:36 +00:00
Johannes Schmelz
d10111d2ab Gui v1.0 2024-11-25 05:33:36 +00:00
Johannes Schmelz
0c2b266f5e Merge branch 'main' into 'gui'
# Conflicts:
#   Projekte/battleship/client/src/main/java/pp/battleship/client/Menu.java
#   Projekte/jme-common/src/main/resources/Interface/Lemur/pp-styles.groovy
#   Projekte/monopoly/model/src/main/java/pp/monopoly/game/server/Player.java
2024-11-25 05:33:21 +00:00
Simon Wilkening
16b4dbae18 Deckhelper korrigiert 2024-11-25 06:30:04 +01:00
Johannes Schmelz
88409dcc99 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-25 05:42:49 +01:00
Johannes Schmelz
5cacff39b7 refactor typo 2024-11-25 05:42:45 +01:00
Yvonne Schmidt
093723a9d0 added outline for ChoosePartner Menu 2024-11-25 05:40:49 +01:00
Johannes Schmelz
f67ce6be44 Merge branch 'Testhandbuch' into 'main'
newest version of tests

See merge request progproj/gruppen-ht24/Gruppe-02!15
2024-11-25 04:34:06 +00:00
Johannes Schmelz
1be29b8b7a newest version of tests 2024-11-25 04:34:06 +00:00
Johannes Schmelz
dfdbcdc9f3 board visible again 2024-11-25 05:16:24 +01:00
Johannes Schmelz
bd725e2dc4 refactor 2024-11-25 04:54:35 +01:00
Johannes Schmelz
dd9d9144dd Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-25 04:52:56 +01:00
Johannes Schmelz
1a429e4bb6 fixed settings in toolbar 2024-11-25 04:52:53 +01:00
Yvonne Schmidt
ad6fb5e926 added dice containers 2024-11-25 04:52:34 +01:00
Johannes Schmelz
72cb7049ba remove demo cube 2024-11-25 04:19:13 +01:00
Johannes Schmelz
2e42f3afac added testing shortcuts 2024-11-25 04:09:48 +01:00
Yvonne Schmidt
8474c9f5bc fixed EventCard sizing 2024-11-25 03:56:07 +01:00
Johannes Schmelz
b7ed03f7e8 resolve merge conflicts 2024-11-25 03:55:06 +01:00
Johannes Schmelz
a44b6b5e4c Merge branch 'connect' into 'gui'
Client connect to server

See merge request progproj/gruppen-ht24/Gruppe-02!14
2024-11-25 02:46:03 +00:00
Johannes Schmelz
5268f75e17 Client connect to server 2024-11-25 02:46:03 +00:00
Simon Wilkening
687d1621fc EventCard erweitert 2024-11-25 00:06:12 +01:00
Johannes Schmelz
a6944aa6e3 added dice images 2024-11-24 23:38:22 +01:00
Johannes Schmelz
b8365c76a1 fix mac executable 2024-11-24 22:58:47 +01:00
Johannes Schmelz
19216cc174 refactor 2024-11-24 22:57:19 +01:00
Johannes Schmelz
c6a23b9b8e execute for apple 2024-11-24 22:56:52 +01:00
Johannes Schmelz
c0f42fb1eb refactor 2024-11-24 22:50:52 +01:00
Tamino Mueller
160873e2cc added pictures and popups fixed 2024-11-24 22:42:32 +01:00
Tamino Mueller
8df859bbef Merge remote-tracking branch 'origin/gui' into gui 2024-11-24 22:34:54 +01:00
Tamino Mueller
e30d10a85d Pop-Up hinzugefügt 2024-11-24 22:34:19 +01:00
Yvonne Schmidt
bafc3f1db6 Merge remote-tracking branch 'origin/gui' into gui 2024-11-24 19:25:12 +01:00
Yvonne Schmidt
03571fcf74 code cleanup in der lobby 2024-11-24 19:24:51 +01:00
Johannes Schmelz
e7a6802488 fixed buyProperty 2024-11-24 19:14:56 +01:00
Yvonne Schmidt
a6e6b5e158 lobby übergibt figur 2024-11-24 19:05:28 +01:00
Simon Wilkening
74c3d925e6 TODOs und Kommentare ergänst 2024-11-24 19:04:58 +01:00
Yvonne Schmidt
f67fa4d7f0 lobby übergibt namen 2024-11-24 18:39:32 +01:00
Simon Wilkening
225a8c0e08 BuildingPropertyCard adjusted 2024-11-24 18:11:42 +01:00
Yvonne Schmidt
9a6ce27fe1 lobby uebergibt farbe und startgeld 2024-11-24 18:07:39 +01:00
Johannes Schmelz
437114704a get client id 2024-11-24 17:20:35 +01:00
Johannes Schmelz
9b4cac4e56 send PlayerHandler when starting game 2024-11-24 16:51:00 +01:00
Johannes Schmelz
e780513b35 saving the players 2024-11-24 00:32:16 +01:00
Johannes Schmelz
d582c59a7d added playerState changes 2024-11-24 00:29:48 +01:00
Johannes Schmelz
7d2c85f617 fixed card bug 2024-11-24 00:13:32 +01:00
Johannes Schmelz
4a882bc4ac Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-24 00:11:18 +01:00
Johannes Schmelz
3c4eac1fcd added logic for visiting event field 2024-11-24 00:11:14 +01:00
Yvonne Schmidt
75d5a15bdb defaultwerte in die Lobby eingefügt 2024-11-23 23:19:53 +01:00
Yvonne Schmidt
17f121f7d1 Merge remote-tracking branch 'origin/gui' into gui 2024-11-23 23:15:04 +01:00
Johannes Schmelz
a66c570b51 remove 2d map view 2024-11-23 23:09:02 +01:00
Yvonne Schmidt
e1e7f2eaf6 überschneidungen von elementen beseitigt 2024-11-23 23:07:42 +01:00
Johannes Schmelz
46d2dce372 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-23 22:12:39 +01:00
Johannes Schmelz
c39f1f6d4c tweaked camera params 2024-11-23 22:12:34 +01:00
Yvonne Schmidt
738b04f2d9 oberfläche der lobby fertig 2024-11-23 21:29:14 +01:00
Simon Wilkening
ecba1c3135 GateField korrigiert 2024-11-23 21:22:54 +01:00
Johannes Schmelz
748226f4ed added Move Camera based on player position 2024-11-23 19:27:04 +01:00
Johannes Schmelz
f658f53ba9 refactor 2024-11-23 19:26:36 +01:00
Johannes Schmelz
4a8304ee4f relabled FoodField 2024-11-23 18:53:29 +01:00
Simon Wilkening
7fe9604338 FoodField korrigiert 2024-11-23 18:28:28 +01:00
Johannes Schmelz
7f09a6dae8 refactor 2024-11-23 18:02:46 +01:00
Johannes Schmelz
270129bc97 fixed typo 2024-11-23 17:58:56 +01:00
Johannes Schmelz
62ec6f6bef dynamically allocate values 2024-11-23 17:58:17 +01:00
Johannes Schmelz
b24c14900c food field dynamic value allocation 2024-11-23 17:54:11 +01:00
Johannes Schmelz
44c55ce3a6 refactor 2024-11-23 17:42:51 +01:00
Johannes Schmelz
895bea048c Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-23 17:41:47 +01:00
Johannes Schmelz
885ab5bdc9 dynamically allocate values 2024-11-23 17:41:20 +01:00
Yvonne Schmidt
c6355b2c09 dropdown lesbar 2024-11-23 17:37:27 +01:00
Yvonne Schmidt
ada6bf3f24 changed GateField font color 2024-11-23 17:24:41 +01:00
Simon Wilkening
db471ac679 Merge remote-tracking branch 'origin/gui' into gui 2024-11-23 17:22:37 +01:00
Simon Wilkening
84059c4085 GateField 2024-11-23 17:22:24 +01:00
Yvonne Schmidt
09b363f943 auswahllogik im dropdown implementiert 2024-11-23 17:03:56 +01:00
Simon Wilkening
fd347c7780 Building property eingefügt 2024-11-23 16:50:16 +01:00
Johannes Schmelz
b38a34efa5 add figure when player added 2024-11-23 16:35:33 +01:00
Johannes Schmelz
10e24cf30e small bug fixes 2024-11-23 16:16:40 +01:00
Johannes Schmelz
3369057afb update the players figure when moved 2024-11-23 16:08:46 +01:00
Johannes Schmelz
7ada56e215 limit the amount of players to 6 2024-11-23 14:41:17 +01:00
Johannes Schmelz
373b9e6d53 allow the host player to set start money 2024-11-23 13:20:05 +01:00
Johannes Schmelz
3de31de9f7 bind playercolor to join order 2024-11-23 12:46:20 +01:00
Johannes Schmelz
7252259ab3 updated trade and client logic 2024-11-23 09:15:57 +01:00
Yvonne Schmidt
f33c673a05 lobby für feinschliff vorbereitet 2024-11-22 07:15:25 +01:00
Yvonne Schmidt
65a7958b66 popup ebenen angepasst und dropdown entfernt 2024-11-22 05:28:51 +01:00
Simon Wilkening
91e4df7478 B-Taste um Karte Kaufen Popup zu öffnen 2024-11-22 05:23:52 +01:00
Yvonne Schmidt
399606d9a0 Toolbar-Design angepasst 2024-11-22 04:45:27 +01:00
Johannes Schmelz
559afcaffd added NextPlayerTurn 2024-11-22 01:38:48 +01:00
Johannes Schmelz
15f5f91ddb rename sound files 2024-11-22 01:02:48 +01:00
Johannes Schmelz
067a8063a5 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-22 00:54:13 +01:00
Johannes Schmelz
35e367ba24 added sounds 2024-11-22 00:54:09 +01:00
Simon Wilkening
fe68d991fc Merge remote-tracking branch 'origin/gui' into gui 2024-11-22 00:44:55 +01:00
Simon Wilkening
88dc633e8e Würfellogik mit toolbar erneut verbunden 2024-11-22 00:44:36 +01:00
Johannes Schmelz
0b9cbb0f5f view assets response now send alls properties and fixed which players properties are sent 2024-11-22 00:42:07 +01:00
Johannes Schmelz
c3a33b4402 added house prices and color to buildingfields 2024-11-21 15:30:34 +01:00
Luca Puderbach
e12f00aad6 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-20 03:36:59 +01:00
Luca Puderbach
47bac0185f Port fix 2024-11-20 03:36:54 +01:00
Yvonne Schmidt
dafe1dab2a Merge remote-tracking branch 'origin/gui' into gui 2024-11-20 03:24:46 +01:00
Yvonne Schmidt
8ba4ea2819 menues angepasst und vorlage für dropdown implementiert 2024-11-20 03:24:27 +01:00
Simon Wilkening
f6f708fd5b Angepasste Toolbar 2024-11-20 03:17:10 +01:00
Luca Puderbach
1203077aed Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-20 02:39:20 +01:00
Luca Puderbach
ddbf79c928 can now add players 2024-11-20 02:37:00 +01:00
Johannes Schmelz
aa47dd579f added selenium dependecy for drop down menu 2024-11-20 02:21:23 +01:00
Johannes Schmelz
cdce478d77 send GameStart message with a list of all Players 2024-11-20 01:45:34 +01:00
Johannes Schmelz
f11f4a59f1 fixed lemurproto dependecy 2024-11-20 00:55:33 +01:00
Luca Puderbach
d631e8df1e TempFix 2024-11-20 00:50:19 +01:00
Johannes Schmelz
af80d40700 fix server start 2024-11-19 23:59:23 +01:00
Johannes Schmelz
3a6f8a945a palyer ready fix 2024-11-19 23:59:16 +01:00
Luca Puderbach
bb9727d54a Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-19 23:09:44 +01:00
Luca Puderbach
7da8b3e545 Spieler Lobby 2024-11-19 23:09:39 +01:00
Johannes Schmelz
b6968df451 Merge branch 'main' into 'gui'
Main

See merge request progproj/gruppen-ht24/Gruppe-02!13
2024-11-19 20:30:56 +00:00
Johannes Schmelz
b85bbdd0ad updates gitignore for vscode 2024-11-19 21:29:48 +01:00
Johannes Schmelz
aa986fb948 added backgroud music file 2024-11-19 20:51:24 +01:00
Yvonne Schmidt
6e63de6e99 Merge remote-tracking branch 'origin/gui' into gui 2024-11-19 19:54:40 +01:00
Yvonne Schmidt
962ecd08fa SettingsMenu hat neues design 2024-11-19 19:54:22 +01:00
Luca Puderbach
580a26b3ea Grundlage Toolbar 2024-11-19 19:50:25 +01:00
Johannes Schmelz
0cda6b5fa0 added first sound files 2024-11-19 19:40:27 +01:00
Johannes Schmelz
cc8c3795b8 added game sound logic 2024-11-19 19:27:52 +01:00
Johannes Schmelz
3c21165efb adjusted config params 2024-11-19 19:09:37 +01:00
Luca Puderbach
818fdf4670 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-19 17:44:57 +01:00
Luca Puderbach
b7d679b492 neue map 2024-11-19 17:44:52 +01:00
Yvonne Schmidt
a42093df23 SettingsMenu nochmal angepasst 2024-11-19 17:34:22 +01:00
Johannes Schmelz
6157db51da added server label 2024-11-19 14:46:11 +01:00
Yvonne Schmidt
843052989b Merge remote-tracking branch 'origin/gui' into gui 2024-11-18 23:04:43 +01:00
Yvonne Schmidt
8e01fa3192 SettingsMenu angepasst 2024-11-18 23:04:09 +01:00
Johannes Schmelz
e2126a7ea7 implemented self host for server 2024-11-18 23:01:34 +01:00
Luca Puderbach
0b46d14650 LobbyServer Einfügen 2024-11-18 18:56:42 +01:00
Luca Puderbach
9e28deedf7 Grundlagen Lobby 2024-11-18 18:30:35 +01:00
Luca Puderbach
9c0172b413 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-18 17:27:51 +01:00
Luca Puderbach
2933d022aa Veränderung Erreichen der Testwelt 2024-11-18 17:27:46 +01:00
Yvonne Schmidt
bdefb7193e Merge remote-tracking branch 'origin/gui' into gui 2024-11-18 17:13:13 +01:00
Johannes Schmelz
7246133363 refactor models 2024-11-18 17:10:36 +01:00
Yvonne Schmidt
69b68a6975 toolbar style hinzugefügt 2024-11-18 17:08:58 +01:00
Johannes Schmelz
e38a7e8cdd Merge branch 'gui' into 'main'
Gui

See merge request progproj/gruppen-ht24/Gruppe-02!10
2024-11-18 15:46:18 +00:00
Johannes Schmelz
dbd9dd0001 refactor models 2024-11-18 16:43:54 +01:00
Dennis_Malkmus
ccb1743a01 Einfügen Übergangsmodell (6 gefärbte Spielsteine) 2024-11-18 14:57:02 +01:00
Dennis_Malkmus
4ac897693c Merge remote-tracking branch 'origin/gui' into gui 2024-11-18 14:56:48 +01:00
Dennis_Malkmus
dfb962e9fe Einfügen Übergangsmodell (6 gefärbte Spielsteine) 2024-11-18 14:53:51 +01:00
Luca Puderbach
f97cbd778d Hintergrund + Felder ID hinzugefügt 2024-11-18 09:09:05 +01:00
Luca Puderbach
e889a61d43 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-18 08:14:10 +01:00
Luca Puderbach
a33d422547 Protoyp Würfel eingefügt 2024-11-18 08:14:05 +01:00
Yvonne Schmidt
c4b4001b96 Merge remote-tracking branch 'origin/gui' into gui 2024-11-18 08:07:11 +01:00
Luca Puderbach
20949b641e Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-18 08:05:35 +01:00
Luca Puderbach
56e2174b6d Figur ist jetzt flawless übers Spielfeld am flyen 2024-11-18 08:02:53 +01:00
Yvonne Schmidt
acfeebca14 Startmenü fertig 2024-11-18 07:52:47 +01:00
Yvonne Schmidt
cc47acbd3f Merge remote-tracking branch 'origin/gui' into gui 2024-11-18 07:27:21 +01:00
Yvonne Schmidt
869e16406d eigenes GUI Styling eingeführt 2024-11-18 07:26:31 +01:00
Luca Puderbach
1c99da4fc5 Hinzugefügt Kamera und 1. Spielfigut 2024-11-18 07:25:15 +01:00
Yvonne Schmidt
b74ca4e702 eigenes GUI Styling eingeführt 2024-11-18 07:04:44 +01:00
Luca Puderbach
5fde7451c8 Verbesserung TestWorld 2024-11-18 06:54:38 +01:00
Luca Puderbach
6fd9209336 Angleichen MonopolyApp 2024-11-18 05:58:18 +01:00
Luca Puderbach
0213dc3560 Merge branch 'gui' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 into gui 2024-11-18 05:55:15 +01:00
Luca Puderbach
e73c434c1b Angleichen Monopolyapp 2024-11-18 05:55:10 +01:00
Johannes Schmelz
b135f3fa50 idk 2024-11-18 05:51:31 +01:00
Johannes Schmelz
0e580a3180 Figure Syncronizer now added 2024-11-18 05:38:04 +01:00
Yvonne Schmidt
8e3cb43244 eigenes GUI Styling eingeführt 2024-11-18 05:32:33 +01:00
Johannes Schmelz
6dcfb92dba resolve merge conflict 2024-11-18 05:07:41 +01:00
Johannes Schmelz
a7ea5773da resolve merge conflict 2024-11-18 05:05:37 +01:00
Johannes Schmelz
5b66131d30 Merge branch 'logic' into 'gui'
Refactor

See merge request progproj/gruppen-ht24/Gruppe-02!9
2024-11-18 04:01:41 +00:00
Johannes Schmelz
cac06dda7d Refactor 2024-11-18 04:01:41 +00:00
Johannes Schmelz
12c1c97a99 Merge branch 'logic' into 'gui'
# Conflicts:
#   Projekte/monopoly/model/src/main/java/pp/monopoly/game/client/ClientGameLogic.java
#   Projekte/monopoly/model/src/main/java/pp/monopoly/notification/Sound.java
2024-11-18 03:50:41 +00:00
Luca Puderbach
af4b4243ea Resolve merge conflicts 2024-11-18 04:42:30 +01:00
Johannes Schmelz
5189c74058 Merge branch 'gui' into 'main'
Gui

See merge request progproj/gruppen-ht24/Gruppe-02!7
2024-11-18 03:14:39 +00:00
Johannes Schmelz
fffd32e13c Merge branch 'main' into 'gui'
# Conflicts:
#   Projekte/jme-common/src/main/resources/Interface/Lemur/pp-styles.groovy
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/GameSound.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/MonopolyApp.java
#   Projekte/monopoly/client/src/main/java/pp/monopoly/client/StartMenu.java
#   Projekte/monopoly/model/src/main/java/pp/monopoly/game/client/ClientGameLogic.java
#   Projekte/monopoly/model/src/main/java/pp/monopoly/game/server/ServerGameLogic.java
#   Projekte/monopoly/model/src/main/resources/monopoly.properties
2024-11-18 03:14:07 +00:00
Johannes Schmelz
b37a5095f0 client recieve message logic 2024-11-18 03:20:39 +01:00
Johannes Schmelz
951b4c198c Server bug fix. Add player did not correspond with the params 2024-11-18 00:24:15 +01:00
Yvonne Schmidt
8698eed273 Tooolbar implementiert 2024-11-17 22:33:58 +01:00
Yvonne Schmidt
1af8614b35 Tooolbar in Testworld implementiert 2024-11-17 22:33:12 +01:00
Johannes Schmelz
11faeeaf45 Merge branch 'Testhandbuch' into 'main'
Erste Tests

See merge request progproj/gruppen-ht24/Gruppe-02!5
2024-11-17 18:28:55 +00:00
Johannes Schmelz
9d0fcc3370 Erste Tests 2024-11-17 18:28:55 +00:00
Johannes Schmelz
2f6d6037de Merge branch 'logic' into 'main'
Serverseitige Logik

See merge request progproj/gruppen-ht24/Gruppe-02!6
2024-11-17 18:25:32 +00:00
Johannes Schmelz
1d69bcc814 refactor and bug fixes 2024-11-17 17:43:05 +01:00
Johannes Schmelz
62c363068b fixed bug with client server messages 2024-11-16 18:57:52 +01:00
Johannes Schmelz
d2e0b8187b implemented PlayerStates 2024-11-16 18:42:05 +01:00
Johannes Schmelz
628b98af9b recive logic for messages 2024-11-16 18:03:19 +01:00
Johannes Schmelz
627e3dbd7f added fine to FineField 2024-11-16 17:53:07 +01:00
Yvonne Schmidt
61b88f6bf8 Merge remote-tracking branch 'origin/gui' into gui 2024-11-15 18:39:47 +01:00
Yvonne Schmidt
8ab37e73c1 Anpassung des Button designs 2024-11-15 18:39:21 +01:00
Luca Puderbach
afdf43ebf1 Übergang zu TestMap verbessert 2024-11-15 08:36:16 +01:00
Luca Puderbach
2e0d1c059d TestWord eingefügt 2024-11-15 07:00:55 +01:00
Yvonne Schmidt
2b772199b0 Merge remote-tracking branch 'origin/gui' into gui
# Conflicts:
#	Projekte/monopoly/client/src/main/java/pp/monopoly/client/StartMenu.java
2024-11-15 06:49:13 +01:00
Yvonne Schmidt
c37b850798 Buttons im Startmenü angepasst 2024-11-15 06:48:25 +01:00
Luca Puderbach
c31f924d77 CreateGame fertig für feinschliff (Icon test) 2024-11-15 06:25:21 +01:00
Luca Puderbach
ed87a6167d Verbesserung SettingsMenu 2024-11-15 05:36:57 +01:00
Yvonne Schmidt
0d86ba0ca9 Merge remote-tracking branch 'origin/gui' into gui
# Conflicts:
#	Projekte/monopoly/client/src/main/java/pp/monopoly/client/StartMenu.java
2024-11-15 05:12:39 +01:00
Luca Puderbach
f2fd283d06 Positionierung StartMenu Buttons & SettingsMenu 2024-11-15 05:04:25 +01:00
Johannes Schmelz
10b978debf fixed addPlayer 2024-11-15 04:27:32 +01:00
Luca Puderbach
85756713df Erweitern des Setting und CreateGameMenü 2024-11-15 03:23:27 +01:00
Johannes Schmelz
3bdfd6a78a TradeHandler logic 2024-11-15 03:19:48 +01:00
Johannes Schmelz
e59ab4a320 cleintmessages logic 2024-11-15 03:06:07 +01:00
Luca Puderbach
15b3902bd3 SettingsMenü Anpassungen 2024-11-15 02:31:12 +01:00
Yvonne Schmidt
b622d66942 Buttons im Startmenü ausgerichtet 2024-11-15 02:28:10 +01:00
Luca Puderbach
12ef219064 Änderungs des StartBildschirms 2024-11-15 01:25:09 +01:00
Luca Puderbach
853b52b52d Implementierung eines grundlegenden Startmenüs 2024-11-15 00:39:47 +01:00
Johannes Schmelz
7a2ad1d31a corrected server states 2024-11-14 23:50:18 +01:00
Johannes Schmelz
c5ad476eaf added rent payment logic
added player on field logic
2024-11-14 23:50:06 +01:00
Filip Szepielewicz
12978ff410 T001 - T034 erster versuch 2024-11-14 21:54:27 +01:00
Yvonne Schmidt
caa45097c3 klassen angepasst 2024-11-14 21:31:47 +01:00
Johannes Schmelz
232e3a117c corrected rent prices 2024-11-14 01:08:22 +01:00
Johannes Schmelz
3668382911 FineField in Player 2024-11-13 23:50:06 +01:00
Johannes Schmelz
fafa53ffb7 rent calculation 2024-11-13 23:49:37 +01:00
Johannes Schmelz
44673fd57e createBoard method 2024-11-13 23:30:04 +01:00
Johannes Schmelz
f7149f225c Interpreter fuer messages hinzugefuegt 2024-11-13 18:54:24 +01:00
Johannes Schmelz
6773e18d34 Message Klassen hinzugefuegt 2024-11-13 14:11:20 +01:00
Johannes Schmelz
19a9b06f3c Merge branch 'gui' into 'main'
First compileable version of Client

See merge request progproj/gruppen-ht24/Gruppe-02!4
2024-11-13 12:42:37 +00:00
Johannes Schmelz
7ee2273761 First compileable version of Client 2024-11-13 12:42:37 +00:00
Johannes Schmelz
86b8297c9d fixed bugs, game now compiles 2024-11-13 13:31:02 +01:00
Yvonne Schmidt
17533112a1 Startmenü implementiert und Spielmenü Stummel erstellt 2024-11-12 23:30:44 +01:00
Johannes Schmelz
2cc1a338ec added Figure to Player for visual representation 2024-11-12 22:36:02 +01:00
Johannes Schmelz
81731247c7 added Fields 2024-11-12 22:35:41 +01:00
Johannes Schmelz
65c85aacf0 started UC-gameplay-15 2024-11-12 22:34:46 +01:00
Johannes Schmelz
dca23151a8 added Visitors 2024-11-12 22:33:10 +01:00
Johannes Schmelz
25305760c5 added Player 2024-11-12 22:32:55 +01:00
Yvonne Schmidt
3ef2459ad0 Hintergrundfarbe der Menüs zu Weiß geändert 2024-11-12 21:32:46 +01:00
Johannes Schmelz
29a56f42a8 Merge branch 'main' of https://athene2.informatik.unibw-muenchen.de/progproj/gruppen-ht24/Gruppe-02 2024-11-12 14:53:08 +01:00
Johannes Schmelz
3784348f91 init for monopoly 2024-11-12 14:53:04 +01:00
Johannes Schmelz
188ec03abd working version of battleship 2024-11-12 00:37:05 +01:00
392 changed files with 583760 additions and 770 deletions

1
.gitignore vendored
View File

@@ -4,6 +4,7 @@ build
# VSC # VSC
bin bin
.vscode
# IntelliJ # IntelliJ
*.iml *.iml

View File

@@ -0,0 +1,18 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="MonopolyApp (Mac)" type="Application" factoryName="Application"
singleton="false">
<option name="MAIN_CLASS_NAME" value="pp.monopoly.client.MonopolyApp"/>
<module name="Projekte.monopoly.client.main"/>
<option name="VM_PARAMETERS" value="-XstartOnFirstThread"/>
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
<extension name="coverage">
<pattern>
<option name="PATTERN" value="pp.monopoly.client.*"/>
<option name="ENABLED" value="true"/>
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true"/>
</method>
</configuration>
</component>

View File

@@ -0,0 +1,18 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="MonopolyApp" type="Application" factoryName="Application" singleton="false"
nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="pp.monopoly.client.MonopolyApp"/>
<module name="Projekte.monopoly.client.main"/>
<option name="VM_PARAMETERS" value="-Djava.util.logging.config.file=logging.properties"/>
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
<extension name="coverage">
<pattern>
<option name="PATTERN" value="pp.monopoly.client.*"/>
<option name="ENABLED" value="true"/>
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true"/>
</method>
</configuration>
</component>

View File

@@ -0,0 +1,17 @@
<component name="ProjectRunConfigurationManager">
<configuration default="false" name="MonopolyServer" type="Application" factoryName="Application"
nameIsGenerated="true">
<option name="MAIN_CLASS_NAME" value="pp.monopoly.server.MonopolyServer"/>
<module name="Projekte.monopoly.server.main"/>
<option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
<extension name="coverage">
<pattern>
<option name="PATTERN" value="pp.monopoly.server.*"/>
<option name="ENABLED" value="true"/>
</pattern>
</extension>
<method v="2">
<option name="Make" enabled="true"/>
</method>
</configuration>
</component>

View File

@@ -9,6 +9,7 @@ dependencies {
implementation project(":battleship:model") implementation project(":battleship:model")
implementation libs.jme3.desktop implementation libs.jme3.desktop
implementation libs.jme3.effects
runtimeOnly libs.jme3.awt.dialogs runtimeOnly libs.jme3.awt.dialogs
runtimeOnly libs.jme3.plugins runtimeOnly libs.jme3.plugins

View File

@@ -9,7 +9,7 @@
# #
# Specifies the map used by the opponent in single mode. # Specifies the map used by the opponent in single mode.
# Single mode is activated if this property is set. # Single mode is activated if this property is set.
map.opponent=maps/map2.json #map.opponent=maps/map2.json
# #
# Specifies the map used by the player in single mode. # Specifies the map used by the player in single mode.
# The player must define their own map if this property is not set. # The player must define their own map if this property is not set.

View File

@@ -1,66 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 4,
"x": 15,
"y": 5,
"rot": "DOWN"
},
{
"length": 3,
"x": 0,
"y": 9,
"rot": "DOWN"
},
{
"length": 3,
"x": 2,
"y": 6,
"rot": "RIGHT"
},
{
"length": 2,
"x": 4,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 2,
"y": 4,
"rot": "DOWN"
},
{
"length": 2,
"x": 2,
"y": 1,
"rot": "DOWN"
},
{
"length": 1,
"x": 6,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 6,
"y": 0,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 0,
"rot": "RIGHT"
}
]
}

View File

@@ -1,66 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 4,
"x": 0,
"y": 5,
"rot": "DOWN"
},
{
"length": 3,
"x": 0,
"y": 9,
"rot": "DOWN"
},
{
"length": 3,
"x": 2,
"y": 6,
"rot": "RIGHT"
},
{
"length": 2,
"x": 0,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 2,
"y": 4,
"rot": "DOWN"
},
{
"length": 2,
"x": 2,
"y": 1,
"rot": "DOWN"
},
{
"length": 1,
"x": 6,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 6,
"y": 0,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 0,
"rot": "RIGHT"
}
]
}

View File

@@ -1,66 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 4,
"x": 0,
"y": 5,
"rot": "DOWN"
},
{
"length": 3,
"x": 0,
"y": 9,
"rot": "DOWN"
},
{
"length": 3,
"x": 0,
"y": 6,
"rot": "RIGHT"
},
{
"length": 2,
"x": 4,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 2,
"y": 4,
"rot": "DOWN"
},
{
"length": 2,
"x": 2,
"y": 1,
"rot": "DOWN"
},
{
"length": 1,
"x": 6,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 6,
"y": 0,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 0,
"rot": "RIGHT"
}
]
}

View File

@@ -1,60 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 3,
"x": 0,
"y": 9,
"rot": "DOWN"
},
{
"length": 3,
"x": 2,
"y": 6,
"rot": "RIGHT"
},
{
"length": 2,
"x": 4,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 2,
"y": 4,
"rot": "DOWN"
},
{
"length": 2,
"x": 2,
"y": 1,
"rot": "DOWN"
},
{
"length": 1,
"x": 6,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 6,
"y": 0,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 0,
"rot": "RIGHT"
}
]
}

View File

@@ -1,66 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 4,
"x": 0,
"y": 9,
"rot": "RIGHT"
},
{
"length": 3,
"x": 4,
"y": 9,
"rot": "RIGHT"
},
{
"length": 3,
"x": 7,
"y": 9,
"rot": "RIGHT"
},
{
"length": 2,
"x": 0,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 2,
"y": 8,
"rot": "RIGHT"
},
{
"length": 2,
"x": 4,
"y": 8,
"rot": "RIGHT"
},
{
"length": 1,
"x": 6,
"y": 8,
"rot": "RIGHT"
},
{
"length": 1,
"x": 7,
"y": 8,
"rot": "RIGHT"
},
{
"length": 1,
"x": 8,
"y": 8,
"rot": "RIGHT"
},
{
"length": 1,
"x": 9,
"y": 8,
"rot": "RIGHT"
}
]
}

View File

@@ -1,66 +0,0 @@
{
"width": 10,
"height": 10,
"ships": [
{
"length": 4,
"x": 0,
"y": 9,
"rot": "RIGHT"
},
{
"length": 3,
"x": 0,
"y": 8,
"rot": "RIGHT"
},
{
"length": 3,
"x": 0,
"y": 7,
"rot": "RIGHT"
},
{
"length": 2,
"x": 0,
"y": 6,
"rot": "RIGHT"
},
{
"length": 2,
"x": 0,
"y": 5,
"rot": "RIGHT"
},
{
"length": 2,
"x": 0,
"y": 4,
"rot": "RIGHT"
},
{
"length": 1,
"x": 0,
"y": 3,
"rot": "RIGHT"
},
{
"length": 1,
"x": 0,
"y": 2,
"rot": "RIGHT"
},
{
"length": 1,
"x": 0,
"y": 1,
"rot": "RIGHT"
},
{
"length": 1,
"x": 0,
"y": 0,
"rot": "RIGHT"
}
]
}

View File

@@ -22,6 +22,7 @@ import com.simsilica.lemur.GuiGlobals;
import com.simsilica.lemur.style.BaseStyles; import com.simsilica.lemur.style.BaseStyles;
import pp.battleship.client.gui.BattleAppState; import pp.battleship.client.gui.BattleAppState;
import pp.battleship.client.gui.EditorAppState; import pp.battleship.client.gui.EditorAppState;
import pp.battleship.client.gui.GameMusic;
import pp.battleship.client.gui.SeaAppState; import pp.battleship.client.gui.SeaAppState;
import pp.battleship.game.client.BattleshipClient; import pp.battleship.game.client.BattleshipClient;
import pp.battleship.game.client.ClientGameLogic; import pp.battleship.game.client.ClientGameLogic;
@@ -282,15 +283,14 @@ public class BattleshipApp extends SimpleApplication implements BattleshipClient
} }
/** /**
* Attaches the music state and sets its initial enabled state. * Attaches the background music state and sets its initial enabled state.
*/ */
private void attachGameMusic() { private void attachGameMusic() {
final GameMusic gameMusic = new GameMusic(); final GameMusic gameSound = new GameMusic();
gameMusic.setEnabled(GameMusic.enabledInPreferences()); gameSound.setEnabled(GameMusic.enabledInPreferences());
stateManager.attach(gameMusic); stateManager.attach(gameSound);
} }
/** /**
* Updates the application state every frame. * Updates the application state every frame.
* This method is called once per frame during the game loop. * This method is called once per frame during the game loop.

View File

@@ -80,7 +80,6 @@ public class GameSound extends AbstractAppState implements GameEventListener {
splashSound = loadSound(app, "Sound/Effects/splash.wav"); //NON-NLS splashSound = loadSound(app, "Sound/Effects/splash.wav"); //NON-NLS
explosionSound = loadSound(app, "Sound/Effects/explosion.wav"); //NON-NLS explosionSound = loadSound(app, "Sound/Effects/explosion.wav"); //NON-NLS
shellFlyingSound = loadSound(app, "Sound/Effects/shell_flying.wav"); shellFlyingSound = loadSound(app, "Sound/Effects/shell_flying.wav");
} }
/** /**
@@ -138,7 +137,7 @@ public class GameSound extends AbstractAppState implements GameEventListener {
/** /**
* Handles a recieved {@code SoundEvent} and plays the according sound. * Handles a recieved {@code SoundEvent} and plays the according sound.
* *
* @param event the Sound event to be processed * @param event the Sound event to be processed
*/ */
@Override @Override
@@ -148,7 +147,6 @@ public class GameSound extends AbstractAppState implements GameEventListener {
case SPLASH -> splash(); case SPLASH -> splash();
case DESTROYED_SHIP -> shipDestroyed(); case DESTROYED_SHIP -> shipDestroyed();
case SHELL_FLYING -> shellFly(); case SHELL_FLYING -> shellFly();
} }
} }
} }

View File

@@ -7,22 +7,22 @@
package pp.battleship.client; package pp.battleship.client;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Checkbox;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.style.ElementId;
import pp.dialog.Dialog;
import pp.dialog.StateCheckboxModel;
import pp.dialog.TextInputDialog;
import pp.battleship.client.GameMusic;
import pp.battleship.client.VolumeSlider;
import java.io.File; import java.io.File;
import java.io.IOException; import java.io.IOException;
import java.util.prefs.Preferences; import java.util.prefs.Preferences;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Checkbox;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.style.ElementId;
import static pp.battleship.Resources.lookup; import static pp.battleship.Resources.lookup;
import pp.battleship.client.gui.GameMusic;
import pp.dialog.Dialog;
import pp.dialog.StateCheckboxModel;
import pp.dialog.TextInputDialog;
import pp.battleship.client.gui.VolumeSlider;
import static pp.util.PreferencesUtils.getPreferences; import static pp.util.PreferencesUtils.getPreferences;
/** /**
@@ -39,7 +39,7 @@ class Menu extends Dialog {
private final VolumeSlider slider; private final VolumeSlider slider;
/** /**
* Constructs the Menu dialog for the Battleship application. * Constructs the Menu dialog for the Battleship application.+
* *
* @param app the BattleshipApp instance * @param app the BattleshipApp instance
*/ */
@@ -51,17 +51,14 @@ class Menu extends Dialog {
addChild(new Checkbox(lookup("menu.sound-enabled"), new StateCheckboxModel(app, GameSound.class))); addChild(new Checkbox(lookup("menu.sound-enabled"), new StateCheckboxModel(app, GameSound.class)));
addChild(new Checkbox(lookup("menu.background-sound-enabled"), new StateCheckboxModel(app, GameMusic.class))); addChild(new Checkbox(lookup("menu.background-sound-enabled"), new StateCheckboxModel(app, GameMusic.class)));
addChild(slider); addChild(slider);
addChild(loadButton) addChild(loadButton).addClickCommands(s -> ifTopDialog(this::loadDialog));
.addClickCommands(s -> ifTopDialog(this::loadDialog)); addChild(saveButton).addClickCommands(s -> ifTopDialog(this::saveDialog));
addChild(saveButton) addChild(new Button(lookup("menu.return-to-game"))).addClickCommands(s -> ifTopDialog(this::close));
.addClickCommands(s -> ifTopDialog(this::saveDialog)); addChild(new Button(lookup("menu.quit"))).addClickCommands(s -> ifTopDialog(app::closeApp));
addChild(new Button(lookup("menu.return-to-game")))
.addClickCommands(s -> ifTopDialog(this::close));
addChild(new Button(lookup("menu.quit")))
.addClickCommands(s -> ifTopDialog(app::closeApp));
update(); update();
} }
@@ -74,6 +71,11 @@ class Menu extends Dialog {
saveButton.setEnabled(app.getGameLogic().maySaveMap()); saveButton.setEnabled(app.getGameLogic().maySaveMap());
} }
@Override
public void update(float delta) {
slider.update();
}
/** /**
* As an escape action, this method closes the menu if it is the top dialog. * As an escape action, this method closes the menu if it is the top dialog.
*/ */
@@ -149,13 +151,4 @@ class Menu extends Dialog {
private void saveDialog() { private void saveDialog() {
fileDialog(app.getGameLogic()::saveMap, lookup("menu.map.save")); fileDialog(app.getGameLogic()::saveMap, lookup("menu.map.save"));
} }
/**
* Updates the position of the volume control slider.
*/
@Override
public void update(float delta) {
slider.update();
}
} }

View File

@@ -7,22 +7,22 @@
package pp.battleship.client; package pp.battleship.client;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.SpringGridLayout;
import pp.battleship.server.BattleshipServer;
import pp.dialog.Dialog;
import pp.dialog.DialogBuilder;
import pp.dialog.SimpleDialog;
import java.lang.System.Logger; import java.lang.System.Logger;
import java.lang.System.Logger.Level; import java.lang.System.Logger.Level;
import java.util.concurrent.ExecutionException; import java.util.concurrent.ExecutionException;
import java.util.concurrent.Future; import java.util.concurrent.Future;
import com.simsilica.lemur.Button;
import com.simsilica.lemur.Container;
import com.simsilica.lemur.Label;
import com.simsilica.lemur.TextField;
import com.simsilica.lemur.component.SpringGridLayout;
import static pp.battleship.Resources.lookup; import static pp.battleship.Resources.lookup;
import pp.battleship.server.BattleshipServer;
import pp.dialog.Dialog;
import pp.dialog.DialogBuilder;
import pp.dialog.SimpleDialog;
/** /**
* Represents a dialog for setting up a network connection in the Battleship game. * Represents a dialog for setting up a network connection in the Battleship game.
@@ -31,7 +31,7 @@ import static pp.battleship.Resources.lookup;
class NetworkDialog extends SimpleDialog { class NetworkDialog extends SimpleDialog {
private static final Logger LOGGER = System.getLogger(NetworkDialog.class.getName()); private static final Logger LOGGER = System.getLogger(NetworkDialog.class.getName());
private static final String LOCALHOST = "localhost"; //NON-NLS private static final String LOCALHOST = "localhost"; //NON-NLS
private static final String DEFAULT_PORT = "1234"; //NON-NLS private static final String DEFAULT_PORT = "42069"; //NON-NLS
private final NetworkSupport network; private final NetworkSupport network;
private final TextField host = new TextField(LOCALHOST); private final TextField host = new TextField(LOCALHOST);
private final TextField port = new TextField(DEFAULT_PORT); private final TextField port = new TextField(DEFAULT_PORT);
@@ -69,7 +69,7 @@ class NetworkDialog extends SimpleDialog {
.setOkClose(false) .setOkClose(false)
.setNoClose(false) .setNoClose(false)
.build(this); .build(this);
//Add the button to start the sever //Add the button to start the sever
addChild(serverButton).addClickCommands(s -> ifTopDialog(this::startServerInThread)); addChild(serverButton).addClickCommands(s -> ifTopDialog(this::startServerInThread));
} }

View File

@@ -1,4 +1,4 @@
package pp.battleship.client; package pp.battleship.client.gui;
import static pp.util.PreferencesUtils.getPreferences; import static pp.util.PreferencesUtils.getPreferences;
@@ -14,6 +14,9 @@ import com.jme3.asset.AssetNotFoundException;
import com.jme3.audio.AudioData; import com.jme3.audio.AudioData;
import com.jme3.audio.AudioNode; import com.jme3.audio.AudioNode;
/**
* Handles the background music beeing played. Is able to start and stop the music. Set the Volume of the Audio.
*/
public class GameMusic extends AbstractAppState{ public class GameMusic extends AbstractAppState{
private static final Logger LOGGER = System.getLogger(GameMusic.class.getName()); private static final Logger LOGGER = System.getLogger(GameMusic.class.getName());
private static final Preferences PREFERENCES = getPreferences(GameMusic.class); private static final Preferences PREFERENCES = getPreferences(GameMusic.class);
@@ -31,10 +34,10 @@ public class GameMusic extends AbstractAppState{
return PREFERENCES.getBoolean(ENABLED_PREF, true); return PREFERENCES.getBoolean(ENABLED_PREF, true);
} }
/** /**
* Checks if sound is enabled in the preferences. * Checks if sound is enabled in the preferences.
* *
* * @return float to which the volume is set
*/ */
public static float volumeInPreferences() { public static float volumeInPreferences() {
return PREFERENCES.getFloat(VOLUME_PREF, 0.5f); return PREFERENCES.getFloat(VOLUME_PREF, 0.5f);
@@ -50,7 +53,7 @@ public class GameMusic extends AbstractAppState{
@Override @Override
public void initialize(AppStateManager stateManager, Application app) { public void initialize(AppStateManager stateManager, Application app) {
super.initialize(stateManager, app); super.initialize(stateManager, app);
music = loadSound(app, "Sound/DasBootMenu.ogg"); music = loadSound(app, "Sound/background.ogg");
setVolume(volumeInPreferences()); setVolume(volumeInPreferences());
music.setLooping(true); music.setLooping(true);
if (isEnabled() && music != null) { if (isEnabled() && music != null) {
@@ -87,11 +90,15 @@ public class GameMusic extends AbstractAppState{
@Override @Override
public void setEnabled(boolean enabled) { public void setEnabled(boolean enabled) {
if (isEnabled() == enabled) return; if (isEnabled() == enabled) return;
else if(!isEnabled() && enabled) {
if (music != null) music.play(); if (music != null) {
} else if (isEnabled() && !enabled) { if (enabled) {
if (music != null) music.stop(); music.play();
} else {
music.stop();
}
} }
super.setEnabled(enabled); super.setEnabled(enabled);
LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS
PREFERENCES.putBoolean(ENABLED_PREF, enabled); PREFERENCES.putBoolean(ENABLED_PREF, enabled);
@@ -104,8 +111,12 @@ public class GameMusic extends AbstractAppState{
setEnabled(!isEnabled()); setEnabled(!isEnabled());
} }
/**
* Sets the volume of music
* @param vol the volume to which the music should be set
*/
public void setVolume(float vol){ public void setVolume(float vol){
music.setVolume(vol); music.setVolume(vol);
PREFERENCES.putFloat(VOLUME_PREF, vol); PREFERENCES.putFloat(VOLUME_PREF, vol);
} }
} }

View File

@@ -15,10 +15,12 @@ import com.jme3.scene.Geometry;
import com.jme3.scene.Node; import com.jme3.scene.Node;
import com.jme3.scene.Spatial; import com.jme3.scene.Spatial;
import com.jme3.scene.shape.Sphere; import com.jme3.scene.shape.Sphere;
import pp.battleship.model.Battleship; import pp.battleship.model.Battleship;
import pp.battleship.model.Shell; import pp.battleship.model.Shell;
import pp.battleship.model.Shot; import pp.battleship.model.Shot;
import pp.util.Position; import pp.util.Position;
import static com.jme3.material.Materials.UNSHADED; import static com.jme3.material.Materials.UNSHADED;
@@ -130,7 +132,7 @@ class MapViewSynchronizer extends ShipMapSynchronizer {
return view.getApp().getDraw().makeFatLine(x1, y1, x2, y2, SHIP_DEPTH, color, SHIP_LINE_WIDTH); return view.getApp().getDraw().makeFatLine(x1, y1, x2, y2, SHIP_DEPTH, color, SHIP_LINE_WIDTH);
} }
/** /**
* Creates and returns a Spatial representation of the given {@code Shell} object * Creates and returns a Spatial representation of the given {@code Shell} object
* for 2D visualization in the game. The shell is represented as a circle. * for 2D visualization in the game. The shell is represented as a circle.
* *
@@ -148,6 +150,5 @@ class MapViewSynchronizer extends ShipMapSynchronizer {
ellipse.setMaterial(mat); ellipse.setMaterial(mat);
ellipse.addControl(new Shell2DControl(view, shell)); ellipse.addControl(new Shell2DControl(view, shell));
return ellipse; return ellipse;
} }
} }

View File

@@ -7,28 +7,30 @@ import com.jme3.material.Material;
import com.jme3.math.ColorRGBA; import com.jme3.math.ColorRGBA;
import com.jme3.math.FastMath; import com.jme3.math.FastMath;
import com.jme3.math.Vector3f; import com.jme3.math.Vector3f;
import pp.battleship.client.BattleshipApp; import pp.battleship.client.BattleshipApp;
public class ParticleCreator { /**
* Factory class responsible for creating particle effects used in the game.
* This centralizes the creation of various types of particle emitters.
*/
public class ParticleEffectFactory {
private static final int COUNT_FACTOR = 1; private static final int COUNT_FACTOR = 1;
private static final float COUNT_FACTOR_F = 1f; private static final float COUNT_FACTOR_F = 1f;
private static final boolean POINT_SPRITE = true; private static final boolean POINT_SPRITE = true;
private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle; private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle;
private final BattleshipApp app; private final BattleshipApp app;
ParticleCreator(BattleshipApp app) { ParticleEffectFactory(BattleshipApp app) {
this.app = app; this.app = app;
} }
/** /**
* Creates a flame particle emitter. * Creates a flame particle emitter.
* *
* @return a configured flame particle emitter * @return a configured flame particle emitter
*/ */
ParticleEmitter createFlame() {
ParticleEmitter createFlame(){
ParticleEmitter flame = new ParticleEmitter("Flame", EMITTER_TYPE, 32 * COUNT_FACTOR); ParticleEmitter flame = new ParticleEmitter("Flame", EMITTER_TYPE, 32 * COUNT_FACTOR);
flame.setSelectRandomImage(true); flame.setSelectRandomImage(true);
flame.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (1f / COUNT_FACTOR_F))); flame.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (1f / COUNT_FACTOR_F)));
@@ -54,7 +56,7 @@ public class ParticleCreator {
/** /**
* Creates a flash particle emitter. * Creates a flash particle emitter.
* *
* @return a configured flash particle emitter * @return a configured flash particle emitter
*/ */
ParticleEmitter createFlash() { ParticleEmitter createFlash() {
@@ -83,7 +85,7 @@ public class ParticleCreator {
/** /**
* Creates a round spark particle emitter. * Creates a round spark particle emitter.
* *
* @return a configured round spark particle emitter * @return a configured round spark particle emitter
*/ */
ParticleEmitter createRoundSpark() { ParticleEmitter createRoundSpark() {
@@ -111,7 +113,7 @@ public class ParticleCreator {
/** /**
* Creates a spark particle emitter. * Creates a spark particle emitter.
* *
* @return a configured spark particle emitter * @return a configured spark particle emitter
*/ */
ParticleEmitter createSpark() { ParticleEmitter createSpark() {
@@ -123,9 +125,9 @@ public class ParticleCreator {
spark.setFacingVelocity(true); spark.setFacingVelocity(true);
spark.setParticlesPerSec(0); spark.setParticlesPerSec(0);
spark.setGravity(0, 5, 0); spark.setGravity(0, 5, 0);
spark.setLowLife(0.5f); spark.setLowLife(1.1f);
spark.setHighLife(1.5f); spark.setHighLife(1.5f);
spark.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 8, 0)); // y20 spark.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 20, 0));
spark.getParticleInfluencer().setVelocityVariation(1); spark.getParticleInfluencer().setVelocityVariation(1);
spark.setImagesX(1); spark.setImagesX(1);
spark.setImagesY(1); spark.setImagesY(1);
@@ -138,7 +140,7 @@ public class ParticleCreator {
/** /**
* Creates a smoke trail particle emitter. * Creates a smoke trail particle emitter.
* *
* @return a configured smoke trail particle emitter * @return a configured smoke trail particle emitter
*/ */
ParticleEmitter createSmokeTrail() { ParticleEmitter createSmokeTrail() {
@@ -165,7 +167,7 @@ public class ParticleCreator {
/** /**
* Creates a debris particle emitter. * Creates a debris particle emitter.
* *
* @return a configured debris particle emitter * @return a configured debris particle emitter
*/ */
ParticleEmitter createDebris() { ParticleEmitter createDebris() {
@@ -194,7 +196,7 @@ public class ParticleCreator {
/** /**
* Creates a shockwave particle emitter. * Creates a shockwave particle emitter.
* *
* @return a configured shockwave particle emitter * @return a configured shockwave particle emitter
*/ */
ParticleEmitter createShockwave() { ParticleEmitter createShockwave() {
@@ -221,7 +223,7 @@ public class ParticleCreator {
/** /**
* Creates a moving smoke emitter. * Creates a moving smoke emitter.
* *
* @return a configured smoke emitter * @return a configured smoke emitter
*/ */
ParticleEmitter createMovingSmokeEmitter() { ParticleEmitter createMovingSmokeEmitter() {
@@ -241,20 +243,20 @@ public class ParticleCreator {
/** /**
* Creates a one-time water splash particle emitter. * Creates a one-time water splash particle emitter.
* *
* @return a configured one-time water splash particle emitter * @return a configured one-time water splash particle emitter
*/ */
public ParticleEmitter createWaterSplash() { public ParticleEmitter createWaterSplash() {
// Create a new particle emitter for the splash effect // Create a new particle emitter for the splash effect
ParticleEmitter waterSplash = new ParticleEmitter("WaterSplash", Type.Triangle, 30); ParticleEmitter waterSplash = new ParticleEmitter("WaterSplash", Type.Triangle, 30);
// Set the shape of the emitter, making particles emit from a point or small area // Set the shape of the emitter, making particles emit from a point or small area
waterSplash.setShape(new EmitterSphereShape(Vector3f.ZERO, 0.2f)); waterSplash.setShape(new EmitterSphereShape(Vector3f.ZERO, 0.2f));
// Start and end colors for water (blue, fading out) // Start and end colors for water (blue, fading out)
waterSplash.setStartColor(new ColorRGBA(0.4f, 0.4f, 1f, 1f)); // Light blue at start waterSplash.setStartColor(new ColorRGBA(0.4f, 0.4f, 1f, 1f)); // Light blue at start
waterSplash.setEndColor(new ColorRGBA(0.4f, 0.4f, 1f, 0f)); // Transparent at the end waterSplash.setEndColor(new ColorRGBA(0.4f, 0.4f, 1f, 0f)); // Transparent at the end
// Particle size: small at start, larger before fading out // Particle size: small at start, larger before fading out
waterSplash.setStartSize(0.1f); waterSplash.setStartSize(0.1f);
waterSplash.setEndSize(0.3f); waterSplash.setEndSize(0.3f);
@@ -265,14 +267,14 @@ public class ParticleCreator {
// Gravity: Pull the water particles downwards // Gravity: Pull the water particles downwards
waterSplash.setGravity(0, -9.81f, 0); // Earth's gravity simulation waterSplash.setGravity(0, -9.81f, 0); // Earth's gravity simulation
// Velocity: Give particles an initial burst upward (simulates splash) // Velocity: Give particles an initial burst upward (simulates splash)
waterSplash.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 3, 0)); waterSplash.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 3, 0));
waterSplash.getParticleInfluencer().setVelocityVariation(0.6f); // Add randomness to splash waterSplash.getParticleInfluencer().setVelocityVariation(0.6f); // Add randomness to splash
// Set how many particles are emitted per second (0 to emit all particles at once) // Set how many particles are emitted per second (0 to emit all particles at once)
waterSplash.setParticlesPerSec(0); waterSplash.setParticlesPerSec(0);
// Load a texture for the water splash (assuming a texture exists at this path) // Load a texture for the water splash (assuming a texture exists at this path)
Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md"); Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Splash/splash.png")); mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Splash/splash.png"));
@@ -280,5 +282,4 @@ public class ParticleCreator {
return waterSplash; return waterSplash;
} }
} }

View File

@@ -37,9 +37,9 @@ import static pp.util.FloatMath.PI;
class SeaSynchronizer extends ShipMapSynchronizer { class SeaSynchronizer extends ShipMapSynchronizer {
private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
private static final String KING_GEORGE_V_MODEL = "Models/KingGeorgeV/KingGeorgeV.j3o"; //NON-NLS private static final String KING_GEORGE_V_MODEL = "Models/KingGeorgeV/KingGeorgeV.j3o"; //NON-NLS
private static final String SMALL_SHIP_MODEL = "Models/SmallShip/SmallShip.j3o"; //NON-NLS private static final String BOAT_SMALL_MODEL = "Models/BoatSmall/12219_boat_v2_L2.j3o"; //NON-NLS
private static final String U_BOAT_MODEL = "Models/WWII_ship_German_Type_II_U-boat_v2/WW2Uboat.j3o"; //NON-NLS private static final String CV_MODEL = "Models/CV/CV.j3o"; //NON-NLS
private static final String TUG_BOAT_MODEL = "Models/TugBoat/TugBoat.j3o"; //NON-NLS private static final String BATTLE_MODEL = "Models/Battle/Battle.j3o"; //NON-NLS
private static final String LIGHTING = "Common/MatDefs/Light/Lighting.j3md"; private static final String LIGHTING = "Common/MatDefs/Light/Lighting.j3md";
private static final String COLOR = "Color"; //NON-NLS private static final String COLOR = "Color"; //NON-NLS
private static final String SHIP = "ship"; //NON-NLS private static final String SHIP = "ship"; //NON-NLS
@@ -50,8 +50,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
private final ShipMap map; private final ShipMap map;
private final BattleshipApp app; private final BattleshipApp app;
private final ParticleCreator particlecreator; private final ParticleEffectFactory particleFactory;
/** /**
* Constructs a {@code SeaSynchronizer} object with the specified application, root node, and ship map. * Constructs a {@code SeaSynchronizer} object with the specified application, root node, and ship map.
@@ -64,7 +63,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
super(app.getGameLogic().getOwnMap(), root); super(app.getGameLogic().getOwnMap(), root);
this.app = app; this.app = app;
this.map = map; this.map = map;
this.particlecreator = new ParticleCreator(app); this.particleFactory = new ParticleEffectFactory(app);
addExisting(); addExisting();
} }
@@ -91,7 +90,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
Node shotNode = new Node("ShotNode"); Node shotNode = new Node("ShotNode");
Geometry shotCylinder = createCylinder(shot); Geometry shotCylinder = createCylinder(shot);
shotNode.attachChild(shotCylinder); shotNode.attachChild(shotCylinder);
ParticleEmitter waterSplash = particlecreator.createWaterSplash(); ParticleEmitter waterSplash = particleFactory.createWaterSplash();
waterSplash.setLocalTranslation(shot.getY() + 0.5f, 0f, shot.getX() + 0.5f); waterSplash.setLocalTranslation(shot.getY() + 0.5f, 0f, shot.getX() + 0.5f);
shotNode.attachChild(waterSplash); shotNode.attachChild(waterSplash);
waterSplash.emitAllParticles(); waterSplash.emitAllParticles();
@@ -104,46 +103,45 @@ class SeaSynchronizer extends ShipMapSynchronizer {
* @param ship the ship to be sunk * @param ship the ship to be sunk
*/ */
private void sinkAndRemoveShip(Battleship ship) { private void sinkAndRemoveShip(Battleship ship) {
Battleship dasIstGelebteTeamarbeit = ship; Battleship wilkeningklaunichtmeinencode = ship;
final Node shipNode = (Node) getSpatial(dasIstGelebteTeamarbeit); final Node shipNode = (Node) getSpatial(wilkeningklaunichtmeinencode);
if (shipNode == null) return; if (shipNode == null) return;
// Add sinking control to animate the sinking // Add sinking control to animate the sinking
shipNode.addControl(new SinkControl(shipNode)); shipNode.addControl(new SinkingControl(shipNode));
// Add particle effects // Add particle effects
ParticleEmitter bubbles = particlecreator.createWaterSplash(); ParticleEmitter bubbles = particleFactory.createWaterSplash();
bubbles.setLocalTranslation(shipNode.getLocalTranslation()); bubbles.setLocalTranslation(shipNode.getLocalTranslation());
shipNode.attachChild(bubbles); shipNode.attachChild(bubbles);
bubbles.emitAllParticles(); bubbles.emitAllParticles();
} }
/** /**
* Handles a hit by attaching its representation to the node that * Handles a hit by attaching its representation to the node that
* contains the ship model as a child so that it moves with the ship. * contains the ship model as a child so that it moves with the ship.
* *
* @param shot a hit * @param shot a hit
* @return always null to prevent the representation from being attached * @return always null to prevent the representation from being attached to the items node as well
* to the items node as well
*/ */
private Spatial handleHit(Shot shot) { private Spatial handleHit(Shot shot) {
final Battleship ship = requireNonNull(map.findShipAt(shot), "Missing ship"); final Battleship ship = requireNonNull(map.findShipAt(shot), "Missing ship");
final Node shipNode = requireNonNull((Node) getSpatial(ship), "Missing ship node"); final Node shipNode = requireNonNull((Node) getSpatial(ship), "Missing ship node");
// Create a new node specifically for the hit effects // Create a new node specifically for the hit effects
Node hitEffectNode = new Node("HitEffectNode"); Node hitEffectNode = new Node("HitEffectNode");
// Create particle effects // Create particle effects
ParticleEmitter flame = particlecreator.createFlame(); ParticleEmitter flame = particleFactory.createFlame();
ParticleEmitter flash = particlecreator.createFlash(); ParticleEmitter flash = particleFactory.createFlash();
ParticleEmitter spark = particlecreator.createSpark(); ParticleEmitter spark = particleFactory.createSpark();
ParticleEmitter roundSpark = particlecreator.createRoundSpark(); ParticleEmitter roundSpark = particleFactory.createRoundSpark();
ParticleEmitter smokeTrail = particlecreator.createSmokeTrail(); ParticleEmitter smokeTrail = particleFactory.createSmokeTrail();
ParticleEmitter debris = particlecreator.createDebris(); ParticleEmitter debris = particleFactory.createDebris();
ParticleEmitter shockwave = particlecreator.createShockwave(); ParticleEmitter shockwave = particleFactory.createShockwave();
ParticleEmitter movingSmoke = particlecreator.createMovingSmokeEmitter(); ParticleEmitter movingSmoke = particleFactory.createMovingSmokeEmitter();
// Attach all effects to the hitEffectNode // Attach all effects to the hitEffectNode
hitEffectNode.attachChild(flame); hitEffectNode.attachChild(flame);
@@ -157,8 +155,8 @@ class SeaSynchronizer extends ShipMapSynchronizer {
// Set the local translation for the hit effect to the point of impact // Set the local translation for the hit effect to the point of impact
hitEffectNode.setLocalTranslation(shot.getY() + 0.5f - shipNode.getLocalTranslation().x, hitEffectNode.setLocalTranslation(shot.getY() + 0.5f - shipNode.getLocalTranslation().x,
0.5f, // Adjust as needed for height above the ship 0.5f, // Adjust as needed for height above the ship
shot.getX() + 0.5f - shipNode.getLocalTranslation().z); shot.getX() + 0.5f - shipNode.getLocalTranslation().z);
// Attach the hitEffectNode to the shipNode so it moves with the ship // Attach the hitEffectNode to the shipNode so it moves with the ship
shipNode.attachChild(hitEffectNode); shipNode.attachChild(hitEffectNode);
@@ -231,18 +229,12 @@ class SeaSynchronizer extends ShipMapSynchronizer {
*/ */
private Spatial createShip(Battleship ship) { private Spatial createShip(Battleship ship) {
switch (ship.getLength()) { switch (ship.getLength()) {
case 4: case 4: return createBattleship(ship);
return createBattleship(ship); case 3: return createCV(ship);
case 3: case 2: return createBattle(ship);
return createLargeship(ship); case 1: return createSmallship(ship);
case 2: default: return createBox(ship);
return createMediumship(ship);
case 1:
return createSmallship(ship);
default:
return createBox(ship);
} }
} }
/** /**
@@ -292,13 +284,20 @@ class SeaSynchronizer extends ShipMapSynchronizer {
model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f); model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
model.scale(1.48f); model.scale(1.48f);
// model.scale(0.0007f);
model.setShadowMode(ShadowMode.CastAndReceive); model.setShadowMode(ShadowMode.CastAndReceive);
return model; return model;
} }
/**
* Creates a detailed 3D model to represent a small tug boat.
*
* @param ship the battleship to be represented
* @return the spatial representing a small tug boat
*/
private Spatial createSmallship(Battleship ship) { private Spatial createSmallship(Battleship ship) {
final Spatial model = app.getAssetManager().loadModel(SMALL_SHIP_MODEL); final Spatial model = app.getAssetManager().loadModel(BOAT_SMALL_MODEL);
model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f); model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
model.scale(0.0005f); model.scale(0.0005f);
@@ -307,21 +306,35 @@ class SeaSynchronizer extends ShipMapSynchronizer {
return model; return model;
} }
private Spatial createMediumship(Battleship ship) { /**
final Spatial model = app.getAssetManager().loadModel(U_BOAT_MODEL); * Creates a detailed 3D model to represent a "German WWII UBoat".
*
* @param ship the battleship to be represented
* @return the spatial representing the "German WWII UBoat"
*/
private Spatial createCV(Battleship ship) {
final Spatial model = app.getAssetManager().loadModel(CV_MODEL);
model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f); model.rotate(0f, calculateRotationAngle(ship.getRot()), 0f);
model.scale(0.27f); model.move(0f, 0.25f, 0f);
model.scale(0.85f);
model.setShadowMode(ShadowMode.CastAndReceive); model.setShadowMode(ShadowMode.CastAndReceive);
return model; return model;
} }
private Spatial createLargeship(Battleship ship) { /**
final Spatial model = app.getAssetManager().loadModel(TUG_BOAT_MODEL); * Creates a detailed 3D model to represent a battleship.
*
* @param ship the battleship to be represented
* @return the spatial representing a battleship
*/
private Spatial createBattle(Battleship ship) {
final Spatial model = app.getAssetManager().loadModel(BATTLE_MODEL);
model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f); model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
model.scale(0.0004f); model.move(0f, -0.06f, 0f);
model.scale(0.27f);
model.setShadowMode(ShadowMode.CastAndReceive); model.setShadowMode(ShadowMode.CastAndReceive);
return model; return model;
@@ -362,4 +375,4 @@ class SeaSynchronizer extends ShipMapSynchronizer {
model.addControl(new ShellControl(shell)); model.addControl(new ShellControl(shell));
return model; return model;
} }
} }

View File

@@ -42,6 +42,14 @@ public class Shell2DControl extends AbstractControl {
spatial.setLocalTranslation(viewPos.getX() + MapView.FIELD_SIZE / 2, viewPos.getY() + MapView.FIELD_SIZE / 2, 0); spatial.setLocalTranslation(viewPos.getX() + MapView.FIELD_SIZE / 2, viewPos.getY() + MapView.FIELD_SIZE / 2, 0);
} }
/**
* This method is called during the rendering phase, but it does not perform any
* operations in this implementation as the control only influences the spatial's
* transformation, not its rendering process.
*
* @param rm the RenderManager rendering the controlled Spatial (not null)
* @param vp the ViewPort being rendered (not null)
*/
@Override @Override
protected void controlRender(RenderManager rm, ViewPort vp) { protected void controlRender(RenderManager rm, ViewPort vp) {
// No rendering-specific behavior required for this control // No rendering-specific behavior required for this control

View File

@@ -43,6 +43,14 @@ public class ShellControl extends AbstractControl {
spatial.rotate(PI/2,0,0); spatial.rotate(PI/2,0,0);
} }
/**
* This method is called during the rendering phase, but it does not perform any
* operations in this implementation as the control only influences the spatial's
* transformation, not its rendering process.
*
* @param rm the RenderManager rendering the controlled Spatial (not null)
* @param vp the ViewPort being rendered (not null)
*/
@Override @Override
protected void controlRender(RenderManager rm, ViewPort vp) { protected void controlRender(RenderManager rm, ViewPort vp) {
// No rendering-specific behavior required for this control // No rendering-specific behavior required for this control

View File

@@ -10,7 +10,7 @@ import com.jme3.scene.Node;
* Control that handles the sinking effect for destroyed ships. * Control that handles the sinking effect for destroyed ships.
* It will gradually move the ship downwards and then remove it from the scene. * It will gradually move the ship downwards and then remove it from the scene.
*/ */
class SinkControl extends AbstractControl { class SinkingControl extends AbstractControl {
private static final float SINK_DURATION = 5f; // Duration of the sinking animation private static final float SINK_DURATION = 5f; // Duration of the sinking animation
private static final float SINK_SPEED = 0.1f; // Speed at which the ship sinks private static final float SINK_SPEED = 0.1f; // Speed at which the ship sinks
private float elapsedTime = 0; private float elapsedTime = 0;
@@ -21,13 +21,13 @@ class SinkControl extends AbstractControl {
* Constructs a {@code SinkingControl} object with the shipNode to be to be sunk * Constructs a {@code SinkingControl} object with the shipNode to be to be sunk
* @param shipNode the node to handeld * @param shipNode the node to handeld
*/ */
public SinkControl(Node shipNode) { public SinkingControl(Node shipNode) {
this.shipNode = shipNode; this.shipNode = shipNode;
} }
/** /**
* Updated the Map to sink the ship * Updated the Map to sink the ship
* *
* @param tpf time per frame * @param tpf time per frame
*/ */
@Override @Override
@@ -46,9 +46,16 @@ class SinkControl extends AbstractControl {
} }
} }
/**
* This method is called during the rendering phase, but it does not perform any
* operations in this implementation as the control only influences the spatial's
* transformation, not its rendering process.
*
* @param rm the RenderManager rendering the controlled Spatial (not null)
* @param vp the ViewPort being rendered (not null)
*/
@Override @Override
protected void controlRender(RenderManager rm, ViewPort vp) { protected void controlRender(RenderManager rm, ViewPort vp) {
// No rendering-related code needed // No rendering-related code needed
} }
} }

View File

@@ -1,13 +1,21 @@
package pp.battleship.client; package pp.battleship.client.gui;
import com.simsilica.lemur.Slider; import com.simsilica.lemur.Slider;
/**
* The VolumeSlider class represents the Volume Slider in the Menu.
* It extends the Slider class and provides functionalities for setting the music volume,
* with the help of the Slider in the GUI
*/
public class VolumeSlider extends Slider { public class VolumeSlider extends Slider {
private final GameMusic music; private final GameMusic music;
private double vol; private double vol;
/**
* Constructs the Volume Slider for the Menu dialog
* @param music the music instance
*/
public VolumeSlider(GameMusic music) { public VolumeSlider(GameMusic music) {
super(); super();
this.music = music; this.music = music;
@@ -15,10 +23,14 @@ public class VolumeSlider extends Slider {
getModel().setPercent(vol); getModel().setPercent(vol);
} }
/**
* when triggered it updates the volume to the value set with the slider
*/
public void update() { public void update() {
if (vol != getModel().getPercent()) { if (vol != getModel().getPercent()) {
vol = getModel().getPercent(); vol = getModel().getPercent();
music.setVolume( (float) vol); music.setVolume( (float) vol);
} }
} }
}
}

View File

@@ -18,8 +18,8 @@ import pp.battleship.BattleshipConfig;
import pp.battleship.game.server.Player; import pp.battleship.game.server.Player;
import pp.battleship.game.server.ServerGameLogic; import pp.battleship.game.server.ServerGameLogic;
import pp.battleship.game.server.ServerSender; import pp.battleship.game.server.ServerSender;
import pp.battleship.message.client.ClientMessage;
import pp.battleship.message.client.AnimationFinishedMessage; import pp.battleship.message.client.AnimationFinishedMessage;
import pp.battleship.message.client.ClientMessage;
import pp.battleship.message.client.MapMessage; import pp.battleship.message.client.MapMessage;
import pp.battleship.message.client.ShootMessage; import pp.battleship.message.client.ShootMessage;
import pp.battleship.message.server.EffectMessage; import pp.battleship.message.server.EffectMessage;
@@ -179,5 +179,4 @@ public class BattleshipServer implements MessageListener<HostedConnection>, Conn
else else
LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
} }
} }

View File

@@ -15,4 +15,3 @@ record ReceivedMessage(ClientMessage message, int from) {
message.accept(interpreter, from); message.accept(interpreter, from);
} }
} }

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@@ -42,9 +42,15 @@ public class ModelExporter extends SimpleApplication {
@Override @Override
public void simpleInitApp() { public void simpleInitApp() {
export("Models/KingGeorgeV/King_George_V.obj", "KingGeorgeV.j3o"); //NON-NLS export("Models/KingGeorgeV/King_George_V.obj", "KingGeorgeV.j3o"); //NON-NLS
export("Models/SmallShip/12219_boat_v2_L2.obj", "SmallShip.j3o"); //NON-NLS export("Models/BoatSmall/12219_boat_v2_L2.obj", "BoatSmall.j3o"); //NON-NLS
export("Models/WWII_ship_German_Type_II_U-boat_v2/14084_WWII_Ship_German_Type_II_U-boat_v2_L1.obj", "WW2Uboat.j3o"); //NON-NLS export("Models/Battle/14084_WWII_Ship_German_Type_II_U-boat_v2_L1.obj", "Battle.j3o"); //NON-NLS
export("Models/TugBoat/12218_tugboat_v1_L2.obj", "TugBoat.j3o"); //NON-NLS export("Models/CV/essex_scb-125_generic.obj", "CV.j3o"); //NON-NLS
export("Models/Figures/Würfel_blau.obj", "Würfel_blau.j30");
export("Models/Figures/Würfel_gelb.obj", "Würfel_gelb.j30");
export("Models/Figures/Würfel_grün.obj", "Würfel_grün.j30");
export("Models/Figures/Würfel_rosa.obj", "Würfel_rosa.j30");
export("Models/Figures/Würfel_rot.obj", "Würfel_rot.j30");
export("Models/Figures/Würfel_schwarz.obj", "Würfel_schwarz.j30");
stop(); stop();
} }

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