Compare commits
	
		
			623 Commits
		
	
	
		
			b_puderbac
			...
			be568fd8f2
		
	
	| Author | SHA1 | Date | |
|---|---|---|---|
| 
						 | 
					be568fd8f2 | ||
| 
						 | 
					83aaae9fa6 | ||
| 
						 | 
					10e30d9bd9 | ||
| 
						 | 
					5de76f3226 | ||
| 
						 | 
					e2db058fc7 | ||
| 
						 | 
					7c79bb77e7 | ||
| 
						 | 
					444cf9db4e | ||
| 
						 | 
					9e199d677e | ||
| 
						 | 
					df4a81cbf2 | ||
| 
						 | 
					c635df9369 | ||
| 
						 | 
					c6ad605021 | ||
| 
						 | 
					1e20a2ac6e | ||
| 
						 | 
					36a9a7addf | ||
| 
						 | 
					e1190cd4a2 | ||
| 
						 | 
					34ecd2277b | ||
| 
						 | 
					5959f36a21 | ||
| 
						 | 
					1db2d9ebac | ||
| 
						 | 
					54bac50a7e | ||
| 
						 | 
					274ed2b25d | ||
| 
						 | 
					371fa83319 | ||
| 
						 | 
					c1faf91188 | ||
| 
						 | 
					617d707df8 | ||
| 
						 | 
					d18cea435c | ||
| 
						 | 
					1543f0dcea | ||
| 
						 | 
					ae181e4eff | ||
| 
						 | 
					fa96324c15 | ||
| 
						 | 
					9f559fe0d7 | ||
| 
						 | 
					cf6ee535b8 | ||
| 
						 | 
					be89bf1a27 | ||
| 
						 | 
					6f2027c2fb | ||
| 
						 | 
					6e99f17787 | ||
| 
						 | 
					b7e2e3213a | ||
| 
						 | 
					3ea6452d6d | ||
| 
						 | 
					fd3c141967 | ||
| 
						 | 
					b3d2dfed08 | ||
| 
						 | 
					5306208107 | ||
| 
						 | 
					2a7cbeed89 | ||
| 
						 | 
					0a34751825 | ||
| 
						 | 
					996bc0118a | ||
| 
						 | 
					bbcb12c131 | ||
| 
						 | 
					1969afc58f | ||
| 
						 | 
					ad0c432102 | ||
| 
						 | 
					315739646c | ||
| 
						 | 
					330e788498 | ||
| 
						 | 
					fc5a2809c8 | ||
| 
						 | 
					0acb63adb6 | ||
| 
						 | 
					b4c664927b | ||
| 
						 | 
					ed27e0aaf1 | ||
| 
						 | 
					98f453d7f8 | ||
| 
						 | 
					8de7499c21 | ||
| 
						 | 
					b680d7bc58 | ||
| 
						 | 
					30559bf443 | ||
| 
						 | 
					8774c4246d | ||
| 
						 | 
					7b82b20736 | ||
| 
						 | 
					698937e77c | ||
| 
						 | 
					7cbf000c44 | ||
| 
						 | 
					249110f83c | ||
| 
						 | 
					e98e17f6d7 | ||
| 
						 | 
					e337303408 | ||
| 
						 | 
					97619fe662 | ||
| 
						 | 
					246566a211 | ||
| 
						 | 
					96a78ee61b | ||
| 
						 | 
					c9e99ee9ff | ||
| 
						 | 
					111f2b1283 | ||
| 
						 | 
					93386fa77a | ||
| 
						 | 
					6cdf0eee53 | ||
| 
						 | 
					b6803c562c | ||
| 
						 | 
					38699ac07a | ||
| 
						 | 
					f396ef52f2 | ||
| 
						 | 
					73bf147817 | ||
| 
						 | 
					80f9054add | ||
| 
						 | 
					b819e1ca9b | ||
| 
						 | 
					c4955e0b57 | ||
| 
						 | 
					008cb1ebe4 | ||
| 
						 | 
					723c934d73 | ||
| 
						 | 
					4eac2e3312 | ||
| 
						 | 
					fef881f42c | ||
| 
						 | 
					eeaf29a646 | ||
| 
						 | 
					2eae0fce2a | ||
| 
						 | 
					aa9e8ed3f0 | ||
| 
						 | 
					3e14a2674f | ||
| 
						 | 
					815899fa8d | ||
| 
						 | 
					793e93ef24 | ||
| 
						 | 
					43d0549e9e | ||
| 
						 | 
					170afe2718 | ||
| 
						 | 
					17220c228b | ||
| 
						 | 
					0f1be83064 | ||
| 
						 | 
					e0ab09295d | ||
| 
						 | 
					758e9b8397 | ||
| 
						 | 
					b3fe289fbe | ||
| 
						 | 
					42fefb2899 | ||
| 
						 | 
					5da86117c8 | ||
| 
						 | 
					1376da3ba6 | ||
| 
						 | 
					fb280101a5 | ||
| 
						 | 
					844495ebbb | ||
| 
						 | 
					e14f6bbef7 | ||
| 
						 | 
					4839ddd497 | ||
| 
						 | 
					b901323e2f | ||
| 
						 | 
					640665fd29 | ||
| 
						 | 
					ba8791d9fe | ||
| 
						 | 
					f8fe0b9877 | ||
| 
						 | 
					48913356e3 | ||
| 
						 | 
					e498c6f179 | ||
| 
						 | 
					31fe60807f | ||
| 
						 | 
					c758ba9735 | ||
| 
						 | 
					650dcb85db | ||
| 
						 | 
					6b110c81c8 | ||
| 
						 | 
					93ef00870b | ||
| 
						 | 
					645433610f | ||
| 
						 | 
					10a5b6b4d4 | ||
| 
						 | 
					69fccefed9 | ||
| 
						 | 
					14aecdd929 | ||
| 
						 | 
					48f18dd468 | ||
| 
						 | 
					96fe09c6fa | ||
| 
						 | 
					a686671c15 | ||
| 
						 | 
					e102d22f14 | ||
| 
						 | 
					14c68f55d9 | ||
| 
						 | 
					392a81b2d8 | ||
| 
						 | 
					944b6b674e | ||
| 
						 | 
					5f4c6be7b8 | ||
| 
						 | 
					aca92cd7f1 | ||
| 
						 | 
					b50b5e64d1 | ||
| 
						 | 
					551786bf30 | ||
| 
						 | 
					2aca94100e | ||
| 
						 | 
					9e81fb8549 | ||
| 
						 | 
					3c6e519e77 | ||
| 
						 | 
					9be00ab848 | ||
| 
						 | 
					c2c22f9ae5 | ||
| 
						 | 
					e65c2661f7 | ||
| 
						 | 
					88db193b5e | ||
| 
						 | 
					38824895bb | ||
| 
						 | 
					a78261594d | ||
| 
						 | 
					646d301554 | ||
| 
						 | 
					e49b22c022 | ||
| 
						 | 
					8821602728 | ||
| 
						 | 
					eb19e290bb | ||
| 
						 | 
					b477077b9b | ||
| 
						 | 
					02cfc1d21a | ||
| 
						 | 
					4c40b447a5 | ||
| 
						 | 
					eaff7b6c5d | ||
| 
						 | 
					9ee1b5b81b | ||
| 
						 | 
					49b9972ade | ||
| 
						 | 
					aae003823d | ||
| 
						 | 
					1369de865a | ||
| 
						 | 
					8e3cf9c31e | ||
| 
						 | 
					bc31c61fb3 | ||
| 
						 | 
					975e4a2737 | ||
| 
						 | 
					8d638158e4 | ||
| 
						 | 
					1f37eb9962 | ||
| 
						 | 
					09ea8a046e | ||
| 
						 | 
					0acb23ab8b | ||
| 
						 | 
					831974cb63 | ||
| 
						 | 
					031ac52670 | ||
| 
						 | 
					14ceb9dc67 | ||
| 
						 | 
					aa86c25e7c | ||
| 
						 | 
					cb0788e44c | ||
| 
						 | 
					9e88353bd5 | ||
| 
						 | 
					6db96f0a1d | ||
| 
						 | 
					b01bb3cf7b | ||
| 
						 | 
					95b9da9377 | ||
| 
						 | 
					30822e3f4d | ||
| 
						 | 
					957bf8ffcc | ||
| 
						 | 
					446ecfd4b5 | ||
| 
						 | 
					821c9ec3fb | ||
| 
						 | 
					531a3e263c | ||
| 
						 | 
					4917208818 | ||
| 
						 | 
					e81cdf3b40 | ||
| 
						 | 
					bffe614b54 | ||
| 
						 | 
					69ad19757d | ||
| 
						 | 
					a4c0afe277 | ||
| 
						 | 
					cc157a3cf3 | ||
| 
						 | 
					ff2b64d476 | ||
| 
						 | 
					459a54ac5d | ||
| 
						 | 
					a50821f2e6 | ||
| 
						 | 
					72e0fc7cbd | ||
| 
						 | 
					3260d06bc8 | ||
| 
						 | 
					e07db0129f | ||
| 
						 | 
					3bfa7ff69f | ||
| 
						 | 
					160fff88ea | ||
| 
						 | 
					7a658cb3d6 | ||
| 
						 | 
					25361933d7 | ||
| 
						 | 
					4ac02a1a7b | ||
| 
						 | 
					6f15f12b49 | ||
| 
						 | 
					9e50c1afe2 | ||
| 
						 | 
					3a43ea10d9 | ||
| 
						 | 
					3539b1cf23 | ||
| 
						 | 
					d0ba0d011f | ||
| 
						 | 
					1f07affbef | ||
| 
						 | 
					c83f7de30c | ||
| 
						 | 
					acb5c75379 | ||
| 
						 | 
					a73384c436 | ||
| 
						 | 
					96542fa42b | ||
| 
						 | 
					0d885203a7 | ||
| 
						 | 
					e08654bb20 | ||
| 
						 | 
					486c0a9810 | ||
| 
						 | 
					0b71c2cb96 | ||
| 
						 | 
					737576e0ca | ||
| 
						 | 
					db7a99dc59 | ||
| 
						 | 
					4b48229329 | ||
| 
						 | 
					1a41b548c4 | ||
| 
						 | 
					7f58558da4 | ||
| 
						 | 
					1503e18585 | ||
| 
						 | 
					94155d2816 | ||
| 
						 | 
					ec42cc2c07 | ||
| 
						 | 
					af79e39492 | ||
| 
						 | 
					0698c29410 | ||
| 
						 | 
					08c1854885 | ||
| 
						 | 
					ff39402d82 | ||
| 
						 | 
					4e375131d1 | ||
| 
						 | 
					ac9ced2cf4 | ||
| 
						 | 
					e93791e6e8 | ||
| 
						 | 
					fa554cbffc | ||
| 
						 | 
					f317d7723e | ||
| 
						 | 
					07fd92c9b2 | ||
| 
						 | 
					91fea83f26 | ||
| 
						 | 
					471f703634 | ||
| 
						 | 
					065049f663 | ||
| 
						 | 
					580d81a621 | ||
| 
						 | 
					7acf448c0c | ||
| 
						 | 
					bcf4956d2d | ||
| 
						 | 
					13754c843a | ||
| 
						 | 
					4743a6882c | ||
| 
						 | 
					2dbc727728 | ||
| 
						 | 
					560bedc80b | ||
| 
						 | 
					7ace959f1f | ||
| 
						 | 
					95dc7b07e2 | ||
| 
						 | 
					fa20a6cb2a | ||
| 
						 | 
					36b308e616 | ||
| 
						 | 
					b912835edb | ||
| 
						 | 
					add5dab611 | ||
| 
						 | 
					5172766216 | ||
| 
						 | 
					fcb55e52fc | ||
| 
						 | 
					411f7ea25b | ||
| 
						 | 
					e05ad71fff | ||
| 
						 | 
					d08a172227 | ||
| 
						 | 
					4fff8394d9 | ||
| 
						 | 
					5bb438c221 | ||
| 
						 | 
					a753017fcd | ||
| 
						 | 
					5522be228b | ||
| 
						 | 
					3b729c9a04 | ||
| 
						 | 
					eda2fcd327 | ||
| 
						 | 
					09e12fc610 | ||
| 
						 | 
					93152f4073 | ||
| 
						 | 
					17a1d3fbbb | ||
| 
						 | 
					a0e2b6e8e2 | ||
| 
						 | 
					79a08a0c9e | ||
| 
						 | 
					a24d6fd4b6 | ||
| 
						 | 
					f220aeb78c | ||
| 
						 | 
					85e0c68a36 | ||
| 
						 | 
					113e1b7aa5 | ||
| 
						 | 
					cfcc232432 | ||
| 
						 | 
					29e9b54cc4 | ||
| 
						 | 
					0c90d1f185 | ||
| 
						 | 
					b5090ea179 | ||
| 
						 | 
					cfbf20f745 | ||
| 
						 | 
					dd002746aa | ||
| 
						 | 
					11f4560745 | ||
| 
						 | 
					b702e3a14d | ||
| 
						 | 
					3b2cfad774 | ||
| 
						 | 
					9164dc6893 | ||
| 
						 | 
					d3cf36ecb1 | ||
| 
						 | 
					7d0a0123e0 | ||
| 
						 | 
					2f025e2e1a | ||
| 
						 | 
					9bf9e8406b | ||
| 
						 | 
					6bd1ed6e3a | ||
| 
						 | 
					0f6205fbc7 | ||
| 
						 | 
					f2a6888fb2 | ||
| 
						 | 
					5143e21ba6 | ||
| 
						 | 
					26dc24a1f4 | ||
| 
						 | 
					350c157493 | ||
| 
						 | 
					51b879a7c8 | ||
| 
						 | 
					528126aa29 | ||
| 
						 | 
					73bfafa7f7 | ||
| 
						 | 
					686a12e465 | ||
| 
						 | 
					358beacc65 | ||
| 
						 | 
					69db0aa29b | ||
| 
						 | 
					20f44ad2d4 | ||
| 
						 | 
					d73c5e0904 | ||
| 
						 | 
					f322e9bd8f | ||
| 
						 | 
					b8e1645eb8 | ||
| 
						 | 
					73a908cd71 | ||
| 
						 | 
					a6b7ea4ce8 | ||
| 
						 | 
					4af08ffffd | ||
| 
						 | 
					dc66fd7384 | ||
| 
						 | 
					16ff61264b | ||
| 
						 | 
					f3ec17b0b1 | ||
| 
						 | 
					1c31915627 | ||
| 
						 | 
					79c96677bd | ||
| 
						 | 
					54118071cb | ||
| 
						 | 
					2e28b54936 | ||
| 
						 | 
					f333e2d2c0 | ||
| 
						 | 
					b89d40b39f | ||
| 
						 | 
					488ae154cf | ||
| 
						 | 
					c1e501c271 | ||
| 
						 | 
					89d5185c91 | ||
| 
						 | 
					f4bf38bca1 | ||
| 
						 | 
					b87b3f054b | ||
| 
						 | 
					f6137b8b68 | ||
| 
						 | 
					87309235bd | ||
| 
						 | 
					d37017bfa0 | ||
| 
						 | 
					5d6440bd50 | ||
| 
						 | 
					a70295f1ff | ||
| 
						 | 
					b681b13468 | ||
| 
						 | 
					2c536f32cf | ||
| 
						 | 
					991fe5280f | ||
| 
						 | 
					174fe5cfb3 | ||
| 
						 | 
					119284f256 | ||
| 
						 | 
					05680af726 | ||
| 
						 | 
					fba82f670b | ||
| 
						 | 
					afa2ebd004 | ||
| 
						 | 
					f0eeff3493 | ||
| 
						 | 
					44d64c4e0f | ||
| 
						 | 
					86ece3b70d | ||
| 
						 | 
					6cdad71693 | ||
| 
						 | 
					cf6d5ea22e | ||
| 
						 | 
					ecf227daa6 | ||
| 
						 | 
					4b5a156865 | ||
| 
						 | 
					cfae369fd3 | ||
| 
						 | 
					b05eabbbf8 | ||
| 
						 | 
					fd178eee43 | ||
| 
						 | 
					aef2ef34fb | ||
| 
						 | 
					fcbffa1189 | ||
| 
						 | 
					0d8240381e | ||
| 
						 | 
					77da6679ef | ||
| 
						 | 
					5845254caa | ||
| 
						 | 
					5d92d7cfcc | ||
| 
						 | 
					67f6649242 | ||
| 
						 | 
					1438ae5e4f | ||
| 
						 | 
					01c351e64b | ||
| 
						 | 
					b0c21dfcb8 | ||
| 
						 | 
					f4cddbc87f | ||
| 
						 | 
					cfce176c82 | ||
| 
						 | 
					782b1a10c3 | ||
| 
						 | 
					2d9cd0e4e1 | ||
| 
						 | 
					908ba09e2a | ||
| 
						 | 
					4a84ef4b3c | ||
| 
						 | 
					f3353327dd | ||
| 
						 | 
					316433f592 | ||
| 
						 | 
					1ccdea0c87 | ||
| 
						 | 
					7d9af0c4c7 | ||
| 
						 | 
					a1247cdae5 | ||
| 
						 | 
					5696192cce | ||
| 
						 | 
					91826b730f | ||
| 
						 | 
					48b1cf817a | ||
| 
						 | 
					94ba9f0af2 | ||
| 
						 | 
					333f27a016 | ||
| 
						 | 
					b67379a6c3 | ||
| 
						 | 
					1e6188cf24 | ||
| 
						 | 
					12e859edd5 | ||
| 
						 | 
					e000dcfc51 | ||
| 
						 | 
					e7a06159bb | ||
| 
						 | 
					c900b6384d | ||
| 
						 | 
					970a0ae254 | ||
| 
						 | 
					5e0ac0abc7 | ||
| 
						 | 
					bcd6711965 | ||
| 
						 | 
					bb63a4df9f | ||
| 
						 | 
					b4d7349583 | ||
| 
						 | 
					fed8a3fd2d | ||
| 
						 | 
					bc6e7174ec | ||
| 
						 | 
					075f98883a | ||
| 
						 | 
					c9df3a6176 | ||
| 
						 | 
					b2d2a79b00 | ||
| 
						 | 
					26d8283930 | ||
| 
						 | 
					4079c0a32c | ||
| 
						 | 
					6d72a94fe4 | ||
| 
						 | 
					227a7a027f | ||
| 
						 | 
					9e595b92ba | ||
| 
						 | 
					c346058631 | ||
| 
						 | 
					f2678ea33d | ||
| 
						 | 
					45a43d6998 | ||
| 
						 | 
					cb9888af7a | ||
| 
						 | 
					93b183254f | ||
| 
						 | 
					e92b305a56 | ||
| 
						 | 
					5b0628da15 | ||
| 
						 | 
					8d087a8e84 | ||
| 
						 | 
					1715926c1c | ||
| 
						 | 
					c8b69efca2 | ||
| 
						 | 
					7f6011720c | ||
| 
						 | 
					bdc5f0269f | ||
| 
						 | 
					a6054e825e | ||
| 
						 | 
					156e76fe0a | ||
| 
						 | 
					89587a4c78 | ||
| 
						 | 
					29cc73e83b | ||
| 
						 | 
					e56cdb1dcb | ||
| 
						 | 
					9107a08011 | ||
| 
						 | 
					0242587a5f | ||
| 
						 | 
					3ce27023c2 | ||
| 
						 | 
					174958c6b1 | ||
| 
						 | 
					c71e8b1e8e | ||
| 
						 | 
					ada067a2a0 | ||
| 
						 | 
					f4c4f6bc93 | ||
| 
						 | 
					6eeb6fd209 | ||
| 
						 | 
					efba3c496a | ||
| 
						 | 
					27a0ab52e6 | ||
| 
						 | 
					d6ce859fcd | ||
| 
						 | 
					e5f69c9536 | ||
| 
						 | 
					d8a2225038 | ||
| 
						 | 
					7b91a679f5 | ||
| 
						 | 
					840658b590 | ||
| 
						 | 
					c5e7ef855e | ||
| 
						 | 
					170227c97f | ||
| 
						 | 
					379803278b | ||
| 
						 | 
					3956d8efa7 | ||
| 
						 | 
					269aceaf1a | ||
| 
						 | 
					41127565fc | ||
| 
						 | 
					0e405d2f90 | ||
| 
						 | 
					f67810b288 | ||
| 
						 | 
					4095d9e79d | ||
| 
						 | 
					547a4c2353 | ||
| 
						 | 
					9120e4d53c | ||
| 
						 | 
					1a62b76104 | ||
| 
						 | 
					cc7f277bef | ||
| 
						 | 
					274df8dfd1 | ||
| 
						 | 
					2e256f4ff5 | ||
| 
						 | 
					d10111d2ab | ||
| 
						 | 
					0c2b266f5e | ||
| 
						 | 
					16b4dbae18 | ||
| 
						 | 
					88409dcc99 | ||
| 
						 | 
					5cacff39b7 | ||
| 
						 | 
					093723a9d0 | ||
| 
						 | 
					f67ce6be44 | ||
| 
						 | 
					1be29b8b7a | ||
| 
						 | 
					dfdbcdc9f3 | ||
| 
						 | 
					bd725e2dc4 | ||
| 
						 | 
					dd9d9144dd | ||
| 
						 | 
					1a429e4bb6 | ||
| 
						 | 
					ad6fb5e926 | ||
| 
						 | 
					72cb7049ba | ||
| 
						 | 
					2e42f3afac | ||
| 
						 | 
					8474c9f5bc | ||
| 
						 | 
					b7ed03f7e8 | ||
| 
						 | 
					a44b6b5e4c | ||
| 
						 | 
					5268f75e17 | ||
| 
						 | 
					687d1621fc | ||
| 
						 | 
					a6944aa6e3 | ||
| 
						 | 
					b8365c76a1 | ||
| 
						 | 
					19216cc174 | ||
| 
						 | 
					c6a23b9b8e | ||
| 
						 | 
					c0f42fb1eb | ||
| 
						 | 
					160873e2cc | ||
| 
						 | 
					8df859bbef | ||
| 
						 | 
					e30d10a85d | ||
| 
						 | 
					bafc3f1db6 | ||
| 
						 | 
					03571fcf74 | ||
| 
						 | 
					e7a6802488 | ||
| 
						 | 
					a6e6b5e158 | ||
| 
						 | 
					74c3d925e6 | ||
| 
						 | 
					f67fa4d7f0 | ||
| 
						 | 
					225a8c0e08 | ||
| 
						 | 
					9a6ce27fe1 | ||
| 
						 | 
					437114704a | ||
| 
						 | 
					9b4cac4e56 | ||
| 
						 | 
					e780513b35 | ||
| 
						 | 
					d582c59a7d | ||
| 
						 | 
					7d2c85f617 | ||
| 
						 | 
					4a882bc4ac | ||
| 
						 | 
					3c4eac1fcd | ||
| 
						 | 
					75d5a15bdb | ||
| 
						 | 
					17f121f7d1 | ||
| 
						 | 
					a66c570b51 | ||
| 
						 | 
					e1e7f2eaf6 | ||
| 
						 | 
					46d2dce372 | ||
| 
						 | 
					c39f1f6d4c | ||
| 
						 | 
					738b04f2d9 | ||
| 
						 | 
					ecba1c3135 | ||
| 
						 | 
					748226f4ed | ||
| 
						 | 
					f658f53ba9 | ||
| 
						 | 
					4a8304ee4f | ||
| 
						 | 
					7fe9604338 | ||
| 
						 | 
					7f09a6dae8 | ||
| 
						 | 
					270129bc97 | ||
| 
						 | 
					62ec6f6bef | ||
| 
						 | 
					b24c14900c | ||
| 
						 | 
					44c55ce3a6 | ||
| 
						 | 
					895bea048c | ||
| 
						 | 
					885ab5bdc9 | ||
| 
						 | 
					c6355b2c09 | ||
| 
						 | 
					ada6bf3f24 | ||
| 
						 | 
					db471ac679 | ||
| 
						 | 
					84059c4085 | ||
| 
						 | 
					09b363f943 | ||
| 
						 | 
					fd347c7780 | ||
| 
						 | 
					b38a34efa5 | ||
| 
						 | 
					10e24cf30e | ||
| 
						 | 
					3369057afb | ||
| 
						 | 
					7ada56e215 | ||
| 
						 | 
					373b9e6d53 | ||
| 
						 | 
					3de31de9f7 | ||
| 
						 | 
					7252259ab3 | ||
| 
						 | 
					f33c673a05 | ||
| 
						 | 
					65a7958b66 | ||
| 
						 | 
					91e4df7478 | ||
| 
						 | 
					399606d9a0 | ||
| 
						 | 
					559afcaffd | ||
| 
						 | 
					15f5f91ddb | ||
| 
						 | 
					067a8063a5 | ||
| 
						 | 
					35e367ba24 | ||
| 
						 | 
					fe68d991fc | ||
| 
						 | 
					88dc633e8e | ||
| 
						 | 
					0b9cbb0f5f | ||
| 
						 | 
					c3a33b4402 | ||
| 
						 | 
					e12f00aad6 | ||
| 
						 | 
					47bac0185f | ||
| 
						 | 
					dafe1dab2a | ||
| 
						 | 
					8ba4ea2819 | ||
| 
						 | 
					f6f708fd5b | ||
| 
						 | 
					1203077aed | ||
| 
						 | 
					ddbf79c928 | ||
| 
						 | 
					aa47dd579f | ||
| 
						 | 
					cdce478d77 | ||
| 
						 | 
					f11f4a59f1 | ||
| 
						 | 
					d631e8df1e | ||
| 
						 | 
					af80d40700 | ||
| 
						 | 
					3a6f8a945a | ||
| 
						 | 
					bb9727d54a | ||
| 
						 | 
					7da8b3e545 | ||
| 
						 | 
					b6968df451 | ||
| 
						 | 
					b85bbdd0ad | ||
| 
						 | 
					aa986fb948 | ||
| 
						 | 
					6e63de6e99 | ||
| 
						 | 
					962ecd08fa | ||
| 
						 | 
					580a26b3ea | ||
| 
						 | 
					0cda6b5fa0 | ||
| 
						 | 
					cc8c3795b8 | ||
| 
						 | 
					3c21165efb | ||
| 
						 | 
					818fdf4670 | ||
| 
						 | 
					b7d679b492 | ||
| 
						 | 
					a42093df23 | ||
| 
						 | 
					6157db51da | ||
| 
						 | 
					843052989b | ||
| 
						 | 
					8e01fa3192 | ||
| 
						 | 
					e2126a7ea7 | ||
| 
						 | 
					0b46d14650 | ||
| 
						 | 
					9e28deedf7 | ||
| 
						 | 
					9c0172b413 | ||
| 
						 | 
					2933d022aa | ||
| 
						 | 
					bdefb7193e | ||
| 
						 | 
					7246133363 | ||
| 
						 | 
					69b68a6975 | ||
| 
						 | 
					e38a7e8cdd | ||
| 
						 | 
					dbd9dd0001 | ||
| 
						 | 
					ccb1743a01 | ||
| 
						 | 
					4ac897693c | ||
| 
						 | 
					dfb962e9fe | ||
| 
						 | 
					f97cbd778d | ||
| 
						 | 
					e889a61d43 | ||
| 
						 | 
					a33d422547 | ||
| 
						 | 
					c4b4001b96 | ||
| 
						 | 
					20949b641e | ||
| 
						 | 
					56e2174b6d | ||
| 
						 | 
					acfeebca14 | ||
| 
						 | 
					cc47acbd3f | ||
| 
						 | 
					869e16406d | ||
| 
						 | 
					1c99da4fc5 | ||
| 
						 | 
					b74ca4e702 | ||
| 
						 | 
					5fde7451c8 | ||
| 
						 | 
					6fd9209336 | ||
| 
						 | 
					0213dc3560 | ||
| 
						 | 
					e73c434c1b | ||
| 
						 | 
					b135f3fa50 | ||
| 
						 | 
					0e580a3180 | ||
| 
						 | 
					8e3cb43244 | ||
| 
						 | 
					6dcfb92dba | ||
| 
						 | 
					a7ea5773da | ||
| 
						 | 
					5b66131d30 | ||
| 
						 | 
					cac06dda7d | ||
| 
						 | 
					12c1c97a99 | ||
| 
						 | 
					af4b4243ea | ||
| 
						 | 
					5189c74058 | ||
| 
						 | 
					fffd32e13c | ||
| 
						 | 
					b37a5095f0 | ||
| 
						 | 
					951b4c198c | ||
| 
						 | 
					8698eed273 | ||
| 
						 | 
					1af8614b35 | ||
| 
						 | 
					11faeeaf45 | ||
| 
						 | 
					9d0fcc3370 | ||
| 
						 | 
					2f6d6037de | ||
| 
						 | 
					1d69bcc814 | ||
| 
						 | 
					62c363068b | ||
| 
						 | 
					d2e0b8187b | ||
| 
						 | 
					628b98af9b | ||
| 
						 | 
					627e3dbd7f | ||
| 
						 | 
					61b88f6bf8 | ||
| 
						 | 
					8ab37e73c1 | ||
| 
						 | 
					afdf43ebf1 | ||
| 
						 | 
					2e0d1c059d | ||
| 
						 | 
					2b772199b0 | ||
| 
						 | 
					c37b850798 | ||
| 
						 | 
					c31f924d77 | ||
| 
						 | 
					ed87a6167d | ||
| 
						 | 
					0d86ba0ca9 | ||
| 
						 | 
					f2fd283d06 | ||
| 
						 | 
					10b978debf | ||
| 
						 | 
					85756713df | ||
| 
						 | 
					3bdfd6a78a | ||
| 
						 | 
					e59ab4a320 | ||
| 
						 | 
					15b3902bd3 | ||
| 
						 | 
					b622d66942 | ||
| 
						 | 
					12ef219064 | ||
| 
						 | 
					853b52b52d | ||
| 
						 | 
					7a2ad1d31a | ||
| 
						 | 
					c5ad476eaf | ||
| 
						 | 
					12978ff410 | ||
| 
						 | 
					caa45097c3 | ||
| 
						 | 
					232e3a117c | ||
| 
						 | 
					3668382911 | ||
| 
						 | 
					fafa53ffb7 | ||
| 
						 | 
					44673fd57e | ||
| 
						 | 
					f7149f225c | ||
| 
						 | 
					6773e18d34 | ||
| 
						 | 
					19a9b06f3c | ||
| 
						 | 
					7ee2273761 | ||
| 
						 | 
					86b8297c9d | ||
| 
						 | 
					17533112a1 | ||
| 
						 | 
					2cc1a338ec | ||
| 
						 | 
					81731247c7 | ||
| 
						 | 
					65c85aacf0 | ||
| 
						 | 
					dca23151a8 | ||
| 
						 | 
					25305760c5 | ||
| 
						 | 
					3ef2459ad0 | ||
| 
						 | 
					29a56f42a8 | ||
| 
						 | 
					3784348f91 | ||
| 
						 | 
					188ec03abd | 
							
								
								
									
										1
									
								
								.gitignore
									
									
									
									
										vendored
									
									
								
							
							
						
						@@ -4,6 +4,7 @@ build
 | 
			
		||||
 | 
			
		||||
# VSC
 | 
			
		||||
bin
 | 
			
		||||
.vscode
 | 
			
		||||
 | 
			
		||||
# IntelliJ
 | 
			
		||||
*.iml
 | 
			
		||||
 
 | 
			
		||||
							
								
								
									
										18
									
								
								Projekte/.run/MonopolyApp (Mac).run.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,18 @@
 | 
			
		||||
<component name="ProjectRunConfigurationManager">
 | 
			
		||||
    <configuration default="false" name="MonopolyApp (Mac)" type="Application" factoryName="Application"
 | 
			
		||||
                   singleton="false">
 | 
			
		||||
        <option name="MAIN_CLASS_NAME" value="pp.monopoly.client.MonopolyApp"/>
 | 
			
		||||
        <module name="Projekte.monopoly.client.main"/>
 | 
			
		||||
        <option name="VM_PARAMETERS" value="-XstartOnFirstThread"/>
 | 
			
		||||
        <option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
 | 
			
		||||
        <extension name="coverage">
 | 
			
		||||
            <pattern>
 | 
			
		||||
                <option name="PATTERN" value="pp.monopoly.client.*"/>
 | 
			
		||||
                <option name="ENABLED" value="true"/>
 | 
			
		||||
            </pattern>
 | 
			
		||||
        </extension>
 | 
			
		||||
        <method v="2">
 | 
			
		||||
            <option name="Make" enabled="true"/>
 | 
			
		||||
        </method>
 | 
			
		||||
    </configuration>
 | 
			
		||||
</component>
 | 
			
		||||
							
								
								
									
										18
									
								
								Projekte/.run/MonopolyApp.run.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,18 @@
 | 
			
		||||
<component name="ProjectRunConfigurationManager">
 | 
			
		||||
  <configuration default="false" name="MonopolyApp" type="Application" factoryName="Application" singleton="false"
 | 
			
		||||
                 nameIsGenerated="true">
 | 
			
		||||
    <option name="MAIN_CLASS_NAME" value="pp.monopoly.client.MonopolyApp"/>
 | 
			
		||||
    <module name="Projekte.monopoly.client.main"/>
 | 
			
		||||
    <option name="VM_PARAMETERS" value="-Djava.util.logging.config.file=logging.properties"/>
 | 
			
		||||
    <option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
 | 
			
		||||
    <extension name="coverage">
 | 
			
		||||
      <pattern>
 | 
			
		||||
        <option name="PATTERN" value="pp.monopoly.client.*"/>
 | 
			
		||||
        <option name="ENABLED" value="true"/>
 | 
			
		||||
      </pattern>
 | 
			
		||||
    </extension>
 | 
			
		||||
    <method v="2">
 | 
			
		||||
      <option name="Make" enabled="true"/>
 | 
			
		||||
    </method>
 | 
			
		||||
  </configuration>
 | 
			
		||||
</component>
 | 
			
		||||
							
								
								
									
										17
									
								
								Projekte/.run/MonopolyServer.run.xml
									
									
									
									
									
										Normal file
									
								
							
							
						
						@@ -0,0 +1,17 @@
 | 
			
		||||
<component name="ProjectRunConfigurationManager">
 | 
			
		||||
  <configuration default="false" name="MonopolyServer" type="Application" factoryName="Application"
 | 
			
		||||
                 nameIsGenerated="true">
 | 
			
		||||
    <option name="MAIN_CLASS_NAME" value="pp.monopoly.server.MonopolyServer"/>
 | 
			
		||||
    <module name="Projekte.monopoly.server.main"/>
 | 
			
		||||
    <option name="WORKING_DIRECTORY" value="$MODULE_WORKING_DIR$"/>
 | 
			
		||||
    <extension name="coverage">
 | 
			
		||||
      <pattern>
 | 
			
		||||
        <option name="PATTERN" value="pp.monopoly.server.*"/>
 | 
			
		||||
        <option name="ENABLED" value="true"/>
 | 
			
		||||
      </pattern>
 | 
			
		||||
    </extension>
 | 
			
		||||
    <method v="2">
 | 
			
		||||
      <option name="Make" enabled="true"/>
 | 
			
		||||
    </method>
 | 
			
		||||
  </configuration>
 | 
			
		||||
</component>
 | 
			
		||||
@@ -9,6 +9,7 @@ dependencies {
 | 
			
		||||
    implementation project(":battleship:model")
 | 
			
		||||
 | 
			
		||||
    implementation libs.jme3.desktop
 | 
			
		||||
    implementation libs.jme3.effects
 | 
			
		||||
 | 
			
		||||
    runtimeOnly libs.jme3.awt.dialogs
 | 
			
		||||
    runtimeOnly libs.jme3.plugins
 | 
			
		||||
 
 | 
			
		||||
@@ -22,6 +22,7 @@ import com.simsilica.lemur.GuiGlobals;
 | 
			
		||||
import com.simsilica.lemur.style.BaseStyles;
 | 
			
		||||
import pp.battleship.client.gui.BattleAppState;
 | 
			
		||||
import pp.battleship.client.gui.EditorAppState;
 | 
			
		||||
import pp.battleship.client.gui.GameMusic;
 | 
			
		||||
import pp.battleship.client.gui.SeaAppState;
 | 
			
		||||
import pp.battleship.game.client.BattleshipClient;
 | 
			
		||||
import pp.battleship.game.client.ClientGameLogic;
 | 
			
		||||
@@ -267,6 +268,7 @@ public class BattleshipApp extends SimpleApplication implements BattleshipClient
 | 
			
		||||
        stateManager.detach(stateManager.getState(DebugKeysAppState.class));
 | 
			
		||||
 | 
			
		||||
        attachGameSound();
 | 
			
		||||
        attachGameMusic();
 | 
			
		||||
        stateManager.attachAll(new EditorAppState(), new BattleAppState(), new SeaAppState());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -280,6 +282,15 @@ public class BattleshipApp extends SimpleApplication implements BattleshipClient
 | 
			
		||||
        stateManager.attach(gameSound);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Attaches the background music state and sets its initial enabled state.
 | 
			
		||||
     */
 | 
			
		||||
    private void attachGameMusic() {
 | 
			
		||||
        final GameMusic gameSound = new GameMusic();
 | 
			
		||||
        gameSound.setEnabled(GameMusic.enabledInPreferences());
 | 
			
		||||
        stateManager.attach(gameSound);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the application state every frame.
 | 
			
		||||
     * This method is called once per frame during the game loop.
 | 
			
		||||
 
 | 
			
		||||
@@ -34,6 +34,7 @@ public class GameSound extends AbstractAppState implements GameEventListener {
 | 
			
		||||
    private AudioNode splashSound;
 | 
			
		||||
    private AudioNode shipDestroyedSound;
 | 
			
		||||
    private AudioNode explosionSound;
 | 
			
		||||
    private AudioNode shellFlyingSound;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if sound is enabled in the preferences.
 | 
			
		||||
@@ -78,6 +79,7 @@ public class GameSound extends AbstractAppState implements GameEventListener {
 | 
			
		||||
        shipDestroyedSound = loadSound(app, "Sound/Effects/sunken.wav"); //NON-NLS
 | 
			
		||||
        splashSound = loadSound(app, "Sound/Effects/splash.wav"); //NON-NLS
 | 
			
		||||
        explosionSound = loadSound(app, "Sound/Effects/explosion.wav"); //NON-NLS
 | 
			
		||||
        shellFlyingSound = loadSound(app, "Sound/Effects/shell_flying.wav");
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -124,12 +126,27 @@ public class GameSound extends AbstractAppState implements GameEventListener {
 | 
			
		||||
            shipDestroyedSound.playInstance();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Plays the shell flying sound effect.
 | 
			
		||||
     */
 | 
			
		||||
    public void shellFly() {
 | 
			
		||||
        if (isEnabled() && shellFlyingSound != null) {
 | 
			
		||||
            shellFlyingSound.playInstance();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Handles a recieved {@code SoundEvent} and plays the according sound.
 | 
			
		||||
     * 
 | 
			
		||||
     * @param event the Sound event to be processed
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void receivedEvent(SoundEvent event) {
 | 
			
		||||
        switch (event.sound()) {
 | 
			
		||||
            case EXPLOSION -> explosion();
 | 
			
		||||
            case SPLASH -> splash();
 | 
			
		||||
            case DESTROYED_SHIP -> shipDestroyed();
 | 
			
		||||
            case SHELL_FLYING -> shellFly();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -7,19 +7,22 @@
 | 
			
		||||
 | 
			
		||||
package pp.battleship.client;
 | 
			
		||||
 | 
			
		||||
import com.simsilica.lemur.Button;
 | 
			
		||||
import com.simsilica.lemur.Checkbox;
 | 
			
		||||
import com.simsilica.lemur.Label;
 | 
			
		||||
import com.simsilica.lemur.style.ElementId;
 | 
			
		||||
import pp.dialog.Dialog;
 | 
			
		||||
import pp.dialog.StateCheckboxModel;
 | 
			
		||||
import pp.dialog.TextInputDialog;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.util.prefs.Preferences;
 | 
			
		||||
 | 
			
		||||
import com.simsilica.lemur.Button;
 | 
			
		||||
import com.simsilica.lemur.Checkbox;
 | 
			
		||||
import com.simsilica.lemur.Label;
 | 
			
		||||
import com.simsilica.lemur.style.ElementId;
 | 
			
		||||
 | 
			
		||||
import static pp.battleship.Resources.lookup;
 | 
			
		||||
import pp.battleship.client.gui.GameMusic;
 | 
			
		||||
import pp.dialog.Dialog;
 | 
			
		||||
import pp.dialog.StateCheckboxModel;
 | 
			
		||||
import pp.dialog.TextInputDialog;
 | 
			
		||||
import pp.battleship.client.gui.VolumeSlider;
 | 
			
		||||
 | 
			
		||||
import static pp.util.PreferencesUtils.getPreferences;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
@@ -33,26 +36,29 @@ class Menu extends Dialog {
 | 
			
		||||
    private final BattleshipApp app;
 | 
			
		||||
    private final Button loadButton = new Button(lookup("menu.map.load"));
 | 
			
		||||
    private final Button saveButton = new Button(lookup("menu.map.save"));
 | 
			
		||||
    private final VolumeSlider slider;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs the Menu dialog for the Battleship application.
 | 
			
		||||
     * Constructs the Menu dialog for the Battleship application.+
 | 
			
		||||
     *
 | 
			
		||||
     * @param app the BattleshipApp instance
 | 
			
		||||
     */
 | 
			
		||||
    public Menu(BattleshipApp app) {
 | 
			
		||||
        super(app.getDialogManager());
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        slider = new VolumeSlider(app.getStateManager().getState(GameMusic.class));
 | 
			
		||||
        addChild(new Label(lookup("battleship.name"), new ElementId("header"))); //NON-NLS
 | 
			
		||||
        addChild(new Checkbox(lookup("menu.sound-enabled"),
 | 
			
		||||
                              new StateCheckboxModel(app, GameSound.class)));
 | 
			
		||||
        addChild(loadButton)
 | 
			
		||||
                .addClickCommands(s -> ifTopDialog(this::loadDialog));
 | 
			
		||||
        addChild(saveButton)
 | 
			
		||||
                .addClickCommands(s -> ifTopDialog(this::saveDialog));
 | 
			
		||||
        addChild(new Button(lookup("menu.return-to-game")))
 | 
			
		||||
                .addClickCommands(s -> ifTopDialog(this::close));
 | 
			
		||||
        addChild(new Button(lookup("menu.quit")))
 | 
			
		||||
                .addClickCommands(s -> ifTopDialog(app::closeApp));
 | 
			
		||||
        addChild(new Checkbox(lookup("menu.sound-enabled"), new StateCheckboxModel(app, GameSound.class)));
 | 
			
		||||
 | 
			
		||||
        addChild(new Checkbox(lookup("menu.background-sound-enabled"), new StateCheckboxModel(app, GameMusic.class)));
 | 
			
		||||
        
 | 
			
		||||
        addChild(slider);
 | 
			
		||||
 | 
			
		||||
        addChild(loadButton).addClickCommands(s -> ifTopDialog(this::loadDialog));
 | 
			
		||||
        addChild(saveButton).addClickCommands(s -> ifTopDialog(this::saveDialog));
 | 
			
		||||
        addChild(new Button(lookup("menu.return-to-game"))).addClickCommands(s -> ifTopDialog(this::close));
 | 
			
		||||
        addChild(new Button(lookup("menu.quit"))).addClickCommands(s -> ifTopDialog(app::closeApp));
 | 
			
		||||
        
 | 
			
		||||
        update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -65,6 +71,11 @@ class Menu extends Dialog {
 | 
			
		||||
        saveButton.setEnabled(app.getGameLogic().maySaveMap());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void update(float delta) {
 | 
			
		||||
        slider.update();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * As an escape action, this method closes the menu if it is the top dialog.
 | 
			
		||||
     */
 | 
			
		||||
 
 | 
			
		||||
@@ -7,20 +7,22 @@
 | 
			
		||||
 | 
			
		||||
package pp.battleship.client;
 | 
			
		||||
 | 
			
		||||
import com.simsilica.lemur.Container;
 | 
			
		||||
import com.simsilica.lemur.Label;
 | 
			
		||||
import com.simsilica.lemur.TextField;
 | 
			
		||||
import com.simsilica.lemur.component.SpringGridLayout;
 | 
			
		||||
import pp.dialog.Dialog;
 | 
			
		||||
import pp.dialog.DialogBuilder;
 | 
			
		||||
import pp.dialog.SimpleDialog;
 | 
			
		||||
 | 
			
		||||
import java.lang.System.Logger;
 | 
			
		||||
import java.lang.System.Logger.Level;
 | 
			
		||||
import java.util.concurrent.ExecutionException;
 | 
			
		||||
import java.util.concurrent.Future;
 | 
			
		||||
 | 
			
		||||
import com.simsilica.lemur.Button;
 | 
			
		||||
import com.simsilica.lemur.Container;
 | 
			
		||||
import com.simsilica.lemur.Label;
 | 
			
		||||
import com.simsilica.lemur.TextField;
 | 
			
		||||
import com.simsilica.lemur.component.SpringGridLayout;
 | 
			
		||||
 | 
			
		||||
import static pp.battleship.Resources.lookup;
 | 
			
		||||
import pp.battleship.server.BattleshipServer;
 | 
			
		||||
import pp.dialog.Dialog;
 | 
			
		||||
import pp.dialog.DialogBuilder;
 | 
			
		||||
import pp.dialog.SimpleDialog;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Represents a dialog for setting up a network connection in the Battleship game.
 | 
			
		||||
@@ -29,10 +31,12 @@ import static pp.battleship.Resources.lookup;
 | 
			
		||||
class NetworkDialog extends SimpleDialog {
 | 
			
		||||
    private static final Logger LOGGER = System.getLogger(NetworkDialog.class.getName());
 | 
			
		||||
    private static final String LOCALHOST = "localhost"; //NON-NLS
 | 
			
		||||
    private static final String DEFAULT_PORT = "1234"; //NON-NLS
 | 
			
		||||
    private static final String DEFAULT_PORT = "42069"; //NON-NLS
 | 
			
		||||
    private final NetworkSupport network;
 | 
			
		||||
    private final TextField host = new TextField(LOCALHOST);
 | 
			
		||||
    private final TextField port = new TextField(DEFAULT_PORT);
 | 
			
		||||
    // private final Button serverButton = new Button(lookup("client.server-star"));
 | 
			
		||||
    private final Button serverButton = new Button(lookup("client.server-start"));
 | 
			
		||||
    private String hostname;
 | 
			
		||||
    private int portNumber;
 | 
			
		||||
    private Future<Object> connectionFuture;
 | 
			
		||||
@@ -65,6 +69,9 @@ class NetworkDialog extends SimpleDialog {
 | 
			
		||||
                     .setOkClose(false)
 | 
			
		||||
                     .setNoClose(false)
 | 
			
		||||
                     .build(this);
 | 
			
		||||
        
 | 
			
		||||
        //Add the button to start the sever
 | 
			
		||||
        addChild(serverButton).addClickCommands(s -> ifTopDialog(this::startServerInThread));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -150,4 +157,21 @@ class NetworkDialog extends SimpleDialog {
 | 
			
		||||
        network.getApp().errorDialog(lookup("server.connection.failed"));
 | 
			
		||||
        network.getApp().setInfoText(e.getLocalizedMessage());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Starts the server in a separate thread.
 | 
			
		||||
     */
 | 
			
		||||
    private void startServerInThread() {
 | 
			
		||||
        serverButton.setEnabled(false);
 | 
			
		||||
        Thread serverThread = new Thread(() -> {
 | 
			
		||||
            try {
 | 
			
		||||
                BattleshipServer.main(null);
 | 
			
		||||
            } catch (Exception e) {
 | 
			
		||||
                serverButton.setEnabled(true);
 | 
			
		||||
                LOGGER.log(Level.ERROR, "Server could not be started", e);
 | 
			
		||||
                network.getApp().errorDialog("Could not start server: " + e.getMessage());
 | 
			
		||||
            }
 | 
			
		||||
        });
 | 
			
		||||
        serverThread.start();
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,122 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import static pp.util.PreferencesUtils.getPreferences;
 | 
			
		||||
 | 
			
		||||
import java.lang.System.Logger;
 | 
			
		||||
import java.lang.System.Logger.Level;
 | 
			
		||||
import java.util.prefs.Preferences;
 | 
			
		||||
 | 
			
		||||
import com.jme3.app.Application;
 | 
			
		||||
import com.jme3.app.state.AbstractAppState;
 | 
			
		||||
import com.jme3.app.state.AppStateManager;
 | 
			
		||||
import com.jme3.asset.AssetLoadException;
 | 
			
		||||
import com.jme3.asset.AssetNotFoundException;
 | 
			
		||||
import com.jme3.audio.AudioData;
 | 
			
		||||
import com.jme3.audio.AudioNode;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Handles the background music beeing played. Is able to start and stop the music. Set the Volume of the Audio.
 | 
			
		||||
 */
 | 
			
		||||
public class GameMusic extends AbstractAppState{
 | 
			
		||||
    private static final Logger LOGGER = System.getLogger(GameMusic.class.getName());
 | 
			
		||||
    private static final Preferences PREFERENCES = getPreferences(GameMusic.class);
 | 
			
		||||
    private static final String ENABLED_PREF = "enabled"; //NON-NLS
 | 
			
		||||
    private static final String VOLUME_PREF = "volume"; //NON-NLS
 | 
			
		||||
 | 
			
		||||
    private AudioNode music;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Checks if sound is enabled in the preferences.
 | 
			
		||||
     *
 | 
			
		||||
     * @return {@code true} if sound is enabled, {@code false} otherwise.
 | 
			
		||||
     */
 | 
			
		||||
    public static boolean enabledInPreferences() {
 | 
			
		||||
        return PREFERENCES.getBoolean(ENABLED_PREF, true);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
     * Checks if sound is enabled in the preferences.
 | 
			
		||||
     *
 | 
			
		||||
     * @return float to which the volume is set
 | 
			
		||||
     */
 | 
			
		||||
    public static float volumeInPreferences() {
 | 
			
		||||
        return PREFERENCES.getFloat(VOLUME_PREF, 0.5f);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Initializes the sound effects for the game.
 | 
			
		||||
     * Overrides {@link AbstractAppState#initialize(AppStateManager, Application)}
 | 
			
		||||
     *
 | 
			
		||||
     * @param stateManager The state manager
 | 
			
		||||
     * @param app          The application
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void initialize(AppStateManager stateManager, Application app) {
 | 
			
		||||
        super.initialize(stateManager, app);
 | 
			
		||||
        music = loadSound(app, "Sound/background.ogg");
 | 
			
		||||
        setVolume(volumeInPreferences());
 | 
			
		||||
        music.setLooping(true);
 | 
			
		||||
        if (isEnabled() && music != null) {
 | 
			
		||||
            music.play();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Loads a sound from the specified file.
 | 
			
		||||
     *
 | 
			
		||||
     * @param app  The application
 | 
			
		||||
     * @param name The name of the sound file.
 | 
			
		||||
     * @return The loaded AudioNode.
 | 
			
		||||
     */
 | 
			
		||||
    private AudioNode loadSound(Application app, String name) {
 | 
			
		||||
        try {
 | 
			
		||||
            final AudioNode sound = new AudioNode(app.getAssetManager(), name, AudioData.DataType.Buffer);
 | 
			
		||||
            sound.setLooping(false);
 | 
			
		||||
            sound.setPositional(false);
 | 
			
		||||
            return sound;
 | 
			
		||||
        }
 | 
			
		||||
        catch (AssetLoadException | AssetNotFoundException ex) {
 | 
			
		||||
            LOGGER.log(Level.ERROR, ex.getMessage(), ex);
 | 
			
		||||
        }
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the enabled state of this AppState.
 | 
			
		||||
     * Overrides {@link com.jme3.app.state.AbstractAppState#setEnabled(boolean)}
 | 
			
		||||
     *
 | 
			
		||||
     * @param enabled {@code true} to enable the AppState, {@code false} to disable it.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public void setEnabled(boolean enabled) {
 | 
			
		||||
        if (isEnabled() == enabled) return;
 | 
			
		||||
 | 
			
		||||
        if (music != null) {
 | 
			
		||||
            if (enabled) {
 | 
			
		||||
                music.play();
 | 
			
		||||
            } else {
 | 
			
		||||
                music.stop();
 | 
			
		||||
            }
 | 
			
		||||
        }
 | 
			
		||||
    
 | 
			
		||||
        super.setEnabled(enabled);
 | 
			
		||||
        LOGGER.log(Level.INFO, "Sound enabled: {0}", enabled); //NON-NLS
 | 
			
		||||
        PREFERENCES.putBoolean(ENABLED_PREF, enabled);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Toggles the game sound on or off.
 | 
			
		||||
     */
 | 
			
		||||
    public void toggleSound() {
 | 
			
		||||
        setEnabled(!isEnabled());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Sets the volume of music
 | 
			
		||||
     * @param vol the volume to which the music should be set
 | 
			
		||||
     */
 | 
			
		||||
    public void setVolume(float vol){
 | 
			
		||||
        music.setVolume(vol);
 | 
			
		||||
        PREFERENCES.putFloat(VOLUME_PREF, vol);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -28,7 +28,7 @@ import pp.util.Position;
 | 
			
		||||
 * and interaction between the model and the view.
 | 
			
		||||
 */
 | 
			
		||||
class MapView {
 | 
			
		||||
    private static final float FIELD_SIZE = 40f;
 | 
			
		||||
    public static final float FIELD_SIZE = 40f;
 | 
			
		||||
    private static final float GRID_LINE_WIDTH = 2f;
 | 
			
		||||
    private static final float BACKGROUND_DEPTH = -4f;
 | 
			
		||||
    private static final float GRID_DEPTH = -1f;
 | 
			
		||||
 
 | 
			
		||||
@@ -7,14 +7,23 @@
 | 
			
		||||
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
import com.jme3.material.RenderState;
 | 
			
		||||
import com.jme3.material.RenderState.BlendMode;
 | 
			
		||||
import com.jme3.math.ColorRGBA;
 | 
			
		||||
import com.jme3.scene.Geometry;
 | 
			
		||||
import com.jme3.scene.Node;
 | 
			
		||||
import com.jme3.scene.Spatial;
 | 
			
		||||
import com.jme3.scene.shape.Sphere;
 | 
			
		||||
 | 
			
		||||
import pp.battleship.model.Battleship;
 | 
			
		||||
import pp.battleship.model.Shell;
 | 
			
		||||
import pp.battleship.model.Shot;
 | 
			
		||||
import pp.util.Position;
 | 
			
		||||
 | 
			
		||||
import static com.jme3.material.Materials.UNSHADED;
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Synchronizes the visual representation of the ship map with the game model.
 | 
			
		||||
 * It handles the rendering of ships and shots on the map view, updating the view
 | 
			
		||||
@@ -122,4 +131,24 @@ class MapViewSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
    private Geometry shipLine(float x1, float y1, float x2, float y2, ColorRGBA color) {
 | 
			
		||||
        return view.getApp().getDraw().makeFatLine(x1, y1, x2, y2, SHIP_DEPTH, color, SHIP_LINE_WIDTH);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
        /**
 | 
			
		||||
     * Creates and returns a Spatial representation of the given {@code Shell} object
 | 
			
		||||
     * for 2D visualization in the game. The shell is represented as a circle.
 | 
			
		||||
     *
 | 
			
		||||
     * @param shell The {@code Shell} object to be visualized.
 | 
			
		||||
     * @return A {@code Spatial} object representing the shell on the map.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public Spatial visit(Shell shell) {
 | 
			
		||||
        final ColorRGBA color = ColorRGBA.Black;
 | 
			
		||||
        Geometry ellipse = new Geometry("ellipse", new Sphere(50, 50, MapView.FIELD_SIZE / 2 * 0.8f));
 | 
			
		||||
        Material mat = new Material(view.getApp().getAssetManager(), UNSHADED); //NON-NLS
 | 
			
		||||
        mat.getAdditionalRenderState().setBlendMode(BlendMode.Alpha);
 | 
			
		||||
        mat.getAdditionalRenderState().setFaceCullMode(RenderState.FaceCullMode.Off);
 | 
			
		||||
        mat.setColor("Color", color);
 | 
			
		||||
        ellipse.setMaterial(mat);
 | 
			
		||||
        ellipse.addControl(new Shell2DControl(view, shell));
 | 
			
		||||
        return ellipse;
 | 
			
		||||
    }      
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,285 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.effect.ParticleEmitter;
 | 
			
		||||
import com.jme3.effect.ParticleMesh.Type;
 | 
			
		||||
import com.jme3.effect.shapes.EmitterSphereShape;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
import com.jme3.math.ColorRGBA;
 | 
			
		||||
import com.jme3.math.FastMath;
 | 
			
		||||
import com.jme3.math.Vector3f;
 | 
			
		||||
import pp.battleship.client.BattleshipApp;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Factory class responsible for creating particle effects used in the game.
 | 
			
		||||
 * This centralizes the creation of various types of particle emitters.
 | 
			
		||||
 */
 | 
			
		||||
public class ParticleEffectFactory {
 | 
			
		||||
    private static final int COUNT_FACTOR = 1;
 | 
			
		||||
    private static final float COUNT_FACTOR_F = 1f;
 | 
			
		||||
    private static final boolean POINT_SPRITE = true;
 | 
			
		||||
    private static final Type EMITTER_TYPE = POINT_SPRITE ? Type.Point : Type.Triangle;
 | 
			
		||||
    
 | 
			
		||||
    private final BattleshipApp app;
 | 
			
		||||
 | 
			
		||||
    ParticleEffectFactory(BattleshipApp app) {
 | 
			
		||||
        this.app = app;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a flame particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured flame particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createFlame() {
 | 
			
		||||
        ParticleEmitter flame = new ParticleEmitter("Flame", EMITTER_TYPE, 32 * COUNT_FACTOR);
 | 
			
		||||
        flame.setSelectRandomImage(true);
 | 
			
		||||
        flame.setStartColor(new ColorRGBA(1f, 0.4f, 0.05f, (1f / COUNT_FACTOR_F)));
 | 
			
		||||
        flame.setEndColor(new ColorRGBA(.4f, .22f, .12f, 0f));
 | 
			
		||||
        flame.setStartSize(0.1f);
 | 
			
		||||
        flame.setEndSize(0.5f);
 | 
			
		||||
        flame.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f));
 | 
			
		||||
        flame.setParticlesPerSec(0);
 | 
			
		||||
        flame.setGravity(0, -5, 0);
 | 
			
		||||
        flame.setLowLife(.4f);
 | 
			
		||||
        flame.setHighLife(.5f);
 | 
			
		||||
        flame.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 7, 0));
 | 
			
		||||
        flame.getParticleInfluencer().setVelocityVariation(1f);
 | 
			
		||||
        flame.setImagesX(2);
 | 
			
		||||
        flame.setImagesY(2);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/flame.png"));
 | 
			
		||||
        mat.setBoolean("PointSprite", POINT_SPRITE);
 | 
			
		||||
        flame.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return flame;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a flash particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured flash particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createFlash() {
 | 
			
		||||
        ParticleEmitter flash = new ParticleEmitter("Flash", EMITTER_TYPE, 24 * COUNT_FACTOR);
 | 
			
		||||
        flash.setSelectRandomImage(true);
 | 
			
		||||
        flash.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, 1f / COUNT_FACTOR_F));
 | 
			
		||||
        flash.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f));
 | 
			
		||||
        flash.setStartSize(.1f);
 | 
			
		||||
        flash.setEndSize(0.5f);
 | 
			
		||||
        flash.setShape(new EmitterSphereShape(Vector3f.ZERO, .05f));
 | 
			
		||||
        flash.setParticlesPerSec(0);
 | 
			
		||||
        flash.setGravity(0, 0, 0);
 | 
			
		||||
        flash.setLowLife(.2f);
 | 
			
		||||
        flash.setHighLife(.2f);
 | 
			
		||||
        flash.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 5f, 0));
 | 
			
		||||
        flash.getParticleInfluencer().setVelocityVariation(1);
 | 
			
		||||
        flash.setImagesX(2);
 | 
			
		||||
        flash.setImagesY(2);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/flash.png"));
 | 
			
		||||
        mat.setBoolean("PointSprite", POINT_SPRITE);
 | 
			
		||||
        flash.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return flash;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a round spark particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured round spark particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createRoundSpark() {
 | 
			
		||||
        ParticleEmitter roundSpark = new ParticleEmitter("RoundSpark", EMITTER_TYPE, 20 * COUNT_FACTOR);
 | 
			
		||||
        roundSpark.setStartColor(new ColorRGBA(1f, 0.29f, 0.34f, (float) (1.0 / COUNT_FACTOR_F)));
 | 
			
		||||
        roundSpark.setEndColor(new ColorRGBA(0, 0, 0, 0.5f / COUNT_FACTOR_F));
 | 
			
		||||
        roundSpark.setStartSize(0.2f);
 | 
			
		||||
        roundSpark.setEndSize(0.8f);
 | 
			
		||||
        roundSpark.setShape(new EmitterSphereShape(Vector3f.ZERO, 1f));
 | 
			
		||||
        roundSpark.setParticlesPerSec(0);
 | 
			
		||||
        roundSpark.setGravity(0, -.5f, 0);
 | 
			
		||||
        roundSpark.setLowLife(1.8f);
 | 
			
		||||
        roundSpark.setHighLife(2f);
 | 
			
		||||
        roundSpark.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 3, 0));
 | 
			
		||||
        roundSpark.getParticleInfluencer().setVelocityVariation(.5f);
 | 
			
		||||
        roundSpark.setImagesX(1);
 | 
			
		||||
        roundSpark.setImagesY(1);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/roundspark.png"));
 | 
			
		||||
        mat.setBoolean("PointSprite", POINT_SPRITE);
 | 
			
		||||
        roundSpark.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return roundSpark;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a spark particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured spark particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createSpark() {
 | 
			
		||||
        ParticleEmitter spark = new ParticleEmitter("Spark", Type.Triangle, 30 * COUNT_FACTOR);
 | 
			
		||||
        spark.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, 1.0f / COUNT_FACTOR_F));
 | 
			
		||||
        spark.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f));
 | 
			
		||||
        spark.setStartSize(.5f);
 | 
			
		||||
        spark.setEndSize(.5f);
 | 
			
		||||
        spark.setFacingVelocity(true);
 | 
			
		||||
        spark.setParticlesPerSec(0);
 | 
			
		||||
        spark.setGravity(0, 5, 0);
 | 
			
		||||
        spark.setLowLife(1.1f);
 | 
			
		||||
        spark.setHighLife(1.5f);
 | 
			
		||||
        spark.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 20, 0));
 | 
			
		||||
        spark.getParticleInfluencer().setVelocityVariation(1);
 | 
			
		||||
        spark.setImagesX(1);
 | 
			
		||||
        spark.setImagesY(1);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/spark.png"));
 | 
			
		||||
        spark.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return spark;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a smoke trail particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured smoke trail particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createSmokeTrail() {
 | 
			
		||||
        ParticleEmitter smokeTrail = new ParticleEmitter("SmokeTrail", Type.Triangle, 22 * COUNT_FACTOR);
 | 
			
		||||
        smokeTrail.setStartColor(new ColorRGBA(1f, 0.8f, 0.36f, 1.0f / COUNT_FACTOR_F));
 | 
			
		||||
        smokeTrail.setEndColor(new ColorRGBA(1f, 0.8f, 0.36f, 0f));
 | 
			
		||||
        smokeTrail.setStartSize(.2f);
 | 
			
		||||
        smokeTrail.setEndSize(1f);
 | 
			
		||||
        smokeTrail.setFacingVelocity(true);
 | 
			
		||||
        smokeTrail.setParticlesPerSec(0);
 | 
			
		||||
        smokeTrail.setGravity(0, 1, 0);
 | 
			
		||||
        smokeTrail.setLowLife(.4f);
 | 
			
		||||
        smokeTrail.setHighLife(.5f);
 | 
			
		||||
        smokeTrail.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 12, 0));
 | 
			
		||||
        smokeTrail.getParticleInfluencer().setVelocityVariation(1);
 | 
			
		||||
        smokeTrail.setImagesX(1);
 | 
			
		||||
        smokeTrail.setImagesY(3);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/smoketrail.png"));
 | 
			
		||||
        smokeTrail.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return smokeTrail;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a debris particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured debris particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createDebris() {
 | 
			
		||||
        ParticleEmitter debris = new ParticleEmitter("Debris", Type.Triangle, 15 * COUNT_FACTOR);
 | 
			
		||||
        debris.setSelectRandomImage(true);
 | 
			
		||||
        debris.setRandomAngle(true);
 | 
			
		||||
        debris.setRotateSpeed(FastMath.TWO_PI * 4);
 | 
			
		||||
        debris.setStartColor(new ColorRGBA(1f, 0.59f, 0.28f, 1.0f / COUNT_FACTOR_F));
 | 
			
		||||
        debris.setEndColor(new ColorRGBA(.5f, 0.5f, 0.5f, 0f));
 | 
			
		||||
        debris.setStartSize(.10f);
 | 
			
		||||
        debris.setEndSize(.15f);
 | 
			
		||||
        debris.setParticlesPerSec(0);
 | 
			
		||||
        debris.setGravity(0, 12f, 0);
 | 
			
		||||
        debris.setLowLife(1.4f);
 | 
			
		||||
        debris.setHighLife(1.5f);
 | 
			
		||||
        debris.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 15, 0));
 | 
			
		||||
        debris.getParticleInfluencer().setVelocityVariation(.60f);
 | 
			
		||||
        debris.setImagesX(3);
 | 
			
		||||
        debris.setImagesY(3);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/Debris.png"));
 | 
			
		||||
        debris.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return debris;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a shockwave particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured shockwave particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createShockwave() {
 | 
			
		||||
        ParticleEmitter shockwave = new ParticleEmitter("Shockwave", Type.Triangle, 1 * COUNT_FACTOR);
 | 
			
		||||
        shockwave.setFaceNormal(Vector3f.UNIT_Y);
 | 
			
		||||
        shockwave.setStartColor(new ColorRGBA(.48f, 0.17f, 0.01f, .8f / COUNT_FACTOR_F));
 | 
			
		||||
        shockwave.setEndColor(new ColorRGBA(.48f, 0.17f, 0.01f, 0f));
 | 
			
		||||
        shockwave.setStartSize(0f);
 | 
			
		||||
        shockwave.setEndSize(3f);
 | 
			
		||||
        shockwave.setParticlesPerSec(0);
 | 
			
		||||
        shockwave.setGravity(0, 0, 0);
 | 
			
		||||
        shockwave.setLowLife(0.5f);
 | 
			
		||||
        shockwave.setHighLife(0.5f);
 | 
			
		||||
        shockwave.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 0, 0));
 | 
			
		||||
        shockwave.getParticleInfluencer().setVelocityVariation(0f);
 | 
			
		||||
        shockwave.setImagesX(1);
 | 
			
		||||
        shockwave.setImagesY(1);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Explosion/shockwave.png"));
 | 
			
		||||
        shockwave.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return shockwave;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a moving smoke emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured smoke emitter
 | 
			
		||||
     */
 | 
			
		||||
    ParticleEmitter createMovingSmokeEmitter() {
 | 
			
		||||
        ParticleEmitter smokeEmitter = new ParticleEmitter("SmokeEmitter", Type.Triangle, 300);
 | 
			
		||||
        smokeEmitter.setGravity(0, 0, 0);
 | 
			
		||||
        smokeEmitter.getParticleInfluencer().setVelocityVariation(1);
 | 
			
		||||
        smokeEmitter.setLowLife(1);
 | 
			
		||||
        smokeEmitter.setHighLife(1);
 | 
			
		||||
        smokeEmitter.getParticleInfluencer().setInitialVelocity(new Vector3f(0, .5f, 0));
 | 
			
		||||
        smokeEmitter.setImagesX(15); // Assuming the smoke texture is a sprite sheet with 15 frames
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Smoke/Smoke.png"));
 | 
			
		||||
        smokeEmitter.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return smokeEmitter;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a one-time water splash particle emitter.
 | 
			
		||||
     * 
 | 
			
		||||
     * @return a configured one-time water splash particle emitter
 | 
			
		||||
     */
 | 
			
		||||
    public ParticleEmitter createWaterSplash() {
 | 
			
		||||
        // Create a new particle emitter for the splash effect
 | 
			
		||||
        ParticleEmitter waterSplash = new ParticleEmitter("WaterSplash", Type.Triangle, 30);
 | 
			
		||||
        
 | 
			
		||||
        // Set the shape of the emitter, making particles emit from a point or small area
 | 
			
		||||
        waterSplash.setShape(new EmitterSphereShape(Vector3f.ZERO, 0.2f));
 | 
			
		||||
        
 | 
			
		||||
        // Start and end colors for water (blue, fading out)
 | 
			
		||||
        waterSplash.setStartColor(new ColorRGBA(0.4f, 0.4f, 1f, 1f));  // Light blue at start
 | 
			
		||||
        waterSplash.setEndColor(new ColorRGBA(0.4f, 0.4f, 1f, 0f));    // Transparent at the end
 | 
			
		||||
        
 | 
			
		||||
        // Particle size: small at start, larger before fading out
 | 
			
		||||
        waterSplash.setStartSize(0.1f);
 | 
			
		||||
        waterSplash.setEndSize(0.3f);
 | 
			
		||||
 | 
			
		||||
        // Particle lifespan (how long particles live)
 | 
			
		||||
        waterSplash.setLowLife(0.5f);
 | 
			
		||||
        waterSplash.setHighLife(1f);
 | 
			
		||||
 | 
			
		||||
        // Gravity: Pull the water particles downwards
 | 
			
		||||
        waterSplash.setGravity(0, -9.81f, 0);  // Earth's gravity simulation
 | 
			
		||||
        
 | 
			
		||||
        // Velocity: Give particles an initial burst upward (simulates splash)
 | 
			
		||||
        waterSplash.getParticleInfluencer().setInitialVelocity(new Vector3f(0, 3, 0));
 | 
			
		||||
        waterSplash.getParticleInfluencer().setVelocityVariation(0.6f);  // Add randomness to splash
 | 
			
		||||
        
 | 
			
		||||
        // Set how many particles are emitted per second (0 to emit all particles at once)
 | 
			
		||||
        waterSplash.setParticlesPerSec(0);
 | 
			
		||||
        
 | 
			
		||||
        // Load a texture for the water splash (assuming a texture exists at this path)
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), "Common/MatDefs/Misc/Particle.j3md");
 | 
			
		||||
        mat.setTexture("Texture", app.getAssetManager().loadTexture("Effects/Splash/splash.png"));
 | 
			
		||||
        waterSplash.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        return waterSplash;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -7,6 +7,7 @@
 | 
			
		||||
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.effect.ParticleEmitter;
 | 
			
		||||
import com.jme3.material.Material;
 | 
			
		||||
import com.jme3.material.RenderState.BlendMode;
 | 
			
		||||
import com.jme3.math.ColorRGBA;
 | 
			
		||||
@@ -19,6 +20,7 @@ import com.jme3.scene.shape.Cylinder;
 | 
			
		||||
import pp.battleship.client.BattleshipApp;
 | 
			
		||||
import pp.battleship.model.Battleship;
 | 
			
		||||
import pp.battleship.model.Rotation;
 | 
			
		||||
import pp.battleship.model.Shell;
 | 
			
		||||
import pp.battleship.model.ShipMap;
 | 
			
		||||
import pp.battleship.model.Shot;
 | 
			
		||||
 | 
			
		||||
@@ -35,6 +37,10 @@ import static pp.util.FloatMath.PI;
 | 
			
		||||
class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
    private static final String UNSHADED = "Common/MatDefs/Misc/Unshaded.j3md"; //NON-NLS
 | 
			
		||||
    private static final String KING_GEORGE_V_MODEL = "Models/KingGeorgeV/KingGeorgeV.j3o"; //NON-NLS
 | 
			
		||||
    private static final String BOAT_SMALL_MODEL = "Models/BoatSmall/12219_boat_v2_L2.j3o"; //NON-NLS
 | 
			
		||||
    private static final String CV_MODEL = "Models/CV/CV.j3o"; //NON-NLS
 | 
			
		||||
    private static final String BATTLE_MODEL = "Models/Battle/Battle.j3o"; //NON-NLS
 | 
			
		||||
    private static final String LIGHTING = "Common/MatDefs/Light/Lighting.j3md";
 | 
			
		||||
    private static final String COLOR = "Color"; //NON-NLS
 | 
			
		||||
    private static final String SHIP = "ship"; //NON-NLS
 | 
			
		||||
    private static final String SHOT = "shot"; //NON-NLS
 | 
			
		||||
@@ -44,6 +50,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
 | 
			
		||||
    private final ShipMap map;
 | 
			
		||||
    private final BattleshipApp app;
 | 
			
		||||
    private final ParticleEffectFactory particleFactory;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a {@code SeaSynchronizer} object with the specified application, root node, and ship map.
 | 
			
		||||
@@ -56,6 +63,7 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
        super(app.getGameLogic().getOwnMap(), root);
 | 
			
		||||
        this.app = app;
 | 
			
		||||
        this.map = map;
 | 
			
		||||
        this.particleFactory = new ParticleEffectFactory(app);
 | 
			
		||||
        addExisting();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
@@ -69,7 +77,44 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public Spatial visit(Shot shot) {
 | 
			
		||||
        return shot.isHit() ? handleHit(shot) : createCylinder(shot);
 | 
			
		||||
        return shot.isHit() ? handleHit(shot) : handleMiss(shot);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Handles a miss by representing it with a blue cylinder
 | 
			
		||||
     * and attaching a water splash effect to it.
 | 
			
		||||
     * @param shot the shot to be processed
 | 
			
		||||
     * @return a Spatial simulating a miss with water splash effect
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial handleMiss(Shot shot) {
 | 
			
		||||
        Node shotNode = new Node("ShotNode");
 | 
			
		||||
        Geometry shotCylinder = createCylinder(shot);
 | 
			
		||||
        shotNode.attachChild(shotCylinder);
 | 
			
		||||
        ParticleEmitter waterSplash = particleFactory.createWaterSplash();
 | 
			
		||||
        waterSplash.setLocalTranslation(shot.getY() + 0.5f, 0f, shot.getX() + 0.5f);
 | 
			
		||||
        shotNode.attachChild(waterSplash);
 | 
			
		||||
        waterSplash.emitAllParticles();
 | 
			
		||||
 | 
			
		||||
        return shotNode;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Handles the sinking animation and removal of ship if destroyed
 | 
			
		||||
     * @param ship the ship to be sunk
 | 
			
		||||
     */
 | 
			
		||||
    private void sinkAndRemoveShip(Battleship ship) {
 | 
			
		||||
        Battleship wilkeningklaunichtmeinencode = ship;
 | 
			
		||||
        final Node shipNode = (Node) getSpatial(wilkeningklaunichtmeinencode);
 | 
			
		||||
        if (shipNode == null) return;
 | 
			
		||||
 | 
			
		||||
        // Add sinking control to animate the sinking
 | 
			
		||||
        shipNode.addControl(new SinkingControl(shipNode));
 | 
			
		||||
 | 
			
		||||
        // Add particle effects
 | 
			
		||||
        ParticleEmitter bubbles = particleFactory.createWaterSplash();
 | 
			
		||||
        bubbles.setLocalTranslation(shipNode.getLocalTranslation());
 | 
			
		||||
        shipNode.attachChild(bubbles);
 | 
			
		||||
        bubbles.emitAllParticles();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -77,16 +122,58 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
     * contains the ship model as a child so that it moves with the ship.
 | 
			
		||||
     *
 | 
			
		||||
     * @param shot a hit
 | 
			
		||||
     * @return always null to prevent the representation from being attached
 | 
			
		||||
     * to the items node as well
 | 
			
		||||
     * @return always null to prevent the representation from being attached to the items node as well
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial handleHit(Shot shot) {
 | 
			
		||||
        final Battleship ship = requireNonNull(map.findShipAt(shot), "Missing ship");
 | 
			
		||||
        final Node shipNode = requireNonNull((Node) getSpatial(ship), "Missing ship node");
 | 
			
		||||
 | 
			
		||||
        final Geometry representation = createCylinder(shot);
 | 
			
		||||
        representation.getLocalTranslation().subtractLocal(shipNode.getLocalTranslation());
 | 
			
		||||
        shipNode.attachChild(representation);
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
        // Create a new node specifically for the hit effects
 | 
			
		||||
        Node hitEffectNode = new Node("HitEffectNode");
 | 
			
		||||
 | 
			
		||||
        // Create particle effects
 | 
			
		||||
        ParticleEmitter flame = particleFactory.createFlame();
 | 
			
		||||
        ParticleEmitter flash = particleFactory.createFlash();
 | 
			
		||||
        ParticleEmitter spark = particleFactory.createSpark();
 | 
			
		||||
        ParticleEmitter roundSpark = particleFactory.createRoundSpark();
 | 
			
		||||
        ParticleEmitter smokeTrail = particleFactory.createSmokeTrail();
 | 
			
		||||
        ParticleEmitter debris = particleFactory.createDebris();
 | 
			
		||||
        ParticleEmitter shockwave = particleFactory.createShockwave();
 | 
			
		||||
        ParticleEmitter movingSmoke = particleFactory.createMovingSmokeEmitter();
 | 
			
		||||
 | 
			
		||||
        // Attach all effects to the hitEffectNode
 | 
			
		||||
        hitEffectNode.attachChild(flame);
 | 
			
		||||
        hitEffectNode.attachChild(flash);
 | 
			
		||||
        hitEffectNode.attachChild(spark);
 | 
			
		||||
        hitEffectNode.attachChild(roundSpark);
 | 
			
		||||
        hitEffectNode.attachChild(smokeTrail);
 | 
			
		||||
        hitEffectNode.attachChild(debris);
 | 
			
		||||
        hitEffectNode.attachChild(shockwave);
 | 
			
		||||
        hitEffectNode.attachChild(movingSmoke);
 | 
			
		||||
 | 
			
		||||
        // Set the local translation for the hit effect to the point of impact
 | 
			
		||||
        hitEffectNode.setLocalTranslation(shot.getY() + 0.5f - shipNode.getLocalTranslation().x,
 | 
			
		||||
                                          0.5f, // Adjust as needed for height above the ship
 | 
			
		||||
                                          shot.getX() + 0.5f - shipNode.getLocalTranslation().z);
 | 
			
		||||
 | 
			
		||||
        // Attach the hitEffectNode to the shipNode so it moves with the ship
 | 
			
		||||
        shipNode.attachChild(hitEffectNode);
 | 
			
		||||
 | 
			
		||||
        // Emit particles when the hit happens
 | 
			
		||||
        flash.emitAllParticles();
 | 
			
		||||
        spark.emitAllParticles();
 | 
			
		||||
        smokeTrail.emitAllParticles();
 | 
			
		||||
        debris.emitAllParticles();
 | 
			
		||||
        shockwave.emitAllParticles();
 | 
			
		||||
        flame.emitAllParticles();
 | 
			
		||||
        roundSpark.emitAllParticles();
 | 
			
		||||
 | 
			
		||||
        //Checks if ship is destroyed and triggers animation accordingly
 | 
			
		||||
        if (ship.isDestroyed()) {
 | 
			
		||||
            sinkAndRemoveShip(ship);
 | 
			
		||||
        }
 | 
			
		||||
 | 
			
		||||
        return null;
 | 
			
		||||
    }
 | 
			
		||||
@@ -141,7 +228,13 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
     * @return the spatial representing the battleship
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial createShip(Battleship ship) {
 | 
			
		||||
        return ship.getLength() == 4 ? createBattleship(ship) : createBox(ship);
 | 
			
		||||
        switch (ship.getLength()) {
 | 
			
		||||
            case 4: return createBattleship(ship);
 | 
			
		||||
            case 3: return createCV(ship);
 | 
			
		||||
            case 2: return createBattle(ship);
 | 
			
		||||
            case 1: return createSmallship(ship);
 | 
			
		||||
            default: return createBox(ship);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
@@ -191,6 +284,57 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
 | 
			
		||||
        model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
 | 
			
		||||
        model.scale(1.48f);
 | 
			
		||||
        // model.scale(0.0007f);
 | 
			
		||||
        model.setShadowMode(ShadowMode.CastAndReceive);
 | 
			
		||||
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a detailed 3D model to represent a small tug boat.
 | 
			
		||||
     *
 | 
			
		||||
     * @param ship the battleship to be represented
 | 
			
		||||
     * @return the spatial representing a small tug boat
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial createSmallship(Battleship ship) {
 | 
			
		||||
        final Spatial model = app.getAssetManager().loadModel(BOAT_SMALL_MODEL);
 | 
			
		||||
 | 
			
		||||
        model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
 | 
			
		||||
        model.scale(0.0005f);
 | 
			
		||||
        model.setShadowMode(ShadowMode.CastAndReceive);
 | 
			
		||||
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a detailed 3D model to represent a "German WWII UBoat".
 | 
			
		||||
     *
 | 
			
		||||
     * @param ship the battleship to be represented
 | 
			
		||||
     * @return the spatial representing the "German WWII UBoat"
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial createCV(Battleship ship) {
 | 
			
		||||
        final Spatial model = app.getAssetManager().loadModel(CV_MODEL);
 | 
			
		||||
 | 
			
		||||
        model.rotate(0f, calculateRotationAngle(ship.getRot()), 0f);
 | 
			
		||||
        model.move(0f, 0.25f, 0f);
 | 
			
		||||
        model.scale(0.85f);
 | 
			
		||||
        model.setShadowMode(ShadowMode.CastAndReceive);
 | 
			
		||||
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates a detailed 3D model to represent a battleship.
 | 
			
		||||
     *
 | 
			
		||||
     * @param ship the battleship to be represented
 | 
			
		||||
     * @return the spatial representing a battleship
 | 
			
		||||
     */
 | 
			
		||||
    private Spatial createBattle(Battleship ship) {
 | 
			
		||||
        final Spatial model = app.getAssetManager().loadModel(BATTLE_MODEL);
 | 
			
		||||
 | 
			
		||||
        model.rotate(-HALF_PI, calculateRotationAngle(ship.getRot()), 0f);
 | 
			
		||||
        model.move(0f, -0.06f, 0f);
 | 
			
		||||
        model.scale(0.27f);
 | 
			
		||||
        model.setShadowMode(ShadowMode.CastAndReceive);
 | 
			
		||||
 | 
			
		||||
        return model;
 | 
			
		||||
@@ -210,4 +354,25 @@ class SeaSynchronizer extends ShipMapSynchronizer {
 | 
			
		||||
            case UP -> PI;
 | 
			
		||||
        };
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates and returns a 3D model representation of the given {@code Shell} object
 | 
			
		||||
     * for visualization in the game.
 | 
			
		||||
     *
 | 
			
		||||
     * @param shell The {@code Shell} object to be visualized.
 | 
			
		||||
     * @return A {@code Spatial} object representing the 3D model of the shell.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    public Spatial visit(Shell shell) {
 | 
			
		||||
        final Spatial model = app.getAssetManager().loadModel("Models/Shell/shell.j3o");
 | 
			
		||||
        model.setLocalScale(.05f);
 | 
			
		||||
        model.setShadowMode(ShadowMode.CastAndReceive);
 | 
			
		||||
        Material mat = new Material(app.getAssetManager(), LIGHTING);
 | 
			
		||||
        mat.setTexture("DiffuseMap", app.getAssetManager().loadTexture("Models/Shell/shell_color.png"));
 | 
			
		||||
        mat.setReceivesShadows(true);
 | 
			
		||||
        model.setMaterial(mat);
 | 
			
		||||
 | 
			
		||||
        model.addControl(new ShellControl(shell));
 | 
			
		||||
        return model;
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,57 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.math.Vector3f;
 | 
			
		||||
import com.jme3.renderer.RenderManager;
 | 
			
		||||
import com.jme3.renderer.ViewPort;
 | 
			
		||||
import com.jme3.scene.control.AbstractControl;
 | 
			
		||||
import pp.battleship.model.Shell;
 | 
			
		||||
import pp.util.Position;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Controls the 2D representation of a {@code Shell} in the game, updating its position
 | 
			
		||||
 * based on the shell's current state in the game model. The {@code Shell2DControl} class
 | 
			
		||||
 * is responsible for translating the shell's 3D position to a 2D view position within
 | 
			
		||||
 * the game's map view.
 | 
			
		||||
 */
 | 
			
		||||
public class Shell2DControl extends AbstractControl {
 | 
			
		||||
    private final Shell shell;
 | 
			
		||||
    private final MapView view;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a new {@code Shell2DControl} to manage the 2D visualization of the given {@code Shell}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param view  The {@code MapView} used to get information about the map to display.
 | 
			
		||||
     * @param shell The {@code Shell} being visualized.
 | 
			
		||||
     */
 | 
			
		||||
    public Shell2DControl(MapView view, Shell shell){
 | 
			
		||||
        this.shell = shell;
 | 
			
		||||
        this.view = view;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the position of the shell's 2D representation based on the shell's current
 | 
			
		||||
     * 3D position in the game model. The position is mapped from model space to view space
 | 
			
		||||
     * coordinates and translated to the appropriate location within the {@code MapView}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param tpf Time per frame, representing the time elapsed since the last frame.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlUpdate(float tpf) {
 | 
			
		||||
        Vector3f shellPos = shell.getPosition();
 | 
			
		||||
        Position viewPos = view.modelToView(shellPos.x, shellPos.z);
 | 
			
		||||
        spatial.setLocalTranslation(viewPos.getX() + MapView.FIELD_SIZE / 2, viewPos.getY() + MapView.FIELD_SIZE / 2, 0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method is called during the rendering phase, but it does not perform any
 | 
			
		||||
     * operations in this implementation as the control only influences the spatial's
 | 
			
		||||
     * transformation, not its rendering process.
 | 
			
		||||
     *
 | 
			
		||||
     * @param rm the RenderManager rendering the controlled Spatial (not null)
 | 
			
		||||
     * @param vp the ViewPort being rendered (not null)
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlRender(RenderManager rm, ViewPort vp) {
 | 
			
		||||
        // No rendering-specific behavior required for this control
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,58 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.math.Vector3f;
 | 
			
		||||
import com.jme3.renderer.RenderManager;
 | 
			
		||||
import com.jme3.renderer.ViewPort;
 | 
			
		||||
import com.jme3.scene.control.AbstractControl;
 | 
			
		||||
import pp.battleship.model.Shell;
 | 
			
		||||
 | 
			
		||||
import static pp.util.FloatMath.PI;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Controls the 3D representation of a {@code Shell} in the game, updating its position
 | 
			
		||||
 * and rotation based on the shell's current state in the game model. The {@code ShellControl}
 | 
			
		||||
 * class ensures that the spatial associated with the shell is positioned and oriented correctly
 | 
			
		||||
 * within the world.
 | 
			
		||||
 */
 | 
			
		||||
public class ShellControl extends AbstractControl {
 | 
			
		||||
    private final Shell shell;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a new {@code ShellControl} to manage the 3D visualization of the given {@code Shell}.
 | 
			
		||||
     *
 | 
			
		||||
     * @param shell The {@code Shell} being visualized and controlled.
 | 
			
		||||
     */
 | 
			
		||||
    public ShellControl(Shell shell){
 | 
			
		||||
        super();
 | 
			
		||||
        this.shell = shell;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updates the 3D position and rotation of the shell based on its current state.
 | 
			
		||||
     * Converts map coordinates to world coordinates and applies the shell's orientation.
 | 
			
		||||
     *
 | 
			
		||||
     * @param tpf Time per frame, representing the elapsed time since the last update.
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlUpdate(float tpf) {
 | 
			
		||||
        Vector3f pos = shell.getPosition();
 | 
			
		||||
        Vector3f fixed = new Vector3f(pos.z + 0.5f, pos.y, pos.x + 0.5f);
 | 
			
		||||
        fixed.setY(pos.y);
 | 
			
		||||
        spatial.setLocalTranslation(fixed);
 | 
			
		||||
        spatial.setLocalRotation(shell.getRotation());
 | 
			
		||||
        spatial.rotate(PI/2,0,0);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method is called during the rendering phase, but it does not perform any
 | 
			
		||||
     * operations in this implementation as the control only influences the spatial's
 | 
			
		||||
     * transformation, not its rendering process.
 | 
			
		||||
     *
 | 
			
		||||
     * @param rm the RenderManager rendering the controlled Spatial (not null)
 | 
			
		||||
     * @param vp the ViewPort being rendered (not null)
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlRender(RenderManager rm, ViewPort vp) {
 | 
			
		||||
        // No rendering-specific behavior required for this control
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,61 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.jme3.scene.control.AbstractControl;
 | 
			
		||||
import com.jme3.math.Vector3f;
 | 
			
		||||
import com.jme3.renderer.RenderManager;
 | 
			
		||||
import com.jme3.renderer.ViewPort;
 | 
			
		||||
import com.jme3.scene.Node;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Control that handles the sinking effect for destroyed ships.
 | 
			
		||||
 * It will gradually move the ship downwards and then remove it from the scene.
 | 
			
		||||
 */
 | 
			
		||||
class SinkingControl extends AbstractControl {
 | 
			
		||||
    private static final float SINK_DURATION = 5f;  // Duration of the sinking animation
 | 
			
		||||
    private static final float SINK_SPEED = 0.1f;   // Speed at which the ship sinks
 | 
			
		||||
    private float elapsedTime = 0;
 | 
			
		||||
 | 
			
		||||
    private final Node shipNode;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs a {@code SinkingControl} object with the shipNode to be to be sunk
 | 
			
		||||
     * @param shipNode the node to handeld
 | 
			
		||||
     */
 | 
			
		||||
    public SinkingControl(Node shipNode) {
 | 
			
		||||
        this.shipNode = shipNode;
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Updated the Map to sink the ship
 | 
			
		||||
     * 
 | 
			
		||||
     * @param tpf time per frame
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlUpdate(float tpf) {
 | 
			
		||||
        // Update the sinking effect
 | 
			
		||||
        elapsedTime += tpf;
 | 
			
		||||
 | 
			
		||||
        // Move the ship down over time
 | 
			
		||||
        Vector3f currentPos = shipNode.getLocalTranslation();
 | 
			
		||||
        shipNode.setLocalTranslation(currentPos.x, currentPos.y - SINK_SPEED * tpf, currentPos.z);
 | 
			
		||||
 | 
			
		||||
        // Check if sinking duration has passed
 | 
			
		||||
        if (elapsedTime >= SINK_DURATION) {
 | 
			
		||||
            // Remove the ship from the scene
 | 
			
		||||
            shipNode.removeFromParent();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * This method is called during the rendering phase, but it does not perform any
 | 
			
		||||
     * operations in this implementation as the control only influences the spatial's
 | 
			
		||||
     * transformation, not its rendering process.
 | 
			
		||||
     *
 | 
			
		||||
     * @param rm the RenderManager rendering the controlled Spatial (not null)
 | 
			
		||||
     * @param vp the ViewPort being rendered (not null)
 | 
			
		||||
     */
 | 
			
		||||
    @Override
 | 
			
		||||
    protected void controlRender(RenderManager rm, ViewPort vp) {
 | 
			
		||||
        // No rendering-related code needed
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,36 @@
 | 
			
		||||
package pp.battleship.client.gui;
 | 
			
		||||
 | 
			
		||||
import com.simsilica.lemur.Slider;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * The VolumeSlider class represents the Volume Slider in the Menu.
 | 
			
		||||
 * It extends the Slider class and provides functionalities for setting the music volume,
 | 
			
		||||
 * with the help of the Slider in the GUI 
 | 
			
		||||
 */
 | 
			
		||||
public class VolumeSlider extends Slider {
 | 
			
		||||
 | 
			
		||||
    private final GameMusic music;
 | 
			
		||||
    private double vol;
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Constructs the Volume Slider for the Menu dialog
 | 
			
		||||
     * @param music the music instance
 | 
			
		||||
     */
 | 
			
		||||
    public VolumeSlider(GameMusic music) {
 | 
			
		||||
        super();
 | 
			
		||||
        this.music = music;
 | 
			
		||||
        vol = GameMusic.volumeInPreferences();
 | 
			
		||||
        getModel().setPercent(vol);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * when triggered it updates the volume to the value set with the slider
 | 
			
		||||
     */
 | 
			
		||||
    public void update() {
 | 
			
		||||
        if (vol != getModel().getPercent()) {
 | 
			
		||||
            vol = getModel().getPercent();
 | 
			
		||||
            music.setVolume( (float) vol);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
    
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,182 @@
 | 
			
		||||
////////////////////////////////////////
 | 
			
		||||
// Programming project code
 | 
			
		||||
// UniBw M, 2022, 2023, 2024
 | 
			
		||||
// www.unibw.de/inf2
 | 
			
		||||
// (c) Mark Minas (mark.minas@unibw.de)
 | 
			
		||||
////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
package pp.battleship.server;
 | 
			
		||||
 | 
			
		||||
import com.jme3.network.ConnectionListener;
 | 
			
		||||
import com.jme3.network.HostedConnection;
 | 
			
		||||
import com.jme3.network.Message;
 | 
			
		||||
import com.jme3.network.MessageListener;
 | 
			
		||||
import com.jme3.network.Network;
 | 
			
		||||
import com.jme3.network.Server;
 | 
			
		||||
import com.jme3.network.serializing.Serializer;
 | 
			
		||||
import pp.battleship.BattleshipConfig;
 | 
			
		||||
import pp.battleship.game.server.Player;
 | 
			
		||||
import pp.battleship.game.server.ServerGameLogic;
 | 
			
		||||
import pp.battleship.game.server.ServerSender;
 | 
			
		||||
import pp.battleship.message.client.AnimationFinishedMessage;
 | 
			
		||||
import pp.battleship.message.client.ClientMessage;
 | 
			
		||||
import pp.battleship.message.client.MapMessage;
 | 
			
		||||
import pp.battleship.message.client.ShootMessage;
 | 
			
		||||
import pp.battleship.message.server.EffectMessage;
 | 
			
		||||
import pp.battleship.message.server.GameDetails;
 | 
			
		||||
import pp.battleship.message.server.ServerMessage;
 | 
			
		||||
import pp.battleship.message.server.StartBattleMessage;
 | 
			
		||||
import pp.battleship.model.Battleship;
 | 
			
		||||
import pp.battleship.model.IntPoint;
 | 
			
		||||
import pp.battleship.model.Shot;
 | 
			
		||||
 | 
			
		||||
import java.io.File;
 | 
			
		||||
import java.io.FileInputStream;
 | 
			
		||||
import java.io.IOException;
 | 
			
		||||
import java.lang.System.Logger;
 | 
			
		||||
import java.lang.System.Logger.Level;
 | 
			
		||||
import java.util.concurrent.BlockingQueue;
 | 
			
		||||
import java.util.concurrent.LinkedBlockingQueue;
 | 
			
		||||
import java.util.logging.LogManager;
 | 
			
		||||
 | 
			
		||||
/**
 | 
			
		||||
 * Server implementing the visitor pattern as MessageReceiver for ClientMessages
 | 
			
		||||
 */
 | 
			
		||||
public class BattleshipServer implements MessageListener<HostedConnection>, ConnectionListener, ServerSender {
 | 
			
		||||
    private static final Logger LOGGER = System.getLogger(BattleshipServer.class.getName());
 | 
			
		||||
    private static final File CONFIG_FILE = new File("server.properties");
 | 
			
		||||
 | 
			
		||||
    private final BattleshipConfig config = new BattleshipConfig();
 | 
			
		||||
    private Server myServer;
 | 
			
		||||
    private final ServerGameLogic logic;
 | 
			
		||||
    private final BlockingQueue<ReceivedMessage> pendingMessages = new LinkedBlockingQueue<>();
 | 
			
		||||
 | 
			
		||||
    static {
 | 
			
		||||
        // Configure logging
 | 
			
		||||
        LogManager manager = LogManager.getLogManager();
 | 
			
		||||
        try {
 | 
			
		||||
            manager.readConfiguration(new FileInputStream("logging.properties"));
 | 
			
		||||
            LOGGER.log(Level.INFO, "Successfully read logging properties"); //NON-NLS
 | 
			
		||||
        }
 | 
			
		||||
        catch (IOException e) {
 | 
			
		||||
            LOGGER.log(Level.INFO, e.getMessage());
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Starts the Battleships server.
 | 
			
		||||
     */
 | 
			
		||||
    public static void main(String[] args) {
 | 
			
		||||
        new BattleshipServer().run();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Creates the server.
 | 
			
		||||
     */
 | 
			
		||||
    BattleshipServer() {
 | 
			
		||||
        config.readFromIfExists(CONFIG_FILE);
 | 
			
		||||
        LOGGER.log(Level.INFO, "Configuration: {0}", config); //NON-NLS
 | 
			
		||||
        logic = new ServerGameLogic(this, config);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    public void run() {
 | 
			
		||||
        startServer();
 | 
			
		||||
        while (true)
 | 
			
		||||
            processNextMessage();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void startServer() {
 | 
			
		||||
        try {
 | 
			
		||||
            LOGGER.log(Level.INFO, "Starting server..."); //NON-NLS
 | 
			
		||||
            myServer = Network.createServer(config.getPort());
 | 
			
		||||
            initializeSerializables();
 | 
			
		||||
            myServer.start();
 | 
			
		||||
            registerListeners();
 | 
			
		||||
            LOGGER.log(Level.INFO, "Server started: {0}", myServer.isRunning()); //NON-NLS
 | 
			
		||||
        }
 | 
			
		||||
        catch (IOException e) {
 | 
			
		||||
            LOGGER.log(Level.ERROR, "Couldn't start server: {0}", e.getMessage()); //NON-NLS
 | 
			
		||||
            exit(1);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void processNextMessage() {
 | 
			
		||||
        try {
 | 
			
		||||
            pendingMessages.take().process(logic);
 | 
			
		||||
        }
 | 
			
		||||
        catch (InterruptedException ex) {
 | 
			
		||||
            LOGGER.log(Level.INFO, "Interrupted while waiting for messages"); //NON-NLS
 | 
			
		||||
            Thread.currentThread().interrupt();
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void initializeSerializables() {
 | 
			
		||||
        Serializer.registerClass(GameDetails.class);
 | 
			
		||||
        Serializer.registerClass(StartBattleMessage.class);
 | 
			
		||||
        Serializer.registerClass(MapMessage.class);
 | 
			
		||||
        Serializer.registerClass(ShootMessage.class);
 | 
			
		||||
        Serializer.registerClass(EffectMessage.class);
 | 
			
		||||
        Serializer.registerClass(AnimationFinishedMessage.class);
 | 
			
		||||
        Serializer.registerClass(Battleship.class);
 | 
			
		||||
        Serializer.registerClass(IntPoint.class);
 | 
			
		||||
        Serializer.registerClass(Shot.class);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void registerListeners() {
 | 
			
		||||
        myServer.addMessageListener(this, MapMessage.class);
 | 
			
		||||
        myServer.addMessageListener(this, ShootMessage.class);
 | 
			
		||||
        myServer.addMessageListener(this, AnimationFinishedMessage.class);
 | 
			
		||||
        myServer.addConnectionListener(this);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void messageReceived(HostedConnection source, Message message) {
 | 
			
		||||
        LOGGER.log(Level.INFO, "message received from {0}: {1}", source.getId(), message); //NON-NLS
 | 
			
		||||
        if (message instanceof ClientMessage clientMessage)
 | 
			
		||||
            pendingMessages.add(new ReceivedMessage(clientMessage, source.getId()));
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void connectionAdded(Server server, HostedConnection hostedConnection) {
 | 
			
		||||
        LOGGER.log(Level.INFO, "new connection {0}", hostedConnection); //NON-NLS
 | 
			
		||||
        logic.addPlayer(hostedConnection.getId());
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    @Override
 | 
			
		||||
    public void connectionRemoved(Server server, HostedConnection hostedConnection) {
 | 
			
		||||
        LOGGER.log(Level.INFO, "connection closed: {0}", hostedConnection); //NON-NLS
 | 
			
		||||
        final Player player = logic.getPlayerById(hostedConnection.getId());
 | 
			
		||||
        if (player == null)
 | 
			
		||||
            LOGGER.log(Level.INFO, "closed connection does not belong to an active player"); //NON-NLS
 | 
			
		||||
        else { //NON-NLS
 | 
			
		||||
            LOGGER.log(Level.INFO, "closed connection belongs to {0}", player); //NON-NLS
 | 
			
		||||
            exit(0);
 | 
			
		||||
        }
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    private void exit(int exitValue) { //NON-NLS
 | 
			
		||||
        LOGGER.log(Level.INFO, "close request"); //NON-NLS
 | 
			
		||||
        if (myServer != null)
 | 
			
		||||
            for (HostedConnection client : myServer.getConnections()) //NON-NLS
 | 
			
		||||
                if (client != null) client.close("Game over"); //NON-NLS
 | 
			
		||||
        System.exit(exitValue);
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
    /**
 | 
			
		||||
     * Send the specified message to the specified connection.
 | 
			
		||||
     *
 | 
			
		||||
     * @param id      the connection id
 | 
			
		||||
     * @param message the message
 | 
			
		||||
     */
 | 
			
		||||
    public void send(int id, ServerMessage message) {
 | 
			
		||||
        if (myServer == null || !myServer.isRunning()) {
 | 
			
		||||
            LOGGER.log(Level.ERROR, "no server running when trying to send {0}", message); //NON-NLS
 | 
			
		||||
            return;
 | 
			
		||||
        }
 | 
			
		||||
        final HostedConnection connection = myServer.getConnection(id);
 | 
			
		||||
        if (connection != null)
 | 
			
		||||
            connection.send(message);
 | 
			
		||||
        else
 | 
			
		||||
            LOGGER.log(Level.ERROR, "there is no connection with id={0}", id); //NON-NLS
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
@@ -0,0 +1,17 @@
 | 
			
		||||
////////////////////////////////////////
 | 
			
		||||
// Programming project code
 | 
			
		||||
// UniBw M, 2022, 2023, 2024
 | 
			
		||||
// www.unibw.de/inf2
 | 
			
		||||
// (c) Mark Minas (mark.minas@unibw.de)
 | 
			
		||||
////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
package pp.battleship.server;
 | 
			
		||||
 | 
			
		||||
import pp.battleship.message.client.ClientInterpreter;
 | 
			
		||||
import pp.battleship.message.client.ClientMessage;
 | 
			
		||||
 | 
			
		||||
record ReceivedMessage(ClientMessage message, int from) {
 | 
			
		||||
    void process(ClientInterpreter interpreter) {
 | 
			
		||||
        message.accept(interpreter, from);
 | 
			
		||||
    }
 | 
			
		||||
}
 | 
			
		||||
| 
		 After Width: | Height: | Size: 16 KiB  | 
| 
		 After Width: | Height: | Size: 46 KiB  | 
| 
		 After Width: | Height: | Size: 63 KiB  | 
| 
		 After Width: | Height: | Size: 2.0 KiB  | 
| 
		 After Width: | Height: | Size: 16 KiB  | 
| 
		 After Width: | Height: | Size: 32 KiB  | 
| 
		 After Width: | Height: | Size: 1.8 KiB  | 
| 
		 After Width: | Height: | Size: 28 KiB  | 
| 
		 After Width: | Height: | Size: 16 KiB  | 
| 
		 After Width: | Height: | Size: 168 KiB  | 
| 
		 After Width: | Height: | Size: 56 KiB  | 
| 
		 After Width: | Height: | Size: 166 KiB  | 
| 
		 After Width: | Height: | Size: 98 KiB  | 
| 
		 After Width: | Height: | Size: 35 KiB  | 
| 
		 After Width: | Height: | Size: 54 KiB  | 
| 
		 After Width: | Height: | Size: 9.3 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								Projekte/battleship/client/src/main/resources/Models/CV/CV.j3o
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 66 KiB  | 
| 
		 After Width: | Height: | Size: 3.2 KiB  | 
| 
		 After Width: | Height: | Size: 30 KiB  | 
| 
		 After Width: | Height: | Size: 10 KiB  | 
| 
		 After Width: | Height: | Size: 9.4 KiB  | 
| 
		 After Width: | Height: | Size: 264 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								Projekte/battleship/client/src/main/resources/Models/CV/_2.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 80 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								Projekte/battleship/client/src/main/resources/Models/CV/_6.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 91 KiB  | 
| 
		 After Width: | Height: | Size: 33 KiB  | 
| 
		 After Width: | Height: | Size: 98 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 78 B  | 
| 
		 After Width: | Height: | Size: 79 B  | 
| 
		 After Width: | Height: | Size: 96 KiB  | 
| 
		 After Width: | Height: | Size: 82 KiB  | 
							
								
								
									
										
											BIN
										
									
								
								Projekte/battleship/client/src/main/resources/Models/CV/prev.png
									
									
									
									
									
										Normal file
									
								
							
							
						
						| 
		 After Width: | Height: | Size: 670 KiB  | 
| 
		 After Width: | Height: | Size: 43 KiB  | 
@@ -42,7 +42,15 @@ public class ModelExporter extends SimpleApplication {
 | 
			
		||||
    @Override
 | 
			
		||||
    public void simpleInitApp() {
 | 
			
		||||
        export("Models/KingGeorgeV/King_George_V.obj", "KingGeorgeV.j3o"); //NON-NLS
 | 
			
		||||
 | 
			
		||||
        export("Models/BoatSmall/12219_boat_v2_L2.obj", "BoatSmall.j3o"); //NON-NLS
 | 
			
		||||
        export("Models/Battle/14084_WWII_Ship_German_Type_II_U-boat_v2_L1.obj", "Battle.j3o"); //NON-NLS
 | 
			
		||||
        export("Models/CV/essex_scb-125_generic.obj", "CV.j3o"); //NON-NLS
 | 
			
		||||
        export("Models/Figures/Würfel_blau.obj", "Würfel_blau.j30");
 | 
			
		||||
        export("Models/Figures/Würfel_gelb.obj", "Würfel_gelb.j30");
 | 
			
		||||
        export("Models/Figures/Würfel_grün.obj", "Würfel_grün.j30");
 | 
			
		||||
        export("Models/Figures/Würfel_rosa.obj", "Würfel_rosa.j30");
 | 
			
		||||
        export("Models/Figures/Würfel_rot.obj", "Würfel_rot.j30");
 | 
			
		||||
        export("Models/Figures/Würfel_schwarz.obj", "Würfel_schwarz.j30");
 | 
			
		||||
        stop();
 | 
			
		||||
    }
 | 
			
		||||
 | 
			
		||||
 
 | 
			
		||||
@@ -0,0 +1,16 @@
 | 
			
		||||
# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
 | 
			
		||||
# File Created: 29.03.2012 14:25:39
 | 
			
		||||
 | 
			
		||||
newmtl default
 | 
			
		||||
	Ns 35.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 1.0000 1.0000 1.0000
 | 
			
		||||
	Kd 1.0000 1.0000 1.0000
 | 
			
		||||
	Ks 0.5400 0.5400 0.5400
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
	map_Ka 14084_WWII_ship_German_Type_II_U-boat_diff.jpg
 | 
			
		||||
	map_Kd 14084_WWII_ship_German_Type_II_U-boat_diff.jpg
 | 
			
		||||
| 
		 After Width: | Height: | Size: 168 KiB  | 
@@ -0,0 +1,104 @@
 | 
			
		||||
# 3ds Max Wavefront OBJ Exporter v0.97b - (c)2007 guruware
 | 
			
		||||
# File Created: 16.12.2011 14:18:52
 | 
			
		||||
 | 
			
		||||
newmtl white
 | 
			
		||||
	Ns 53.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 0.6667 0.6667 0.6667
 | 
			
		||||
	Kd 0.6667 0.6667 0.6667
 | 
			
		||||
	Ks 0.1800 0.1800 0.1800
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
 | 
			
		||||
newmtl boat_elements_black
 | 
			
		||||
	Ns 55.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 0.0000 0.0000 0.0000
 | 
			
		||||
	Kd 0.0000 0.0000 0.0000
 | 
			
		||||
	Ks 0.3600 0.3600 0.3600
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
 | 
			
		||||
newmtl boat_glass
 | 
			
		||||
	Ns 60.0000
 | 
			
		||||
	Ni 7.0000
 | 
			
		||||
	d 0.4000
 | 
			
		||||
	Tr 0.6000
 | 
			
		||||
	Tf 0.4000 0.4000 0.4000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 0.1059 0.1569 0.1451
 | 
			
		||||
	Kd 0.1059 0.1569 0.1451
 | 
			
		||||
	Ks 0.6750 0.6750 0.6750
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
 | 
			
		||||
newmtl boat_screw_hooks_bronze
 | 
			
		||||
	Ns 80.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 0.2941 0.2157 0.0510
 | 
			
		||||
	Kd 0.2941 0.2157 0.0510
 | 
			
		||||
	Ks 0.7200 0.7200 0.7200
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
 | 
			
		||||
newmtl boat_silver
 | 
			
		||||
	Ns 80.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 0.3333 0.3333 0.3333
 | 
			
		||||
	Kd 0.3333 0.3333 0.3333
 | 
			
		||||
	Ks 0.7200 0.7200 0.7200
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
 | 
			
		||||
newmtl boat_buffer
 | 
			
		||||
	Ns 10.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 1.0000 1.0000 1.0000
 | 
			
		||||
	Kd 1.0000 1.0000 1.0000
 | 
			
		||||
	Ks 0.2700 0.2700 0.2700
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
	map_Ka boat_buffer_diffuse.jpg
 | 
			
		||||
	map_Kd boat_buffer_diffuse.jpg
 | 
			
		||||
 | 
			
		||||
newmtl boat_roof_accessory
 | 
			
		||||
	Ns 15.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 1.0000 1.0000 1.0000
 | 
			
		||||
	Kd 1.0000 1.0000 1.0000
 | 
			
		||||
	Ks 0.3600 0.3600 0.3600
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
	map_Ka boat_roof_accessory_diffuse.jpg
 | 
			
		||||
	map_Kd boat_roof_accessory_diffuse.jpg
 | 
			
		||||
 | 
			
		||||
newmtl boat_body
 | 
			
		||||
	Ns 55.0000
 | 
			
		||||
	Ni 1.5000
 | 
			
		||||
	d 1.0000
 | 
			
		||||
	Tr 0.0000
 | 
			
		||||
	Tf 1.0000 1.0000 1.0000 
 | 
			
		||||
	illum 2
 | 
			
		||||
	Ka 1.0000 1.0000 1.0000
 | 
			
		||||
	Kd 1.0000 1.0000 1.0000
 | 
			
		||||
	Ks 0.3600 0.3600 0.3600
 | 
			
		||||
	Ke 0.0000 0.0000 0.0000
 | 
			
		||||
	map_Ka boat_body_diffuse.jpg
 | 
			
		||||
	map_Kd boat_body_diffuse.jpg
 | 
			
		||||
| 
		 After Width: | Height: | Size: 56 KiB  | 
| 
		 After Width: | Height: | Size: 166 KiB  | 
| 
		 After Width: | Height: | Size: 98 KiB  | 
| 
		 After Width: | Height: | Size: 35 KiB  | 
| 
		 After Width: | Height: | Size: 54 KiB  | 
| 
		 After Width: | Height: | Size: 9.3 KiB  | 
| 
		 After Width: | Height: | Size: 66 KiB  |